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Beyond Divinity
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Poll Watch

Name Our Place in Realms Beyond
Eald Waecce
5.06%

The Watcher's Guild
7.59%

The Watching Eye
5.06%

The Watchers' Rest
54.43%

The Watchers' Place
1.27%

The Watchhouse
6.33%

The Vigilant Watcher
1.27%

The End-of-Watch Tavern
10.13%

The House of the Lost Souls
2.53%

I know a better name
6.33%

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Recently Released

Apr: Pathway
Apr: Malevolence
Apr: Micronomicon: Heroes
Mar: Operencia: The Stolen Sun
Mar: Tanzia
Mar: Grimshade
Mar: Outward

Monday - April 15, 2019

Star Renegades - Preview

by Silver, 08:59

SideQuesting previewed Star Renegades and found it more than the sum of its parts.

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Star Renegades, at its most basic explanation, is a turn-based game in which we explore an overworld map to halt the advancement of an enemy force. But this is really just the top layer of the onion. Underneath, it draws inspiration from a lot of games and genres, and pushes us to approach it much differently than we would a typical RPG experience. As we travel across the overworld from point to point with our squad, we can come across battles or mini-missions, alternate paths or bosses. How we pass these obstacles affects our play experience down the line, as our actions have very quick consequences.

If we go one way on the map, for instance, we get caught up in a battle that may be slightly overpowered but gets us along further. If we opt to take a side path, we have to shut down a giant cannon that blocks our way, affecting our available actions on the map. This continues in a loop that could last for as little as 2 hours or as long as… well, as long as it takes to get to the other side. We can even form relationships along the way, building up our camaraderie with our squadron and even having progeny of our own that will join our battles in later loops. And while this 2-hour loop might seem fast, just 15 minutes in a demo had me advance far on the map, and feels like it packs a lot into a small space. It’s much more flushed out than I could have imagined.

[...]

Thanks Farflame!

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

The Sinking City - 15 Minutes of New Gameplay

by Silver, 08:54

DSOGaming reports on a GameInformer video which shows 15 minutes of new gameplay footage from The Sinking City.

GameInformer has shared a video, showing 15 minutes of new gameplay footage from Frogwares’ upcoming Loftcraftian game, The Sinking City. Naturally, we strongly suggest avoiding this video in case you want to experience this game for yourselves as it most likely contains spoilers about certain things.

[...]

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The Sinking City

SP/MP: Single-player
Setting: Historical
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

General News - Top 20 JRPGs on Steam

by Silver, 08:50

Twinfinite shares their list of the top 20 JRPGs on Steam.

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Sunday - April 14, 2019

Dungeon Of Dragon Knight - Gameplay

by Hiddenx, 20:59

The RPG Crawler checked out the dungeon crawler Dungeon Of Dragon Knight:

RPG Crawler's First Look - Dungeon of Dragon Knight

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Dungeon Of Dragon Knight

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Stellar Tactics - The Trade Net

by Silver, 07:52

A new video for Stellar Tactics introduces the next major feature; which is the Trade Net.

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A quick progress updating covering the trade net, the next major feature for Stellar Tactics

The trade net uses a network of placed beacons. Beacons have been in the game for a while now and many of you may have fairly large networks of these devices. The larger the network, the more options you have to find the best deals.

Initially, these could only be used for fast travel between systems. You likely use them to travel back and forth between mission locations or to your favorite home system where you store goods and ships. With the trade-net update, these beacons will start sending data to the trade-net so you find the best places to buy and sell trade goods, ore, and refined ore. A ship with a good-sized cargo hold can make excellent money traveling between systems trading all kinds of goods.

For those of you interested in smuggling, there will be an option to have your Trade-Net "hacked" so it will show contraband items (like the Kchor Brandy shown above). Traveling with these items in your cargo hold is risky. Raiders may spawn and scan your cargo, trade stations may force you to pay a fine if you have these goods in your cargo hold and will seize the items. A high electronics skill can help avoid detection. There may also be a few ship upgrades just for smugglers.

I'll keep you posted as I make progress. I'm hoping to get this out for everyone sometime in the next few weeks.

Meanwhile, here is a list of the latest patch notes since the last announcement. Thank you for supporting Stellar Tactics!

[...]

Stellar Tactics

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

A Legionary's Life - Early Access announced

by Hiddenx, 07:26

The historical RPG A Legionary's Life will be released as Early Access on April 19:

A Legionary's Life lets you play as a Roman soldier during the years of the Second Punic War and beyond. Rise up through the ranks and win prestigious awards or just focus on making it home in one piece; it's up to you.

