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Thursday - September 08, 2016
Wednesday - September 07, 2016
Tuesday - September 06, 2016
Monday - September 05, 2016
Sunday - September 04, 2016
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Avadon 3: The Warborne

2016-09-22

Avadon: The Warborn Review

Forgottenlor ventured into the third game of the Avadon series to see if he could continue his enjoyment of Spiderweb games.
» Continue reading the article...

Morning Men

2016-09-20

Morning Men Preview

We heard about Morning Men just before Gamescom and scheduled an appointment to check it out.
» Read the article

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Expected Releases

Sep: Earthlock
Sep: Rogue Wizards
Sep: Dungeons & Darkness
Sep: Final Fantasy XV
Sep: Masquerada

Thursday - September 08, 2016

Obsidian - PAX West - Player Choice in Game Design

by Silver, 00:29

At PAX West Paradox hosted a panel full of Obsidian designers and asked them about player choice in game design.

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RPG designers have to make a grapple check between meaningful player choice and storytelling - everyone wants to provide complete power to the player to shape the world, but developers also want to tell interesting stories using the characters and plots they have created. Obsidian Entertainment and Paradox Interactive, the team behind Pillars of Eternity and Tyranny, will explain how player choice fits into game design to strike the balance between player agency and guided story telling.

PANELISTS:
Brian Heins [Game Director, Obsidian Entertainment],
Josh Sawyer [Design Director, Obsidian Entertainment],
Matt MacLean [Lead Narrative Designer, Obsidian Entertainment], Denise McMurry [Level Designer],
Megan Starks [Narrative Designer, Narrative Designer]

Obsidian Entertainment

Details

Wednesday - September 07, 2016

Mass Effect: Andromeda - New Tech Trailer

by Aries100, 22:39

Aaryn Flynn, general manager of Bioware just uploaded a new tech video to YouTube.
In it, he explains how the Frostbite engine makes ME: Andromeda look better than ever
and also explains the cutscene at the end a bit. You can watch the video here .

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The source is Mass Effect's Facebook page here.

BoboTheMigthy also mentions it in this thread.

Source: BioWare

Mass Effect: Andromeda

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: Unknown
Release: In development

Details

Mage's Initiation - Alpha Test on September 12th

by Myrthos, 12:58

The backer only update for Mage's Initiation, teaches us that the alpha test will start on September 12th, for backers only and will be available on Steam.

With over 400 eligible backers, we want to try and keep the testing process as fluid and organized as possible. To that end, we've decided to distribute the alpha test in waves (one tier of backers at a time). Starting on Monday September 12th 2016, we'll begin rolling out the alpha version to the highest tier backers first. A week or so after that, we'll roll it out to the next highest tiers, and so forth. This will enable testing to progress smoothly. It will allow us to get a functional bug-reporting process in place, and keep things from getting too overwhelming on our side.

Mage's Initiation

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Morrowind - OpenMW 0.40 Released

by Silver, 10:51

The latest version of open Morrowind has been released. Version 0.40 is now available to the public here.

The improvements to Morrowind are summarised here

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The improvements to the editor are summarised in the video below
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Morrowind

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox
Release: Released

Details

Fallout 4 - Nuka World Review

by Hiddenx, 09:11

The International Business Times has reviewed the final DLC for Fallout 4 - Nuka World:

Fallout 4: Nuka World review - Bethesda's expansive RPG ends with a sugar crash

The final add-on for Bethesda's post-apocalyptic RPG has a visual pop but leaves a sour taste in the mouth.

Bethesda games are frequently criticised for casting their mute, often encumbered protagonists as the The Most Important Person To Have Ever Lived™. To some extent this argument has always held water, even if the overall medium's reliance on player agency is potentially a wider issue when discussing the creation of "living, breathing worlds", where NPCs refuse to put a foot out of step or inhale oxygen until a player avatar enters their vicinity.

[...]

Bethesda bids farewell to Fallout 4 with a final trot around the Commonwealth that epitomises the base game's glaring issues. Frustratingly inept AI, inconsequential decision-making and an over-reliance on adequate, but far from exceptional gun-play undermines Nuka-World's occasional moments of promise.

