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Picture Watch

Drakensang: The River of Time - Phileasson's Secret
Box Art

Poll Watch

Name Our Place in Realms Beyond
Eald Waecce
9.09%

The Watcher's Guild
9.09%

The Watching Eye
3.03%

The Watchers' Rest
45.45%

The Watchers' Place
0%

The Watchhouse
9.09%

The Vigilant Watcher
0%

The End-of-Watch Tavern
12.12%

The House of the Lost Souls
6.06%

I know a better name
6.06%

Vote

Saturday - December 08, 2018

Ashen - Launch Trailer

by Silver, 06:51

Ashen has released its launch trailer.

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Ashen is an open world co-op action RPG about a wanderer in search of a place to call home. This is a world where nothing lasts, no matter how tightly you cling to it. At its core, Ashen is about forging relationships. Players can guide those they trust to their camp - together, you might just stand a chance.

Thanks Farflame!

Ashen

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

The Outer Worlds - Gameplay Video and Impressions

by Silver, 06:47

Much has been written about The Outer Worlds and there is a gameplay video from Game Informer.

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Impressions:

Game Informers

3) Goofy, Dark Humor

If you have any question about The Outer Worlds’ brand of humor, just know that you can play through the entire game as a dumb guy – literally, there is a dialogue option labeled [Dumb] that will let you role-play as a clueless brute. Halcyon is also filled with fat snakes that were bred for their leather, missions about diet toothpaste, and a rare weapon that works like a shrink ray to miniaturize your opponents.

“I think humor is really, really hard to do in a game, but games that go pure dark are hard to take in every night,” says Cain. “I play games that skew dark, and after a while I just don’t want to play them anymore. We like this kind of dark humor where we can put something in the game that also looks silly, but when you dig into it, you find out it’s really horrific.”

“You can actually get a lot darker and a lot deeper into things if it’s fun and humorous,” adds Boyarsky. “Getting deep into the human condition can be a little overwhelming, but if you are having a fun time and laughing and then we sneak in some of that depth and darkness, it actually resonates a little better.”

[...]

Gamespot has video also.

The Outer Worlds is being designed around freedom of choice, which often manifests during verbal exchanges. You have free agency to lie, play dumb, betray allies, or align with would-be enemies. These concepts aren't limited to Fallout games, but it's--again--hard to deny the similarities at play when even the amount of camera zoom during dialogue brings Fallout 3 to mind.

Whether The Outer Worlds is intentionally built to remind us of Fallout is a question we'll likely never get answered by Obsidian, but odds are it's not a coincidence. Obsidian's work on Fallout: New Vegas is cited by many fans to be the best thing to happen to the series in recent years. You could argue that any similarities between The Outer Worlds and Fallout are due to the fact that there are so many ex-Fallout devs working on the game, but there are elements that go beyond mere creative tendencies.

[...]

IGN

The idea is this small corner of the galaxy and its two planet-like celestial bodies were discovered, purchased, and terraformed for colonization. But something went wrong. Tera 1, now known as Monarch, didn’t take to the terraforming, and it’s now become a moon full of monsters. The other planet, Tera 2, known as Halcyon, fared much better. It’s Earth-like, with plants and trees and animals, but it’s not really Earth. Those trees are Mostly-Oaks and Kinda-Pines, trademarked, most likely. That animal crawl-slithering in the grass-like field is a Leather Boa, a snake-like-thing that’s broader and fatter than Earth snakes, because it’s been genetically modified and bred to produce more leather. Profitable, most likely.

[...]

Shacknews

One idea that Obsidian is taking to the lengths of delightful absurdity in The Outer Worlds is the concept of branding. Virtually everything in the game is branded. Every consumable item and every weapon has a corporate brand name attached to it, along with marketing buzzwords and slogans. Narratively, it shows that corporations are the ultimate master in Halcyon. Every single NPC in the game works for a company. It's a world that has progressed beyond racism and sexism, but it's a world that's entirely consumed by competition between companies. It's a story inspired by the robber barons of the late 19th century, but with the concept taken to its next level.

[...]