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This is a unique single-player game with RPG elements, extensive usage of attribute and skill checks, a turn-based combat system involving many variables (including morale, reach, confined space and high ground) and a touch of roguelike features. Among them, permadeath. If you are unfamiliar with the term, it means you'll have to start over if your character dies; but don't worry: the game is designed to be replayable and you'll see only a fraction of it in each run. Also, you'll be able to spend points on your next legionary based on how well your most successful characters performed.

A Legionary's Life

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: In development

Details

Sin Slayers - Free Demo available

by Hiddenx, 06:49

A free demo for the roguelike Sin Slayers called The First Sin is now available on SteamHere's the Kickstarter campaign for Sin Slayers.

Sin Slayers: The First Sin

Sin Slayers is an isometric RPG with roguelike elements, where your choices determine how challenging the fights and enemies will be.

The free demo  Sin Slayers: The First Sin contains 2-3 hours of gameplay, all major game elements, first story act and one procedurally generated map, that you can clear multiple times.

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Create, equip and lead a team of heroes. Each unit will have its own abilities and weaknesses, so plan your combat strategy accordingly. You’ll journey through stinking primeval forests, boneyards riddled with crypts and the graves of fallen warriors, and other places even the bravest adventurer would fear to tread.

Battles, traps, and bizarre enemies... Everything and everyone wishes to take your life, but don't succumb to despair. Between fights your party can take their rest at a fountain, or while on the road in an old church which leaves its doors open to the weary and wounded.

Travel every path and byway of the Valley, obtain new weapons on the field of battle or by fulfilling quests, gather ingredients for magical elixirs and resources to craft armor and amulets. If a certain item is beyond your crafting ability, ask the blacksmith in the Old Church for help. The best gear will allow you to challenge the deadliest monsters.

BUILD YOUR SQADS
The souls of many heroes were cursed upon death, leaving them to wander a dark and uncharted world, an afterlife reserved for sinners. Is this the end, or..?

Gather your team. Equip them with weapons, armor, and amulets. Level up your abilities as you move forward. The Sin Lords must be slain.

CLASSIC TURN-BASED COMBAT
Sin Slayers features a classic turn-based combat system in the tradition of the best JRPGs, giving you free rein to pit your tactical skills against the wretched inhabitants of the Valley of Fallen Sinners.

Steel yourself. Enemies are everywhere and you will need to make difficult decisions and face dire peril to prevail.

FEED YOUR SINS

Depending on your choices, the sinfulness of your team will go up or down. If it's high — expect tougher enemies. Whatever might be buried there, is it wise to desecrate those graves? Every decision you make matters, and on the road to the next Sin Lord you will have many opportunities to choose poorly.

GENERATED LOCATIONS

Every crusade against a Sin Lord will be unique as every location is randomly generated. Think you know everything there is to know about a fetid swamp? We promise there are new lessons to learn, though they may not be to your liking!

LIFE AFTER DEATH
Legends tell of a place betwixt worlds, a region outside time and space called the Valley of Fallen Sinners.

A dense, preternatural fog lays like stinking breath over black woods. What cursed hordes await? Vicious beasts, damned warriors, the undead, and worse chthonian horrors, all with an unslakable craving for new souls to perpetuate their own unnatural life.

This region is for the most contemptible cowards, those who died because of their sins and the darkness weighing down their souls. At one time, they lived as brave heroes across a multitude of worlds, and bards composed ballads to their noble deeds. Until the day darkness flooded their hearts and killed them.

Now regret consumes them, but their souls will find no rest. They are doomed to wander the Valley endlessly, searching for rest, respite, an end to their torture. But they will know no peace until someone destroys the seven seals of the Portal of the Worlds. Only then will the gates open and the damned finally escape their prison...

Truth be told, no one has attempted this before.

Sin Slayers

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: In development

Details

Sunless Skies - Wayfarer released

by Hiddenx, 06:19

The Wayfarer updatate for Sunless Skies has been released:

Wayfarer Released

The Wayfarer major update for Sunless Skies is now available! Here are the key features:

  • A completely reworked Albion
  • Many new story events for the gods of the sky
  • Officer secondments
  • New story content for spectacles
  • Consequences for some attacks outside of battle
  • Petrichor, the food of the Dead
  • Balancing adjustments to Terror and Crew recruitment
  • Many small fixes and improvements (see the patch notes for details)

[...]

