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Saturday - November 18, 2017
Friday - November 17, 2017
Thursday - November 16, 2017
Wednesday - November 15, 2017
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Picture Watch

Deus Ex: Mankind Divided
Box Art

Poll Watch

Do yout think we need a new design?
No, keep it as it is
57.41%

Oh yes, I'll show you...
22.22%

I want Little Ponies
10.19%

I don't care
10.19%

Vote

Expected Releases

Dec: Arcadian Atlas
Dec: Arcane Raise
Dec: Prevent The Fall
Dec: Seven
Dec: Shenmue 3

Saturday - November 18, 2017

Star Traders: Frontiers - EA Version released

by Hiddenx, 09:56

The Early Access version of Star Traders: Frontiers (formerly known as Star Traders 2) has been released:

Star Traders: Frontiers

Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG from Trese Brothers Games. Venture forth into a massive open universe, rich with adventure and the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?

Key Features

  • Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
  • Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
  • Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
  • Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
  • Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.

Lore
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to an isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once an unimaginable distance between far-flung colonies, long-lost families, and political factions.

With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.

Trese Bros
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. Star Traders’ success and overwhelmingly positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams.

We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It is with great pride that after releasing four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG.

Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers.

Star Traders: Frontiers

SP/MP: Single-player
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development

Details

The Surge - A Walk in the Park Teaser

by Hiddenx, 09:23

Farflame spotted a teaser trailer for the DLC A Walk in the Park:

The Surge: A Walk in the Park - Teaser Trailer

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The Surge: A Walk in the Park expansion showcased in a brand new Teaser Trailer

Survive raging mascots, insane exoskeleton workers and broken attractions across a corrupted theme park on December 5.
Hardcore action RPG The Surge is about to receive brand new content with a major new expansion! A Walk in the Park is coming December 5 to PlayStation 4, Xbox One and PC. Watch today’s Teaser Trailer to get a first glimpse of the amusement park-gone-wrong, CREO World!

The Surge brought players deep into the high-tech CREO industrial complex, overrun by deadly machines, rogue AI and deranged exoskeleton workers. A Walk in the Park gives players a breath of fresh air by taking them to an environment that’s more open and colorful, though no less deadly. CREO World is an amusement park built by CREO for its employees and their families. Forget your cravings for cotton candy – CREO World was not spared from the Surge. The entire park is a deadly trap, where roaming rescue teams have gone insane and robotic mascots patrol freely, patiently waiting for new visitors to offer a deadly welcome.

CREO World presents a wealth of fresh challenges for players. Originally created to celebrate CREO and its mission, the park is a radically different setting from the rest of the complex, full of branching paths and secrets to discover. Survive the raging mascots and explore the park's attractions, before taking on a fearsome boss in the devastated park. Through technical and spectacular fights, you will face this new threat, cutting and equipping 16 all-new weapons, sets of armor, and new implants to upgrade and further customize the way you want to play.

New players will also be able to embark on the ultimate The Surge experience with the Complete Edition, which will include the full game and all its DLCs, including A Walk in the Park. The Surge: Complete Edition and A Walk in the Park will be available December 5 on PlayStation 4, Xbox One and PC. Preorders for the DLC and the Complete Edition are available on Steam right now, and on PS4 on November 21. The A Walk in the Park DLC will also be available for preorders on Xbox starting November 21.

The Surge

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released

Details

Seven - Trailer

by Hiddenx, 09:12

Farflame spotted a new trailer for Seven: The Days Long Gone - the game will be released on December 1st:

Seven: The Days Long Gone - Traversal & Movement

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Seven

SP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC
Release: In development

Details

Stellar Tactics - Progress Update

by Silver, 09:06

The latest update for Stellar Tactics.

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This weeks progress update. Directional shields, chaff, planetary material updates and targeting micro-menu. Please excuse the framerate - video was captured in the debugger. See the full article here -

Stellar Tactics

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Titan Quest - Titan Quest Ragnarok

by Silver, 07:13

As noted by Gokyabgu in our forums Titan Quest Anniversary Edition has received an unexpected expansion called Titan Quest Ragnarok.

About This Content

At long last, Titan Quest continues its epic journey through the world of antiquity. A mysterious threat calls the heroes of Hades to the uncharted lands of northern Europe, where new enemies await and new powers and treasures are waiting to be found!

