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Fallout: A Post Nuclear Role Playing Game
Box Art

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Expected Releases

Dec: Arcadian Atlas
Dec: Arcane Raise
Dec: Prevent The Fall
Dec: Seven
Dec: Shenmue 3

Sunday - November 05, 2017

Dungeons of Chaos - Update 2.1.010

by Hiddenx, 08:38

Update 2.1.010 for Dungeons of Chaos is now live:

BIG UPDATE INCOMING !

v2.1.010 is now live and brings the following:

  • after you have finished the game, a new game mode will appear when you start a new game; you can try the game with a preset party, preset difficulty and sometimes cap to achievement xp. Succeeding with any of these trigger new related achievements.
  • new boss: draco lich. and in-fight minions and surrounding undead minotaurs. all in new map: crumbling minotaur keep. new boss is the biggest yet and has nasty tactics
  • reduced the array of armor and shields that BA/BE can use. they should bash and kill, not tank and block like a knight.
  • added some new shields, will soon be added as unique loot or arena rewards
  • lifted str/dex requirements for some powerful armor.
  • added a new armor, will soon be added as unique loot or arena reward
  • changed both BA and BE level rotation bonus to "str","hp","armor +8","str","resist elem +3”,"hp","str"
  • fixed an issue where offhand weapons were deemed in use when fighting unarmed (fists or cestus/knuckles)
  • the rogue in the chapter 1 smuggler village now sells some basic offhand items
  • added RAGE to the skills the berserkers train
  • fixes speed bonus on juvenator staff

Dungeons of Chaos

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Warbanners - Review

by Hiddenx, 08:26

Bio Gamer Girl checked out Warbanners:

Warbanners Review (PC)

Warbanners is a fantasy strategy game which offers up a tactical affair with RPG leanings allowing players to manage a squad of mercenaries. Gamers get the chance to take their squad through tons of missions and battles for an overall immersive gameplay experience.

Warbanners offers gamers a turn-based, tactical strategy experience with role-playing elements. The action-packed combat is carried over a campaign over 42 missions offering up a wide variety of environments and enemies. The multi-faceted battle system allows you to master everything from the terrain to special units in order to win the battle.
[...]
Score: 7/10

Warbanners

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Saturday - November 04, 2017

RPGWatch - New Curation List: Dungeon Crawlers

by Hiddenx, 20:52

In my function as a Game Curator I made use of a new Steam feature and created a list of our recommended Dungeons Crawlers. More lists will follow...

RPGWatch

Details

Fallout: NV - Revisited @ PC Gamer

by Hiddenx, 10:44

PC Gamer looks back at Obsidian's 2010 RPG Fallout: New Vegas:

Fallout: New Vegas revisited: the most authentic 3D Fallout game

Revisiting Obsidian's much-loved 2010 RPG.

Left for dead, you wake up in the one-horse town of Goodsprings and begin a quest for vengeance in the Mojave Wasteland. That’s the beautifully simple setup for Fallout: New Vegas, which makes the vault sequence in Fallout 3, where you watch your character grow up, seem needlessly long-winded. After a quick chat with a local doctor, voiced by Saul Tigh from Battlestar Galactica, you’re set free. And it’s up to you whether you want to hunt down the people who tried to kill you, or just drift aimlessly around the desert like Clint Eastwood’s Man With No Name.

[...]

Thanks henriquejr!

Fallout: NV

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC, Xbox 360, PS3
Release: Released

Details

Brigand: Oaxaca - Version 2.0 released

by Hiddenx, 10:28

Version 2.0 of the challenging FPS/RPG Brigand: Oaxaca has been released:

Version 2.0

I finally got the new version up and everything seems to be working. I would back up your save file if you have one, though, as the sub-directories have all changed to accommodate for multiple story files. It's probably fine, but better to be safe.

Included is a save converter, so if you want to continue your character from version 1, run that program first on the launch menu, select your character, and wait a few seconds.

