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Picture Watch

Beyond Divinity
Box Art

Poll Watch

Name Our Place in Realms Beyond
Eald Waecce
5.33%

The Watcher's Guild
8%

The Watching Eye
5.33%

The Watchers' Rest
53.33%

The Watchers' Place
1.33%

The Watchhouse
6.67%

The Vigilant Watcher
1.33%

The End-of-Watch Tavern
9.33%

The House of the Lost Souls
2.67%

I know a better name
6.67%

Vote

Expected Releases

Mar: Guilds Of Delenar
Mar: Sekiro
Mar: Grimshade
Mar: Outward
Mar: Luckless Seven
Mar: Operencia: The Stolen Sun
Apr: Hellpoint

Thursday - March 14, 2019

Edge Of Eternity - Chapter II Major Patch

by Silver, 06:33

A new major patch for Edge of Eternity.

Chapter II Major Patch

Important info about localization: We had very few time to do the localization of the chapter II so there is a few dialogs not translated yet and achievements, their translations is in progress and should be integrated in a few days, our apologies for the delay.

We playtested the new chapter as best as possible with some members of the community and internally but we recommend backuping your save located in steam/userdata/<youraccountid>/269190 before starting the chapter II.

FEATURES

Sprint

You can now use the action button to make your character sprint in exploration, your character have a stamina bar, if you continue to run when the stamina bar is depleted your energy is consumed instead, the stamina bar refill over time.

sprint

Nekaroo ride

A fluffy companion that you will be able to ride, he will increase your running speed and also the nekaroo have multiple abilities like finding hidden chests and tracking npcs, monsters and rewards by following scents.

nekatoo ride

Nekatoo ride2

Nekaroo races

Available as part of the story and as dynamic events Nekaroo races will make their grand debut, it’s a very early version but it will be improved and expanded over time!

Nekaroo races

Nekatoo races 2

New weathers

Weathers are now a lot more important than before and also there is new ones and the rendering of them has been improved, weathers now can also change the balance of battles by applying some special effects during battle, for example during acid rain all entities get damaged periodically and the energy is consumed more quickly, during sandstorms physical attacks have high miss rate etc…

New weathers are: Snow, Acid Rain, Sandstorm they are added to the existing Rain and Clear weather.

weather

weather2

weather3

weather4

Weakness Discovery system

A new interface has been added during battles ontop of monsters showing their weaknesses and resistances but you have to find them, by using elemental skills and magics you’ll be able to discover the weaknesses and HPs of your enemies and memorize them for next battles.

lighthouse

Procedural dungeon - The Lighthouse

The lighthouse is a very unique secret and optional dungeon, each floors are procedurally generated and each floor is harder than the previous one, no save inside but you can exit at any time but the dungeon reset when you leave it and you’ll have to break through each floors again, who knows what the ultimate 100th floor contains?

[...]

Thanks Farflame!

Edge Of Eternity

SP/MP: Single-player
Setting: Sci-Fi
Genre: J-RPG
Platform: PC
Release: In development

Details

Knights of Tartarus - Coming to Steam

by Silver, 06:20

@TheGG Knights of Tartarus is coming to Steam.

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“Hello, Imagine if Dragon Quest and Zelda were on one single game. What you’ll get is Knights of Tartarus, an RPG where you go to the underworld to fight against four colossal monster knights.

Knights of Tartarus is a challenging open world game where you will need monsters to teach you their spells, craft items, solve puzzles.

Each monster holds special and unique abilities which can be learned. Monsters also give you crafting materials for making equipment. Additionally, there are skill upgrades that can be gained by leveling up.

These give you special perks like performing combo moves or becoming immune to paralysis, and much more.

I plan to release Knights of Tartarus on April 19, 2019. The game will be available on Steam and Itchio for PC, Mac and Linux.”Stello Hexis

[...]

Knights of Tartarus is a role-playing game where you enter the underworld to fight off a legendary order of knights and save the world. To have a chance, you will need monsters to teach you their spells, craft items, solve puzzles and even compete against your rival.

FEATURES

Explore

Explore an open world and travel into the magical monster dimension called Tartarus. You'll find many friends and not so friendly characters along the way.
There are many regions each containing unique puzzles, treasures, and enemies.

Fight your Way

Fight against magic beasts to gain spells, crafting materials and gold. Each monster holds special and unique abilities which can be learned. Monsters also give you crafting materials for making equipment. Additionally, there are skill upgrades that can be gained by leveling up. These give you special perks like performing combo moves or becoming immune to paralysis, and much more.

Great and varied soundtrack.
Huge bosses that are difficult but fair.
A cute dog.

Thanks Farflame!

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

General News - 16 Best Sci Fi RPGs

by Silver, 06:06

Unleash the Gamer shares their list of the best 16 science fiction RPGs.

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HOW WE CHOSE THE BEST Sci-Fi RPGs

Before getting down to listing our favorite sci-fi RPGs , we’ll explain the criteria that we considered when deciding whether or not a game fits into the Sci-Fi RPG category.

What an RPG Is (in our opinion)

For the purposes of the article, we consider an RPG a game that has:

  • Story
  • Character building and progression
  • Choices that affect the game world
  • An emphasis on exploration
  • Combat that is directly influenced by player stat choice

What We Consider to Be Sci-Fi 

As for deciding if a game can be included in the Sci-Fi genre, we took into consideration the following factors:

  • Set in a near or distant future
  • Setting and universe based on imagined future scientific or technological advances
  • Science and technology are at the center or the basis of the plot, having either benefited or harmed the societies portrayed
  • Portrays aliens or life on other planets.
[...]
Thanks Farflame!