Sunless Skies

SP/MP: Single-player
Setting: Steampunk
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Saturday - April 13, 2019

Kickstarter Games - Chernobylite

by Silver, 21:05

@DSOGaming Chernobylite is a survival horror taking after S.T.A.L.K.E.R. and trying to fund on Kickstarter.

The Farm 51 has launched a Kickstarter campaign for its upcoming STALKER-inspired science-fiction survival horror game, Chernobylite. In addition, the team has also released the game’s story trailer that you can find below.

Chernobylite is described as a science-fiction, survival horror single-player experience, mixing free exploration of its disturbing world with challenging combat, unique crafting, and non-linear storytelling. As a player, you’ll have to survive and reveal the twisted secrets of Chernobyl in the 3D-scanned recreation of the real Exclusion Zone.

[...]

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Kickstarter Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Last Epoch - Entering Beta April 30th

by Silver, 20:36

Last Epoch is an action RPG set to enter beta April 30th.

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Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.

Key Features

  • 15 Mastery Classes
    Begin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle!
  • Customize each skill
    Every active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you!
  • Lose yourself in the item hunt
    Fill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system.
  • Explore a vast world throughout time
    The world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path.
  • Endless replayability
    With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back.
  • Easy to learn, hard to master
    We're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits.

Last Epoch

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Pathway - Review in 2 Minutes

by Hiddenx, 19:38

Gameumentary checked out Pathway:

Pathway | Review in 2 Minutes

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Pathway

SP/MP: Single-player
Setting: Historical
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Outward - Review @ Invision Game Community

by Hiddenx, 19:07

Invision Game Community has reviewed Outward:

Outward Review

Outward is the 3rd game to be developed by Nine Dots Studio, a 10 man game development studio, as a loving remembrance of old school RPGs. Combining elements of Two Worlds, The Elder Scrolls and slight Diablo tones, Outward is a beautiful mash of RPG design. Playing as an almost common person, you will have the option of following 1 of 3 paths as you work to make a name for yourself, save the world or simply keep your tribe alive in a harsh world.

[...]

Overall, Outward gets a 7/10, it is an amazing experience full of fun encounters, short puzzles alongside a lengthy story that can be replayed 3 times. Co-Op systems may put some off from approaching the game, as progress is very skewed toward the main player, but playing with a friend improves the experience several times. The world is rather big, but quests force you to backtrack way too often. Combat is tactful if a bit underdeveloped in places with the overall game feeling very challenging throughout. With some more polish, an updated script along with some balancing work, Outward could be an amazing game, but right now it is an unpolished gem waiting to shine in the spotlight.

The Good

  • Large world with several optional dungeons.
  • 3 whole story paths.
  • Interactive magic systems.
  • Realistic weight and backpack dropping mechanics.
  • Great travel immersion.
  • Can be played fully in Co-Op.

The Bad

  • Overuse of backtracking.
  • Survival systems become redundant too quickly.
  • Some sharp difficulty spikes.
  • Unclear dialogue and decisions.
  • Too many glitches.
  • Co-Op partner gets reduced or no rewards.
  • Poor music looping.
  • Very minimal voice acting.

Score: 7/10

Outward

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Summoner - Original Soundtrack released

by Hiddenx, 18:19

The original composer of the Summoner - Scott Lee - has released a modernized soundtrack of the game:

Summoner Soundtrack

Summoner 20th Anniversary is a magical and nostalgic journey into a moment in gaming history for PlayStation 2 and PC.  Over a four year period, Scott Lee, the original composer has modernized the entire production by meticulously and delicately rebuilding every song from scratch.  Hear elements and sounds you couldn’t hear before, truly experience how the soundtrack was intended to be.  Unreleased songs that were written for Summoner from 1999 to 2001 era complete the musical storyline. This album is a must-have for any Summoner fan!

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  • Reused original keyboard hardware from 1999 adding the perfect color accuracy faithful to the source material from Summoner.
  • Recorded using industry top of the line DSP gear @ 96K 24 bit sample rate masters. Every sound was re-recorded for superb quality.
  • Evaluated development notes, audio, midi, and design choices for Summoner from legacy media to maintain accuracy.
  • Completed the musical storytelling with Summoner songs written from 1999 that were intended to be in the game.
  • An enormous amount of time, love and effort was put into the final product, for the fans!

Summoner

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Friday - April 12, 2019

Queen's Wish - Official Trailer

by Silver, 23:33

Queen's Wish: The Conqueror has a new trailer.

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The official trailer for Spiderweb Software's new indie role-playing epic, Queen's Wish: The Conqueror. We celebrated 25 years in business with a hugely successful Kickstarter for this game, and it's close to done!

