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Neverwinter Nights 2: Storm of Zehir

Neverwinter Nights 2: Storm of Zehir hearkens back to the days of the Baldur's Gate and Icewind Dale franchises by including full party customization, dungeon crawling, and free exploration of a non-linear game world via an Overland Map. The gripping storyline foreshadows the events that will take place in the Forgotten Realms with the coming release this June of the Fourth Edition of Dungeons & Dragons® Roleplaying Game.

In the aftermath of the defeat of the King of Shadows, the Sword Coast is in the midst of an uneasy economic recovery. Trade syndicates have sprung up to exploit the post-war confusion for their own ends. The players’ party will wade into this uncertain environment; in order to increase their own fortunes, they can either ally with a syndicate to create a trade empire, or cut their own path through Faerûn by preying upon caravans and selling the goods on the black market. As they attempt to extend their influence, players will become aware of a new faction working behind the scenes: the evil, shapeshifting, serpentine Yuan-Ti.

Box Art

Information about

Neverwinter Nights 2: Storm of Zehir

Developer: Obsidian Entertainment

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: 20-40 hours
Voice-acting: Partially voiced

Regions & platforms
Unknown
· Homepage
· Platform: PC
· Released at 2008-11-18
· Publisher: Atari