This new expansion to the acclaimed Anniversary Edition of Titan Quest adds a fifth act of unprecedented scope, along with many new and requested features including new weapon types and a 10th Mastery for your characters to learn.

KEY FEATURES

New story act with dozens of new quests

  • Brave the realms of the Celts, the Northmen and the Asgardian gods in the largest act to date
  • Revisit the other acts to find new items and secrets

New 10th Mastery

  • Become a Runemaster, a magical warrior fighting with both, spells and weapons
  • Combine newly learned with existing masteries for a total of 45 combinations

New experience curve

  • Reach level 85 and maximize your character's potential

New weapons and gear

  • Find new and powerful gear, from colorful Celtic shields to famous weapons of Germanic legend.
  • New relics and charms for crafting, and a new option to improve even legendary items.
  • New thrown weapons strike the balance between range and speed!

New Enemies and bosses

  • From the denizens of Germany's dark forests to the forces of Asgard itself.

Improved character customization

  • A wider variety of regional styles and color dyes
  • Finally: wear pants!

Technical and QOL improvements

  • New shaders and graphical effects
  • Improved ragdoll physics
  • Improved UI and combat feedback for total information
  • Improved control customization
  • Improved modding tools

Titan Quest

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

Spellforce 3 - Free Beta

by Hiddenx, 00:11

The free Spellforce 3 beta version is now available:

Play SpellForce 3 Beta

Welcome to the Free Preview version of SpellForce 3. This Beta will give you a first look and option to play on upcoming SpellForce 3.

Spellforce 3

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Friday - November 17, 2017

Endless Space 2 - Diplomacy Revamp

by Hiddenx, 22:33

PCGamesN reports that Endless Space 2 got a diplomacy revamp and a free weekend:

Endless Space 2 gets a free weekend alongside a diplomacy revamp

Whether you’re an old hand at the strategic galactic opera of Endless Space 2 or you want to jump in for the for the first time, this week is full of good news for you. The game will be getting a free weekend alongside and a new free update.

The free weekend starts now, and will run through November 20 on Steam. If you like what you play, you can pick up your progress with half off of the game for the duration of the event.

But if you’re already in on Endless Space 2, the more relevant news is a free update called Galactic Statecraft. New diplomacy options will allow you to more easily resolve situations without bloodshed, and build stronger alliances with allies for more formidable bonuses.

[...]

Thanks Farflame!

 

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Outcast: Second Contact - First Impressions & Review

by Hiddenx, 22:24

PC Invasion has reviewed the game:

[...]

The original game impressed me so much in 1999. I loved it to bits. But I can’t help but feel a little disappointed with the outcome of Outcast – Second Contact. A complete rework of the original game would be worth the asking price ($30), but it’s just not been given the full makeover it truly deserves. That said, I would love for Appeal to be given the opportunity to create a sequel and revisit this fantastic world.

Score: 6/10

DSOG checked out Outcast: Second Contact:

[...]

In conclusion, we feel like Outcast – Second Contact is a game that only its die-hard fans will appreciate. And since those fans have already finished it, there is no point at all returning to it. The only reason would be to admire some breath-taking visuals. However, the game lacks such an ‘wow’ factor. Newcomers will find it hard sticking with it and that’s a shame because under the underwhelming visuals and its rough/stiff mechanics, Outcast – Second Contact is as great as the 1999 version!

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Thanks Farflame!

Outcast: Second Contact

SP/MP: Single-player
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Star Control: Origins - Fleet Battles Beta Begins

by Silver, 21:38

Star Control: Origins fleet battles beta is available now with a pre-order.

Star Control: Origins Fleet Battles Beta Begins Today

On the 25th anniversary of the release of Star Control II, the beta of a new Star Control game arrives
November 16, 2017 1:00:00 PM

Haven't pre-ordered yet? No problem!

Pre-order now and join us in the beta

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[...]

Star Control: Origins

SP/MP: Unknown
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: In development

Details

Obsidian Artist - Recreating first level of Dark Forces

by Silver, 21:31

DSOGaming reports that an artist for Obsidian is recreating the first level of Dark Forces in Unreal Engine 4.

Jason Lewis, Senior Environment Artist at Obsidian Entertainment, has been experimenting with Unreal Engine 4. Lewis is currently recreating the first level from the 1999 Star Wars game, Dark Forces, in Epic’s Engine and shared some comparison screenshots between the original and his WIP project. And the results are amazing.

What’s also cool is that Lewis has added a new starting area that wasn’t in the original game.

