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Wednesday - November 06, 2019
Tuesday - November 05, 2019
Monday - November 04, 2019
Sunday - November 03, 2019
Saturday - November 02, 2019
Friday - November 01, 2019
Thursday - October 31, 2019
Wednesday - October 30, 2019
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Picture Watch

Divinity II: Flames of Vengeance
Box Art

Poll Watch

What continent do you live on?
North-America
35.61%

South-America
2.27%

Europe
53.03%

Asia
1.52%

Africa
1.52%

Australia/Oceania
6.06%

Vote

Recently Released

Nov: Rune II
Oct: The Outer Worlds
Oct: Six Ages
Oct: Disco Elysium
Oct: Silk
Oct: MISTOVER
Oct: Indivisible

Wednesday - November 06, 2019

Indivisible - Review @ Critical Hit

by Hiddenx, 18:50

Critical Hit has reviewed the Metroidvania game Indivisible:

Indivisible Review – Fitting the Profile

I remember playing the prototype demo for Indivisible when the Indiegogo campaign launched way back in 2015. It was a simple pitch but the idea of mixing a Metroidvania style game with Valkyrie Profile combat sounded like a match made in heaven. The execution of it, from what I played back then worked surprisingly well. They were clearly on to something, but info on the game and its development was scarce for a few years. It had kind of faded to the back of my mind, but having finally played it now, I’m happy to say that it delivered on its initial pitch and then some. It’s pretty darn good.
[...]
Indivisible is one of the more memorable Metroidvanias that I’ve played in recent years with its unique and addictive combat system. Story issues aside I enjoyed every minute I spent with this game. 

Score: 8.5/10

Indivisible

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Kickstarter Games - Demon Knights of Ankhoron

by Hiddenx, 18:23

A Kickstarter campaign for the action RPG Demon Knights of Ankhoron has been started:

Demon Knights of Ankhoron

Dark Gothic Action RPG Fighting Game made by AAA artists. Master a knight or demon as you explore the ancient world of Ankhoron.

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Demon Knights is a revolutionary dark Action Role-Playing Game with deep traditional 2D Fighting-Game mechanics within a beautiful dark gothic world of Ankhoron.

Master ancient powers and loot enchanted items to up grade your hero, play with friends and defeat demonic monsters who stand in your way.

  • A brand new rich dark world focused on epic combat, exploration, trading and dogfighting in first person.
  • Action RPG Story mode– Offline or Online(Single or Multiplayer co-op play)
  • Unique Hero Characters with swappable armor, upgradable weapons, randomized loot drops, crafting, and customizeable magic skill system
  • Unique Monster Characters with unique monster skills and progression
  • Fighting Game arena for PVP and in-game bounty hunters modes
  • No Subscriptions
  • No Pay to Win

Kickstarter Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Tuesday - November 05, 2019

Pantheon - October 2019 Video Newsletter

by Silver, 19:59

The October video newsletter for Pantheon: Rise of the Fallen.

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In this episode Creative Director Chris Perkins outlines racial passive abilities. JN Gerhart shows us the Spriggans from concept to model. And we wrap up it all up with some Burning Questions from the community.

Thanks Couchpotato!

Pantheon

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

The Outer Worlds - GDC Play with Tim Cain and Leonard Boyarsky

by Silver, 19:57

GDC play The Outer Worlds with Tim Cain and Leonard Boyarsky.

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he GDC team chats with The Outer Worlds game directors Tim Cain and Leonard Boyarsky about the making of Obsidian's new action RPG.

Thanks Couchpotato!

The Outer Worlds

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released

Details

Grim Dawn - Grim Misadventure #165

by Silver, 19:55

The latest Grim Misadventures for Grim Dawn reveals that a large free content update will be coming with v1.1.5.0.

Grim Misadventures have arrived.

Last time 122, we revealed some of the corruption seeping forth from the Tomb of the Heretic and the profound effect it had on the denizens of the Korvan lands.

As you already know, v1.1.5.0 is going to be Grim Dawn’s largest free content update ever, and we mean it when we say that.

Featuring 4 new dungeons, including a 5th roguelike dungeon, 12 new bosses and mini-bosses and an array of new items, v1.1.5.0 has a ton of new content to look forward to for owners of Forgotten Gods.

If you don’t own the latest expansion, don’t fret! The upcoming patch features a massive update to Epic and Rare quality items that applies to all versions of the game!