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Phoenix Point - AMA with Julian Gollop

by Silver, 05:33

The Reddit AMA with Julian Gollop about Phoenix Point and the Epic Games Store decision.

HerrJemine
56 points 10 hours ago

A lot of backers choosed a higher tier to get access to the first two DLCs. Do those get the difference back or at least some other compensation?

JulianGollop

LEAD DESIGNER 11 points  9 hours ago

The living weapons / chitin armour is actually a single DLC pack, and will remain exclusive to backers. You will also get at least 3 DLC packs free over the course of the year.

-

Sharillon
63 points · 10 hours ago

Question: Backers who backed the game from China can't even install the Epic Launcher, since Epic Games actively blocks the Launcher there. Why do they have to wait 1 year now because you decided that?

How could I, as a backer, even play the game in China? I could easily do it via GOG or Steam.

Business Guy-17 points · 9 hours ago

We're looking into our options for China right now, and hope to have something to share on that topic soon.
MRIchalk

-

Epic does not, so far as I'm aware, have a 'workshop' like Steam does. Does this affect the sense or extent to which PP will be mod-friendly,
and can you clarify further yet how modding is expected to be facilitated?

JulianGollop

LEAD DESIGNER 11 points  9 hours ago

We will be supporting some limited modding post-release, but it will not come before the first major DLC.
We don't know yet what modding support Epic will be providing in the future, but we will provide a custom solution if necessary.

-

JulianGollop
LEAD DESIGNER 26 points  9 hours ago

Phoenix Point will be DRM free, and will run without the Epic Launcher. You can uninstall it after downloading or updating, and the game will run fine.
You can even add it to your Steam library manually. All backers will get at least 3 major DLC packs throughout the year. If you only want to play on Steam/gog.com, you will get a Steam/gog key after the exclusive year has ended which will include all the DLC up to that point. Yes, we did expect some people to be upset by the Epic deal, and we did not make this decision lightly. We have enough resources to release the game, but the Epic deal will help the game enormously in terms of quality and post-release content. It helps give our employees security and gives them the confidence they can get the job done, despite the stress and high expectations.

-

Salty_Marshmallows
9 points · 9 hours ago

"Major" DLC? Are there going to be "Minor" packs that backers do not have access to? (Disregarding Pre-order bonus such as living armour)

JulianGollop
LEAD DESIGNER 14 points  9 hours ago

There will be some free content updates as well.

-

MrRatt
40 points · 10 hours ago

I'm looking at getting a refund, because I do not want to support the Epic Game Store and their exclusivity purchases such as the one that just happened with Phoenix Point.

Why are you unable to provide the refund via the payment method? I'm sure I'm not in the minority of being uncomfortable with handing my bank account information over to a third party.

Business Guy
19 points · 10 hours ago

Because we are offering refunds to anyone who purchased from the Fig campaign (almost two years ago) until today,we literally can't refund via original payment method because too much has elapsed in many of these cases.
After extensive research and testing of a number of methods (including PayPal), this is the most efficient way for us
to process a significant number of refunds to people in many different countries around the world.
They have a 9.2 rating with TrustPilot (https://www.trustpilot.com/review/transferwise.com) and
we use them ourselves to transfer money to pay studio salaries every month.

-
elusiveElk
18 points · 9 hours ago

I think it's fair to say that the marketing for this game so far has suggested an experience that will in some ways fall closer to "old" than "new" xcom, as a tactical or strategic experience. Is there any element of the design direction in X-COM: UFO DEFENSE and its direct sequels that you would say was a mistake? Anything you're trying to avoid in this new game, when it comes to how players will react to it?

JulianGollop
LEAD DESIGNER 21 points  9 hours ago

Good question. There were certainly big problems with the original X-COM - lack of tutorials, poor interface, lack fo feedback,fiddly inventory management. We are taking a few lessons from modern XCOMs, while keeping and improving on some stuff in the old ones. Phoenix Point also takes some ideas from X-COM Apocalypse, with multiple human factions and agendas. I want it to have more of a simulation / sandbox feel, but with some strong story lines from each faction.

-
Arioch_RN
20 points 10 hours ago

Free DLC - with the new influx of money, will the missed funding goals from the Fig be implemented as part of the free DLC? The sea missions, floating bases etc?

JulianGollop
LEAD DESIGNER 22 points  10 hours ago

Yes - all the proposed DLC from the Fig campaign will be implemented, plus more.
We plan at least 3 major DLC packs which include new missions, storylines, aliens, equipment etc.
Backers who ordered the living weapons/armour sets will get those as an exclusive DLC pack in addition.
We will be supporting the game with extra content as soon as possible after release and throughout the following year.
We are definitely in it for the long haul.

-

IsaiasSkywalker
11 points · 9 hours ago edited 9 hours ago

Epic games hate blah blah all that, but besides the hate, I still have genuine questions.

Will there be an action cam similar to Xcom2s? I loved seeing a close of up of my soldier or an alien getting blown away, I would at least like the option.

How many voice lines will you be adding, mostly for aliens, because if I hear that alien say that damn line one more time while he shoots me i'm gonna flip.

Would it be possible to add some old time war weaponry and such? I know its all futuristic and stuff but if there are rag tag teams in cities I would imagine they don't get the top of the line gear.