At last, the Queen has given you power and freedom! The cost?

You must rebuild her Empire. Will you? In this epic, indie fantasy adventure, you are free to explore, fight for fame and power, and shape the world as you choose. Escape into an unpredictable open-ended story and cunning tactical combat.

Coming in Fall, 2019 for Windows, Mac, and iOS. Purchase Queen's Wish: The Conqueror at http://www.spiderwebsoftware.com/quee...

and wishlist it on Steam at

https://store.steampowered.com/app/1058130/Queens_Wish_The_Conqueror/

Thanks Couchpotato!

Queen's Wish

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

The Way of Wrath - Overview

by Silver, 11:23

The Way of Wrath is a story-driven survival RPG with turn based combat and strategy management.

The Way of Wrath is a story-driven, turn-based, tactical RPG. Take charge of a ragged group of soldiers and hold a rundown fort against a merciless onslaught of an overwhelming enemy force. You will need to be ruthless, fearless, and cunning to survive what is to come.

COMMAND THE RESISTANCE

Become a leader who can guide your people through hell. Rekindle the fighting spirit of your warriors and turn the old, ruined fort into a formidable bastion against a merciless onslaught of the overpowering enemy.

EXPLORE. ADAPT. SURVIVE.

Immerse yourself in a world of mystery, superstitions, and dark rituals. Brave the cold, unforgiving no man’s land between your fort and enemy encampment. Hunt for food. Harvest materials to rebuild your fort. Recruit allies, and battle vicious enemies in brutal combat encounters.

MASTER THE ART OF WAR

Tests your tactical skills against battle-hardened veterans of a decade long brutal war in a fast-paced, lethal turn-based combat. Fight in handcrafted combat encounters against unique characters equipped with their own favored AI tactics, gear, and skills.

MAKE CHOICES, FACE CONSEQUENCES

Experience a dynamic, non-linear story. Each character, friend or foe, pursues their own agendas and reacts to actions of others. Alliances will be forged and Broken. Survivors will grieve the death of their kin and settle scores with their enemies.

  • Create your own character. Customize appearance, origin, and reputation. Freely choose among dozens of skills and perks in an unrestrictive, classless system. Pick your party from a colorful cast of characters, or build your companions from scratch.
  • Explore open world map to hunt, fish, harvest valuable materials, perform mystical rituals. Survive the cold, harsh landscape and its many environmental hazards.
  • Repair defenses. Build traps and siege equipment. Craft weapons, armor, and tools of war. Cook food, brew alcohol and prepare the medicine.
  • Your every action will be judged, and the consequences of your choices will be felt constantly as the story is reshaped to a new reality. Will you end up a respected leader, a feared tyrant, or a hated despot swinging on a rope from the tower of your own fort?
  • Lead your people and maintain morale. Deal with their disagreements, superstitions, and self-destructive habits. Ignore them at your peril. Desperate people will be tempted by their worst instincts. Eager to escape hopeless reality in alcohol, drugs, petty squabbles, and comforting promises of the mystical rituals.
  • Experience a new kind of interactive story. Each in-game day the map will update with new encounters, and character story-lines will move forward.

The Way of Wrath

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Beyond the Veil - On Steam April 19th

by Silver, 08:57

TheGG reports that shooter RPG Beyond the Veil will release on Steam April 19th.

Incorporating RPG mechanics, players will have to be resourceful and crafty when navigating the post-apocalyptic world. They will be required to gather resources and choose which powerful attributes and stat increases to give their character.

For those players looking for a challenge, Beyond the Veil features timed trials that will give players the opportunity to earn weapons, accessories, and inscriptions to give them the edge in combat against the hordes of enemies they will face.

Featuring top-down combat movement and awareness are key to survival in Beyond the Veil’s real-time bloody battles.

[...]

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Thanks Farflame!

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

The Surge 2 - Out in a few Months

by Silver, 08:51

Gamingbolt reports that The Surge 2 will be out in a few months.

Other interesting points in the company’s plan for 2019 include Deck13’s The Surge 2 launching in “a few months”, though a more concrete release date wasn’t provided. Focus Home Interactive did confirm that it would be working with the studio on a new IP after that. It will also be working with World War Z developer Saber Interactive on two more games. One is confirmed to be based on Warhammer.

[...]

Thanks Farflame!

The Surge 2

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: In development

Details

Focus Home Interactive - Next Projects Reveal

by Silver, 08:46

Focus Home Interactive wrote about whats next in terms of games for 2019.