There is, as always, MOAR, but we’ll leave some surprises for patch day!

Today, we’ll delve deeper into the shadows of the Tomb of the Heretic. Feeling betrayed by his god, a traitor to the Korvan faith sought to unravel the Eldritch Sun’s influence. In desperation, he turned to the night and found comfort within its tendrils.

Such betrayal alone would warrant grave repercussions, but that was not the end to the heretic’s despicable acts. In his celestial pursuits, he turned loyal Korvan magi into conduits of his vile schemes. Through seven rings, they were bound to his will. Through the rings, they each fell to darkness.

What good are powerful rings though if you can’t get them as loot! V1.1.5.0 features 4 new Monster Infrequents, 8 new Epic items and a staggering 15 new Legendary items found only within the new roguelike dungeon

Just when will you get to enjoy this massive addition to the game? As you’d expect, this much content takes a lot of work, and we are not skimping on quality. There is still balancing and bug fixing to be done, so at this time we predict that v1.1.5.0 will be released around the end of November to mid-December. Rest assured that you will have access to all these goodies in time for the holidays!

Like knowing what is coming up next for Grim Dawn? Grim Misadventures are posted less frequently as we focus on supporting the expansion and its upcoming content updates. Check back on 12/09/2019 for the next Grim Misadventure as we wrap up the year and talk about what’s still to come!

Thanks Couchpotato!

Grim Dawn

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

Greedfall - New Patch Live

by Silver, 19:51
A new patch for Greedfall has been released.
 

Community update #3: our new patch is live!

Our new patch is now available!
Renaigse,

Teer Fradee is growing in size population thanks to all of our dedicated players and we are delighted that you are all enjoying the adventure.

Our lastest patch is now available on PS4, Xbox One and PC!
Thank you all for the feedback and different suggestions we have received!


Check out the full changelog right below:

Quest
  • Fixed an issue where Cera didn’t appear in the High King's village during the "Vinbarr's Sactuary" quest
  • Fixed an issue where the player could not convince Derdre in the "Trouble in Eden" side quest despite having high reputation with her clan.
  • Fixed an issue where romance cut-scenes would not play.
  • Fixed an issue where the "Catch the drop box user" objective in the Naut questline would stay active despite completing it.
  • Fixed an issue where the "Find the scouts of San Matheus" in "San Matheus under attack" quest was not completed, stopping a guardian from spawning.
  • Fixed an issue where the player could not convince Derdre in the "Trouble in Eden" side quest despite having high reputation with her clan.
  • Fixed an issue where saving was disabled after a specific dialogue in "The suffering of Constantin" quest.


Localization
  1. Increased the size of Russian texts for reading comfort
  2. Fixed some grammatical mistakes

Gameplay
  • Fixed some issues where waypoints were incorrectly displayed.
  • Fixed an issue with the "sort by name" feature in the equipment list.
  • Fixed an issue where the combat tutorial would advance without player input.

Engine
  • Fixed an issue where companions would stop following the player
  • Fixed some collision issues
  • Improved stability thanks to additional crash fixes.
  • Fixed multiple issues with key bindings.
  • Dodge and parry are now correctly shown on the key bindings page.

If you realize that the patch hasn’t fixed some issues on your side, please reach out to us and keep us updated on your situation!

Time to sail back to Teer Fradee!
Thanks Couchpotato!

Greedfall

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: Released

Details

Disco Elysium - Review @ Gamespot

by Hiddenx, 19:40

Gamespot gives Disco Elysium a perfect 10:

Stayin' alive.

Memories can be painful. Recalling them can result in feelings of regret, anger, shame, embarrassment, and worse. Much, much worse. In Disco Elysium, a mesmerising, hilarious and at times harrowing narrative-heavy RPG, recollecting a memory can prove fatal. For an amnesiac, alcoholic cop struggling with a new murder case with elusive details, and the world's worst hangover, remembering the person he was offers a path to redemption for the person he might become. After all, memories that don't kill you make you stronger.

