HoMM 5: Hammers of Fate - Reviews @ Eurogamer & CVG
Two reviews of Heroes of Might & Magic V: Hammers of Fate have turned up today. The first comes from Eurogamer, scoring the game a very low 4/10:
The second review comes out of C&VG that scored it a bit higher at 6.9:
From all this hopefully everyone will be able to decide whether the add-on pack is what you're looking for.
Which leaves the mark, at which point the ceiling of this objective world we've created comes crashing in and we're back in the torrid pit of subjectivity again with the simple question of "Would I buy it?"
Hammers of Fate adds a lot of material for HoMM5. But to warrant a better mark, it would have to actually deal with the basic weaknesses of the game. As it is, despite the Caravan's efforts to streamline one aspect, it just doesn't.
In other words, would I buy it?
Not on your nelly.
Considering the original game only came out a couple of months back, obviously when it comes to the fundamentals, the developers haven't had an awful lot of time to make many changes. Indeed, in many ways, it feels as if you're starting from scratch with a campaign that literally sends you back to base camp. In my case, having just reached HOMMV's end-game, I'd rather have waited a bit longer and received a bit more. Led Zep this isn't, but then thankfully, it's not Marillion either.
Information aboutHoMM 5: Hammers of Fate
SP/MP: Single + MP