Major changes include a new World Editor launch option. The world editor could still use some work, but you can play around with it and start creating your own stories. I still have to implement a way to upload files, but it will probably be a while before any content is ready anyway. I was planning to have a free example DLC story with this release, but that will have to wait a week or so. It will be a single-map defense challenge.

As for bug fixes, the upside-down texture bug is no more. The solution was so simple that I now spit at my reflection in the mirror every morning for not fixing it earlier. I also increased the max objects per map from 2000 to 5000, so feel free to hoard as many guns and beers as you want on any map -- it won't crash the game.

There's a whole lot of other fixes, too. Check the Brigand Updates text file in the game folder to see everything that's been updated.

Brigand: Oaxaca

SP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC
Release: Released

Details

Raven's Cry - Boxed Versions available

by Hiddenx, 10:20

Sir Brennus spotted that a Steel Book and a Collector's Edition are now available for Vendetta: Curse of Raven's Cry.

Raven's Cry

SP/MP: Single + MP
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

.hack//G.U. Last Recode - Released

by Silver, 10:15

The .hack//G.U. Last Recode has been released on Steam. The package is made up of Rebirth, Reminisce, and Redemption, fully restored and remastered.

ABOUT THIS GAME

Log back into the .hack//G.U. trilogy and return to "The World," as Haseo tracks down Tri-Edge in .hack//G.U. Last Recode, now with enhanced graphics, improved gameplay, and brand new modes!
This collection includes all 3 original .hack//G.U. titles, Rebirth, Reminisce, and Redemption, all fully restored and remastered. As well as an all new exclusive 4th Volume: .hack//G.U. Reconnection.

• 15 years of .hack - Celebrate the 15th anniversary of the beloved global cross media franchise that first released in 2002

• Fully restored - Graphically enhanced gameplay and cut scenes now in 1080p and 60fps

• Improved system features - Enhanced battle balance and game pacing to provide an optimal experience for new and old fans alike.

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Fable - Possible Continuation of the Series

by Hiddenx, 10:02

Gamespot reports that there's a chance that Microsoft will continue the Fable series:

Microsoft On The Future Of The Fable Series

Would you like to see Fable return someday?

In March last year, Microsoft made the announcement that it was closing long-running British studio Lionhead, which made the Fable and Black & White franchises, among others. The closure of the studio also meant that the Xbox One and PC game Fable Legends was being canceled. A digital card game called Fable Fortune was released, though this game was released by an outside studio (with support from Microsoft, which owns the Fable rights). But will there ever be another mainline Fable game? That remains to be seen, but if Microsoft were to bring it back, that would please Xbox boss Shannon Loftis, who heads up Xbox's first-party publishing team.

She told GameSpot this week as part of her PAX Aus travels that Microsoft loves Fable as a franchise. One of the main reasons why Loftis moved to England years ago was to help lead the production of Fable II.

"Fable is very near and dear to my heart," Loftis said. "Actually one of the primary reasons [I moved to England] was to work with the team on Fable II. Fable Fortune is now out, the card game. We love the IP. I can't talk right now about whether we're doing anything with it or not, but if I ever get the chance to go back to Albion ... "
[...]

Thanks Farflame!

 

Fable

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Friday - November 03, 2017

Path of Exile - New Trade Website

by Silver, 21:38

@MassivelyOP Path of Exile now has a trading website.

One of the few features Path of Exile has traditionally lacked is an “easy” trading feature like an auction house, and that was by design: Grinding Gear Games feared bot farming, lowered drop rates, and high gear disparities between players, to say nothing of the lesson taught by Diablo III’s original launch. But players always find a way around the design, and as in many auctionless MMOs, players resorted to forum sales and whole websites devoted to facilitating the buying and selling of in-game gear.

“That’s where we are today,” GGG writes this week. “It’s easy to list items for trade, easy to search for items, and is often quite frustrating to complete a trade. This remaining frustration is the only thing standing in the way of trades being basically instant. While we understand that this sounds like a positive thing, we are very concerned regarding what will happen if that does eventuate. We have to prioritise the long-term health of Path of Exile.”