The Outer Worlds

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: In development

Details

Friday - December 07, 2018

Supergiant Games - Hades Announced

by Silver, 11:10

@Gamingbolt Hades has been announced at the game awards by Supergiant Games. Its currently available in Early Access on the Epic Games Store.

Hades sees the player attempting to defy death, fighting through the Underworld in an attempt to escape. It’s a rogue-like dungeon crawler in that players will encounter different characters, receive new abilities and must survive different obstacles in their path. Die and you start from the beginning.

[...]

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Supergiant Games

Details

Anthem - Game Awards Trailer

by Silver, 11:01

A new trailer for Anthem presented at the game awards.

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Check out the new Official Anthem Trailer from the 2018 Game Awards. Through the power of the javelins, skilled pilots called lancers were able to fight back against this perilous world. But a new enemy has emerged, seeking to harness the limitless power of the Anthem.

And if they succeed, nothing will stand in their way.

Anthem

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Non-RPG
Platform: PC
Release: In development

Details

Dragon Age 4 - Teaser Trailer

by Silver, 09:03

A teaser trailer for the next Dragon Age.

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Watch the official Dragon Age Teaser Trailer revealed at the 2018 Game Awards in Los Angeles, CA. I suspect you have questions #TheDreadWolfRises

More: http://x.ea.com/54263.

Hey everyone,

We have been working on a new Dragon Age™ game for quite a while now and I am pleased to finally tease the existence of this project!

While we won’t be sharing any details for now, I can tell you we have been building a new team around a core of Dragon Age veterans, people I’ve worked with on Dragon Age, Jade Empire™, and some of whom I’ve worked with since the Baldur’s Gate days.

While I have been focused on Anthem™, the rest of the team has been hard at work exploring ways to push BioWare’s storytelling to the next level.

I’m so excited to show you more!

Mark Darrah, Executive Producer

 Making players into heroes of their own stories has been my real-life quest since Baldur’s Gate.

Over the years I’ve taken on increasing challenges: building vast living worlds, devising fun party-based combat and illustrating fantastic stories. Now, I’m honored and excited to continue BioWare’s rich legacy of colorful companions, romance and epic choices in my favorite fantasy franchise.

We’ve gathered our strongest team yet and are venturing forth on the most epic quest ever!

Matthew Goldman, Creative Director

Dragon Age 4

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

The Outer Worlds - Announced

by Silver, 06:58

The Outer Worlds has been announced by Obsidian at the game awards and the Steam page is up.

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About This Game

The Outer Worlds is a new single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.

In The Outer Worlds, you awake from hibernation on a colonist ship that was lost in transit to Halcyon, the furthest colony from Earth located at the edge of the galaxy, only to find yourself in the midst of a deep conspiracy threatening to destroy it. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable.

Key Features

  • The player-driven story RPG: In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops; but your character build, companion stories, and end game scenarios.
  • You can be flawed, in a good way: New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon.
  • Lead your companions: During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It's up to you to help them achieve their goals, or turn them to your own ends.
  • Explore the corporate colony: Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything... except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.

The Outer Worlds

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: In development

Details

Thursday - December 06, 2018

Epic Games - Store announced

by Hiddenx, 21:07

Epic Games announced a game store to rival Steam and others:

Announcing the Epic Games Store

For the past five years, we've been building tools enabling Epic to bring our games directly to players. We built the Epic Games launcher on PC and Mac featuring Fortnite and Unreal Engine; we built a worldwide digital commerce ecosystem supporting dozens of payment methods; and we gained great economies of scale thanks to Fortnite's growth.

As developers ourselves, we wanted two things: a store with fair economics, and a direct relationship with players. And we've heard that many of you want this too!

Soon we'll launch the Epic Games store, and begin a long journey to advance the cause of all developers. The store will launch with a hand-curated set of games on PC and Mac, then it will open up more broadly to other games and to Android and other open platforms throughout 2019.

The Epic Games store will operate on the following principles:

All Developers Earn 88%
Developers receive 88% of revenue. There are no tiers or thresholds. Epic takes 12%. And if you’re using Unreal Engine, Epic will cover the 5% engine royalty for sales on the Epic Games store, out of Epic’s 12%.
 