[...]

Obsidian Entertainment

Details

Kingdom Come - Ways to Complete a Mission

by Silver, 13:06

DSOGaming reports that Warhorse Studios has released a new trailer for Kingdom Come: Deliverance that shows different ways to complete a mission.

In this trailer, Lord Hanus has sent players on an important quest to investigate the Neuhof stable raid. In order to complete the mission, players can go all out and use the tip of their blade, or take advantage of the dialogue system, or the game’s stealth mechanics.

[...]

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Kingdom Come

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: In development

Details

Julian Gollop - Where are the Lovecraftian Games?

by Silver, 13:00

In his column for PCGamer Julian Gollop asks where are all the Lovecraftian games?

In any game developer’s career there is always that game you wanted to make, but never got to make. And you still think is a great idea. And nobody else has done anything like it. 

For me the ‘one that got away’ was a concept I prepared for MicroProse shortly after finishing work on the original UFO: Enemy Unknown / X-COM: UFO Defense in 1994. It was heavily inspired by the works of H. P. Lovecraft, set in the 1930s in an alternate version of history where renowned occultist Aleister Crowley plotted to take over the world by summoning monsters through an alternate dimension. (Crowley himself was a real, historical figure, a founder of the religion Thelema and a leading member of the Ordo Templi Orientis.)

[...]

Julian Gollop

Details

Beamdog - Not Working on a Planescape Game

by Silver, 12:55

PCGamer reports that Beamdog are not working on a Planescape game.

...

"The Beamdog creative and art teams often explore concepts, pitches, and designs touching on different Dungeons & Dragons and unique settings. This was the case of the Planescape: Unravelled character concepts shown in the recently released Next Level documentary," Oster said in a statement. 

"At any given time, there are a few of these exploration projects happening in different parts of the studio. They’re typically not shared outside of the company as they can be interpreted as a new project. We do these exploration projects as a way to find new ways to bring different ideas and creative styles to projects we’re working on. We’ve found it’s a great way to let the creative team stretch themselves and expand their skills. Occasionally, we return to these explorative projects and incorporate them into other things we’re working on."

[...]

Beamdog

Details

Thursday - November 16, 2017

Kings and Heroes - Released

by Hiddenx, 20:55

The online action RPG Kings and Heroes has been released:

Kings and Heroes

Kings and Heroes invites players into a huge fantasy world filled with open exploration and both hand-crafted and randomly generated dungeon adventures. A mix between a core RPG and a traditional MMORPG, Kings and Heroes, is an Online RPG where you can play solo, partner with a friend, or join a party to explore the massive map and immerse yourself in the world of Sundaria. With dungeons, crypts, caves and more, players will find themselves slaying foes and discovering long forgotten treasure while questing across the land.

Playable in both third-person view and first-person view, Kings and Heroes is packed with countless hours of fun for RPG and action fans looking for a mix of dungeon running and open world gameplay in a single game.

***This Game DOES NOT have a subscription fee and DOES NOT have any micro-transactions!***

[...]

Kings and Heroes

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Outcast: Second Contact - Review @ Eurogamer

by Hiddenx, 19:36

Eurogamer has reviewed the remake of the action adventure Outcast: Second Contact:

Outcast - Second Contact review

It's back, ulukai people.

Although its augmentations are selective and skin deep, Outcast remains a generous and uniquely captivating game.

Initially turned off by its stock 1990s action game protagonist and fuzzy voxels, I came to appreciate Outcast rather late in life. At the time of its original release I craved titles that would put my fancy new GeForce 256 to good use, for which I was spoilt for choice: a new Dungeon Keeper was atop the PC hit parade, which, together with Hidden & Dangerous, System Shock 2 and Unreal Tournament, effortlessly outshined Outcast's dull palette.

It wasn't until a full 15 years later that I gave Outcast the attention it had long deserved. This was at the time of the v1.1 release, an understated - and still worthwhile - remaster that, in facilitating an outpouring of affectionate reader reviews across GOG and Steam, stirred in me old curiosities and a dormant sense of guilt at having dismissed the original game so easily.
[...]
For the most part Second Contact is a glorious remaster, essential for fans and a worthy introduction for newcomers who want to sample an open-world adventure that requires a bit of thought and patience. It's a notable effort for leaving much of the underlying game and it's 90s soul intact, while switching out the original graphics for visuals that, whole not bleeding edge, are a generational triple jump beyond even 2014's overdue update. One or two legacy features could have been dumped without taking the game too far out of its place in time, and some meaningful supplementary content would have been welcome, but it's only really the untouched soundscape that stands out as a missed opportunity to make Outcast feel truly refreshed and relevant.