The minutely-crafted, faux-Disneyland environments pack a visual punch but the obscenely bland, zero-dimensional characters completely suck the life out of the DLC's multicoloured palette. Nuka-World gives ardent fans plenty more to explore, collect and shoot but don't be surprised if its flat delivery ultimately leaves a sour taste in your mouth.

Score: 2,5/5

 

Fallout 4

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released

Details

Dungeon Rushers - Released

by Hiddenx, 08:54

Heroic-Parody tactical RPG Dungeon Rushers has been released today:

The Game:

Over the course of an epic quest, explore many dungeons and loot their guarded treasures. Build your own team by choosing the best hero combination to overcome traps and monsters lurking in the shadows.

Upgrade the skills of your heroes to make them even more fearsome and place them strategically to achieve victory.

Craft your equipment on your own with components gathered during your journey thanks to an advanced system consisting of six different craftsmen.

Complete dungeons and their bonus challenges to unlock the Heroic difficulty, where only the best can make their way to the treasure!

Build your own dungeon in which you can spread traps and monsters to prevent other adventurers from looting your chest! Hire your « dream team » by exploring a world where dungeons and manors have been abandoned by men in favor of the worst creatures, then attack other players' dungeons to plunder their treasure!

Features:

  • Campaign mode full of humor with various sound and graphic environments
  • Interactive exploration system
  • Revised turn based fights with a hint of nostalgia
  • Advanced team management (equipment, skills upgrade, in-fight position, ...)
  • Wide range of skills to use (scout, heals, dodge, trap deactivation, monsters stalking)   
  • Crafting system featuring many recipes to unlock
  • High replay value with a Heroic difficulty for each dungeon   
  • Online arena system with matchmaking and ranking   
  • Battles among friends, to die against people you love
  • Epic custom-made soundtrack

Dungeon Rushers

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Stardew Valley - Features of Version 1.1

by Hiddenx, 08:09

PC Gamer talked to Eric Barone about the new features of Stardew Valley version 1.1, that is going to be released in a month:

Stardew Valley - 1.1 update gameplay and interview

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We talk to Eric “ConcernedApe” Barone about the upcoming 1.1 update for Stardew Valley.

 

Stardew Valley

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: Released

Details

Zenith - Action RPG releasing Sept 20th

by Silver, 06:41

BadLand Games announces that Zenith, an action rpg game, will be releasing 20th September on Steam.

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We’re talking adventuring, exploring ruins, saving the world… Yeah, yeah. We know. You’ve done it all. Well, so has Argus Windell, former wizard and arcanologyst. A bit of a trained professional in ruin exploration and artefact recovery. However, he’s a bit fed up with the whole thing. Sure, the pay was good, but it was a bit too stressful.

Yeah, I’m sure your job is stressful too, I’m sure Mr. Wossname is an asshole and you have to write a lot of reports. But when you fuck up, your planet does not get invaded by unspeakable shrieking horrors beyond time and space.

Well… unless you’re an internet comments section moderator.

In any case, he retired. Looking for peace and quiet.

But that’s not easy to get in a world full of spike-haired buffoons who drag their giant swords around and mess things up with their chosen one complex. Specially when you’re trying to keep a dangerous device out of the reach of their greasy heroic hands.

FIND OUT MORE: http://badlandindie.com/zenith/

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Trails In The Sky - World Building, Immersion

by Aubrielle, 02:00

FuzzicalFighter sent us a fantastic editorial about world building and the enjoyment of video game worlds, focusing on Trails in the Sky as a shining example.

Thanks, FF!

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Trails In The Sky

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

Details

BattleTech - Interview @PCGamer

by Silver, 01:16

PC Gamer chat with Harebrained Schemes about Battletech and why they are showing it off so early.

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Also a 30 minute super pre-alpha demo from PAX West.

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BattleTech

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Tuesday - September 06, 2016

Eisenwald: Blood of November - Castles

by Hiddenx, 21:08

A new Kickstarter update for Eisenwald: Blood of November about what you can do at castles:

Castle improvements

Today we would like to tell you about a few new features that we will add into Legends of Eisenwald mechanics so this Blood of November will have a better gameplay. 