Consequently, the studio has now created its own version of the trade sites already run by players, though of course GGG’s is safer. It isn’t a full-fledged auction hall, however.

[...]

Path of Exile

SP/MP: Massive
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

Runic Games - Shut Down

by Silver, 21:34

@RockPaperShotgun Runic Games has been shut down less than a month after it released Hob.

The owners of Torchlight developers Runic Games, the Chinese free-to-play-focused publisher Perfect World Entertainment, confirmed today that it has shut down Runic’s Seattle studio. Seeing as that’s Runic’s only studio, er, that’s them basically gone – though their games will live on. This comes barely one month after Runic released Hob.

Perfect World have also laid off most the team at Motiga, the studio behind Gigantic – which only launched in July. Perfect World say these are unconnected but sheesh, not a good week to be owned by Perfect World.

“I’m sorry to say that today will be Runic’s last day open,” studio head Marsh Lefler said in a statement on their site. “For those that love the Torchlight series, there will be some news coming. And for all our fans, our community and multiplayer services will keep running even after the studio’s lights go off.”

[...]

Runic Games

Details

Shogun no Kamigami - Feudal Japan RPG

by Silver, 21:30

On Square Enix Collective there is an action rpg called Shogun no Kamigami which is set during feudal Japan.

Gameplay

Imagine if Monster Hunter meets Princess Mononoke?

The game starts in your village. This is your safe place where you can access to all the main possibilities such as the forge, the spell instructor or simply choose your mission, where the battle begins. This is a customizable place where you can also invite your friends.

Fighting Kami is the main goal of this game. There is plenty of them, huge bosses who need a good preparation before the confrontation. Learn their pattern, learn their weakness. Use all your equipment, your tools, your spells at your advantage. Sometimes, you’ll also have to use the environment as a weapon: find the best spot to fight them, lure them where the situation is optimal.

The only way to be stronger is to have a better equipment, that you need to forge with resources gathered in the wild and on a Kami. You can craft small items like grenades and traps to help you in the fight, but the real progress is through your weapons and armors. To access to better equipment, you’ll also have to upgrade your village.

Story

Shogun no Kamigami is based on a historical period of Japan : the Sengoku Jidai. This times were complex and a lot of Clans fought to unify the country under their banner. Our story revolves around Oda Nobunaga, who aims to become the Shogun, the unifier of Japan. You’re going to meet his path several times in your adventures, considering him as an enemy or an ally is up to you.
But he’s not the only historical figure you’re going to encounter : Hirate Masahide, Hattori Hanzo, Muramasa, Ikoma Kitsuno and most of the other characters are based on real stakeholders of History.

Mixed to the historical facts, the story also include folklore and fantasy. Kitsune, Tengu or Yokai are real in this universe and play their role in the common life. But the most important creatures that you will encounter are of course the Kami, these powerful deities, masters of the elements.

Along your journey to protect your village from Kami and War, you’ll find various cutscenes and other elements that will help you take a side and discover the true nature of Oda Nobunaga’s plans. But who’s that strange white shape in the shadows ?

[...]

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Thursday - November 02, 2017

Assassin's Creed Origins - Review @ PC Gamer

by Hiddenx, 22:34

Henriquejr spotted an Assassin's Creed Origins - review on PC Gamer:

Assassin's Creed Origins review

Putting an end to the machinations of the corrupt inner circle of Egypt's ruling class is on hold for a bit: first I gotta help this peasant boy I met thirty seconds ago, whose ox cart was stolen by bandits. Priorities firmly in order, I circle the bandit camp on horseback, dismount, creep close, take aim with my bow at the nearest bandit, and fire. Actually, I fire and then take aim: I have a skill that allows me to control my arrows in midair and in slow-motion. My arrow sinks into the bandit's shoulder, and he spins around and spots me.