Disco Elysium presents as an RPG in the mold of Baldur's Gate or Divinity: Original Sin. Indeed, it opens with a nod to Planescape Torment with a semi-naked figure lying on a cold, hard slab before slowly rising to his feet--only the slab isn't in a mortuary, it's in a cheap motel room, and the figure wasn't recently dead, he's just still drunk. Very, very drunk. It proceeds with the traditional top-down view of the world, your party members traversing beautiful, hand-painted 2D environments, pausing to inspect objects and talk to people. There are quests to initiate, experience to gain, levels to up, dialogue trees to climb, and skill checks to fail. Yet in all kinds of other ways--thematically and mechanically--Disco Elysium is very unlike other RPGs.
[...]
Disco Elysium is a mad, sprawling detective story where the real case you've got to crack isn't who killed the man strung up on a tree in the middle of town--though that in itself, replete with dozens of unexpected yet intertwined mysteries and wild excursions into the ridiculous, is engrossing enough to sustain the game. Rather, it’s an investigation of ideas, of the way we think, of power and privilege, and of how all of us are shaped, with varying degrees of autonomy, by the society we find ourselves in.

Score: 10/10

Disco Elysium

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: Released

Details

Solasta - Development Update #1

by Hiddenx, 19:24

Henriquejr spotted a development update for Solasta: Crown of the Magister:

Dev Update #1 - Goodbye Telema!

Hello there folks!
It's been quite some time since we last showed you what's going on behind the scenes, hasn't it? Worry not - I have you covered. So, what have we been up to since the end of our Kickstarter campaign?

Important Note: As a reminder, everything you're about to see is Work In Progress! That means some of it may look clunky, janky, broken, empty, ugly - and even if it does look "okay" or pretty good, it's not final (so it will look even better in the final game)! Also the design is not final, so things may work differently once the game goes live.

Main City
There's one question that has been asked quite a few times during our Kickstarter: "Is Solasta a pure dungeon crawling game?" If you've been following our updates, you'd likely know the answer is no! We actually just started working on the main city - which will remain unnamed for now as we don't want to spoil too much. We're still evaluating how much of it will be open for you to visit, we'd hate to pour too much time into that and end up having to cut other locations as a consequence. For those of you out there who are wondering - yes, there will be a tavern, for what's a city without one!

Campaign Introduction
It's no secret that most games nowadays need tutorials to ensure that the player understands how the game works. This could be as simple as pointing out elements in the UI (for instance, many people complained they couldn't find the "Rest" button in the Demo), or as complex as explaining the rules of combat to someone unfamiliar with the tabletop ruleset (Action, Bonus Action, Reaction...). So, in order to do that without boring our future players to tears, we've been working on including those during our Campaign Introduction Levels!

[...]

Solasta

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

RPGWatch - About the Donations

by Myrthos, 11:00

We are running RPGWatch without ads for some time now and even when we did have ads they only covered a small part of the total cost, because we had chosen to make sure the ads are not very obtrusive and are only about games. For the most part we have been running on donations from our visitors.
The advantage of doing this is that there are none or only a few game related ads. The disadvantage is that we are fully dependent on donations.

The current situation is that we are not really close to have the operational cost of this year covered by donations. I am looking into lowering that cost for next year, but that isn't going to help for this year.

This is why I am making this post to ask our RPGWatch members and other visitors if they are able to make a donation, which allows us to get closer to covering our operational cost for this year.
Any amount of money that you can spare for RPGWatch will help in reaching that goal. When we receive more donations than needed for this year, they will be used to cover the operational cost of next year.

At the moment we are only supporting PayPal donations. If you would like to donate in another way, contact me via a PM or via the 'Contact Us' option in the 'Contact' menu, near the top of the page. If you would like to make a recurring payment then this can be done using PayPal.

Thanks for being with us!

RPGWatch

Details

Monday - November 04, 2019

Shenmue 3 - In-Engine trailer

by Silver, 09:44

DSOGaming reports on an in-engine trailer for Shenmue 3 which shows environments and characters.

YsNet has released a brand new in-engine trailer for Shenmue 3. This trailer is in Japanese and most of you won’t understand a thing. Still, it packs a few new in-engine sequences that some of you may find interesting.

[...]

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Thanks Farflame!

Shenmue 3

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: In development

Details

Yaga - Release Date & New Trailer

by Silver, 09:40

@Twinfinte Yaga will be released November 12th.

Developer Versus Evil has announced the release date of its upcoming 2D action-RPG Yaga with a new trailer that showcases the game’s whimsical story and bone-crushing melee combat. The game is to launch on PS4, Xbox One, Nintendo Switch, and PC via the Epic Games Store next month, Nov. 12.

[...]

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Thanks Farflame!

Yaga

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

VtM: Bloodlines 2 - Interview With President & CEO Of Modiphius

by Silver, 09:36

The Gamer interviewed the President and CEO of Modiphius about Vampire: The Masquerade Bloodlines 2.