PARTNERSHIPS WITH NEW, TALENTED STUDIOS

Focus Home Interactive is pleased to welcome among its new partner studios Sumo Digital, one of the largest independent game development studios based in the UK. The studio has experience working with some of the biggest names in the industry, including Sony, Microsoft, and Sega. The first fruit of this collaboration aims to deliver a multiplayer experience without compromise in a universe as dark as it is violent, developed by Sumo Newcastle, the team behind EVE: Valkyrie.

reclaim sword awake rise

Gasket Games are a cross-platform game development company based in Vancouver and comprised of former team members from Relic Entertainment (Dawn of War, Company of Heroes) and Blackbird Interactive (Homeworld: Deserts of Kharak). They will leverage their passion, talent, and more than fifteen years of experience making strategy games in the development of a brand-new Games Workshop title in a rich universe.

Artistic talent, passion, and innovative design are three terms perfectly defining the unique games from Limestone Games, an independent Estonian developer that joins the Focus line-up today. The company is proud to continue to support young studios with high potential and give them the means to fully express their vision.

Pushing, evolving, and innovating is also the ambition of Lightbulb Crew, a talented studio based in Paris. Their game offers a dedicated artistic direction and unique concept, with what it takes to push the boundaries and break the rules of the tactical genre.

[...]

Thanks Farflame!

Focus Home Interactive

Details

Age of Wonders: Planetfall - Interview @VentureBeat

by Silver, 08:41

VentureBeat interviewed Lennart Sas about Age of Wonders: Planetfall.

GamesBeat: Which engine are you using? Is this something you built inside?

Sas: It’s our own engine, the Creator engine we call it. It’s a 64-bit native engine. It’s tailored to this type of game. We have an entire modding engine for the fanbase. It’s our own engine.

GamesBeat: How you do you view the landscape for turn-based strategy games these days?

Sas: It’s still going very strong. If you look at the position of turn-based strategy as opposed to RTS, for example, there’s been a renaissance of turn-based strategy over the last couple of years. Starting off with Civ and XCOM breaking through a long way. If I look now at what Age of Wonders 3 compared to the sort of golden age of Age of Wonders games, the late ’90s and early 2000s, Age of Wonders 3 outsold that by a big factor. Not 20 percent, but a couple of hundred percent more. That says a lot, I think, about the genre. The audience has grown a lot because of digital distribution. It[‘s a lot more accessible compared to those old days where you had limited shelf space and a lot of these niche titles between brackets. They managed to stay on the shelves for a lot shorter time. It’s a very good time to make turn-based strategy games.

[...]

Thanks Farflame!

Age of Wonders: Planetfall

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Octopath Traveler - Is Coming to PC

by Silver, 08:36

ExclusivelyGames reports that Octopath Traveler will be coming to PC in what appears an accidental reveal.

Originally released exclusively for Switch in July of 2018, Octopath Traveler will be coming to PC this summer. The following quote was part of a strangely now deleted blog post from Square Enix: “We have some very exciting news for PC gamers. Octopath Traveler is coming to Steam on June 7, 2019! So, yknow, add it to your Wishlist now. The critically-acclaimed RPG has previously only been available on Nintendo Switch, so this will be the first time non-Nintendo owners can experience the game.”

[...]

Octopath Traveler

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: In development

Details

Druidstone - Into Beta

by Silver, 06:47

Druidstone: The Secret of the Menhir Forest has entered beta.

Druidstone has reached beta!

Having worked super hard on the game for the past weeks, we are proud to announce that Druidstone has hit beta and is well on its way to release this Spring. Before you ask, the beta will be a closed one and we will work with a few chosen betatesters we know. This has worked well in the past and we’d like to continue the tradition. Below is an official press release we just sent out. We’ll blog more about the beta and about recent happenings on the development side later this week.

Until then!

set piece

### DRUIDSTONE BETA PRESS RELEASE ###

Druidstone: The Secret of the Menhir Forest has reached beta!

ESPOO, FINLAND – APRIL 10, 2019. Indie game developer Ctrl Alt Ninja Ltd., founded by the co-creators of the critically acclaimed Legend of Grimrock games, is proud to announce that their upcoming tactical RPG, Druidstone: The Secret of the Menhir Forest is getting close to launch. By reaching beta, the game now includes all game features, enemies and levels present in the final game. “Druidstone is a brand new IP for us and we are excited to see how the fans of Grimrock will react to our take on the turn-based formula,” says Juho Salila (co-founder/artist). “The game is already very near shipping quality and the feedback we get from beta testers will allow us to polish every aspect of the game until everything is perfect and shining,” continues Petri Häkkinen (co-founder/designer-programmer). The beta will be closed, with access given to a carefully selected group of people. Keeping the beta closed allows the developers to personally interact with the testers, and thus get more accurate feedback.