Y'know, I almost wish I'd held on a few more years to play what is now the definitive edition of Outcast, but I realise now there's only so long you can hold out and 15 years was probably long enough. Which reminds me, I should probably get around to Final Fantasy 7 one of these days. I hear it's quite good.

Recommended

Outcast: Second Contact

SP/MP: Single-player
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

ELEX - Review @ Niche Gamer

by Hiddenx, 19:28

Niche Gamer's Carl Batchelor understands how Piranha Bytes RPGs work:

Elex Review – It’s Gothic, Only Now With Laser Rifles

When Piranha Bytes released the original Gothic back in late 2001 here in North America, the era of open world CRPGs had just been kicked off by Bethesda’s Elder Scrolls: Morrowind, and Gothic found itself lost in the hype that game generated. Though full of new ideas and even a few re-worked and improved upon old ones, Gothic had an unwieldy control system and clunky animations; remnants of its original status as an Xbox title meant for play on an under-powered console and controlled by a gamepad.

Regardless, Gothic found its niche with older gamers who appreciated the Ultima 7 inspired NPC interaction, the creative faction play, and the feeling of hopelessness that permeated both the game’s story and its lopsided combat difficulty. It harkened back to a time when CRPGs didn’t set out to make the player feel like a golden god and instead did everything in its power to humiliate and frighten the player as well as the main hero that you controlled.

[...]

With its only downsides being an awkward progression table and combat that comes with a steep learning curve, I was highly tempted to give Elex a 10. Though after comparing the game to the ultra-polished and masterfully balanced Witcher 3, I don’t feel comfortable putting it above CD Projekt’s masterpiece of CRPG design.

That being said, I still consider Elex one of the best CRPGs of this decade, and, if my 2nd trip through the game is as enjoyable as the first, it could be Piranha Bytes’ best game to date. As I’m playing through the game with the two factions I *didn’t* pick, I’ll be eagerly awaiting Elex 2.

The Verdict: 9

The Good:

  • Amazing graphics
  • Tons of choice & consequence
  • Moderately non-linear and highly replayable
  • large, well designed open world
  • A fun twist on the cliched post-apocalyptic style
  • Lots of tactics to employ in combat makes late game battles very enjoyable

The Bad:

  • Spend the first half of the game relatively under-powered
  • Combat can be awkward at times, requires lots of patience and practice

ELEX

SP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC, PS4, Xbox One
Release: Released

Details

Warbanners - Review @ TechRaptor

by Hiddenx, 19:15

TechRaptor has reviewed Warbanners:

Warbanners Review

The recent talk about difficulty and journalists is one that is baffling to me, as the point of a video game is, first and foremost, to always have fun with it. Difficulty is always hard to gauge because it’s subjective. Some players love the “Nintendo Hard” of yesterday, the aggravating, annoying insanity difficulties akin to Cuphead that offers the perfect placebo for perfection. Others prefer the more casual experience, the simplistic charms of a Super Mario Odyssey that offers a fun experience without being overly hardcore.

Amid all of this are the worst kind of games, the ones hard for hard sake; the ones designed, intentionally or not, for the player to fail. These types of games are often difficult to describe, but it often boils down to the game’s overall design working against the player by being overly unfair. A sad example of this, the indie game Warbanners, is textbook to this for various reasons- least of which the fact that I couldn’t even finish the last mission of the game without cheating due to these design flaws.

[...]

Summary

The good ideas are there, the tactics can be complex, but the overall design of Warbanners is completely broken to the point of souring the entire experience.

Pros

  • Good In-Game Tactics...
  • Various Missions Full of Choices...

Cons

  • ...With Little Chance Of Using Tactics To Your Advantage
  • ...Uninteresting, Linear Narrative
  • Imbalanced Combat
  • Poor In-Game Progression
  • Wide Variance Of Randomness
  • Forgettable Graphics and Music

Score: 4/10

Warbanners

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Deep Sky Derelicts - Goes Early Access

by Myrthos, 09:57

Deep Sky Derelicts is now available as an Early Access game on both Steam and Good Old Games.

Deep Sky Derelicts is coming to Early Access!


