The Broken Hourglass - Details on Item Creation Released
Plane Walker Games has released details on how item creation will work in The Broken Hourglass. It's fairly long and detailed, so here's the introduction:
In keeping with last week's discussion of itemsets, we will use the engine mechanics column this month to discuss the basics of item creation.
There is an old joke which goes like this:
What is the best way to make one million dollars?
Start with two!
The best way to make most WeiNGINE items is, in fact, to start with an existing item. The power of template inheritance means that there are really very few cases when a good base will not already exist for an item you wish to make.
Head over and read the entire article here .
Source: Planewalker Games
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