Modiphius Entertainment is the company that is responsible for publishing the latest edition of the Vampire: The Masquerade tabletop game. TheGamer had a chance to talk to Modiphius President and CEO Chris Birch during the recent PDXCON event in Berlin, where he discussed the future of Vampire: The Masquerade. 

Chris Burch: The first key product is The Fall of London Chronicle. Time has jumped forward a bit and the Second Inquisition is cracking down on vampires and they have the technology and secret information they need to actually find and deal with vampires. So, London is a big flashpoint and they really are scraping vampires out of London. There is a huge hit going on. You basically wake up out of torpor and all hell is breaking loose, there is like… gunfire, madness, and Mithras is there with one last job for you before you leave. So it’s a great way for old players to get updated on the setting and what’s going on because you start as if you are from the past and you get to find out what’s been going on. The new players get to do all the cool stuff that vampires should do, there is a bit of action and drama, there is a big high-class party in The Shard in London.

We've got a Player's Guide and it's all about the clans and has lots of new information, but it's a bit of a bridge as well because in this edition of Vampire you are the monster that's trying to cling on to your humanity through a loved one. Whereas in previous editions of Vampire you were more of a human whose got this monstrous feelings and tendencies inside you and you're trying to fight the monster within you. So, what we've done is try to show people who are like "But that's how I like playing Vampire and that's the mental state I like to use" and that's fine, that's how you can do it with V5, so here's what you need to know about rules and what might need to be tweaked if you want to play it that way. It really is trying to embrace more of the community and give them a doorway into V5.

[...]

Thanks Farflame!

VtM: Bloodlines 2

SP/MP: Single-player
Setting: Technofantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Matt Chat - George Ziets Interview about Ravenloft, Arcanum, BG3 and More

by Silver, 06:22

Matt Chat interviewed George Ziets about Ravenloft, Arcanum, Baldur's Gate 3 and more.

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George talks more about his plans for Digimany and the kind of games he'd most like to make. Loom, anyone? We also talk about BG3, Disco Elysium, and The Outer Worlds.

Matt Chat

Details

Sunday - November 03, 2019

The Outer Worlds

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released

Details

Encased - Early Access Review

by Hiddenx, 16:10

LMG checked out Encased:

Encased Sci-Fi Post Apocalyptic RPG Early Access Review

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Encased Sci-Fi Post Apocalyptic RPG Gameplay.

Encased

SP/MP: Single-player
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Saturday - November 02, 2019

Disco Elysium - Interview

by Hiddenx, 23:03

The Escapist interviewed the lead Designer of Disco Elysium Robert Kurvitz:

Why the Creator of Disco Elysium Hasn’t Read the Reviews, and What’s Next for the IP

ZA/UM spent five years developing Disco Elysium, but the ideas behind the extremely ambitious CRPG date back much further. The game shares a setting with lead designer and writer Robert Kurvitz’s 2013 novel Sacred and Terrible Air, which in turn was inspired by 10 years of world-building work done through pen-and-paper role-playing games.

“I always knew I wanted to build worlds,” Kurvitz said. “We wanted to do something truly strange and ridiculous. Our goal was to make a world to end all worlds, and that’s what I’ve been doing.”

The members of the small Estonian studio are all high school dropouts who had no prior game development experience before working on Disco Elysium. Kurvitz, who is 35, said they spent most of their youth smoking cigarettes, wandering the gray Eastern European architecture, and playing Dungeons & Dragons. They started with a bootleg Finnish copy of the tabletop role-playing game but quickly were inspired to start coming up with their own rules and setting. Disco Elysium has drawn numerous comparisons to the Dungeons & Dragons-based CRPG Planescape: Torment, and Kurvitz said that’s no accident.

“The two biggest favors anyone’s ever done me in my life are the political education from Estonian punk bands and what (lead designer and writer) Chris Avellone did with Planescape: Torment. Punk bands got me through my life until I was 27 or 28, and Chris Avellone’s contributions to video games got me past 29. I don’t think I would have had the imagination to think you could be so ambitious and literary in video games.”

[...]

Thanks henriquejr!