Ragdoll physics, this is small thing to me but I think they go a long way in making the game just have that feel, will you be improving them? For example reactions to multiple shots, even after death etc. This is also another reason why I loved the action cam in Xcom2, even though it didn't have the best physics.

Action cam tho pls.

JulianGollop
LEAD DESIGNER 13 points  9 hours ago

Yes absolutely - there will be plenty (you will also be able to turn them off if you wish).

The aliens will have quite a few more barks in BR4, with more yet to come. Soldiers will also get them.

The independent havens have soldiers that look like bandits with rough looking weapons. Still from the future though.

Yes, we will be improving them, during our polish phase. The environment destruction will also be getting a major overhaul.

-

Phoenix Point

SP/MP: Single-player
Setting: Apocalypse
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Wednesday - March 13, 2019

General News - Dwarf Fortress is coming to Steam

by Hiddenx, 19:15

PC Gamer reports that the roguelike building sim Dwarf Fortress is coming to Steam:

Dwarf Fortress is coming to Steam with graphics and mod support

The classic version will still be free and updated, same as always.

I'm telling you, with a straight face, that this is the biggest PC gaming news of 2019: Dwarf Fortress is coming to Steam, with graphics and Workshop mod support. Dwarf Fortress is as famous for its ASCII graphics as it is for its unparalleled depth as a procedurally generated simulation of existence. And while it's always been moddable, the new Steam (and Itch.io) release, coming this year, will make an infamously complex game just a little bit easier to get into.

loading...

Kitfox Games, makers of Moon Hunters and the upcoming Boyfriend Dungeon, are handling publishing and working with artists and a composer for the new release. The new 32x32 pixel graphics tileset is being created as a collaboration between two long-time Dwarf Fortress modders. Under the surface, Dwarf Fortress will otherwise be the same game. The free version will remain available and be updated same as the version available on Steam, which will cost $20.
[...]

thanks henriquejr!

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Encased - New Screenshots

by Silver, 18:47

The latest update for Encased shows off some new screenshots.

KSU #31: New Screenshots

update heading

“My father showed me my first miracle when I was a little boy. Starting with a photograph, he explained everything that went into the process of making it: lens, lamps, cuvettes, the mysterious dark room, photographic film, solutions, and finally the image, slowly emerging as if by magic from the void. It was as if I had discovered a window into a whole new world.

Sometimes I think this desert beneath the Dome works in exactly the same way. Perform the correct ritual and it will reveal its secrets. Not immediately, of course, but slowly. Be patient and in the end the picture will appear. You will not discover everything all at one...

But it is just as awe inspiring.”

(from a scrap of paper found drifting across the sands of the Southern Region.)


The graphics for Encased are slowly but steadily taking on a more polished and distinctive shape. It’s very important tous that with a single glance at the screen, players can say, “Yeah, I know that game!" Our artists and level-designers are working long and hard to fulfill that goal.

Why don’t we check on some of their work? Let’s take a look at screenshots from some of our work-in-progress locations.

cafetaria

Imagine that later today you’re scheduled for a serious talk with some bigshot from management. You have a feeling an assignment is coming up, something big involving new responsibilities. It’s obviously in your best interest to get as much information as possible. What’s your plan?

You could search for information on a public terminal; hack into the main servers; study the Dome’s strategic map in order to draw conclusions from key site placements; or find a Silver Wing associate and charm or intimidate them into sharing privileged information. There will be many different possibilities, and it’s up to the game to present them for you. But which solution you choose is always up to you.

rocky outcropping

The road leading to this cave is obstructed by hazardous anomalies. You don’t know what’s inside. How dangerous said anomalies might be is also a mystery to you. But due to an overheard conversation between two people from a nearby village, this site is particularly tempting. What to do...

You could attempt to find a different way in; use scientific equipment to discharge the anomalies; use your agility to cautiously squeeze past them; put your visor down and take your armor for a test run; or simply turn back. In every situation, you will have several options for finding a way in or out.

gun fortifications

In the darkness of the alternative past, bunkers littler the desert. Along with the turrets guarding them. Here is a situation every genre-loving gamer has experienced at least once: You need to get inside, but the entrance is guarded. Problem is, you don’t know if the bunker’s inhabitants and their turrets see you as an enemy or a friend. It’s probably a good idea to double check.

But the easiest way is not always the right one. Maybe you should look around for a secret tunnel; ask an inhabitant on a smoke break about the pros and cons; use your lockpick and hacking skills; or just throw an EMP grenade and tell everyone it was a lightning strike. A motivated individual will always find a way.

encampment

What could be better than a cozy evening enjoying the warmth of a post-apocalyptic bonfire? An evening spent on nothing but quality time. Fun activities may include: scaring away a gang of raiders attracted by your fire; stealthily accessing the storeroom of a deserted filling station; eavesdropping on the latest secrets and gossip of the folks occupying the nearby ruins; or engaging in some fair (or not so fair) trade with the locals.

Don’t forget to admire the beautiful scenery on the way!

running down hill

Is there anything beautiful to be found in a swamp? If you don’t mind getting your hands, legs and everything else dirty, then yes. Otherwise CRONUS wouldn’t send yet another expedition into these parts. Truth be told, all participants are currently MIA. A slightly rusty, tracked vehicle is the only sign of the expedition’s passing.

