Planescape: Torment - Planescape Landscapes @ RPS
The resolution mod for Planescape: Torment shouldn't be news to our readers (and if it is - it isn't now) but I thought this piece at Rock, Paper, Shotgun was worth a look. Alec Meer has been replaying the masterpiece in 1600x1050 res and took some screens, showing off the gorgeous artwork that this resolution unlocks:
Playing PST at 1680×1050 thanks to this mod - the pixels not stretched, but rather the game world expanded, a vast amount more of it now visible at any one time - I’m constantly struck by how beautiful it is. It seems less a thing of pixels now, and more a vast painting. Particularly, the cursed, sinister city of Sigil is no longer a collection of short, dingy alleyways and squat, disconnected buildings, but this grand expanse of gothic metropolis - bustling with NPC life, sprawling and darkly gorgeous. I get the sense this is Planescape as it was intended to look. It’s a different game for it, and now I stop to stare at the world as much as I do the elegiac prose. Unfortunately, the increased resolution does make said prose (and much of the UI) squinty-small, but I’m more than happy to make do. Oblivion, NWN2, The Witcher - losers in the 2D vs 3D RPG war. Give me this any day.
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