The Broken Hourglass - Modding Update @ Official Site
Here is the latest update on The Broken Hourglass:
It's the fourth Monday of the month, so the update for The Broken Hourglass focuses once again on topics for modders and gearheads. This time we look at the concept of "skipping" events--scripting the engine so that when the player expects one result, the game can substitute something entirely different. An explanation of the "skip" as well as example code for the Second Wind trait are posted at http://www.planewalkergames.com/content/view/96/1/ . We hope to see our technically-minded readers there!
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