Disco Elysium

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: Released

Details

Skyrim - 5 DLC-Sized Mods

by Hiddenx, 15:53

TheEpicNate315 recommends five Skyrim mods:

Skyrim’s Largest Mods Ever – 5 DLC-Sized Mods for The Elder Scrolls 5: Skyrim

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Skyrim

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Disco Elysium - Video Review

by Hiddenx, 15:33

The Escapist has reviewed Disco Elysium:

Disco Elysium | Review in 3 Minutes

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Disco Elysium

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: Released

Details

The Outer Worlds - Review @ 3CR

by Hiddenx, 08:15

3CR checked out The Outer Worlds:

Review: Outer Worlds is a Competent Bethesda-like RPG

I love the Fallout series, but I don’t love all of the decisions Bethesda has been making in regards to the Fallout series lately. There’s the controversy about Fallout 76, and before that, the much maligned Fallout 4. But I have a secret confession: I liked Fallout 4 and even enjoyed many hours of gameplay past what was required for my review for Fallout 76. I could play those games, despite their flaws, and enjoy the world that they occupy. Not just for the lore, and worldbuilding–but for the expansive openness of it, and the ability to go anywhere and see anything. That’s why, when I found out Pillars of Eternity, and more notably Fallout: New Vegas developer Obsidian was working on a new IP that would be sort of  like a spiritual successor to Fallout, I was super excited–and early reviews did nothing but accelerate my hype train.

I love the Fallout series, but I don’t love all of the decisions Bethesda has been making in regards to the Fallout series lately. There’s the controversy about Fallout 76, and before that, the much maligned Fallout 4. But I have a secret confession: I liked Fallout 4 and even enjoyed many hours of gameplay past what was required for my review for Fallout 76. I could play those games, despite their flaws, and enjoy the world that they occupy. Not just for the lore, and worldbuilding–but for the expansive openness of it, and the ability to go anywhere and see anything. That’s why, when I found out Pillars of Eternity, and more notably Fallout: New Vegas developer Obsidian was working on a new IP that would be sort of  like a spiritual successor to Fallout, I was super excited–and early reviews did nothing but accelerate my hype train.

[...]

Would my opinion of Outer Worlds change if I wasn’t so immersed in the Fallout universe? I’m not sure, obviously. But I feel like most of what I enjoyed from Outer Worlds was because of Fallout, not despite it. Obsidian has done a great job creating a new IP, and making a decently fun role-playing game in it, but I can’t help but feel like it’s missing something overall. And I’m definitely missing the sense of wonder and exploration the truly open world gave me.

Score: 3/4

The Outer Worlds

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released

Details

Friday - November 01, 2019

Copper Dreams - No-load maps and Cars

by Silver, 21:09

A large update for Copper Dreams announces that Beta is near and talks about some new mechanics with vehicles and a bunch of other stuff.

We wanted to share some of the final tech that went into the beta that we mentioned in the last update.

Due to some pesky life stuff, we haven’t been able to finalize what we needed to for the beta — primarily driving enemies and some visual anomalies that need updating like mesh-swapping armor pieces working and some effects that will make gameplay more clear. Our newest alpha build featuring the start of those will be up in the next few days, followed by a video showcasing the beta, and releasing it on the 15th of November. A thousand apologies for the delay — we're very excited to finally get it in your hands, and will be on track for a 2020 release.

Beta testers, you’ll be getting an email when that’s available regarding what help we’re looking for with the start of the game. It'll explain what we can focus on tweaking with your suggestions while adding more of those maps in as we continue to finish stitching them together.

[...]

Treader

The treader is the most common street car you'll find in the game. Quinton, the local syndicate that produces tech and machinery, supplies these on the colonies from surplus and outdated military supplies from the Ci-War. Tread-based vehicles were the most common militarized vehicle and transport for navigating uneven terrain before the bipedal tanks became standard. Any vehicle that uses military treads form tanks into re-purposed single seat all terrain vehicles are referred to as Treaders. Fast and durable, you'll find these throughout the city from Quinton manufacturing as well as cobbled together junkers. 

[...]

Copper Dreams

SP/MP: Single-player
Setting: Modern
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Realms Beyond - Combat Demo, Character Creation, and Screenshots

by Silver, 20:59

A new update for Realms Beyond talks about the status of the combat demo, and explains character creation. There are also screenshots at the link.

It’s been a while since our last update. We’ve been hard at work designing maps and writing quests – and finishing up the combat demo, which is taking us longer than expected. The main reason for that is the combat demo’s scope: rather than just giving you an arena with a handful of fights, we give you a small story, four different maps with varied environments, shops to buy new equipment in, and the full character creation system as it will appear in the complete game.

