Pillars of Eternity - New Interview & Preview
PCGamesN posted a new preview based on a short demo of Pillars of Eternity.
Pillars of Eternity is a game out of time. More than a decade since the release of the last Infinity Engine game, Icewind Dale II, Obsidian’s Kickstarted RPG is simultaneously a step backwards and forwards. It’s like looking at a game from the 90s, if games in the 90s had been really, really, ridiculously good looking.
I’m not saying Pillars of Eternity is outdated. I’m saying I’ve been starved of sprawling, reactive RPGs for years. Obsidian are bringing them back to the table. At some point publishers decided I wanted more expensive cinematic and, as a result, linear stories. Pillars isn’t that.
It’s going to envelope your RPG-starved brain.
I also found a new video Q&A on Dealspwn with Josh Sawyer who talks about Classes, Romance, and Giant Heads in Pillars of Eternity.
Following the gameplay presentation from Josh Sawyer, we got the chance to sit down with the man himself and ask some further questions about Obsidian's upcoming old-school RPG, Pillars of Eternity.
Information aboutPillars of Eternity
Release: In development