LICHDOM is an exploration of The Sixth Age of Roth: a time where the player will wield unfathomable power channeled through bracers gifted to him or her by an enigmatic patron. This patron, Roth, is an immortal mage who has sought to architect the perfect humanity for centuries, building and destroying civilizations through cosmic means beyond mortal comprehension.
Our player assumes this role of the “Dragon,” Roth’s champion for this fantastical medieval age lost to decadence and corruption. The Dragon is a mortal gifted with powerful magic, a living weapon aimed against the forces that seek to corrupt and enslave humanity, but he or she is “glass cannon.” The magic system empowers players with the ability to tailor crafted spells that compliment their chosen play styles. Collecting, rebuilding, and ultimately mastering a chosen play-style is required if the player is to purge the world of the evil cultists that cost the Dragon their family and nearly their life.
Magic is pervasive in this world but widely trusted because it is a power balanced precariously between the Heavens and the hell known as the Abyss. Crafting and casting magic is risky and requires thought. The Dragon must explore the world and discover the resources and knowledge necessary to unlock the full potential of this power if he or she is to succeed as the true redeemer
of this world.