The combat already works very well, but we still need to finish up the character creation menu and the shopping interface, and the encounters you’re going to face in the combat demo will have to be playtested a couple of times to make sure it offers just the right amount of challenge. The combat demo is the first taste of the game you’re going to get, and we want to make sure the first impression is a great one. Honestly, we underestimated the actual amount of work the combat demo would require. At the end, we don’t want to release unfinished gameplay elements and that’s why we need to spend more time in designing, implementing and polishing than originally planned. Therefore we are moving the release date of the combat demo to January.

Character Creation

The most important part of any RPG is its character creation. Many of us have spent hours trying to create different character builds in Fallout, or assembling that perfect party of six in Icewind Dale or the old Gold Box titles. Realms Beyond is going to offer you a complex character creation tool that gives you all the classic choices you would expect – ability scores, classes, skills, feats – and some unique ideas of our own that allow you to further define your characters and their role in the world. 

Character Attributes via Point Buy or Roll

Character Class Selection

Appearance and Player Portrait

Rather than just picking a race and be done with it, Realms Beyond lets you choose your character’s origin: which region of the world does your character hail from? It is more than just a cosmetic choice, as your character’s origin will influence the knowledge of local customs, politics and events the character has, as well as the reaction some NPCs will have towards that character.

Character Origin

Furthermore, you will be able to select a descent for your characters: which social class they hail from and what they did before they became adventurers. Noble, craftsman, peasant – these descents also come with unique background knowledge for your character. Characters with a noble background will be familiar with the customs of the nobility, while characters with a peasant background will be able to tell a farmer why his crops are failing.

Biography and Descent

The character backgrounds are more than just flavor, as they will occasionally offer unique insights into the events you encounter during the game.

[...]

Realms Beyond

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: Unknown
Release: In development

Details

Diablo 4 - Official Gameplay Trailer

by Hiddenx, 20:39

Ragnaris spotted the official Diablo 4 gameplay trailer:

Diablo IV Official Gameplay Trailer

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Diablo IV is the newest incarnation of the genre defining ARPG players have come to know and love. Hellish new features, brutal challenges, and an indisputable return to darkness lie at the core of our hard work. Take a glimpse into the terror that awaits.

Diablo 4

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: In development

Details

Phoenix Point - The Disciples of Anu Faction Trailer

by Silver, 10:56

A new faction trailer for Phoenix Point showing The Disciples of Anu.

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The Disciples of Anu, led by the mysterious "Exalted" seek unity with the alien invaders and embrace mutation as a core tenet of their religious philosophy. Players can ally with Anu and harness their powerful mutations and versatile units to advance the Phoenix Project. Or, they can reject the Anu. But beware: they hold powerful secrets.

Phoenix Point

SP/MP: Single-player
Setting: Apocalypse
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Thursday - October 31, 2019

Wildermyth - Steam Early Access November 13th

by Silver, 21:50

Wildermyth is an RPG that will arrive in Steam Early Access November 13th.

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Wildermyth is a character-driven, procedurally-generated tactical RPG, designed to help you tell your wildest stories. Like the best tabletop roleplaying experiences, Wildermyth gives you choices and answers your every decision with consequences that drive your characters forward.

Lead a band of heroes as they grow from reluctant farmers into unique, legendary fighters. Combat unexpected threats and strange monsters across interactive battlefields. Unravel mysteries and share pensive moments in an ever-new fantasy setting that blends hard truths and sacrifice with humor and personal storytelling.

Where does your myth lead? Come help us uncover it!

  • Reminiscent of tabletop roleplaying, unique heroes are born in unique settings every game. They age, transform, fall in love, disagree, and make harrowing sacrifices.
  • Each hero brings their own organic history and personality with them, but your choices and combat skills are what decide their paths and outcomes.
  • All heroes die someday… but you get to hold on to your favorites. Reintroduce them in the next adventure, and over many lifetimes the myths you make will form your own legendary pantheon.

    An Imaginative Papercraft World
    The Yondering Lands, where the game is set, is a richly layered world populated with hand-painted 2D characters and scenery. We’ve paid loving attention to breaking molds and exploring new ideas: no orcs, elves, or goblins here—but watch out for the telepathic insect-dragons and the clockwork undead.

    Extreme Character Depth
    Each of your heroes has their own unique generated history, personality, and appearance, and will form relationships with your other heroes. All of these elements change and develop over the course of a playthrough, as characters age, encounter mysteries, and overcome challenges.