Have a Direct Relationship With Players
People who buy your games automatically subscribe to your newsfeed so you can reach them with game updates and news about upcoming releases. The newsfeed is front-and-center.  You’ll also be able to reach your players through email, if they choose to share it.

Connect with Creators
YouTube content creators, Twitch streamers, bloggers, and others are at the leading edge of game discovery. The 10,000-strong Epic Games Support-A-Creator program helps you reach creators, so they can help you reach players. If you opt to participate, creators who refer players to buy your game will receive a share of the revenue that you set (tracked by code or affiliate marketing link). To jumpstart the creator economy, Epic will cover the first 5% of creator revenue-sharing for the first 24 months.
 
Developers Control Their Game Pages
As a developer, you control your game page and your newsfeed. There will be no store-placed ads or cross-marketing of competing games on your page, and no paid ads in search results.

All Engines Are Welcome
The Epic Games store is open to games built with any engine, and the first releases span Unreal, Unity and internal engines.

When You Succeed, We Succeed
We’ve built this store and its economic model so that Epic’s interests are aligned with your interests.  Because of the high volume of Fortnite transactions, we can process store payments, serve bandwidth, and support customers very efficiently. From Epic’s 12% store fee, we’ll have a profitable business we’ll grow and reinvest in for years to come!

Thanks henriquejr!

Epic Games

Details

Prey - Typhoon Hunter December 11th

by Silver, 20:47

Gematsu reports that ‘Mooncrash’ multiplayer update ‘Typhon Hunter’ launches December 11.

Prey downloadable content “Mooncrash”” multiplayer update “Typhon Hunter” will launch on December 11, publisher Bethesda Softworks and developer Arkane Studios announced.

The update adds a multiplayer mode called “Typhon Hunter,” which is described as “a tense game of hide and seek between a single survivor and five other players who stalk, hunt, and hide in plain sight as mimics.”

[...]

Prey

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released

Details

Funcom - New Conan Game to be Revealed

by Silver, 20:34

A countdown page has appeared for the reveal of a new Conan game from Funcom. It is also possible to sign up for updates at the page.

Tune into the Kinda Funny Games Showcase
Saturday, December 8th, 10am PST

A new Conan game will be revealed!

Funcom

Details

Phoenix Point - The Designs of Anu

by Silver, 20:16

A new update for Phoenix Point looks at the designs of Anu.

The Designs of Anu

As Backer Build Three for Phoenix Point has now been released, work is well under way on new content for future builds. Thus far we have only shown Havens for one of the major factions, New Jericho. We now turn our attention to The Disciples of Anu - the cult-like followers of an ancient god of the same name.

While the images we have to show at this stage are in the form of concept art, the infrastructure which has been put into place already in crafting the New Jericho Havens allows us to turn these concept drawings into fully textured 3D environments in a relatively short time.

The Slums

Unlike New Jericho who had the luxury of converting their old military bases into Havens, or using their experience and resources to construct new ones, The Disciples of Anu live by simpler means.

The Disciples’ living areas within the Havens are essentially slums - with housing put together from whatever materials they can get their hands on. As the Disciples embrace the changes brought about by the Padoravirus, its mutated vegetation and tendrils are left to grow wild around their structures.

[...]

Phoenix Point

SP/MP: Single-player
Setting: Apocalypse
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Kenshi - Released

by Hiddenx, 18:59

Finally the sandbox RPG Kenshi has been released

Kenshi version 1.0 is now out!

After 12 years of working alone, working as a six man team, shrinking back to a four man team, and suffering the dreaded year-long pathfinding update disaster of ‘15... we kept going til the end and we finally hit version 1.0.

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We want to thank all of our players who have spread the word, supported us along the way and never given up on us during our long development. And of course we want to give a special thank you to all of our moderators (Shidan, Hatsune and Lumi) and contributors (Gauthier, Vlad, Yuri, Yayoi, YangFu, Egoisto.j.k, Tanishi, Urakata and many more!) who have given us their time and help to make Kenshi as good as it can be.