Now you have to map an uncharted, toxic swamp, fight off monsters, look for traces of survivors, search their corpses for evidence, and finally put their sad story together. Or maybe you’ll go your own way and pursue your own goals. Though the swamps will be no less unpleasant, this need not be the main episode of your gaming experience.

While conquering the Dome and its virtual territories, don’t forget about the real world. Or rather about Steam, our bridge between the digital and the material.

[...]

Encased

SP/MP: Single-player
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Knights of the Chalice II - Kickstarter Trailer

by Silver, 05:58

A trailer on the eve of the Kickstarter for Knights of the Chalice 2: The Dark Arena.

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See www.heroicfantasygames.com and www.kickstarter.com/projects/1848628223/947609585?ref=8amqiu&token=df2b2dd2

This is the main Kickstarter trailer for Knights of the Chalice 2 (KotC 2), a party-based RPG with turn-based combat and hand-drawn 2D graphics.

In KotC 2: Augury of Chaos, your heroic party confronts a group of evil fanatics allied with various demons and fiendish dragons. Blast your enemies with more than 700 spells, bull rush them into spike pits, trick them with your superior guile, or crush them with your enchanted greatsword! See them driven before you and hear the lamentations of their women, as your valiant party progresses all the way from level 1 to level 21. KotC 2 uses the OGL 3.5, the ruleset at the root of Dungeons and Dragons 3.5.

Knights of the Chalice II

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Tuesday - March 12, 2019

BattleTech - Update 1.5

by Hiddenx, 22:16

Henriquejr spotted update 1.5 for BattleTech:

LIVE - BATTLETECH 1.5.0 Release Notes

Welcome to BATTLETECH 1.5! This release is focused on delivering more quality-of-life improvements and bug fixes. We have resolved several stability issues as well as some nasty bugs that, under certain circumstances, could cause file corruption.

For more behind-the-scenes information check out the Dev Diary from Mitch Gitelman, our Game Director and co-founder here.

Please enjoy our latest BATTLETECH update!

-- HBS

IMPORTANT: As an ongoing note for players who mod various game files… modding is not officially supported. If you have saved a game with any mod active, that saved game will not work after an update has been applied unless you replace all modded files exactly as they were when the save game file was created. Saved games require the exact same data state in order to function properly.

If you experience further issues please contact Customer Support here.


Highlights

File corruption issues have been addressed and force quitting during shutdown will no longer potentially cause multiple issues, including the loss of contracts in the command center.
Mac users should now be unblocked if their volume of save files becomes large.
We've reduced some delays for MechWarrior combat VOs and camera moves to speed the pace of combat.

Bugfixes

  • Fixed an issue where the user could become stuck if none of the user’s remaining ‘Mechs were operational or all of the user’s MechWarriors were injured. The issue occurred in Flashpoints with consecutive deployment missions and in consecutive deployment late in the story campaign playthrough.
  • Fixed an issue where some missions could not be completed when an enemy 'Mech failed to load.
  • Unit Flags are now properly deleted on unit destruction.
  • Multiplayer no longer desyncs each round if the host and guest use different decimal separators based on language.
  • Enemy 'Mechs no longer get shut down after using JumpJets when being deployed in specific Capture Base contracts.
  • COMMUNITY REPORTED: LRM variants stability damage has been corrected.
  • COMMUNITY REPORTED: Trebuchet TBT-5N now has correct max armor for the Center Torso.
  • COMMUNITY REPORTED: Zeus ZEU-6S now has the correct number of max Jump Jets.
  • COMMUNITY REPORTED: Atlas AS7-D AC/20 ammo is now correctly located in the right torso instead of in the legs. It should now be more difficult to get a knockdown or incapacitate the Atlas.
  • COMMUNITY REPORTED: ER-PPC's now properly have sensor degradation effects.
  • COMMUNITY REPORTED: Crab CRB-27 is no longer slower than intended.
  • COMMUNITY REPORTED: The BL-6-KNT's PPC no longer appears in the wrong location on its right arm.
  • COMMUNITY REPORTED: Atlas AS7-D and AS7-D-HT Center Torso internal structure and max armor values are no longer off by 5.
  • COMMUNITY REPORTED: Several PVP MechWarriors are no longer missing traits.
  • COMMUNITY REPORTED: The weapon mounts for the head location on the Crab no longer appear incorrectly.
  • Destroyed enemy units no longer become targetable after loading a combat save.
  • The store icon on the star map now displays properly after becoming an ally with Magistracy Of Canopus or Taurian Concordat.
  • Store prices in the Black Market are now affected by your reputation with the Pirates faction. The System owner's reputation price modifier is no longer applied.
  • Achievement - "I Thought You Were Dead" can now be obtained, however it is not granted retroactively.
  • Achievement - "Professional Scavenger" can now be obtained, however it is not granted retroactively.
  • Vehicle nameplates no longer remain visible if destroyed with a single attack.
  • Fixed two issues that might cause a softlock to occur during the story campaign.
  • Many issues relating to the Big Steel Claw have been resolved.
  • An event involving antivirals now works properly.
  • Numerous localization issues have been cleaned up or resolved.


Known Issues

  • An audio related crash is being heavily investigated. The fix for this will be shared with the community as soon as it is ready.
  • On rare occasions, a small amount of partly unlocalized mission objective text may appear in localized versions of the game.
  • Custom Mechwarrior callsigns and ‘Mech names may appear localized if the custom name is a word that is already used elsewhere in the game.