Ctrl Alt Ninja has been working on the game in various forms for four years. The success of the creators’ previous titles provided the team the luxury of trying out different game ideas and working on several prototypes before they decided on Druidstone: the deeply tactical turn-based game of their dreams.

Druidstone, to be released in Spring 2019 for Windows, is a labor of love for its makers, who grew up playing old school computer and tabletop games. A tactical, single-player, turn-based roleplaying game, Druidstone combines the best qualities of modern RPGs with the elegance of tactical boardgames, presented in lush, colorful graphics that make its fantasy world come to life. Every action counts, and careful tactical thinking is a must, as players fight their way through the game’s painstakingly hand-crafted missions, which are as beautiful as they are challenging.

The peace and quiet of Menhir Forest is threatened by a cancerous corruption that spreads through it. Caught in the flow of events are Aava, the missing archdruid’s daughter, who must now shoulder her father’s responsibilities, Leonhard, a Warden of the forest with a mysterious purpose, and Oiko, the failed Red Priest who is living proof that one may be very smart without being particularly wise. Along the way, they meet companions and villains, whose unique personalities and abilities make every encounter memorable.

 

Get ready to venture forth and uncover the secrets of the Menhir Forest!

Druidstone

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Thursday - April 11, 2019

Pathway - Two Reviews

by Hiddenx, 20:46

Henriquejr spotted two reviews for the strategy-RPG Pathway:

Pathway

SP/MP: Single-player
Setting: Historical
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Outward - Review @ PC Gamer

by Hiddenx, 18:37

PC Gamer has reviewed Outward:

Outward review

A few rough edges don't stop this gem of an RPG from shining.

A game where you can never die sounds like it'd make you fearless. Why worry about failure when instead of dying in a battle you simply fall unconscious and wake up somewhere else?

It turns out the opposite is true in fantasy RPG Outward. Failure costs you something more precious than a videogame life: It costs you time. Time to heal, to rest, to repair your gear and restock your supplies, to fill your belly with food and cure your ailments with potions, to travel all the way back to the site of your defeat to try again—and possibly to fail again. Immortality is far more terrifying than death.

[...]

Outward's unusual design provides a different experience than I've found in most RPGs. It completely breaks the common habits of fast-traveling, gaining a fortune in loot, becoming an all-powerful god, and reloading saved games when things don't go as planned or you make a choice you regret. It makes minor setbacks feel like major obstacles to overcome and it makes small victories feel like utter triumphs. Outward is harsh and occasionally frustrating, but it does what so few games do. It requires you to put real thought into the choices you make, and it makes those choices feel like they really matter. Most of all, it makes you approach each and every encounter as if your life depended on it—even though you never die.

Score: 89/100

Thanks henriquejr!

Outward

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

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Moonlighter - 500K Copies Sold and New DLC

by Myrthos, 13:18

Apparently there have been 500K copies sold of Moonlighter across all platforms and has a sale going on. Also new DLC is coming, named Between Dimensions.

Indie Hit Moonlighter Celebrates 500,000 Copies Sold and Announces the Between Dimensions DLC

Warsaw, Poland - March 9th, 2019 - Digital Sun and 11 bit studios' Moonlighter was an indie darling in 2018 and today it celebrates a major milestone! The story of Will, whose daily shopkeeping routine keeps his business prosperous and whose adventurous destiny pushes him to explore dungeons and slash monsters has now sold over 500,000 copies across all platforms including PC, Xbox One, PlayStation 4 and Nintendo Switch!

Launching first on PC, Xbox One, and PlayStation 4, the action RPG with roguelite elements took a few more months to finally hit the Nintendo Switch and has been doing fantastic numbers for the indie publisher. Recently hitting the eShop in Japan, Moonlighter debuted in fifth position in its first week helping propel the game to a total of 150,000 copies sold on the platform.

While the mobile version of Moonlighter is currently in development, and numerous free updates have landed in the game on all platforms, the designers are also working on a brand new addition to expand the Moonlighter universe! Planning for a Summer 2019 release and coming to all platforms, Between Dimensions is an all new DLC set to make Moonlighter more exciting than ever!