We heard quite a few comments from players that castles in our game are not very functional. This was a concern for us too since only few things could be done in the castles - recruiting new troops, healing them and leaving garrisons. In this new game we decided to increase strategic value of the castles. Probably the most interesting and useful innovation would be a possibility of hiring an additional army for patrolling your lands and protecting them from enemy armies, bandits and all kinds of ragamuffins. Moreover, for gold you will be able to improve your brave soldiers!

Also, in castles you will be able to open a forge and a trade. These buildings will not only bring you additional income but will allow you to buy weapons, armor and equipment right in your castle.

That's about it for today regarding new game features. We are glad to notice that our Kickstarter campaign is moving steadily towards the goal and is already 43% of the way. That makes us very happy and grateful to you all. 

Alex and all of us at Aterdux

Eisenwald: Blood of November

SP/MP: Unknown
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

The Technomancer - Video Review

by Hiddenx, 11:06

Ludo Lense has reviewed The Technomancer and takes a look back at the older titles from Spiders:

Focal Point: The Technomancer

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A look at Spiders most recent games plus a retrospective of their past RPGs.

 

The Technomancer

SP/MP: Single-player
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: Released

Details

Battle Brothers - Let's Play Episode 4

by Hiddenx, 10:54

Another Battle Brothers Let's Play:

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In episode 4 we take on a well armed group of raiders. Will this be the end for our mercenary band?

This is the current beta build of Battle Brothers including the perk rework and injury system.

Battle Brothers

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Enderal - Patch 1.1.3.3 EN is out

by Hiddenx, 10:51

SureAI just released the English 1.1.3.3 patch for Enderal:

Enderal update 1.1.3.3 EN is out! 400 MB in size. It includes all the 24 localized bard songs.

Enderal

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Outward - Pax West 2016 Trailer

by Hiddenx, 08:55

A new trailer for the open-world RPG Outward:

Outward - PAX West 2016 Trailer

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Outward is an open world RPG in development for PC and console.
No announcement on a release date yet.

Outward

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Unavowed - Preview @ Shacknews

by Hiddenx, 08:07

Shacknews has checked out the Adventure/RPG mix Unavowed:

AX West 2016 Unavowed Preview: The Demon Within

[...]

Although I only dug through a fifteen minute demo of Unavowed, I was impressed with the way it hides its hand; never revealing too much too quickly and thrusting the player into the world with little more than occasional cues to help guide them toward newer story beats. It was unsettling, jarring, and nothing if not effective.

Set in a modern-day world, Unavowed is a world made up of magical realism, wherein people hide in the shadows, fighting unseen demonic threats with their own use of magic and brawn. The start of the demo sees your character--either a man or a woman--on a rainy rooftop at night, being held back by a sword-wielding woman while a man looking like John Constantine asks you to remember key information about yourself while accusing an unseen demon of possession of your form.

[...]

The urban fantasy premise works nicely, and the grim edge makes Unavowed feel uniquely inspired, borrowing ideas from Supernatural and Buffy the Vampire Slayer to create a compelling and engrossing story about conquering demons and cleansing out the flaws in our souls.

Unavowed

SP/MP: Single-player
Setting: Modern
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Deus Ex: MD - First DLC on September 23

by Hiddenx, 07:00

Polygon reports that the first DLC for Deus Ex: Mankind Divided will be out on September 23 - it is called System Rift:

Frank Pritchard in first story DLC

Square Enix’s Deus Ex: Mankind Divided was just released last week, but the studio is already detailing the first story DLC for the game, which will see the return of main character Adam Jensen’s friend and former colleague, Frank Pritchard.

In Deus Ex: Mankind Divided — System Rift, Pritchard reunites with Jensen to investigate and collect information on Santeau Group. In Mankind Divided, Santeau Group is the the construction company that started building cities from scratch, separating transhumanists from the rest of society following the events of the Aug Incident in 2027.