BattleTech

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Wolcen: Lords of Mayhem - Soundtrack recorded

by Hiddenx, 19:18

The soundtrack of Wolcen: Lords of Mayhem has been recorded with The City of Prague Philharmonic Orchestra:

Wolcen’s soundtrack recording in Prague and Beta Passive Skill Tree presentation


Hello everyone!

On February 18 and 19, 2019, Daniel Dolui and Simon Majar, two co-founders of Wolcen, went to Prague with Jean-Gabriel Raynaud and Cédric Baravaglio, composers, to record our original soundtrack with the amazing Prague Philharmonic Orchestra.

Since the beginning of Wolcen, music means a lot to us, many of us are musicians here and we believe music is primordial in a video game. We’ve been working with our talented composers for 2 years, they made an incredible job, and we can’t wait for you to listen to the complete Soundtrack.  In the meantime, we want to share these great moments with you and discover our two wonderful composers:

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[...]

Thanks henriquejr!

Wolcen: Lords of Mayhem

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: In development

Details

Phoenix Point - Epic Games Store Announcement

by Silver, 18:48

Phoenix Point will be exclusive to the Epic Games Store.

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Phoenix Point

SP/MP: Single-player
Setting: Apocalypse
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Dragon's Dogma - Being Adapted into an Anime

by Silver, 10:48

A Netflix media release reports that Dragon's Dogma is being adapted into an anime.

Dragon’s Dogma - Sublimation Inc.
Based on a world-famous action RPG set in an open world, Dragon’s Dogma from CAPCOM will be brought to life as a Netflix original anime series. The story follows a man’s journey seeking revenge on a dragon who stole his heart. On his way, the man is brought back to life as an ‘Arisen’. An action adventure about a man challenged by demons who represent the seven deadly sins of humans.

[...]

Dragon's Dogma: Dark Arisen

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Niffelheim - New Animations and Balance

by Silver, 10:15

Niffelheim's latest update improves the animations and the balance.

New animations and new balance [Update 1.0.008]

new animation

Hi everyone,

We’ve been working on a few large updates for Niffelheim in the last months.
And I am excited to finally share the news with you.

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1. Animations

First I’d like to tell you that we
have unified and improved animations for each character individually. Check out
the new trailer to see some of these.

2. Satiety.

We have improved the satiety balance for each
character, so you won’t starve that often from now on. Let the heroes’ stomachs
be full! )

3. Hints

We’ve added in-game hints for various
actions: collection, attack, gathering etc. Now the gameplay is going to be
even more comfortable, especially if you are using a gamepad. You can always
disable hints in the game’s settings.

4. Mobs

Another thing we focused on was the
distribution of mobs across dungeons and now it’s more interesting to hunt a
certain boss or mob. Mines are now inhabited by various undead mobs, the left
dungeon – by trolls and skeletons, and the right dungeon – by spiders. We have
also improved stats and loot for the mobs.

We are going to support and improve the game further; we are reading all
your feedback and really appreciate the interest and support you are showing
for our game. At the time we are also porting the PC version of the game to Nintendo
Switch, Xbox One, and PlayStation 4 platforms. The game’s release on consoles in
scheduled for this spring.

Ellada Games Team

Niffelheim

SP/MP: Single + MP
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Heroes of Hammerwatch - Pyramid of Prophecy March 13th

by Silver, 10:07

'Pyramid of Prophecy' is a new expansion for Heroes of Hammerwatch that will release March 13th.

Save the date for Mar 13, 2019 at 2:00pm PDT, that's when the expansion/DLC for Heroes of Hammerwatch is being released (unless something really unfortunate happens)!

This is a big expansion that also comes with a big free patch that fixes and tweaks tons of stuff.

Main features of the expansion includes a completely new campaign, new class, new gameplay features and tons of smaller additions and changes. People that don't have the DLC can still play the new campaign with people that have it, but will miss some of the more specific features, like the new class.

Price:

7 USD with regional changes.

Trailer:

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If you want to try the non-DLC changes right away you can download a testing version by going in to properties on Heroes of Hammerwatch in Steam, go to the BETAS tab and select public_testing.

Heroes of Hammerwatch

SP/MP: Single + MP
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: Released

Details

Seven: Enhanced Edition - Arrives March 26th

by Silver, 05:17

The Enhanced Edition of Seven: The Days Long Gone arrives March 26th and includes the 'Drowned Past' extension.

Seven: Enhanced Edition premiere date announced!

Hello Thieves,

We know that you’re excited to dive into the new story behind Drowned Past extension. We are happy to announce that the extension is going to be available from March 26th 2019.

However, it’s not just going to be a release of an add-on. Instead, we are going to launch the brand new version of our game – Seven: Enhanced Edition – that includes Drowned Past. Anyone who already owns Seven: The Days Long Gone will be able to upgrade the game to the new edition on the launch day for free. If you have friends who own PS4, tell them that on March 26th 2019, Seven: Enhanced Edition will be released on their platform too!

What will the extension itself contain? In Drowned Past, the player will run into the Enclave, a ragtag group of mysterious vagabonds who have discovered the mythological sunken vessel and are exploring it in the hopes of unearthing riches. But things that are buried are buried for a good reason, as Teriel and the Enclave will discover. With that, the original game will get an array of new opponents, weapons, outfits, crafting schematics and skills.

