Jumpgate Evolution - Interview @ TTH
Jumpgate Evolution has been added to our database of games and we hope to follow it continously.
Ten Ton Hammer has released part two of an interview with Producer Herman Peterscheck about the controls and combat of Jumpgate Evolution.
Ten Ton Hammer: Combat is always a huge part of any space combat sim. What sort of guarantees can you give the gaming populace to assure them that Jumpgate has their dogfighting needs in mind?
Hermann: The wonderful thing about this is that the best way to “punish” a developer for executing a core game feature poorly is by not paying for the game. So I can guarantee you that if we make a space combat game with crappy combat we will not succeed as much as if we make the greatest space combat experience in history. So we are extremely motivated to create a great space combat experience. How do we know if we have a great dogfighting experience? Easy. People are dogfighting all the time and can’t stop playing.
Part one of the interview can be read here.
Information aboutJumpgate Evolution
Release: In development