We will still be supporting Kenshi so if you do come across any technical issues we may have missed, just make a report in the bug forums and we’ll look into it asap.

Happy explorations :)

Kenshi

SP/MP: Single-player
Setting: Steampunk
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Jagged Alliance: Rage! - Released

by Hiddenx, 18:52

Jagged Alliance: Rage! is has been released:

Jagged Alliance: Rage!

Jagged Alliance is back – With a new take on turn-based tactics, adventure elements and the well-known quirky mercenaries!

Set 20 years after the first Jagged Alliance, this spin-off lets you experience a road trip into a jungle hell to test your mind and body to the limits!

This time it’s just you and a few allies versus an entire island ruled by a drug overlord and his crazed army.

Constantly on the brink of breakdown, faced with dehydration and no support from home, you lead a team of seasoned mercenaries against vastly outnumbering armed forces.

Use tactical brilliance and guerilla tactics to destroy their structures and strengthen the island’s population to take back what is rightfully theirs.

Do you have what it takes to rise to old glory?

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Features:

  • 2 Player online co-op mode
  • Deep turn-based tactical gameplay mixed with adventure elements
  • Choose a variety of tactics ranging from stealth to brute force
  • Strong character personalities with own skills, desires and personal conflicts
  • Rage skills: Unique character abilities that get more powerful over the course of the battle
  • Powerful Commanders coordinate enemy troops on the battlefields
  • Face terrifying experimental drugs and use them to manipulate your enemies

 

Jagged Alliance: Rage!

SP/MP: Single + MP
Setting: Modern
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Below - Releasing December 14th

by Silver, 06:23

Below will be released December 14th on Steam and Xbox One.

Below

SP/MP: Unknown
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: In development

Details

Wednesday - December 05, 2018

Biomutant - World Tour & Some Characters

by Silver, 23:37

@IGN A tour of the world and some of the characters present in Biomutant.

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We hadn't seen BioMutant in a while, so here's a look at the world and some of the characters in this unique new game from the ex-Avalanche developers at Experiment 101.

Biomutant

SP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC
Release: In development

Details

The Sinking City - The Ideas of H.P. Lovecraft

by Myrthos, 22:09

A new video paying homage to the ideas behind H.P. Lovecraft's work, has been made by The Sinking City team.

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The Sinking City

SP/MP: Single-player
Setting: Historical
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

The Waylanders - Mike Laidlaw leaving

by Silver, 20:24

@Linkedin Mike Laidlaw won't be actively involved with The Waylanders as he joins Ubisoft Quebec City for an unannounced AAA venture.

Joining Ubisoft Quebec City

Published on December 6, 2018

Mike Laidlaw

Incidentally, the studio’s hiring right now should you care to join me in this particular adventure: https://quebec.ubisoft.com/en/jobs/

The Waylanders

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

HellSign - Forensics Job Teaser

by Silver, 19:47

A new update for HellSign announces a new tutorial mission called Forensics, to ease newcomers into the game.

HellSign v1.0.0.7 Update

Greetings hunters,

For this update we're releasing a job we’ve been working on the last couple of weeks, Forensics!
This is a beginner mission, which is sort of an extended replayable tutorial, to allow new players to the genre to practice their skills and make a bit of cash.

We hope it will ease the difficulty curve for new players .... and hey if you're struggling even in this new job, remember there's always King Street ;)

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This might be the last patch before the holidays, but stay tuned as we’ll release an announcement soon.

And until then, happy hunting!

HellSign

SP/MP: Single-player
Setting: Modern
Genre: Puzzle-RPG
Platform: PC
Release: In development

Details

Edge Of Eternity - Now Available on Early Access

by Silver, 19:35

Edge of Eternity is now available on Steam Early Access with a 10% discount. You can also get it via itch.io.

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Wage epic turn-based battles as you follow Daryon and Selene on their quest to find a cure to the all-consuming Corrosion in this grand tale of hope and sacrifice.

Edge Of Eternity

SP/MP: Single-player
Setting: Sci-Fi
Genre: J-RPG
Platform: PC
Release: In development

Details

Kingmaker - Wildcards Next Week

by Silver, 12:46

The Wildcards DLC for Pathfinder: Kingmaker has been pushed back to next week.