Between Dimensions DLC Features;

  • New Monsters - Expand the main experience by filling current dungeons with new creatures.
  • The Interdimensional Dungeon - An all-new dungeon swarming with powerful new mini-bosses.
  • New Gear - Adventurers can pick up a plethora of new weapons, armors, shop items, and rings.
  • Trick Weapons - Never before seen Trick Weapons will grant players special powers, but they might come with a price! Twisting Moonlighter's mechanics in new and inventive ways, these new weapons will punish your enemies, but might just be a little err... tricky at the same time.

In celebration of half a million units sold, Moonlighter is on sale right now for 40% off on Steam and 33% off on the Nintendo eShop in North America. The sale price hits the European eShop on April 11th, 2019.

Moonlighter

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Good Shepherd Entertainment - Buys Artificer

by Silver, 11:55

TechRaptor reports that the core team at CreativeForge Games, makers of Phantom Doctrine, have reformed as Artificer and have been bought by Good Shepard Entertainment.

Last month we reported that the core team that developed Phantom Doctrine had departed CreativeForge Games amid a leadership crisis. We actually had a chance to talk to Kacper Szymczak, who was the interim CEO of CreativeForge for some time. Now he is officially the Creative Director at Artificer, the new studio founded by him and the core team of Phantom Doctrine.

[...]

While there are no financial details on the deal, the creative juices seem to be flowing freely. Artificer will “apply its philosophy of sustainable and measured development to a wide variety of genres.” While they are initially focusing on a single flagship project to establish the studio, they are also exploring additional opportunities in both creative and business spheres, in order to expand their potential. Details on the flagship project will be released soon. Good Shepherd Entertainment also intends to reveal details on its latest major published title scheduled for announcement in early May.

Good Shepherd Entertainment

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Long Gone Days - Important Announcement

by Silver, 11:43

The latest progress report from Long Gone Days pushes back the expected release to when its ready.

Important Announcement + Progress Report

important striding

Last year we announced Long Gone Days would be released this coming April, but even though we have been working hard all this time to achieve that, we feel that more time is needed to reach our desired level of polish.

When we started working on Chapter 2, we thought it would be ready in just a couple of months. Because the script wasn’t nearly as long as our first chapter, we decided to work on it together with Chapter 3 (there are 4 chapters in total), so we could release both at the same time. On top of that, there were still fixes to be made to Chapter 1, and down the road, we realized that the amount of work required for this update would be even larger than we expected. Still, we made the mistake of believing we'd be able to deliver the full release in April.

At the moment, we don’t have a definitive date on the full release, because we don’t really want to make the same mistake again, but we can say with certainty that the next big story update of Long Gone Days is almost finished and will be released really soon.

[...]

Long Gone Days

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: In development

Details

Underworld Ascendant - Performance Improvements

by Silver, 07:42

A new update for Underworld Ascendant talks performance improvements.

Hi everyone, we’re happy to release Update 3 for Underworld Ascendant. We’ve been listening to your feedback and focused this Update on improving performance, fixing bugs and polishing various aspects of the game. We also added a bunch of fun new things as noted below.

Performance Improvements and New or Updated Features
  • Major improvements to frame rate and load times.
  • Lighting pass across the game to help players see deeper into the darkest corners of the Abyss.
  • Added Saurian Mage allies that have been captured by Typhon’s minions. Once you free these allies, they will aid you in battle against nearby undead.
  • Added the Outcast character Fane, an ally who, once freed, becomes a vendor selling adventuring provisions wherever Hapurkala sets up camp.
  • Added Talking Skulls (Bart and Bertha) to the Midnight Forum in Marcaul.
  • Increased the equipment that drops in the earliest part of the game and added several new types of gear.
  • Loot from chests is now placed more intelligently in the chest’s interior, to reduce unintended collisions.
  • Added a new, more appropriately-sized model representing smaller equipment items like helmets and boots.
  • Added confirmation text when Quick-Saving, including a notification if the player is in a situation where saving is not permitted.
  • You can now start climbing ropes and chains from swimming contact, not just jumping. Also, contact with water won’t break you out a rope climb.
  • Blast arrows no longer detonate without being fired (like, for example, when they’re sitting in a chest).
  • Rune formulas branded on wands with the Focus Mastery skill are now preserved around player respawn.
  • Added Goggles of Night-vision as a new item of headgear.
  • Added variation of scale colors to Saurians (rather than all defaulting to green).
  • Updated Aelita's vendor tables to offer a greater selection of gear usable with the Ceremonial Garb skill.
  • Updated the sfx that plays upon completing a quest.
  • Improved performance when things are on fire.