The slow-motion feature of my bow skill doesn't just give me an advantage, it also allows me to see things I otherwise would have missed, such as what happens next. The bandit and I attack at the same time, me with my second arrow, him by throwing a fire bomb. My arrow and the bandit's lobbed grenade pass each other in midair. The bomb strikes the sand and explodes, the flame from the explosion lights my airborne missile on fire, and there's a satisfying fwoosh of my arrow igniting just before it hits him right between the eyes. The bandit drops, felled by a flaming arrow we created together.
[...]
Naturally, once you've beaten the main quests you can continue exploring the world, and the biggest compliment I can give Origins is that I'd much rather be playing it than writing about it. It's a got a dazzling and beautiful setting, lots of enjoyable systems for mischief and mayhem, and has just the right amount of diversions and distractions to keep you busy without ever feeling like busywork. The extra year Ubisoft took with Origins didn't result in a completely new and novel experience, but it did provide one of the best games in the Assassin's Creed series.

Score: 84/100

Assassin's Creed Origins

SP/MP: Single-player
Setting: Unknown
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Expeditions: Viking - Patch 1.07

by Hiddenx, 20:46

The last major patch for Expeditions: Viking has been released:

Version 1.0.7: Iron Man Mode, Workshop Integration, New Game Settings

Hello everyone. Today we have released update 1.0.7.1 for Expeditions: Viking. This version contains some major new things, which is why it has been in open beta for almost a month. The most important new feature is the Iron Man mode, but we also have Steam Workshop integration now, as well as a bunch of quality-of-life improvements.

This is going to be the last major update for Expeditions: Viking. We still have a few things we're hoping Unity will get back to us on, so we may release another small patch or two down the line. Same goes if any new major bugs are discovered. The game appears to be in a pretty good shape now though, so we'll be turning our attention towards the next installment.

From the bottom of our hearts, thanks so much for sticking with us so far, and for giving the game another chance despite the rocky launch :)

[...]

Expeditions: Viking

SP/MP: Single-player
Setting: Historical
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Banner Saga - Worldbuilding and Consequential Storytelling

by Hiddenx, 20:34

The Stoic Team recently gave a BAFTA Masterclass:

Worldbuilding and Consequential Storytelling

loading...

The session was recorded live from Austin, TX, and included:

Arnie - Art Director
John - Technical Director
Alex - Writer
Zeb - Producer

Thanks Farflame!

Banner Saga

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

The Surge - DLC: A Walk in the Park Images

by Hiddenx, 20:29

Farflame spotted some images of The Surge - DLC: A Walk in the Park:

The Surge: A Walk in the Park expansion announced with first images

Survive deranged mascots and broken attractions across a corrupted theme park

Hardcore action RPG The Surge is set to be enriched even further with the release of a major new expansion: A Walk in the Park. Coming early December to PlayStation 4, Xbox One and PC, discover today the very first images taken from this striking new setting.

The Surge has already dragged players deep into the high-tech CREO industrial complex, overrun by deadly machines, rogue AI and deranged exoskeleton workers. Now, in its first major expansion, A Walk in the Park gives players a breath of fresh air by taking them to an environment that’s more open and colorful, though no less deadly. CREO World is an amusement park built by CREO for its employees and their families. Forget your cravings for cotton candy though – CREO World was not spared from the disaster. The entire park is a deadly trap, where roaming rescue teams have gone insane and robotic mascots patrol freely, patiently waiting for new visitors to offer a deadly welcome.

CREO World presents a wealth of fresh challenges for players. Originally built to celebrate CREO and its mission, the park is a radically different setting from the rest of the complex, full of branching paths and secrets to discover. Survive the raging mascots and explore the park's attractions, before taking on a fearsome boss in the devastated park. Through technical and spectacular fights, you will face this new threat, cutting and equipping 16 all-new weapons, sets of armor, and implants to upgrade and further customize the way you want to play.

[...]

The Surge

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released

Details

Vaporum - New Patch

by Hiddenx, 20:22

Farflame spotted a new patch for the steampunk dungeon crawler Vaporum:

Localization Finally Here! (Patch #2)

Hey guys!

