Fallen Earth - Interview @ Ten Ton Hammer
Icarus Studios' Wes Platt has been interviewed at Ten Ton Hammer about his background in MUD development and his work on Fallen Earth:
Micajah: Tell us a little bit about the story you’re formulating for Fallen Earth. It’s a post apocalyptic world where people are trying to rebuild, obviously. Are there any “main” characters? What kind of civilization do these people currently have? What sort of world is this, besides “post-apocalyptic”?
Wes: We do tend to have main characters among the NPCs, from town leaders to prominent members of the six factions, which the players will get to know during the course of their adventures in the Grand Canyon Province.
The civilization is one you might expect to find in such circumstances: Different groups of people with competing agendas, settling in and rebuilding amidst the ruins of the world that fell, struggling just to get enough resources to survive. Times are grim; people are desperate. But the game wouldn't be much fun to play if it was just dark and gloomy all the time. It has moments of light-hearted fun and humor. It also offers a good bit of hope, here and there.
integration into working on Fallen Earth:
Information aboutFallen Earth