Divinity: Original Sin - Review @ RPG Codex
The RPG Codex has posted a new review for Divinity: Original Sin. Overall they enjoyed the game, and sing praises about it. Here is the conclusion.
Despite much of the obligatory Codexian nitpicking, I have to say that I loved the time I spent with Original Sin. Sure, it has some flaws, but overall, it is exactly what I wanted from it - or in fact more. Focusing on the flaws is like missing the forest behind a couple of trees. The game is amazing, and the sum of its parts is far greater than the parts themselves – and that’s not said to diminish the parts. Divinity: Original Sin is a great package filled with amusing stories, great combat, satisfying exploration and many hours of general amusement. Plug in a co-op partner that you’re well compatible with, and the fun you’re likely to have will be greater than following the Codexian Bioware thread – and this is taking into the account the fact that Original Sin actually costs money.
Briefly put, Original Sin is what gaming is supposed to be about: it’s about having fun. It’s a game I hoped for but didn’t quite expect. It’s a game that gives hope for the genre, that it does not have to be split between the AAA-type mass-appeal titles and niche 2D sprites. It gives hope that Kickstarter RPGs will end up at least as good as they were promised to be without involvement of third-party publishers and other hidden strings.
It was a great ride, and I’m looking forward to the mods that will follow. Not the nudity mod though, thank you very much.
Information aboutOriginal Sin
SP/MP: Single + MP