System Rift will be available to download on Sept. 23 from Xbox Live, PlayStation Network and online retailers for $11.99. The DLC pack will also be available for those who purchased the Deus Ex: Mankind Divided season pass.

[...]

Deus Ex: MD

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released

Details

The Tale of a Common Man - Review Report

by Hiddenx, 06:45

One Angry Gamer provides an overview of Steam reviews for The Tale of a Common Man:

Review Report: Tale Of A Common Man Is More Than A Common RPG

Aldorlea Games recently released their game The Tale of a Common Man onto Steam. Yes, it’s an RPG Maker role-playing game, but it’s designed to cover the JRPG formula in a very different way… a way that views the world from the eyes of a common man seeking revenge.

It’s similar in scope to Yu Suzuki’s Shenmue, insofar that The Tale of a Common Man examines the cost and toll of revenge upon a man’s soul. Players will take on the role of a common farmer named Jerrat who seeks vengeance after his wife and son are brutally murdered.

The adventure sees Jerrat accompanying other warriors and adventurers along the way, attempting to get revenge while also playing into a far more complicated plot that will affect the destiny of the nation. Jerrat also has to fight against his own demons, hoping not to become consumed by the hatred that drives him on his quest and maintain the core principles that led to his wife falling in love with him from the start.

The Tale of a Common Man is a 16-bit inspired RPG with turn-based combat, seven characters who can join the party, five active characters during combat, 17 side-quests, 30 secret rooms and 30 hours of gameplay.

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[...]

The Tale of a Common Man

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

Details

Tyranny - Choices and Consequences

by Hiddenx, 06:30

PC Gamer interviewed Obsidian at Pax West 2016 about the topic player choice in their games:

Obsidian Entertainment interview - how Tyranny and Pillars of Eternity get player choice right

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We chat with the creators behind some of the best modern ARPGs about choice, morality, and the future of the genre.

Tyranny

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Baldur's Gate - Extra Credits on Durlags Tower

by Silver, 03:04

Extra Credits examines Baldurs Gate's Durlag's Tower and uses it as an example on how to make Dungeons great again.

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Learn how game designers make dungeons by looking at one of the greatest teaching examples in gaming history: Durlag's Tower from Baldur's Gate.

Baldur's Gate

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Monday - September 05, 2016

ReCore - Gameplay

by Hiddenx, 21:28

Polygon shows us some gameplay of the third person Shooter-RPG ReCore. The game will be released on September 13:

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Here's the trailer:

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ReCore

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released

Details

Warlock of Firetop Mountain - Review @ PCWorld

by Hiddenx, 13:10

PCWorld reviewed The Warlock of Firetop Mountain - a PC conversion of an old gamebook:

The Warlock of Firetop Mountain review: Another 1980s sword-and-board adapted for the modern era

There's a rush on Steve Jackson's old adventure gamebooks, and I'm okay with that.

The Warlock of Firetop Mountain has neither the depth nor the complexity of Inkle's Sorcery games, but tabletop-esque art and a plethora of unique adventurers make this a strong adaptation.

Steve Jackson’s in the midst of a renaissance, it seems. Earlier this year we took a look at Inkle’s Sorcery!, which adapts the 1980s adventure gamebooks of the same name into a modern hybrid of choose-your-own-adventure and RPG—with the help of Inkle’s fantastic writing.

And so imagine my feelings of deja vu as The Warlock of Firetop Mountain crossed my desk—another adaptation of a Steve Jackson adventure gamebook, this one from 1982 and co-authored with Ian Livingstone.

As I said: A renaissance.

[...]

Bottom line

The Warlock of Firetop Mountain is an excellent adaptation. Like Sorcery, it never really transcends the cheesy sword-and-board adventure-fantasy of the original adventure gamebook it sources from, but that’s not really the point is it? Hell, the archetypal characters and straightforward questing are part of the charm. Tin Man’s lovingly reshaped Steve Jackson’s work into a relaxing and lightweight RPG, perfect to run once or twice in a night and hope this time you avoid all Zagor’s traps and make it to the end.