With the expansion, we are bringing plenty of fixes to problems you’ve reported too. Thus, if you have encountered any bug, please wait for the new version of Seven where your issue should be sorted out.

Before we sign off, we wanted to thank you for any feedback you left in the discussion boards or in your reviews. Of course, kind words always warm our hearts but the detailed constructive feedback is always very much welcome as well. Thanks to that, we can work on a game you want to play, and we can be proud of. Thanks a million for every conversation we’ve had over this past year and we are looking forward to staying in touch with you even more.

Watch the new trailer below!

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Talk to you soon!
Fool’s Theory Team

Seven

SP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC
Release: Released

Details

Monday - March 11, 2019

Sekiro - Launch Trailer

by Silver, 18:31

The launch trailer for Sekiro: Shadows Die Twice.

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Take revenge by any means necessary. Become the “One-armed Wolf” and rise from every fall when Sekiro™: Shadows Die Twice releases on 3.22.2019.

Winner of “Best of gamescom” and “Best Action Game” at gamescom 2018, Sekiro™: Shadows Die Twice is the next adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series.

Explore late 1500s Sengoku Japan, a brutal period of constant life and death conflict, as you come face-to-face with larger than life foes in a dark and twisted world.

Unleash an arsenal of deadly prosthetic tools and powerful ninja abilities while you blend stealth, vertical traversal, and visceral head-to-head combat in a bloody confrontation.

Take Revenge. Restore Your Honor. Kill Ingeniously.

Available 3.22.2019 https://www.sekirothegame.com/buy

Sekiro

SP/MP: Single-player
Setting: Historical
Genre: Non-RPG
Platform: PC
Release: In development

Details

Knights of the Chalice II - Pre-Kickstarter Interview

by Silver, 18:26

Pierre Begue was interviewed by RPG Codex about Knights of the Chalice 2.

2) Taking a look at the KotC2 FAQ and seeing the sheer number of classes, feats and spells listed, it's obvious the game is significantly more complex than KotC1. Great complexity usually goes hand in hand with a propensity for bugs. How do you tackle this challenge? Do you have any plans for an extended beta period, perhaps within the Steam Early Access framework after the Kickstarter is done?

Yes, it's true that complexity goes hand in hand with bugs. But I've already spent a long time fixing bugs in KotC 2, based on the principle that 'I fix it as soon as I see it'. So I think that the game is quite stable now. I expect that most of the remaining bugs will be associated with spells and psionic powers that I've not been able to test sufficiently so far. I'll fix all the remaining bugs once I get bug reports after the end of the Kickstarter campaign. After that, we can have a proper launch of KotC 2 Augury of Chaos on Steam. Steam Early Access is probably not needed in this case.

3) Unlike KotC1 the new game will feature skills, including social skills, a substantial amount of them actually. How important are those skills gameplay-wise? Where do they find application?

Skills are important as they give you access to more dialogue options. These extra dialogue options often grant benefits to the player's party. For example, with the [Nature] skill, you may be able to identify monster tracks, allowing the party to avoid being surprised when the monsters attack. You may also be able to collect herbs that allow the party members to recover Hit Points or their daily spells and psionic powers. With the [Mantis Light Sleep] skill, you may avoid a surprise attack taking place when the party is resting. At one point in the game, a Coven of Witches demands some blood from the party. Gameplay-wise, it means losing some Hit Points permanently. But if you have the [Bard Perform] skill, you can use it to avoid losing Hit Points. The party will not get blocked if it lacks any particular skill, but having more skills may make the experience more enjoyable.

[...]

Knights of the Chalice II

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Warhammer: Chaosbane - Preview @PCInvasion

by Silver, 06:37

PCInvasion previewed Warhammer: Chaosbane.

Elontir has a number of spells you can choose from — an Aqshy fireball, an aether tornado, a knockback cast, lightning strikes, and, naturally, a teleport. The effects are visually appealing, and you truly feel the ruckus going on around you due to the animations and all the numbers floating about (you can turn these off, by the way).

The combat mechanics will also remind you of other ARPGs like Diablo where you’ve got resource-generating skills and resource-consuming skills. In Elontir’s case, the fireball, lightning strike, and spectral blades generated mana. Other active spells consumed it. Of course, there are also passive abilities that let you regain more health, mana, experience points, and gold. There are even “god spells” with long cooldowns, and they pack quite a punch.

[...]

Thanks Farflame!

Warhammer: Chaosbane

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: In development

Details

Assassin's Creed: Odyssey - Bloodline Reviews

by Silver, 06:32

Some reviews for Assassin's Creed: Odyssey DLC 'Bloodline'.

ExpansiveDLC 7/10

Bloodline continues immediately after the events of Shadow Heritage, more or less. It takes into account that you’ve probably been out doing Misthios things since Episode 2, like sailing your ship through uncharted waters and fighting an arena’s worth of armed guards, then plonks you right back into the story with Darius, Natakas and Eagle Bearer Junior.

Something’s different, though. Darius seems a bit hardened towards you, bemoaning your treatment of ‘The Simple Life’ and the way you’ve gone back to living life in the name of Drachmae. He tries to emphasize the importance of family, a thread which has played a significant role – for better and worse – throughout this DLC.

Destructoid 7/10

Yet, I was able to at least relate somewhat with the more emotional angle of Bloodline, centered around a very personal betrayal that beats the blanket focus on shadowy organizations and in recent years, Gods.  There's a lot of exposition here: big-time talks with big-time players, and most of it is worth listening to. Bloodline just sticks the landing enough because it follows through with an actual conclusion and a short epilogue.

