JA:Flashback - Editor & Early Access Info
Full Control talks about the editor, and shares new information about the Early Access version of their funded kickstarter game Jagged Alliance: Flashback.
Editor Rundown & Early Access Info
We are now halfway through the alpha phase and we have already learned a lot from all the feedback we have been getting through the game as well as on the forums. We recently updated the alpha and are now moving into phase two where we are introducing the editor, so the modders and alpha backers will have a chance to play around with the game a bit before the Early Access version is live.
If you have missed the info from the recent alpha update, you can find the info HERE
To make it easier for users to use the editor in this early state we have decided to create a video guide to get people started.
The editor will continue to be developed throughout the Early Access Phase and we plan to integrate it into Steam Workshop. We plan on hosting some competitions where users get a chance to use the editor to make something for the game, but more on that later.
We also created a written how-to guide for the editor, which will be added to the JAF forum after making this update live
To get the editor simply use THIS LINK. Please note that you can only use the levels you create if you have a version of the game, which means the alpha backers at this point.
Steam Early Access Info
As you all know Jagged Alliance: Flashback will be going on Steam Early Access in mid/late May, but so far we haven’t shared a whole lot of details of what is to come.
For the Early Access version we want to create a cool experience for the users and give them a taste of what the game has to offer. We are trying to get as many of the core elements in the Early Access version as possible as well as show off some well polished environments and interesting sectors.
We will be continuing to develop the game throughout the Early Access Phase and we plan on making 2-3 major updates that will add additional features and content to the game, besides steadily increasing the gameworld and content.
We hope a lot people will be using the editor from Early Access launch and we are really looking forward to what people will do with it. Modding is the reason why the franchise still has a huge following and maybe also the reason why there’s still a genuine interest for this game.
SP/MP: Single + MP
Release: In development