I don’t know what prompted this rush on Steve Jackson’s work, but I’d take a couple more adaptations—whether by Inkle, by Tin Man, or by someone else. It’s fast becoming one of my favorite niche genres.

Score: 4/5

 

 

Warlock of Firetop Mountain

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Vikings - Wolves of Midgard - Hands-On Preview

by Hiddenx, 11:46

WCCF Tech has previewed the Action RPG Vikings - Wolves of Midgard:

Vikings: Wolves of Midgard Hands-on Preview – Unleashing Hell

[...]
Developed by Slovakian studio Games Farm (known for Air Conflicts) and published by Kalypso Media of Tropico fame, Vikings: Wolves of Midgard is slated for an early 2017 release on the PC, PS4 and Xbox One. It’s also not the usual type of game you’d expect from either the developer or publisher. Straying from preferred genres always has the potential to go wrong. However, a fresh perspective can also lead to surprising results. A perfect example of this is Creative Assembly with Alien: Isolation.

[...]

I should repeat the fact that I took one thing away from Vikings. More than any other aspect, this is possibly the most intriguing and satisfying combat system I’ve encountered in an ARPG for quite a number of years. In just 35 minutes, it’s managed to grip me more than Diablo III ever did. It will feature New Game+ as well as an alternative game mode that focuses primarily on combat, something that will benefit the game greatly.

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Vikings: Wolves of Midgard will be available in early 2017 for PC, PlayStation 4 and Xbox One.

Vikings - Wolves of Midgard

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Starbound - Patch 1.04

by Hiddenx, 10:33

A new patch for the space adventure Starbound is out:

1.0.4 - Changelog

We've just released a small stable update that should fix the OSX crash introduced by v1.0.3, among other things!

Starbound v1.0.4 Changelog

  • fix OSX crash when performing certain GUI actions
  • fix a graphical bug when fuel tank contains more than its maximum fuel capacity
  • fix bug preventing Dreadwing's visible damage state from changing
  • fix arm images in Nuru's portrait in teleport confirmation dialog
  • fix Blink Dash dropping through platforms
  • fix booster flame positions on T7 floran ship
  • fix some problems resolving facing direction while dual wielding e.g. fist weapons
  • fix some typographical errors
  • fix hover state in MM upgrade interface while an upgrade is selected
  • fix bug causing wand/staff projectiles to not track properly on win32
  • adjust a few item prices
  • adjust nutrition value of Toast and Potato Grids
  • better sound effect for Violium Broadsword special ability
  • better sound effect for Wooden Hatch
  • disable monster touch damage when they are in special invulnerable states (Spookit, Orbide, Peblit and Trictus)
  • increase chat bubble duration
  • revert a previous fix for players beaming into terrain; needs a more complex solution

Starbound

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

The Dungeons of Castle Madness - New Patch

by Hiddenx, 10:04

The dungeon crawler The Dungeons of Castle Madness got a new patch:

V1.4.9 Patch Notes

What's new?

  • New spell - Forcemail. Conjure armour out of thin air. Wizard characters rejoice!
  • Improvements to frame rates in battles on lower spec machines. :-)
  • Descriptions added to the start of the Crimson Fields and Log Lake levels.
  • Description added to entering the Courtyard level from a hidden passage.
  • Improved tooltip on Shrink Armour potion explaining it also lowers requirements for wearing armour.
  • Attempts to cast battle spells outside of combat now notify the player that this spell is for combat only.
  • Bugfix - Entering Rendleshire after rockfall has sealed the entrance.
  • Bugfix - Typo in entering outdoor level description.
  • Bugfix - Loot screen foe has no items text.

The Dungeons of Castle Madness

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Ray Gigant - Review @ High-Def Digest

by Hiddenx, 09:50

High-Def Digest reviewed the dungeon crawler Ray Gigant and was not very impressed:

Ray Gigant

From Experience, one of Japan's most renowned Dungeon Crawler developers, comes 'Ray Gigant', an entirely unique take on the genre. When the world is left in ruins after the appearance of the mysterious Gigants, all hope seems lost until a boy somehow manages to kill one on his own. With three different campaigns and an innovative battle system, 'Ray Gigant' promises to be one of the most original Dungeon Crawlers around.

