Dark Souls II - PC Review Round-up
Here is a collection of reviews for Dark Souls II that appeared in the last week.
Rock Paper Shotgun reviews Dark Souls II and concludes it is a good game, but not the great game the reviewer expected it to be.
Those people who play with the intent of creating the most powerful character possible and beating the cruel systems at their own game will be in their element. I saw the shade of a character by one bonfire who looked like she’d been plucked straight from an anime series or a JRPG, with an enormous sword resting on each shoulder. I like that it’s possible to build those characters but I also know that’s not why I’m playing. It’s entirely possible to direct your late-game and new game + characters toward PvP dominance and the layout of some levels seems directly attuned to the qualities of specific classes for just that purpose.
For me, Dark Souls is at its best when I’m harrowed and hollow, lost and cursed and beaten down. I love the eventual victories but I appreciate the journey toward them far more than the end result. The journey through Draenglic is a memorable one but some of the mystery and the rot has gone from this world.
Gambit Magazine, 4/5
Dark Souls 2 for the PC is a great game, one that puts the console versions to shame. Seriously, if you play it on PC on full settings then go and play it on the consoles, you are going to be disappointed. It’s by no means a perfect game, and I feel like many reviewers are throwing around ridiculously high scores of 90 and up simply to appease their reader base, but the core gameplay in Dark Souls 2 is just so good that it does manage to brush aside much of the games shortcoming.
Graphically, Dark Souls II on PC outperforms its console counterparts on virtually every element. Resolution is higher, texture quality can be set higher, there is better anti-aliasing, SSAO, characters model quality is higher… Every graphic option can be set to be better than what we’ve seen on console. On console, make no mistake, the areas tended to look beautiful in places, eerie in others, but mainly because of the artwork, which truly shines on PC. Light shafts filter through high-up windows and bonfires look gorgeous surrounded by a glowing orange hue; the game, although mostly dark and sad, has moments of true beauty. Praise the Sun!
Let’s face facts; Dark Souls was one hell of a tough act to follow. At the time of its release, it was mostly considered a niche title that against all odds became a sensation. Nobody was expecting it, and it felt like the most amazing surprise to gamers; warts and all. With Dark Souls II on the other hand, EVERYBODY was waiting to see if From Software could top it. While I’ll admit it doesn’t quite have the same level of mystique as its predecessor, they managed to produce a follow-up that is bigger, prettier, and every bit as challenging. Dark Souls II is an absolute feast of a game, and it will be a long, long time before I’m sated by it.
Continue Play, 8/10
Perhaps we're being too critical and elitist about Dark Souls 2. New players will get an amazing experience, and we highly encourage everyone to play the game. But in the end we were left a little disappointed, wanting more out of Dark Souls 2 than we got. Not all of its concessions to accessibility work for the better, while other areas that could have benefited from a re-think remain disappointingly clumsy. The re-use of many concepts from the previous game also disappoints.
However, despite its faults, Dark Souls 2 is still likely to be one of the best games released this year. It's engrossing, it has plenty of replay value, and there's likely plenty of secrets locked away in its depths waiting to be uncovered; but if From Software was hoping to top Dark Souls, they still have some way to go.
Information aboutDark Souls II
SP/MP: Single + MP