Fallen Earth - Interview #2 @ RPG Vault
The second part of RPG Vault's Fallen Earth interview with Lee Hammock is online and discusses "gameplay, missions, death penalties et al":
Jonric: How significant will quests or missions be in the game? Should we expect to see a lot of them, and will there be many different types?
Lee Hammock: Missions are a significant part of Fallen Earth, and we have a huge number of them to choose from. They can be found in most towns in some form or another, though some tasks will only be open to those of certain factions. Also, some may have multiple ways of completing them, such as a mission where you recover some Enforcer battle plans, then can choose if you return them to the Enforcers or hand them over to some other faction.
We are keeping the "collecting five widgets" missions to a minimum in favor of other types that involve the large-scale stories in the game. It may not always be apparent at first, but players who are attentive will see hints throughout the game of the bigger picture that is our story.
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