The Game Itself: Our Reviewer's Take

'Ray Gigant' is a terrific case study in why innovation alone isn't the key to success. It is, for all the complaints I have to level at it, unlike pretty much every other dungeon crawler I've played. Coming from Experience, a developer who showed a strong understanding of what makes the genre work with their previous games 'Demon Gaze', and 'Stranger of Sword City', I was geared up to really love this game. Somehow, though, it gets pretty much every one of the genre's fundamentals wrong.

[...]

Score: 2/5

Ray Gigant

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Siralim 2 - Review @ Popzara

by Hiddenx, 09:34

Popzara has reviewed the monster catching RPG Siralim 2:

Siralim 2 Game Review

Monster-collecting games were in vogue for awhile in the late 90s and early 2000s, and the genre’s never really gone away since then. Those were the halcyon days of catching ’em all, though; Pokémon was hot, but we also saw plenty of me-too games that had high points of their own to distinguish themselves from that venerable series. Siralim 2 feels like it would be fit in back in those days as a worthy successor to the monster-wrangling throne.

[...]

You can craft gear, engage in randomly-generated boss battles, gamble, cook food for buffs…the list of possibilities is endless, and each offers a way to get a leg up on your opponents. In a way, Siralim 2 represents a fusion between the monster-collecting gameplay of Pokémon or Dragon Quest Monsters and the endless potential of a Nippon Ichi Software game. It’s a match made in heaven, really.

[...]

Siralim 2

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Phantom Brave PC - Review @ CGMagazine

by Hiddenx, 08:57

CGM reviewed the PC-version of the J-RPG Phantom Brave PC:

Phantom Brave (PC) Review

I can't exactly ascertain when strategy RPGs (SRPGs) got their hold on me. I've posited a few potential situations before, but the first real big revelation came with the inaugural Shining Force, Ogre Battle, and Final Fantasy Tactics entries. Those were like a gateway of sorts into a long string of NIS games that grabbed and never let go. They pretty much had me at hello with Rhapsody: A Musical Adventure, before Disgaea managed to capture the attention of pretty much anyone even remotely interested in the genre. But because of the massive success of that series a few games went relatively unnoticed by many. One such title is the lovely Phantom Brave.
[...]
Phantom Brave is in a unique position where it relies on established NIS conventions, but strays from them just enough to give diehards something different. The fact that it holds up over 12 years later on PC is a testament to that.
Score: 9/10

Phantom Brave PC

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

Details

Thorne - Second Episode released

by Hiddenx, 07:09

The second episode of Thorne: Tales of the Crow has been released - the first user reviews for Son of Slaves are very positive:

Thorne: Tales of The Crow is a character-driven, episodic RPG developed by a Brazilian Indie company. Each episode tells a different tale of Thorne, an infamous mercenary known as The Crow.

Episode 1: Death Merchants

Thorne finds himself in chains for a murder he did not commit, which is unusual. The explanation to the facts that led him to his arrest unveils the sinister truth of Hollow Lake, a nearby village crippled by corruption.
Play as an infamous mercenary known as "The Crow" in a decayed and corrupt world, find your way out of chains and get paid for your contract.

Features

  • Explore a corrupt and dark world, meet ambiguous and interesting characters, judge them as friends or foes.
  •  Fight against magical creatures, wild beasts, cursed monsters, witches, sorcerers and professional hunters who are after the prize for your head.
  • Make your character progression as you wish. Choose from a vast variety of accessories that best serve you in combat.
  • Be "The Crow".

Episode 2: Son of Slaves

Thorne is anxious to leave the Duchy of Calida. It is known as a peaceful place in Rowen, where order prevails.
For those with an eye for reality, that is simply not true.

The Crow has to finish one last contract for the Duke before he can finally leave.
Such contract will put him in a dangerou road with no turning back.

Features

  • Find the truth about Calida.
  • Fight against evil fiends born from human's cruelty.
  • Discover long lost treasures.

