Wasteland 2 - Interview @ Digital Spy
Brian Fargo of inXile Entertainment is interviewed on the Digital Spy to talk about Wasteland 2, and gives his opinion on Kickstarter fatigue.
Brian Fargo, the creator of crowdfunded project Wasteland 2, doesn't believe there's a fatigue on Kickstarter.
The inXile Entertainment founder said the most successful projects are those that only exist through crowdfunding, or fill a niche that's missing in the market, which is becoming more difficult over time.
"I think sometimes some of the projects that have failed is Kickstarter doing its job," he told Digital Spy.
"Which is saying, 'We don't really want that, or there's already too much like it'. I think it worked very well for us, and it worked well for [Broken Age's Tim] Schafer, because it's quite honest to say this game wouldn't have existed without it, period, because we're a middle-ground developer, we're not two guys.
"I think the projects that do most well on Kickstarter are things where you've been denied the ability to get it somehow, or there's a hole in the marketplace that needs to be filled with a fanbase behind it.
"Well, those holes have been filled over the past couple of years. It's getting harder to find things where people resonate and think, 'I really want some of those things'.
"I don't think it's so much it's a Kickstarter fatigue, but if there isn't a strong demand - if they think there's a bunch of those out there - then I think it's very difficult. I think that's where some people are hitting some problems.
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