PRAGUE, Czech Republic, 15 November 2017 - 1C is proud to announce that Deep Sky Derelicts, an original combination of turn-based strategy and RPG, enriched with tactical card combat and popular rogue-like elements, will be released in Early Access on SteamTM and GOG.com later today, together with a new trailer and a batch of screenshots from the latest build. Release of the full, finalized game is scheduled for the end of Q1 2018.

After being successfully presented at Gamescom 2017, as well as nominated for a Best Indie Gamescom Award, development of Deep Sky Derelicts has been concentrated on delivering an appropriately polished build for the Early Access version of the game. With a good deal of content to get players engaged within the Deep Sky Sector for hours, the Early Access version will be a great starting point for all those interested in playing a part in the development of this indie title. Apart from being able to watch the game grow and mature into the final polished version, they can also report bugs, submit suggestions for development and get exclusive first-row access to any new, additional content. The most active fans will also have a chance to win cool prizes and even become a part of Deep Sky Derelicts forever!

The universe of Deep Sky Derelicts offers vast possibilities, even with its Early Access build. The Story Mode, though capped at Character Level 3 (out of a current max. of 10), and as yet unfinished, still offers several hours of exciting gameplay with high replay value, thanks to existing content variety and the procedural generation of levels and gear. The Early Access release also includes 6 character classes to build your squad from, 13 core equipment types and 17 extension types, which make for countless variations of actual weapons and tools to equip, over 70 different playable cards those pieces of gear can contain, and 12 missions to spice things up and give you a taste of DSD's story. And if that's not enough, there's always the Arena Mode, which provides a great way for players to test their tactical thinking, various weapons and attacks, as well as their luck during this battle-survival mode.

 

About the game

  "They drift in the void. Desolate but not empty."
In a grim dystopian future, where mankind has scattered across the galaxy and the human society has split into two distinct classes, you are a poor stateless outcast forced to live off scraps from derelict alien stations and ships in the outer space, yet you dream of becoming a privileged citizen and living on the surface of a habitable planet, enjoying non-synthetic air, water and food. A fabled alien derelict ship somewhere within the Deep Sky sector of space is your voucher for a citizenship and a promise of cozy life on a hospitable planet.

Hire and control a squad of up to three mercenary characters and set on to explore derelict ships within your reach from the scavenger's base. Searching the derelicts for loot and clues, you come across many friendly inhabitants and traders, but more often - various enemies. Challenge and defeat them in tactical turn-based fights, where randomly-drawn cards form your changing arsenal of combat actions, gain experience for yourself and your crew, loot dead bodies, resupply and upgrade once back at your base. The scavenger's home ship gives you the opportunity to heal and level-up your mercenaries, equip them, upgrade their gear or recharge energy for life support during missions.

 

Features

  • Fresh take on turn-based combat with cards
  • Refined sci-fi comic book look & feel
  • Endless customization options for characters and scavenging teams
  • High replay value thanks to procedural generation of content
  • Story of the human society divided within a dystopian universe
  • Two game modes: story and arena

 

Here is the latest trailer of the game.

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Deep Sky Derelicts

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: In development

Details

Kingmaker - Cleric Companion

by Myrthos, 09:22

Tristian is a cleric who embodies the virtues of his divine lady, the ever radiant Sarenrae. He is a gentle and kind person, always willing to help someone in distress. If things like this appeal to you:

According to the dogma of the Everlight, no being, no matter what heinous acts it committed, should be denied a chance of redemption. It is the way Tristian follows determinedly – even given the unpleasant experiences and disappointments he found during his travels across Golarion, Tristian still believes in redemption for all.

Or this:

Tristian never preaches, and shares the teachings of Sarenrae only with those who ask to hear them. His faithfulness mixes well with his good-natured curiosity, inexhaustible kindness, and unfailing belief in the inherent good  inside every living person - although you cannot help but notice a trace of sorrow in the young cleric's words.

Tristian always seeks to help those in need, but his most recent expedition to the Stolen Lands is one of the greatest tests of his spirit. Something wicked has taken root in the swamps and plains of this region – something that makes curses of all kinds much more potent and deadly. In search of answers Tristian unites with a bold adventurer who seeks to bring peace and order to the Stolen Lands. Should you rely on the cleric and invite him into your party, Tristian will look for the most practical way to help – he never preaches his beliefs if not asked to enlighten others about the teachings of Sarenrae.

Then he might be a good fit for your party.

