The Broken Hourglass - Inside the Engine: Area Creation
Planeswalker Games post their weekly update on The Broken Hourglass, focusing once gain on the features which modders can use to work with the game:
Any 3D environment artist (or 2D artist willing to put in a little extra effort) can create an area for The Broken Hourglass or other WeiNGINE games. WeiNGINE does not use tile-based environments, so each area is a unique project unto itself, and artists need not be constrained by texture limits imposed by the game. Any of the dozens of 3D staging and rendering packages in existence are solid choices for area creation. 3D software makes it easy to exactly match the camera angle used in The Broken Hourglass.
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