Update - "Wildcards" DLC

6 DECEMBER - THEZEISONSHA
Dear Pathfinders,

we have an important update for you today: we have made the decision to move the release date of "The Wildcards" DLC to next week. The last two months have taught us a good lesson - it is always better to take some extra time to make sure everything is ready, and we feel like we should not rush our first major DLC. To ensure we deliver the experience and quality you deserve, we will dedicate additional time and effort to "The Wildcards". We hope you can understand our decision - it was not one that was made easily, however, we believe it was the right one.

Thank you for bearing with us, and thank you for your patience!

Kingmaker

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Alaloth - Teaser Trailer

by Silver, 12:34

A new teaser trailer for Alaloth: Champions of The Four Kingdoms.

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Set in a vibrant fantasy world, built with the help of RPG legend Chris Avellone, Alaloth – Champions of The Four Kingdoms offers fast paced action with a deep narrative, in between a cRPG and an aRPG. The very first isometric souls-like game ever made: instant action, fun and a unique hardcore combat system to master. Intense combat and dungeon diving granted!

Alaloth

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Starbreeze - HQ has been raided

by Silver, 12:02

@VG24/7 Starbreeze HQ has been raided on suspicion of "insider crimes".

Update: Starbreeze’s offices have been raided by police, leading to at least one arrest.

According to SVD, the company was raided on suspicion of “insider crimes”, suggesting the arrest was made due to insider trading.

As well as the arrest, equipment has been taken.

This story is developing…

[...]

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

The Hero of Deathtrap Dungeon - New Update

by Silver, 11:58

A new update for The Hero of Deathtrap Dungeon which has reached 64% of its funding with 14 days to go.

VentureBeat, Combat Juice, and 800 Backers!


If you didn't see it, be sure to check out the article on Venture Beat about our game! It has some additional info on the game so you might find it interesting.

https://venturebeat.com/2018/11/29/the-hero-of-deathtrap-dungeon-is-a-studio-led-by-ibm-watsons-ex-chief-design-officer/

In other news, we hit 800 backers! Thanks for all the support and as always, be sure to tell any friends that you think would like this game. There are social media buttons at the top of the campaign page that make it easy to send out a message to everyone, letting them know you backed this.

We're working on combat right now, getting the "juice"--the sounds of battle, visual effects, and even a little screenshake for a big hit. Looking forward to sharing it soon!

Thanks henriquejr!

The Hero of Deathtrap Dungeon

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Mutant Year Zero - Review @ PC Gamer

by Hiddenx, 00:31

PC Gamer has reviewed Mutant Year Zero: Road to Eden:

Mutant Year Zero: Road to Eden review

Let’s get it out of the way. Yes, that’s an anthropomorphic pig and a duck, and yes, you can play as a fox, too. Ha! But you’ll forget their inherent ridiculousness as you start to explore Mutant Year Zero’s skeleton-strewn Sweden and face its stern tactics challenge. Very quickly Bormin was simply my gruff stalwart tank, Dux my sharp-eyed, crit-dealing sniper, and Farrow my sneaking shotgunner. God, I love that gang.

[...]

In fact, Mutant Year Zero too often leans on adding hit points to enemies to raise the stakes. There’s a good number of different types, from molotov-throwing pyros to telekinetic leaders, medi-bots to armoured tanks. Each demands different strategies, but by the mid-game most are introduced and I found the majority of the challenge came in figuring out how to eke more damage out of my weapons. The answer lay mostly in fussy fiddling with add-ons to raise critical limits and give chances of setting raiders on fire and EMP-stunning robots. 

And then the game ends. I found the story, such as it is, fulfilling enough. But in the 15 hours it took me to complete on Normal, I’d only just bought a couple of late-game skills and had barely used the other two characters; I wanted a chance to explore them. Coupled with plenty of little launch-period bugs which sometimes made upper floors invisible and could get confused about where I could move my characters to, I felt Mutant Year Zero isn’t quite finished.   

