Dragon Commander - Preview @ SideQuesting
A site called SideQuesting has a preview of Larian's Dragon Commander:
Once the battle in our demo was complete, the developer was taken to his home base, where the presentation shifted to a 2D planar planning area. In this mode, which had the feeling of a cross between Ace Attorney and Mass Effect‘s conversation system, the developer had to chose to bring the opponent under his alliance, or to utterly crush him. It’s during this portion that stat-boosting cards are earned, which can be played throughout the match for various effects. We were shown a massive array of flow charts on the wall behind us that displayed some of the possible conversations and potential outcomes and stats boosts based on situational outcomes. Bad decisions and alliances can haunt the players later on, we’re told.
There seems to be a lot of politicking that needs to take place in Dragon Commander, and the verbal work is as important as the action.
Information aboutDragon Commander
Release: In development