Landmark - Editorial @ EDGE
EDGE has a new article for Landmark that calls the game an ambitious sandbox that aims to map out the future of player creativity in online games.
The current version of Landmark is a convincing proof of concept, demonstrating that SOE’s ambitious voxel-shaping tools not only work, but can already be used to create remarkable things. The next step is to implement the game’s survival features – combat and more substantial resource gathering, which will provide players with a reason to explore beyond discovering what their neighbours have been building.
Release: In development