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As the video shows, Tristian also can put up a fight when needed. Don't forget to also check out the additional information in the Kickstarter update.

Kingmaker

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

BattleTech - Campaign Gameplay

by Silver, 09:00

DSOGaming reports that Harebrained Schemes have released a gameplay video showing off the single player campaign for Battletech.

Harebrained Schemes has released a new video, showing 25 minutes of gameplay footage from BATTLETECH’s single player campaign. The game currently targets a 2018 release and this video will give you an idea of what you can expect from it.

[...]

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BattleTech

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

The Sinking City - City Generation Demonstration

by Silver, 08:54

DSOGaming report on Frogwares demonstration of city generation which will feature in The Sinking City which is a lovecraftian open world detective game.

Frogwares has shared a video showing the City Generator tech demo for its upcoming Lovecraftian game, The Sinking City. With this tool, Frogwares is able to generate a rich, visually varied, open-world city in merely a few moments. What’s really cool here is that when The Sinking City releases, Frogwares is planning on sharing this tool with everyone.

As such, theoretically, players will be able to create their own cities with this tool. And if the game is open to more mods, it will provide an experience that extends beyond the game. Hear that EA? No need for microtransactions or anything like that.

[...]

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General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Wednesday - November 15, 2017

BattleTech - Preview

by Hiddenx, 22:47

Game Watcher checked out BattleTech:

Firefly meets XCOM, with Mechs

Battletech is one of our most eagerly anticipated games. Developer Harebrained Schemes have already done stellar work with the Shadowrun series of RPGs, now they’re turning their attention to making a proper XCOM-like Battletech strategy game, something more in tune with the original tabletop game rather than a simulator/action game like MechWarrior. We’ve already tried out the Skirmish mode, and now HBS and publisher Paradox invited us to take a look and play a mission of the Single-Player Campaign. And boy, does it look great. We were excited before – now it’s a potential Game of the Year 2018 contender.
[...]

Thanks Farflame!

BattleTech

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Non-RPG General News - Numantia Reviews

by Hiddenx, 22:43

Farflame spotted two reviews for the strategy game Numantia:

PC Aficionado: Numantia Review - Score 6.4/10

Pixel Opinions: Numantia

[...]

Numantia is a solid game with a strong historical narrative and deep strategic gameplay. The battle graphics are somewhat above average for an indie game and the hand-drawn style of the story cinematics makes you want to keep playing just to see the art. At $21.99 CAD, I would suggest this for strategy lovers but would wait for a sale for the average gamer.

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

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Forged of Blood - About the Fog of War

by Hiddenx, 22:36

Creative Director Igor explains the fog of war mechanics in Forged of Blood:

Fog of War. What is it good for?

Hey everyone,

I’ve been super lax with these updates – the schedule is getting tighter and the pressure is definitely on to get Forged of Blood over the last few months here. However, we do have a cool new update to share so here we go:

Over the last couple years, we’ve had some hazy discussions internally over the implementation of a Fog of War system in Forged of Blood. Should we? Would we? Could we? It was one of those things that we unanimously agreed that we “would” with the “should” and “could” of all up in the air until we’ve developed the rest of our mechanics.

Early on in the development process, we had designed the basic tactical mechanics around the idea of being able to survey the battlefield and the enemies in it right away (this goes back to the “meaningful choice” design pillar we chose). Over innumerable playtests in the last couple years, the tactical game loop had largely revolved around two steps:

  • Scrolling around the map to find the enemy spawn.
  • Reacting and moving units accordingly.

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Thanks Farflame!

Forged of Blood

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

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Mount & Blade II - November Dev Blogs

by Hiddenx, 22:28

Farflame spotted two Mount & Blade: Bannerlord dev-blogs:

Weapon Physics - part 1

Khuzait Khanate

Mount & Blade II

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

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Pillars of Eternity II - Backer Beta Live

by Silver, 22:13
The latest update announces that the Backer Beta for Pillars of Eternity II is live.

Greetings, everyone. In this latest update, we are very happy to announce that the Backer Beta is now live! If you pledged at a tier that included the Backer Beta, or purchased it as an add-on during the Fig campaign, you can get your key for either Steam or GOG in the Products Page of your Account Profile. Then head on over to our forums for instructions on how to get the beta set up. We know you're excited to play, so go ahead and get to it! It's okay. We'll continue on when you're installing the Backer Beta.
 