We know it took a lot more time than it should have, for which we are sorry, but it’s finally here! In today’s patch (Patch #2), we bring you 9 new languages: Chinese (simplified), Czech, French, German, Japanese, Polish, Russian, Slovak, and Spanish.

Apart from these official languages, we also bring you the ability to write your own localization! Go to Vaporum/Localization and read the ReadMe.txt for info on how to start. We appreciate any feedback on the localization so if you find a typo, incorrect wording, or anything, feel free to tell us, and we will fix it for the next patch. In the coming days, we will also enable Steam Workshop so you will be able to upload and download localization files easily.

Along with the languages, we also updated the game. Here are the patch notes:

  • Added 9 official languages: Slovak, Czech, Russian, Polish, German, Spanish, French, Japanese, and Chinese (simplified).
  • Added the ability to write community localizations. Head to the Localization folder and read the help file for more info.
  • Improved organic hit sounds to sound more meaty and impactful.
  • Added difficulty change prompt when you die a lot in a short time.
  • Tweaked: Emergency Braces module will now also activate when you’re below the threshold when it comes off cooldown. Previously, this only activated when taking damage.
  • Tweaked: Drainer gadgets now heal you for a portion of your max integrity, with a hard cap, instead of flat heal. Previously, you could abuse the system to get a lot more healing. Check this post for more info. Thanks motorbit!
  • Fixed: In some cases, the automap may remain disabled even after returning from the teleport chambers in the Arx Vaporum level.
  • Fixed: In rare cases, in the last room of Creepy Little Things, when you teleport back, the door remains closed and you cannot go back.
  • Fixed: The chest with coal on platform in Boiling Point sometimes glitches, falling down.
  • Lots of other small fixes.

Thank you!

Vaporum

SP/MP: Single-player
Setting: Steampunk
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Ebony Spire: Heresy - Released

by Hiddenx, 20:04

The dungeon crawler Ebony Spire: Heresy has been released:

Ebony Spire: Heresy

Ebony Spire: Heresy is a love letter to dungeon crawlers of old with a twist: It's been signed with the blood of many roguelike games that have been experienced by the writer. Crawl, throw, summon and smash your way through 25 levels of pure mishap in this first person turn based dungeon crawling game. Experience a back-to-the-basics computer role playing game where items play a central role. Pick up, throw, use, equip and drink your way up the tower to slay the fervent goddess. 

Items range from equippable swords and armors to drinkable potions and artifacts that can summon, teleport or annihilate your enemies. Trinkets can be wield to increase your stats and everything can be thrown around to trigger their effects or just crush your opponents underneath their weight.

KEY FEATURES

  • All items can be used by and against the player. Enemies have access to the same abilities as you do
  • Character development revolves around the items that can be obtained. There are no classic stats or XP grinding
  • Turn-based combat in a very roguelike fashion
  • Portals that will lead you outside the tower for a quick item hunting session: Cities, Harbors, Dungeons and Arenas can be explored

Make the game your own

The source code for the game is available under the MIT license. Feel free to use it to create your own adventure. And since the code is easily accessible you can mod it, add items, enemies and levels to your hearts content.

Ebony Spire: Heresy

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Torment:ToN - Sales Disappointing but Why?

by Silver, 19:12

PCGamesN asks Brian Fargo why the sales for Torment: Tides of Numenera were disappointing.

It is February, 2017, and respected fantasy author Pat Rothfuss is livestreaming Torment: Tides of Numenera. Viewers are watching him play through the earliest scenes of the isometric RPG, for which he has written an inspired companion character. But you would be hard pressed to know he was playing at all.

 

Sometimes Rothfuss clicks to move his character through the world - until a paragraph of descriptive prose pops up. When that happens he falls silent to read. Occasionally, he chuckles. During these long moments, of which there are many, the screen is almost totally static.

“It couldn’t have been more dull,” inXile head Brian Fargo laments. “I love Patrick, I love the game, but that’s not fun to watch.”

The fact that Tides of Numenera is not exactly a spectator sport might go some way to explaining why this 9/10 RPG will not bother Steam’s top-seller list for this year.