I could do an Iron Man permadeath-and-no-saves run and I started a Hard one, but still, it doesn’t fully deliver on its potential. But it’s also very good at addressing things many strategy games falter at, always ensuring you have information to make good decisions and using clear hit rules. While it lasts, Mutant Year Zero is a tense, absorbing and atmospheric new member of the XCOM family. I suppose wanting more of it is a good problem to have.

Score: 81/100

Thanks henriquejr!

Mutant Year Zero

SP/MP: Single-player
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Tuesday - December 04, 2018

Encased - New Monsters & Pre-order Available

by Silver, 22:42

A new update for Encased announces first rewards, new monsters and that the game is now available to pre-order.

New monsters and dangers of the Dome in development

The desert under the Dome was a bit empty, so we decided to spice thing up with some new and unusual creatures! Now the sands of the Dome will be host to giant, acid-spitting beetles; doodlebugs the size of a car, which wait hidden in funnels in the ground for their prey; huge armadillos; and possums with a squad of aggressive joeys living on their backs.

***
***

News spread quickly at the Magellan Research Facility. By 1:00 pm, all White Wing employees had abandoned their lunches and gathered at the loading dock to await the cargo.

An expectant silence greeted the truck’s arrival. A huge, hulking form lay in the back, haphazardly covered in layers of tarpaulin.

***
***

 Lab tech Rao, Dr. Osovitsky’s assistant, touched him gently on the sleeve.

“What’s that oozing?” he asked, nodding at the thin layer of slime covering the body of the truck.

“Нemolymph, I suppose.” Osovitsky pulled a notebook and pen from his pocket, and began to take notes.

The truck eased to a stop. A Black Wing sergeant exited the vehicle and took a few long strides towards the scientists.

“Unload,” he said to a group of Oranges standing nearby. They approached the cargo reluctantly. “Just take care not to get any of this stuff on you, it’s almost like acid. Made a mess of Medeiros’ and Ginsburg’s shoes.” “Astonishing!” mumbled Osovitsky, scribbling on his notepad. “Giant acid beetles!”

***
***

New NPC’s and characters

Every story is driven by its heroes, so we pay the closest attention to our characters. Before sketching out an NPC’s physical appearance, our writers detail their backstory and personality traits.

***
***

Among these faces you will find a cult leader who controls the will of hundreds, a married couple who bitterly hate each other, and a stern woman who holds the fate of half the Dome in her hands.

And our community manager, a more desperate case than all the others combined...

[...]

Encased

SP/MP: Single-player
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Jupiter Hell - Beta 0.40 Released

by Silver, 22:27

Beta access has arrived for Jupiter Hell which is now up to version 0.40.

Jupiter Hell 0.4.0 (beta) released!

The next milestone in the Jupiter Hell Beta has been released! If you have Beta access, make sure to restart steam to force the update. If you have Beta access, but never received the Steam key, please get in touch with us.

We’re fully on schedule towards an end of May 2019 Early Access release! Many of you asked if there’s an option to get access to the beta before Early Access - we are working on it. In the meantime, do not forget to wishlist the game on steam!  

Demon hunting
Demon hunting

Progress between 0.3 and 0.4

We’ve managed to implement most of the things that we’ve planned for 0.4 and even more! The major highlights are:

  • three player classes, each with it’s own sets of traits!
  • special levels - 3 on Callisto, 3 on Europa, 2 in the Beyond!
  • in-game configuration
  • improved AI
  • better loot generation
  • utility slot and utility items
  • upgraded audio and more music! 
Europa
Europa

Road to Beta 0.5

Next major milestone is Beta 0.5.0, with minor versions scheduled every two weeks. 0.5.0 is tentatively scheduled for 1st of February, and hopefully will include all of the following: 

  • Io
  • player data and first challenges
  • more items, traits, master traits
  • improved level generation
  • Vulkan port finished
  • hopefully OSX version
  • ...and more!

Also new weapons, lots of new weapons…  

Guns, lots of guns... Guns, lots of guns...

