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Chris Crawford Interview @ Gamasutra

by Dhruin, 2006-06-13 07:25:00
This is off-topic but some may be interested in a look...industry vet Chris Crawford has been <a href="http://gamasutra.com/features/20060612/murdey_01.shtml" target="_blank">interviewed</a> at Gamasutra about innovation in the industry and his own academic work on an interactive storytelling system called "Storytronics". Here's a provocative quote:<blockquote><em><b>GS: When you say new ideas don't go anywhere, what kind of new ideas do you mean? Have you seen any that maybe popped up and fell flat?</b> <br> <br>CC: I haven't even seen any new ideas pop up. The industry is so completely inbred that the people working in it arena "!t even capable of coming up with new ideas anymore. I was appalled, for example, at the recent GDC. I looked over the games at the Independent Games Festival and they all looked completely derivative to me. Just copies of the same ideas being recycled. I didn't see anything Ia "!d call innovative, and this was from people not even interested in doing anythinga in making money. It was just straight amateurs trying to be innovative and even they couldn't be innovative.</em></blockquote>Free registration may be required.

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