Bethesda Softworks - Dev Profile
Lawyer-turned-producer Angela Browder is next up for the Bethblog's Inside the Vault:
What’s your job at Bethesda?
I am an associate producer in charge of the character artists and animators. I also look out for our sound guy and concept artist when needed. On a daily basis that means I assign tasks and bugs, work on long term scheduling, and keep tabs on making sure that people are on track with dates. I consider it a big part of my job to do what I can to make things easier for people to get their jobs done — whether this be acting as a liaison between departments, wrangling decisions from those who need to make decisions or just acting as an ear during times of frustration.