[...]

Torment:ToN

SP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: Released

Details

RPGWatch Feature - Prey Review

by Myrthos, 11:36

Corwin checked out Prey and found many things he liked about it.

A long time ago in a galaxy far, far away there arrived a much under-appreciated game called System Shock which was light years ahead of its time. I rarely replay games, but this one I have played three times and could easily play again. A few years later saw the advent of a sequel, amazingly called System Shock 2. Now comes a new game Prey which at the very least has been made as an 'homage' and a spiritual successor to the original SS.

Some may argue that both System Shock and indeed Prey are not really RPG's, but I beg to differ. You are most definitely playing a specific character who grows and develops throughout the game, though not in the same manner as your more traditional RPG; there is no experience, for example. Instead, as you solve and complete quests you are able to open up and unlock new skill trees which allow you to customise your character precisely in the way you choose to do so. For example, there are three main ways to fight in the game; melee, guns, and psi-powers. You can choose to focus on developing one of these, or spread yourself around. Either way, at times, you will need to use all three.

Prey

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released

Details

Non-RPG General News - This Land is My Land

by Silver, 09:35

DSOGaming has some screenshots of This Land is My Land which is a single player western open world stealth action game.

This Land is My Land is a new Western open-world PC game, first screenshots & details

Game Labs has announced that it is working on a Western open-world third-person game for the PC, called This Land is My Land. This Land is My Land a single player open world stealth action game with a living hostile environment.

In This Land is My Land, players take the role of a Native American fighter. The game takes place in the American Frontier, and the main protagonist will be a member of one the tribes. The game will feature several innovative mechanics that, at least according to the developers, will increase variety and create surprises every play-through.

[...]

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Morrowind - Tamriel Rebuilt on Patreon is a Scam

by Silver, 09:28

PCGamesN reports that the patreon page for Tamriel Rebuilt has been set up by scammers. Tamriel Rebuilt is a mod for The Elder Scrolls III: Morrowind which seeks to recreate the entirety of Tamriel.

After 16 years and the involvement of over 600 modders, an ambitious mod for The Elder Scrolls III: Morrowind has been hijacked by scammers looking to earn a swift buck on Patreon. So, public service announcement: don’t support a Patreon page for Tamriel Rebuilt. 

 

The mod’s developers say they “do not have, nor do we plan to have, a Patreon account at all.” They say they have alerted Patreon to the scam. 

If you'd like to help them out in other ways, they need a hand finishing their grand work. If your hands are capable, here's how you can join.

[...]

Morrowind

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox
Release: Released

Details

Wednesday - November 01, 2017

Bloodstained: Ritual of the Night - Development Update 9

by Silver, 10:49

A new Kickstarter update for Bloodstained: Ritual of the Night.

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https://www.igavania.com/

The Courtyard & Zangetsu in action!

Courtyards are just as important to an IGAvania as castles, right? Maybe not? Well, this time the courtyard is a very important part of the game, and that's why we're sharing a look at this area.

Zangetsu is a samurai character we've previously announced. He resents anyone and anything tainted by demonic power. As a result, he's hostile toward Miriam, whose existence is directly connected to the demon ritual. This is also a new stage we're introducing for the first time. - IGA

Lastly, we've seen the comments, forum posts, Discord messages, skywriting, and smoke signals: We know how eagerly you've been awaiting another demo. (Not everybody, after all, can make it out to one of IGA's convention appearances, even though the lines can sometimes make it seem that way.)

The team hears you loud and clear. So they asked me to pass along that... they don't have anything to announce.

Yet.

There are lots of big surprises coming soon, and we can't wait to... well, surprise you with them. Stay tuned.
[...]

Bloodstained: Ritual of the Night

SP/MP: Single-player
Setting: Fantasy
Genre: Metroidvania RPG
Platform: PC
Release: In development

Details

Zwei: The Ilvard Insurrection - Released for PC

by Hiddenx, 09:43

The J-RPG Zwei: The Ilvard Insurrection from 2009 has been released for the PC:

Zwei: The Ilvard Insurrection

Pilot, treasure hunter, and courier Ragna Valentine lives a life of adventure flying the high skies of Granvallen. But on a routine delivery to the remote floating continent of Ilvard, he finds himself ambushed by two dragon-riding ne’er-do-wells who send his plane spiraling to the ground.

