Hard to be a God - Review @ GameZone
GameZone posts their review of Akella's and Burut's action rpg, Hard to Be A God, giving it a rating of 7.5/10:
...while Hard to be a God has many elements standard to RPGs, it does step away from the stock fare in some nice ways. For example, you can choose different ways to overcome the game’s various challenges, other than merely use brute force. You can use diplomacy (if the chat options allow for it) to create alliances, and you can even work enemies into favorable locations where friendly units will assist...
At first blush, Hard to be a God is an ordinary RPG, but the game starts to unfold as you delve into the depths of the story. There are twists and turns and you will be wondering just what is going on half the time and the other half will involve thinking you have it only to be unceremoniously returned to the land of the befuddled. It is the story that drives this game.
Hard to be a God could have benefited from a better graphics engine, and more sound work. The ideas are there but the game stumbles in the presentation.
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