IGN 8/10

Assassin’s Creed Odyssey – Legacy of the First Blade: Bloodline delivers a heartfelt storm of emotional payoff, and a great punctuation mark on the three-part story. Though the gameplay continues the formula laid out in previous episodes, the new combat skill is a fun and useful addition. But the answers Bloodline delivers are a satisfying send off for the many characters introduced, and the Order of the Ancient itself, all while clarifying Assassin’s Creed Odyssey’s place in the overall lore more clearly than ever before.

Thanks Farflame!

Assassin's Creed: Odyssey

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: Released

Details

Sunday - March 10, 2019

Operencia: The Stolen Sun - Launches March 29th

by Silver, 18:47

Wccftech reports that Operencia: The Stolen Sun launches March 29th on Epic Games Store, Xbox One and Windows 10 via Microsoft Store.

Zen Studios, the Spanish development team known for their Pinball games, announced the release date of their new game Operencia: The Stolen Sun. The title will be released on March 29th on Xbox One, Windows 10 PC (via Microsoft Store) and Epic Games Store.

[...]

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Thanks Farflame!

Operencia: The Stolen Sun

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

CD Projekt RED - The Origin's of CD Projekt RED

by Silver, 18:43

A documentary on the origins of CD Projekt RED.

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Go behind the scenes at CD Projekt Red, the acclaimed studio behind The Witcher series and upcoming PS4 adventure Cyberpunk 2077.

In part 1, find out how a pair of gaming enthusiasts growing up in communist Poland transformed their fledgling distribution company into one of the most successful studios in the world.

Thanks Farflame!

CD Projekt RED

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Shenmue 3 - Gameplay Trailer

by Silver, 18:18

@DSOGaming A new gameplay trailer for Shenmue 3.

Ys Net has released a brand new gameplay trailer for Shenmue 3. According to the trailer, the gameplay footage showcased here is from a WIP version and does not represent the quality of the final game.

[...]

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Shenmue 3

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: In development

Details

Theseus: Journey to Athens - Review @ Indie Game Picks

by Hiddenx, 18:17

Indie Game Picks checked out Theseus: Journey to Athens:

Theseus: Journey to Athens

Are you a fan of ancient Greek mythology, with heroes, monsters and bickering gods? How about choose-your-own-adventure games with different options and outcomes? If yes, then Theseus: Journey to Athens is a game you should check out.

It was created by Antiquity Studio, a US based dev consisting of a single person, Adam Delderfield, a criminal prosecutor who in his spare time creates video games based on ancient texts. The artwork and music were contracted to Klaudia Jankowska and Michael Landers respectively.

In Theseus: Journey to Athens, you play as the aforementioned mythological hero, before his trip to Crete and the widely know story of the Maze and the Minotaur. You start in his home village of Troezen and you follow his adventures towards Athens. The story is heavily rooted in classical texts like Pausanias’ Guide to Greece, Plutarch’s Life of Theseus, Apollodorus’ Bibliotheca‚Äč, ‚Äčand shorter works and fragments such as those of Bacchylides.

The game has three different aspects, exploring, decision making and combat. First of all, the exploration. This is mainly done in classic top-down RPG mode, like the Infinity engine classics. During this you can visit different areas and start conversations with NPCs. The graphics are old-school, but do their job. The only problem was that the walking animation is a bit weird, but, with only one man at the helm, it doesn’t really matter to me.

[...]

All in all, this is an interesting title, complemented with good writing, beautiful artwork and cool music, along with a really low price (less than 10 EUR). Fans of choose-your-own-adventures and ancient Greek mythology should definitely check it out.

Theseus: Journey to Athens

SP/MP: Single-player
Setting: Historical
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Stellar Tactics - Patch 0.180

by Hiddenx, 18:11

The Stellar Tactics patch 0.180 comes with a new drone mining system and 10 ships:

Patch 0.180

The new drone mining system is in the game. Here is how it works.
You can now purchase mining drones at any ship equipment vendor. The total maximum number of drones you can have active and on your ship is 20. Drones on your ship are transferred to any ship you are actively flying so, if you transfer to another ship, any drones aboard your current ship get transferred along with your cargo. Drones are fairly expensive, however, they pay for themselves in a few runs and are a great way to make money while exploring the universe.

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Drones have a maximum capacity of 1000 units. When they are deployed, the drones fly to the targeted planetary resource node and mine until full. You can use the drone manager to manage your drones, check their status and set their AI (more on the drone manager below).

[...]

Ten more ships updated!
  • Aries LATK-2
  • Vagabond EX-4
  • Wanderer EX-2
  • Arden LM-2
  • Revenant ATK-5
  • Corsair HATK-2
  • Ashaton MATK-3
  • Kraken HATK-7
  • Traveler EXP-2
  • Trident MATK-7

Stellar Tactics

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Eternity - Review @ IndianNoob

by Hiddenx, 18:04

IndianNoob has reviewed Eternity: The Last Unicorn:

Eternity- The Last Unicorn Review (PC) :: Outdated In Almost Every Aspect

It’s no secret in the back alleys of Indian video game press that I’m a sucker for oldschool RPGs. I stopped counting the times I’ve gone out of my way to look for any more of this recently resurged sub-genre. The market might be getting a little saturated with all the retro RPGs out there these days, but that doesn’t dissuade me from trying out every single one of these, the latest in the line of which, is Eternity- The Last Unicorn. Let’s see how it is, shall we?

