Fury - Interview @ Cosmos Gaming
Cosmos Gaming chats with Adam Carpenter, the Lead Designer of Fury at Auran Games.
What character types will players be able to choose from, and what differences does each type have from the other?
We haven't revealed the actual details on the incarnations yet, but I can give you a basic idea of what we're going for. There will be a total of 8 archetypes that form the basis of an initial "template" for your character. The only time your choice of incarnations is really important is early on, since each one has some general skills to start with, but ultimately all paths and abilities are open to you. That is - the initial archetypes offer a starting point from which you can go in any direction.
You're able to store up to 255 different configurations through these incarnations on a single avatar. Thanks to the 4 schools and the 8 incarnation types - there is a staggering 400 plus skills that are open to a character. The cool part is, you can actually learn all of them, so there is no way to "gimp" your character. Furthermore you can change incarnations between fights, so you can easily switch when you play different game types or run with different groups. :)