[...]

Underworld Ascendant

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Pathway - Release Day

by Silver, 07:24

Pathway releases today on Steam.

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The year is 1936...

In a time of global turmoil, Nazi influence spreads inexorably across Europe and the Middle East. Rumors are abound of secret excavations and mysterious artifacts, not to mention the odd whisperings and tales of gruesome occult rituals...

It's up to you to assemble a team of bold adventurers, and journey through the deserts, explore bunkers, and temples of Northern Africa to discover their hidden treasures and secrets before they fall into the hands of Nazi forces. You and your companions must work together to overcome overwhelming odds - the fate of the world depends on it!

You haven't heard this one before...

Every campaign is generated when it begins, so no two adventures will ever be the same! You never know what's around the next corner - so stay on your toes! Even the most seasoned adventurers can uncover new and exciting discoveries.

Adventures full of mystery

Journey into the unknown and uncover hidden secrets, treasures, characters, and events which have been buried away. There's a wealth of discoveries to be found, and surprises to excite you throughout each adventure!

Learn from your mistakes

In Pathway, defeat isn't necessarily the end of your adventure. Characters will retain their experience after defeat, so players can invest into building a team which will get progressively stronger! There's even rare equipment and advanced skills and abilities to unlock for every adventurer.

Features:

  • DYNAMIC ADVENTURES - Discover 5 different campaigns of varying difficulty, with each and every attempt generating a new web of encounters and unique storyline.
  • TOUGH CHOICES - Every explored location presents you with one of over 400 hand-crafted story events. Search the well? Save the villagers? It's up to you!
  • DECISIVE CONFLICTS - Use cover and positioning in exciting turn-based squad combat. Learn to make the best use of your equipment and your team’s abilities, to vanquish a relentless foe, in ruthless and clever ways!
  • BUILD YOUR TEAM OF ADVENTURERS - Each of Pathway’s 16 unlockable characters has their own skills, weaknesses and quirks, from the almighty melee strength of Brunhilda, to rifle expert daredevil Jackson, and knife-wielding huntress Shani.
  • HIDDEN TREASURES - Unearth riches untold, from common weaponry to rare and unique items with special abilities. Perfect your load-out and cash-in on your high-value treasures for a tidy profit.
  • THRILLING VISUALS - Classic 16-bit pixel art enhanced with unprecedented depth, lighting and shadows using Pixel/Voxel Hybrid Technology.
  • RECOVER & REPLAY - Sometimes failure is the best path to winning. Progressively explore the procedurally generated world, and grow stronger and learn more with each defeat, taking your loot with you even after death.

With soundtrack by the critically-acclaimed composer, Gavin Harrison of Halfway fame!

Playable in English, German and French.
Chinese and Japanese localisations coming soon!

Pathway

SP/MP: Single-player
Setting: Historical
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Wednesday - April 10, 2019

Malevolence - Released

by Hiddenx, 21:32

The first person rogue-like Malevolence: The Sword of Ahkranox has been released:

Malevolence: The Sword of Ahkranox

Enter the world of Ahkranox - the first ever genuinely infinite first person roguelike. Become the incarnate form of a magical, sentient Sword, protecting a realm of dreams from the shadows of its own tormented soul, and stand as an eternal guardian against the infinite darkness that threatens to consume all.

Meticulously inspired by the classic RPG experiences of the early 90s, this turn-based roguelike drops you into the infinite realm of Ahkranox, a dream-world in the mind of a sentient sword. The world is infinite, the loot is infinite, the quests are infinite and the possibilities are infinite. Relive the classic adventure experience of the past in this modern day salute to the pioneers of modern role playing.

Be warned! Much like its predecessors, this game does not babysit you. You will learn to run. You will learn patience. You do not start out an unbeatable hero. You will start as a scavenger, doing what they can to scrape by, but that will make your inevitable success even sweeter.

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Features:

  • A procedurally generated, yet permanent, world to explore.
  • All players experience their own copy of the same world. Share your finds with friends!
  • Plunder an infinite amount of procedurally generated loot.
  • Compete against your fellow adventurers to prove yourself the greatest hero to have lived.
  • Choose from a never-ending supply of quests.
  • Interact with your fellow players through rifts in time.
  • Relive the brutal difficulty and merciless game mechanics of the golden age of video gaming.
  • Claim undiscovered locations as your own for other players to stumble upon.
  • A game without an ending and with no level cap! You live to reach greater heights than your fellows, or you die gloriously!
Thanks Fluent!

Malevolence

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details