Thorne

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Zavix Tower - Mage and Priest Update

by Hiddenx, 06:37

The Mage and Priest characters in the old-school, party-based, first-person RPG Zavix Tower got an update:

Update 1.31b Mage Content:

Hey Everyone,

I got some bug fixes and mage stuff for you guys today!

Notes:

  • New Mage Talent: Improved Frost Nova, Frost Nova now does 5% more damage per point spent.
  • New Mage Talent: Greater Frost Nova, Frost Nova now also hits up to 2 random enemies in the back row.
  • New Mage Talent: Slowing Mind, Counter Spell now also reduces the targets Spell Power by 5% per point spent. The effect lasts 3 turns.
  • New Mage Talent: Weakened Mind, The Slowing Mind effect of Counter Spell lasts 1 more turn.
  • New Mage Talent: Devastating Power, Power Overwhelming now grants 3% more spell power per point spent.
  • New Mage Talent: Lasting Power, Power Overwhelming now grants last 1 more turn.
  • New Mage Talent: Improved Ignite, Ignite now does 5% more spell damage per point spent.
  • Frost Nova has had its mana cost slightly reduced
  • Frost Nova has had its base damage increased slightly.
  • Fixed a bug with talent tool tip width scaleing.
  • Fixed a bug where strength totem could give you reduced damage.
  • Crusader Aura now works as intended
  • Empowering Aura now works as intended.
  • Fixed Power Overwhelming tool tip.
  • I put a fix in for some of the network crashes that crept in last patch, let me know if you guys are still getting the crashes (they dont happen for me), and I will keep working on it if they dont go away.
  • Added a sound for buying and selling.

Update 1.31c Priest Content:

Hey Everyone,

I got some bug fixes and priest stuff for you guys today! These additions should make the priest an amazing healer :)

Notes:

  • New Priest Talent: Lasting Pain, Righteous Pain now lasts 1 more turn.
  • New Priest Talent: Light's Embrace, Your heal spells now grant the target armor equal to 15% of the heal per point spent. The effect lasts 3 turns.
  • New Priest Talent: Light's Favor, Your heal spells now also heals a random hero for 5% of the heal per point spent. The effect lasts 3 turns.
  • New Priest Talent: Engaging Light, After battle your whole party heals for 1% your Heal spells heal value per point spent. The effect lasts 3 turns.
  • New Priest Talent: Improved Magic Screen, Magic Screen now reduces spell damage by 2% more per point spent.
  • New Priest Talent: Lasting Magic Screen, Magic Screen now lasts 1 more turn.

Now all 6 current classes have more talents than points available. This does NOT mean they are finished, I would like to eventually add 15 more points worth for each class at a later date...

Next I will be adding town quests, and trying to focus on getting the Druid done. There is quite a lot to do on both of these so bare with me :)

Zavix Tower

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Sunday - September 04, 2016

The Underground Man - Released

by Hiddenx, 18:23

Daveyd spotted the release of the Russian Indie RPG The Underground Man:

Moscow: Somewhere in the near future. The city and perhaps the Earth's surface has turned into a radioactive ash. Survivors are living a savage lifestyle: They kill each other, they rob each other, they eat and rape each other (sometimes both at the same time). Those who decided that they could not exist in such conditions began to live under the ground. “The underground people” is how they referred to themselves and you are one of them.
The times have changed and it is time for you to make your own journey into the big world. The biggest problem is that the people on the surface do not know about your existence. They have heard about “underground people”, but they consider those rumors to be fiction. Your objective is to prove to them that you do indeed exist and that you also possess the ability to adapt to the extreme conditions of the wild radioactive desert. Moreover, you will be responsible for provisioning your fellow brothers and sisters, who are staying underground.

Features of the game include:

  • Enjoyable retro-graphics
  • A post-apocalyptic theme
  • Extremely detailed characters
  • A cozy bar as a location
  • A unique system of character development; you write it yourself and it is applied to your adventures.
  • Mercenary-girls that will help you during your journey

And a lot more.

 

The Underground Man

SP/MP: Single-player
Setting: Post-Apoc
Genre: Adventure-RPG
Platform: PC
Release: Released

Details