    Choices That Matter
    Your hero may choose to trust the enigmatic wolf god, leading to a hair-raising change in their appearance and combat abilities. Or they may pursue a romance with a fellow hero, giving each of them a shared buff and more story opportunities. Encounters and events have permanent, character-defining effects, letting you craft the arc of each character.

    A New Approach to Death
    Did your favorite character get one-shotted by a tentacled horror-bear? Choose to let a hero "fall back" with a maiming that will lead to some transformative new paths in their legend, or let them go out in a blaze of glory to be remembered for generations to come.

    Deep and Creative Tactical Combat
    Combat in Wildermyth emphasizes teamwork and careful positioning, as well as imaginative use of your evolving capabilities and surroundings. Walling and Flanking mechanics provide clear but conflicting incentives, while mystical interfusion lets you remake the battlefield with explosive magic. Multiple difficulty levels mean you can get as intense as you want to.

    Endless Replayability
    Pick and choose from a huge bank of combat abilities as your heroes level up in each playthrough, and decide whether you prefer offensive or defensive tactics, brute strength, stealth, or magically flinging fire from a nearby lamp into your enemies' faces. Procedural generation gives you new heroes, new enemies, new story events, and new maps every time you play.

    A Custom Pantheon of Legends
    You’ll have the freedom to customize hero appearances, names, histories, and more. As time passes, heroes grow old and may retire, or else might fall in combat—and yes, some will survive all the way to the end. You can add your favorite heroes to a roster of legends and call on them again in later playthroughs. Build your own mythologies and share the awe-inspiring might of your heroes with others.

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

S.T.A.L.K.E.R. - Remaster Mod Introduces Ray Tracing

by Silver, 20:29

A remaster mod for S.T.A.L.K.E.R Shadow of Chernobyl, with the goal being to remaster the entire series.

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Enjoy pure vanilla Shadow of Chernobyl experience with striking visual updates and immersive environments. Coming soon. The goal is to remaster the trilogy.

https://www.moddb.com/mods/stalker-so...

Credits to all the modders who worked hard through the years and maintained the game alive. Special thanks to paranoiia8 , KRodinn , and Autumnal Wanderers. A last thanks to Marty Mcfly for his wonderful RT shader.

Music : - Et Teppe Av Mose - Heavy Melody Music - Battle Triumph's Echo ( EXTENDED Version by Kiko10061980 )

S.T.A.L.K.E.R.

SP/MP: Single + MP
Setting: Post-Apoc
Genre: Non-RPG
Platform: PC
Release: Released

Details

Diablo 4 - [Rumour] Returning to Series Roots

by Silver, 20:20

Wccftech reports on some possible Diablo 4 news.

Reddit user Practical Brush revealed the new details of the setting, which promises to be dark and gritty. Additionally, it seems like the world will be more open than ever, with characters possibly being able to ride horses and interact more with the environment.

Diablo 4 is actually going to look dark, gritty and gross - no more rainbow shiny bullshit this time! Loactions are toned down, infrequently laid with corpses, wasteland, greyish deserts, clut caves surrounded by flesh, rotten crypts, marshes and bogs, plagued cities you name it. They are also seemingly much bigger, maybe even open? Characters now are able to ride horses (possibly other mounts), also there's contextual interaction with environment ? - climbing a wall Lost Ark style. Blood splatters look more like blood and not splashed jam too.

[...]

Diablo 4

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: In development

Details

Dragon Age 4 - Coming after March 2022

by Silver, 20:15

Wccftech reports on an Q2 2020 Earnings Call for EA in which it was stated that Dragon Age 4 would likely not be seen until sometime after March 2022.

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Dragon Age fans will have to wait even longer, though, as CFO Blake Jorgensen said the next installment is probably coming after fiscal year 2022 (that is to say, after March 2022).

Yeah, I mean, you should assume that there's, you know, Dragon Age out there, and we talked about it publicly that it's in the works and probably comes after fiscal '22. But, you know, we typically don't give multiyear guidance this early in the year or multiyear guidance period. So I don't want to start giving '23 guidance now that I've started a hint on '22. But you should assume it's out there and plans are underway for that product, as well as some other products.

Indeed, BioWare will want to take enough time with Dragon Age 4 to try and erase the misstep of Anthem (and, to a lesser degree, of Mass Effect Andromeda). In early September, General Manager Casey Hudson shared that pre-production is going well, though clearly there is still lots of work to do. If this writer could hazard a guess on the launch window, it'd be early 2023.

