Eschalon: Book 1 - Review Part 3 @ Twenty Sided
Shamus Young at Twenty Sided wraps up his look at Eschalon with a synopsis of the story and a rather abrupt conclusion. Most of this piece is one big spoiler, so don't head over if you haven't played the game to completion - here's what I can quote:
I’m probably being unfair. Eschalon is designed to be old-school, and the old games were notoriously sloppy with justifications for doing all sorts of crazy stuff in the world. The classic “Gather up the Seven Magic Keys of Evil-Thwarting, which have been hidden for no good reason” was about par for the course back then, and Eschalon is miles ahead of that sort of thing.
I was a bit wary about the ending, since this is Echalon: Book I. I was worried we were going to get left at some wretched “buy the next game!” cliffhanger. But no, this game is self-contained and wraps things up nicely.
I had fun with the game. I’ll be looking forward to Eschalon: Book II.
Information aboutEschalon: Book I