Installing? Great!
 
Pillars of Eternity II: Deadfire Producer Katrina Garsten, sat down with Design Director Josh Sawyer, to ask him about the Backer Beta and what players can expect, so let's check out what they have for us!
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Excited about the Backer Beta? So are we! We're looking forward to getting all of your feedback to help make Deadfire the premier RPG. If you didn't get the Backer Beta during the campaign, you are still able to add it to your existing pledge now!
 
But Wait, There's More!
 
Today also marks the release of Pillars of Eternity: Definitive Edition. This complete collection of Pillars of Eternity comes with everything from the Royal Edition as well as both of the White March expansions. Not only that, but we're also releasing a new free DLC for Pillars of Eternity called the "Deadfire Pack" that will get you some new Deadfire inspired items! You can get the Pillars of Eternity: Definitive Edition now on Steam or GOG.
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Pillars of Eternity II

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

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BattleTech - Campaign is a Dark Age

by Silver, 22:07

RockPaperShotgun wrote an interesting article on what to expect from Battletechs campaign mode.

It’s odd to think of Mickey Mouse while ordering a giant robot to rip another robot’s arms off, but in the words of its creator Jordan Weisman, Battletech is kind of like Walt Disney’s Tomorrowland. Opened in 1955, the park was an homage to the march of science that inevitably struggled to keep up. Its present-day incarnations are a bizarre mishmash of the vintage, the cutting edge and the merely obsolete, Flash Gordon-brand retro colliding with touchscreens and VR. Similarly, Battletech is a vision of human history up to the 31st century that began life as a table-top strategy game in 1984, made up of once-outlandish concepts such as artificial muscles that now seem positively quaint.

The series wears its age more gracefully than Tomorrowland, however, because its campaign is as much about obsolescence and forgetfulness as the far future – a re-imagining of the fall of the Roman Empire and ensuing “dark age” that rebuts the concept of history as a steady, linear advance. It’s a solid footing for a strategy sim in the vein of Total War, comparable to Warhammer 40K’s Imperium but less, well, preposterous, though I still think the turn-based battle system Adam sampled in June is Battletech’s strongest asset.

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BattleTech

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

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Stardew Valley - More Singleplayer

by Silver, 21:58

Eurogamer reports that Stardew Valley will get more single player content.

The game has a big multiplayer update on the horizon which will add co-operative play within the same town. But, beyond that? Sadly, it felt like Barone was finally finished tinkering with his masterpiece.

Well, that's no longer the case. In a post to Twitter last night, Barone revealed he was once more back working on single-player Stardew stuff, and teased what it might be:

Stardew Valley

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: Released

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RPGWatch Feature - Monster's Den: Godfall Review

by Myrthos, 09:56

In 2015 Monster's Den: Godfall was Kickstarted by 761 people. Now the results of the labor of a single man is available and Forgottenlor crawled through its dungeons to see how good a dungeon crawler it is and surfaced again with some reservations.

Excellent combat, varied loot, and interesting character building are essential parts of a successful dungeon crawler. But those factors alone don't make a great dungeon crawler. The dungeon itself is an important part of the equation. Great dungeon crawlers take players to mysterious and unusual places, where its never clear what is around the next corner. They also offer the player a break now and again from combat. Whether its clever puzzles, enviormental hazards, scrolls full of lore, strange fountains to drink from, a story of sorts (though this is never central to a dungeon crawler), or varied locations, it is essential that a dungeon crawler mixes things up to keep combat from becoming too repetitive. Monster's Den: Godfall is an impressive one man project. Its also a fairly low priced indie dungeon crawler, and while it does many things well, in the end it forgets the “dungeon” in “dungeon crawler.”

Monster's Den: Godfall

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

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Hero-U - Gameplay Trailer

by Silver, 00:51

Hero-U now has a gameplay trailer.

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Game play examples from the upcoming Hero-U: Rogue to Redemption game for Windows, Mac OS X, and Linux. Designed by Lori Ann Cole and Corey Cole, creators of Quest for Glory, Castle of Dr. Brain, and Shannara. The Hero-U games continue their tradition of combining role-playing and adventure game techniques to bring players into immersive interactive stories.

Music for the game and trailer was composed and performed by the award-winning Australian composer Ryan Grogan. Video created and edited from in-game footage by Al Eufrasio.

Currently in Alpha Testing as of November 2017, the expected release date is February or March 2018.

Hero-U

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

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