Sword of the New World - Review @ 2404
2404 awards Sword of the New World a very respectable 7.5/10.
The first thing to set this game apart is the location. Breaking free of the criminally overdone “fantasy pseudo-Europe” setting, Sword takes players to the new world, circa the 17th century. Yes, there are many strong fantasy elements, and certainly a European cast to the architecture and social structure, but we’re closer to the Napoleonic Era than the Crusades, and it shows. A player sees this right away when he rolls up characters, in a family home as well decorated as Versailles. While generating a character is little more choosing name, class, and costume, the latter is when the game starts to shine, with rich clothing choices wonderfully representative of an era when beautiful textiles were no longer exclusive to the highest nobility.
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