Fortunately for Ragna, his crash was witnessed by someone in a position to do something about it: vampire princess Alwen du Moonbria. Pulling the dying Ragna from the wreckage of his plane, Alwen forms a blood contract with him, saving his life in exchange for his services as her vassal.

Her request is far from simple – Alwen needs Ragna’s help both to recover her stolen magic, and to retake her castle, wrested from her mere weeks ago by villains unknown. Ragna’s ready to ante up, but on one condition: instead of acting as Alwen’s servant, he wants to undertake their adventure as equal partners...even though it could very well make the going tougher!

So begins the unlikely duo’s trek across Ilvard. Along the way they’ll meet the isle’s strange and colorful residents, battle the minions of darkness, train pets, learn potent skills from a macho masked luchador, and discover the meaning of (slightly dysfunctional) friendship. Sure, the bad guys might have the upper hand, but luckily for Ragna and Alwen, they never saw a tag-team this weird coming!

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Features

  • Two Playable Characters for Tag-Team Action
  • No need to go it alone when you’ve got the power of two on your side. Ragna roughs up foes in melee range, while Alwen fires off salvos of powerful magic or locks down enemies from afar. Switch between the two on the fly to create crazy combos!
  • Unique Food-Based Experience System Gives Greater Control Over Leveling
  • Experience is gained through eating food, so you can choose to cash in immediately, or save it to trade later for food worth even more EXP. You can even beat the game at level 1...if you dare.
  • Strange and Quirky Setting with Strange and Quirky Characters
  • The residents of Ilvard are a lively lot, and you can learn more about each one in your spare time as the story progresses. What’s the deal with that chain-smoking nun? Which of the three maids shirks the most work? And... is that a girl in a giant penguin costume?
  • Brand New, Expanded English Voices
  • We’ve greatly expanded on the Japanese release’s voice acting, with over 2000 never-before-voiced lines bringing the twists and turns of the main story to life.

Zwei: The Ilvard Insurrection

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

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Zombasite - Patch 1.014

by Hiddenx, 09:24

Patch 1.014 for Zombasite is live - here is the change-log:

Steven Peeler:

This patch fixes too many insanity chain reactions, adds new clan friend bonuses, makes DoTs much better, improves targeting, makes font crisper, and fixes a bunch of other minor issues.

Also Zombasite is currently 50% off for the next few days in Steam's Halloween sale.

Zombasite

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

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Sacred Fire - Kickstarter Update

by Hiddenx, 09:19

Hurls spotted Kickstarter update #21 for Sacred Fire - an interesting discussion about hiding success percentages is going on:

Update #21: Design Focus: Are probabilities ruining role-playing experience?

Hello everyone,

We’ve got a great question from Kamen42 in the comments section of our Kickstarter. He was rewatching Sacred Fire trailers and had an intriguing idea: wouldn’t it be more fun if we hide the success probabilities of choices in Sacred Fire? And the idea seemed so interesting, that Andrej wrote an insightful answer that deserves a full-blown Design Focus update.

If you’d like to refresh how probabilities work in Sacred Fire, you can watch our developers commentary here.

First, here’s the question from Kamen42. It’s a shortened version of his original comments. And below it is Andrej’s take on it.

Kamen42: With each action there are percentages of success. I was wondering if there will be a mode where these percentages are not visible. I think it would be really interesting to play without knowing what chance of success your actions have.

When players have several options how to act, they usually have one that they like the most. However, when they see the chances of success, they might be discouraged and end up doing something else.

I caught myself doing this several times when playing games like Torment. After that I sometimes had a feeling that I don't play the game, that I am merely doing what the game suggests I should do.

