Stranger - Wrap Report @ RPGVault
RPGVault has posted their wrap report conversation with the developers of Stranger, the recently released RPG/RTS title from Fireglow and CDV. The devs take a look at how the game turned out and talk about the multiplayer aspect:
The key feature of the game, which makes Stranger different from other RPGs, is its unique magic system. It's based on using magic crystals and indirect control of the spells to be cast. Players will need help to finish; the main characters can't just go it alone, and so you need to hire additional mercenaries at times. This is also a point of difference from the many single-player RPGs that can be played from the beginning to the end with a single main character only...
...There was a moment during development when the team members felt a particular boost in their interest. That was when we created the first multiplayer missions and started testing them intensively. Everyone was involved in this - designers and artists, programmers and project leads. People tested missions not only during scheduled times, but also stayed to play after working hours... and even after company parties...many new tactics and counter-tactics for particular missions were invented during those hours. Thank to them, multiplayer missions in Stranger proved to be well balanced.
SP/MP: Single + MP