Jupiter Hell

SP/MP: Single-player
Setting: Sci-Fi
Genre: Roguelike
Platform: PC
Release: In development

Details

Mutant Year Zero - Released

by Hiddenx, 21:05

Mutant Year Zero: Road to Eden has launched:

We are live! Mutant Year Zero: Road to Eden has Officially Launched

Stalkers and mutants rejoice!

It is time to venture into the irradiated Zone to discover the truth behind the mythical Eden, a potential safe haven in the post-apocalyptic wasteland, alongside your mutated Stalker companions.

After [insert years/months] of development, Mutant Year Zero: Road to Eden has officially launched on Steam, PS4 and Xbox One! Getting to make an adaptation of such a fantastic roleplaying game has been an amazing journey. We’re all fans of Mutant Year Zero and we hope we’ve done justice to the original pen and paper RPG.

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Mutant Year Zero

SP/MP: Single-player
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: Released

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Aeon of Sands - Released

by Hiddenx, 19:48

The dungeon crawler Aeon of Sands - The Trail is now available on Steam:

Aeon of Sands - The Trail

We are happy to announce the release of our game "Aeon of Sands - The Trail". After 6 years of work it's finally done!

Aeon of Sands - The Trail combines a Dungeon Crawling RPG with Game Books! Extremely non-linear, replayable story with multiple endings.

Aeon of Sands

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

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Seven - Free Expansion Soon and New Demo

by Silver, 12:47

An update for SEVEN: The Days Long Gone announces that the free expansion SEVEN: Drowned Past, is close to completion and there is a new demo to try.

Anniversary of SEVEN, new demo and more!

2 DECEMBER - JANIMGN
Welcome back our fellow Thieves,

Exactly 365 days have passed since we all headed on for our first ever mission in the Vetral Empire. Yes, you got it right! Today marks the launch anniversary of SEVEN: The Days Long Gone!

On this particular occasion, we want to say how grateful we are to all of our supporters. You were amazing in the last year and it wouldn't have been possible without any of you. It was an exceptional journey so far with thousands of conversations between our community and us. It all resulted in 11 patches being released for the game so far. Here you can find all the changelogs from the time of the launch.

There is still a lot to come for the game with the whole new & free expansion coming your way. We are happy to say that the development on SEVEN: Drowned Past is close to completion and we should be able to commit to a release date soon! Today we can show you the freshly made screenshot from this upcoming adventure:

To add a cherry on the top of a cake, we just released a new version of our demo. Now it represents the final version of our game a lot better as it got all the changes included in SEVEN: The Days Long Gone.

Let us know how you enjoy your time spent on the Island of Peh in the comments section. Share the news about the new version of the demo with your friends too. They deserve to know about the pioneer isometric RPG with the climbing system :)

Have a great weekend,
Fool's Theory and IMGN.PRO

Seven

SP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC
Release: Released

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Mechwarrior 5 - September 2019 Release Date

by Silver, 12:02

PC Gamer reports that Mechwarrior 5 has a new release date of September 10th 2019.

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MechWarrior 5: Mercenaries just looks better and better every time I see it, so I'm real interested in checking it out next year when it releases on September 10, 2019. MechWarrior 5 was supposed to launch this December but was delayed, but Piranha Games president Russ Bullock just announced the new release date during MechCon, where thousands of robot fans pour into Vancouver to celebrate all things BattleTech. To accompany the announcement, Piranha Games revealed an explosive new trailer to showcase some classic mech on mech action.

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Thanks henriquejr!

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: PC
Release: In development

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Monday - December 03, 2018

Pathologic 2 - Now Releasing in Chapters

by Silver, 22:26

PC Gamer learned that development on Pathologic 2 has been a struggle and that the game will now release in chapters, with the first part expected in mid 2019.

Dybowski acknowledged that some fans will be disappointed but said that Steam statistics show that the vast majority of players take the game slowly and methodically—"First one story, then the next, and much later, the third"—rather than powering through all three of them one right after the other. "We don't think it would be right to force into waiting the people who will play this game slowly, steadily, iteratively, step by step," he said.

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Thanks Farflame!

Pathologic

SP/MP: Single-player
Setting: Modern
Genre: Adventure-RPG
Platform: PC
Release: In development

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