Sure, turning the percentages off would definitely lead to making some bad decisions, some that are doomed to fail, but that way the story is entirely in the player's hands. We would be the ones making the decisions. And if we fail, at least we fail doing something we believed.

[...]

Sacred Fire

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

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Phoenix Point - New Jericho Faction Development

by Silver, 00:17

Phoenix Point has a new update that focuses on New Jericho Classes, Weapons and Vehicles.

New Jericho Classes, Weapons and Vehicles

There are a lot of different things being worked on by the development teams at Snapshot Games right now. We wish we could show them all to you, but some will have to wait until next time.

In this update, we're going to take a look at some new designs for soldier classes, and some redesigns on existing models.

New Jericho

A lot of work is currently being done on the New Jericho faction. There's still some concept work happening, and some "first pass" 3D models are starting to form.

The Silhouettes

One of the important considerations when designing the look of characters is to make them distinct. The aim with Phoenix Point is to make each class (or enemy archetype) easily identifiable from their silhouette, regardless of faction.

Silhouette concepts for the Technician, Heavy, Assault, Sniper and Infiltrator.

In trying to keep with the unique silhouettes of each class, different variations can be formed.

Here are a number of different concept variations for the Technician Class.

Even though each design is different, the class is still identifiable from its silhouette.

[...]

Phoenix Point

SP/MP: Single-player
Setting: Unknown
Genre: Tactical RPG
Platform: PC
Release: In development

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Tuesday - October 31, 2017

InXile Entertainment - The Story Behind InXile

by Silver, 23:04

PCGamesN talked to Brian Fargo about how he survived in the industry to eventually revive the RPG.

...

Game development teams are often thrown together hurriedly around a new contract, but inXile started slowly. Fargo picked staffers he knew and trusted. Findley was one. Another was Maxx Kauffman, who he had seen do great work on Redneck Rampage.

"I brought them together," Fargo says. "But then it became, ‘OK, what are we going to do here?'. And this struggle to find a business model took nearly a decade."

That jokey card title was proving prophetic. In 2002, the ground was shifting beneath the feet of RPG developers. There was very little publisher interest in PC games. With Steam still years off, the digital sales business did not exist. And those contracts that did exist were mostly reserved for studios that were already well-established.

Fargo kept the lights on by "hustling around." He attempted, without success, to win the Baldur's Gate 3 license from Infogrames. He sold the Wizardry franchise off to Japan, where it continues to this day. For a short while, Fargo and a friend co-owned half the rights to GTA for Game Boy.

"We both did very well by selling it back to Take-Two," he says.

[...]

InXile Entertainment

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Questr - Released

by Hiddenx, 08:57

The Indie-RPG Questr has been released on Steam:

Questr

Manage a party of personalities on epic (and goofy) quests. Swipe right on who you like. Swipe left on who you don't. Watch out for liars and be careful how you spend your gold! Of course there's plenty of exciting encounters along the way. Can you keep everyone happy while turning a nice profit?

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Swipe right for Adventure...
Using a Tinder like mechanic, manage a party of personalities on epic (and goofy) quests. Swipe right on who you like. Swipe left on who you don't. Watch out for liars and be careful how you spend your gold! Of course there's plenty of exciting encounters along the way. Can you keep everyone happy while turning a nice profit? Make a name for yourself, in Questr!

Epic quests need Heroes who need each other...
Personality driven gameplay - Each randomly generated character is created out of over twenty different personality types, six different races, six different occupations, and three different alignments. Some personalities get along. Some don't. It's up to you to manage all this craziness and guide your party towards then end of your chosen story path.

Choose your map...
Three full 3D maps to choose from, with more on the way. Lush forests, dusty deserts, and icy valleys await!

Choose your Quest...
Nine complete story paths to choose from, with more on the way. Each map holds three different story paths to choose from: "Homesick Dragons" to "Real Dead Redemption"...

Hilarious encounters...
Over thirty unique encounters. Each personality wants to deal with each encounter in a different way. Choose wisely and group morale increases. Choose poorly and, well...

Questr

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

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