Dragon Age 4

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

VtM: Bloodlines - Unofficial Prequel

by Hiddenx, 16:44

PC Gamer reports that EntenSchreck, Hareishan and Wesp5 have developed an unofficial prequel for Vampire the Masquerade: Bloodlines:

The modders behind Vampire: The Masquerade — Bloodlines' Unofficial Patch are making an unofficial prequel

The first chapter of Bloodlines Prelude is playable now.

Vampire: The Masquerade – Bloodlines is one of those games that's remembered so fondly, it's easy to forget what a mess it was when it launched. Developer Troika wasn't able to rectify those issues because sales were not good, forcing it to lay off virtually all its employees before closing down a few months later. But the underlying game was so excellent that fans got involved, releasing unofficial patches that fix bugs and restore cut content.

[...]

I love that modders are still finding ways to fix and improve a 15-year-old RPG, but what's even more interesting here is the release of Bloodlines Prelude 1. Developed by Werner Spahl, aka Unofficial Patch maker Wesp5, along with modders EntenSchreck and Hareishan, it's the first part of an episodic prequel that will lead into the events of the original game. The opening chapter casts the player as a human member of the Society of Leopold, an ancient organization dedicated to hunting and killing supernatural creatures; Wesp5 said that players will be vampires through the rest of the prequel chapters.

[...]

Thanks Zloth!

 

VtM: Bloodlines

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: Released

Details

Wednesday - October 30, 2019

Baldur's Gate 3 - New Image

by Silver, 22:06

IGN reports on a new publicity image for Baldur's Gate 3 which shows an Illithid in a Nautiloid ship.

Larian Studios, the developer behind the recently announced Baldur’s Gate 3, has revealed a new slice of fresh hell from the forthcoming roleplaying game, depicting one of the tentacle-faced, brain-eating psionicists from the race of interplanar slavers called Ilithids — more commonly known as mind flayers.

Though scant on details, the image below reveals an illithid psionically floating through the darkened hallway of a nautiloid ship.

[...]

Baldur's Gate 3

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Vaporum: Lockdown - Announced

by Silver, 21:36

Steampunk dungeon crawler Vaporum: Lockdown has been announced, and is a prequel to Vaporum.

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Vaporum: Lockdown is a prequel to the award-winning steampunk dungeon crawler Vaporum. It is a grid-based, single-player, single-character game, seen from a first-person perspective in an original steampunk setting, and inspired by old-school games like Dungeon Master I and II, the Eye of the Beholder series, and the more recent Legend of Grimrock I and II.

Vaporum: Lockdown follows the story of Lisa Teller, a scientist who is a part of a mysterious research project in the middle of an ocean. Following disastrous events, she struggles to survive and escape the tower of Arx Vaporum.

Key Features

  • First person real-time combat
  • Unique Stop Time Mode
  • Puzzles and level-wide objectives
  • Gadget-based RPG system
  • Lots of exploration, loot, and character customization
  • Mysterious storyline filled with secrets
  • Fully voiced main characters
  • Immersive steampunk setting


You will encounter nasty enemies with unique strengths and attack patterns. To beat them, you will have to employ a broad array of weapons, gadgets, upgrades, and smart tactics.

Fortunately, there's plenty of powerful toys to play with. Many different weapon types, each with a specific use, synergistic armor pieces, gadgets that allow you to raise your own army of underlings or to manipulate the battlefield, boosters, and more.

Prepare to solve many kinds of puzzles and hazards, using various interactive elements, which will test both your wits and reflexes. The overall storyline will have you piecing together a solution to the main obstacle, where the individual pieces are spread over several levels. You will learn a lot about the world and its inhabitants through voiced dialogs, phonodiaries, and written notes.

Vaporum: Lockdown is planned to release in 2020.

Vaporum: Lockdown

SP/MP: Single-player
Setting: Steampunk
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Warcraft 3 Reforged - Gameplay Videos

by Silver, 20:53

DSOGaming reports on some gameplay videos for Warcraft 3 Reforged.

Warcraft 3 Reforged will have both the original Warcraft III: Reign of Chaos and its award-winning expansion, The Frozen Throne. Both of them will have better graphics and a suite of contemporary social and matchmaking features via Blizzard Battle.net. Not only that, but it will officially support mods.

[...]

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Thanks Farflame!

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details