Bethesda Softworks - Dev Profile
Another QA tester is up for the Bethblog's Inside the Vault. Here's Jennifer Nolan on the best and worst of testing:
What is the best part about working as a tester? The worst part?
You know, I’m not sure there is just one thing I like the best about working as a tester, but I guess one of the top things I like is that I find it really interesting to get the chance to see how games get put together, slowly building up and changing into the final product. I like to think about how the game looked when I first began testing it and comparing it to the end product. I get excited about things that are going to be in the games, and then getting the chance to see them for the first time.
The worst part? The commute! It’s awful — it takes me about forty minutes on a good day with little traffic to get to work. On every other day, it takes about an hour or more. But more specific to being a tester, I’d say that the repetitive nature of testing can get to me sometimes. You need to play the same game over and over again, for months on end. Needless to say, once the project is finished, I almost feel like I could play the games blindfolded.