Eternity- The Last Unicorn is a classic RPG  (according to the Steam store) developed by Void Studios and published by 1C Entertainment. The game was released on PC and PS4 on March 5, 2019.

Story & Narrative
I’ve played RPGs based on Norse mythology and those based off High-Fantasy. But it’s not every day that I get the chance to play an RPG that describes it to be a unique blend of the two. The story of Eternity takes place through the point of view of two characters, one representing each of the aforementioned setting. The first is an Elven maiden Aurehen who is searching for ways to restore the lost power of the bewitched Unicorns, whose fantastical abilities fueled the immortality of the Elven race. The second playable character is Bior, is a Viking warrior whose party of warriors befell a terrible fate. The game switches between two characters at pre-determined intervals to move the story forward.
[...]

VERDICT
Eternity: The Last Unicorn could have been a guilty pleasure game if it had a flexible camera, reliable combat and more options to develop your character. It would have fared better off as an isometric RPG or one akin to Legend of Grimrock. However, that is clearly not the case. As of now, Eternity is a frustrating mess that is hard to recommend, even with the cheap (regional) price tag.

Score: 4/10

Eternity

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Anthem - Review @ TechQuila

by Hiddenx, 17:58

TechQuila has reviewed Anthem:

Anthem Review: A Bare-bones Destiny Clone Without a Soul

BioWare’s latest game or should I rather say EA’s “Destiny clone” released a while back on all major platforms to a not so positive reception. It suffered a massive backlash from fans before as well as after release, with most complains claiming it to be one of EA’s latest money-minting schemes. After putting in more than a hundred hours into the game, I’ve developed a fair opinion on what to expect from Anthem, regardless of whether you are a BioWare fan or from the cult of Destiny.

It’s Really Fun at First But…
One of the core mechanics of BioWare’s latest game involve the javelins that allow the player to fly and blitz across Anthem’s gorgeous world. When you first fire up the game, you are greeted by a rather spectacular world filled with extraterrestrial creatures and ruins, remnants of a civilization long gone. These shaper ruins as they’re called lie at the heart of the game’s plot and lore.
[...]

SUMMARY
It almost feels like all the BioWare veterans went to take a nap and left the development of Anthem to interns or beginners who have never actually been part of a successful project or franchise.

Score: 3.4/5

Thanks Trespasser!

Anthem

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Non-RPG
Platform: PC
Release: Released

Details

Yaga - Announced for 2019

by Hiddenx, 06:32

The action RPG Yaga will be released in 2019:

Yaga

Play as Ivan, a one-handed blacksmith cursed with incredible bad luck.
Ivan is caught between a Tzar giving him impossible tasks, a mysterious witch who wants to manipulate him, and his grandma who wants him to find a wife.
Start your journey in an action RPG where the story and characters react to the way you roleplay your character.

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  • Building a reputation through roleplaying results in different interactions with villagers and NPCs, unlocking secrets, trading options, or bestowing game-changing curses or blessings upon the player character.
  • Pagan beliefs and superstitions are key to unlocking hidden secrets, getting house spirits on your side, or avoiding the powerful curses of unclean creatures.
  • Fateful Crossroads between levels allow the player to influence the difficulty, challenge and level generation of the game
  • Discover and combine lots of talismans and artifacts that change the player's abilities and the gameplay
  • Craft and upgrade an arsenal of weapons and tools to aid you in your journeys.
  • Unique Soundtrack featuring underground folklore band Subcarpati.

Yaga

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Saturday - March 09, 2019

Fallen Dungeons - On Steam Early Access

by Silver, 11:22

Fallen Dungeons is a dungeon crawler currently in its Steam Early Access period and set for a September release.

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Fallen Dungeons is a grid-based dungeon crawler which melds modern aesthetics and mechanics with old school game design.

Adventurers seeking refuge from the storm find themselves drawn in to an expedition to a remote peninsula where promised treasures await inside a forgotten Keep. Once the party have gained entrance they realise that not all is as it seems within its walls. A dark magic appears to have engulfed the Keep and new factions of creatures have taken up refuge. If the party wish to survive they must delve deep into the bowels of the Keep and uncover what secrets it holds.

At its core Fallen Dungeons resurrects the classic dungeon crawler games of the late 80s and early 90s. With real time melee combat, spell systems and tile-based movement the player is immersed in the challenge ahead. The Keep contains many devious secrets and puzzles which make progress more challenging and engrossing. On your journey you will meet many different creatures, and maybe a few stranded souls, each with their own tactics and motives. As the story progresses you will venture into different locations, each tailored to challenge the player and reward the brave.

Play Fallen Dungeons today and start your quest into the depths!

Key Features

  • Explore the depths of the Keep and other environments. Intricately designed levels span huge spaces (up to 40x40 tiles).
  • Rune based spell systems. As your spellcasters gain experience from combat they will increase their knowledge of the arcane arts, becoming formidable allies as the adventure unfolds.
  • Medicines and potions can be crafted with materials found scattered throughout the world.
  • Traditional monster designs inspired by classic myths and legends make menacing foes.
  • Create your own party of four characters. Customise each member with your selection of race, class, gender and appearance.
  • Submerse yourself in a more believable world which uses real time physics to enhance the experience.

Fallen Dungeons

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: Unknown
Release: In development

Details