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Wednesday - August 14, 2019
Tuesday - August 13, 2019
Monday - August 12, 2019
Sunday - August 11, 2019
Saturday - August 10, 2019
Friday - August 09, 2019
Thursday - August 08, 2019
Wednesday - August 07, 2019
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Picture Watch

Tears of Avia
Box Art

Poll Watch

What continent do you live on?
North-America
30.3%

South-America
3.03%

Europe
54.55%

Asia
0%

Africa
1.52%

Australia/Oceania
10.61%

Vote

Expected Releases

Aug: ONINAKI
Aug: Din's Legacy
Aug: Kingdom of Rhea
Sep: Hellpoint
Sep: Yaga
Sep: WARSAW
Sep: Greedfall

Wednesday - August 14, 2019

Tactics V: Obsidian Brigade - Released

by Hiddenx, 16:40

The tactical RPG Tactics V: Obsidian Brigade has been released; patch 1.3 fixed some issues already:

Tactics V: Obsidian Brigade

Tactics V: Obsidian Brigade is a retro-style tactical turn-based video game in homage to console tactical RPGs from the 1990s. Its set in an in-house fantasy setting with it's own lore and magic, It also uses techniques to convert to a 2D isometric look from 3D assets.

The dream behind this game goes with the roman numeral five in its name, which was originally the code name differentiating it from four other tactical game systems the programmer, Paul Metcalf, had made.

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Content Included:

  • Robust combat system (with many mechanics: facing, targeting styles, actions, delayed actions, reactions)
  • World map navigation.
  • >50 hand crafted levels
  • >80 scripted scenes/battles
  • ~12-18 hours of story
  • ~3 hours of optional story
  • 3 ½ tiers of gear/weaponry
  • 13 unique unlockable classes
  • >50 skills (proficiencies, abilities, power casting unlockable)
  • >140 powers (Elemental magic, close range, Archery, Imbue poisons, etc.)
  • Optional cooperative main-game via assigning troops to another controller during deployment
  • Training option allowing a non-fatal combat to be controlled by player(s) or AI to gain XP and Skill points
  • Optional Alternate top-down perspective available
  • New game plus

Tactics V: Obsidian Brigade

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released

Details

The Falconeer - Aerial Combat RPG Announced

by Myrthos, 13:39

The Falconeer is claimed to be an an ocean-world fantasy aerial combat RPG, that has classic dog fighting mechanics and acrobatic twists and turns in an open environment and has a bestiary of fantastic enemies in land, sea, and air.

The Falconeer is a game made by Tomas Sala, an independent game artist and designer as well as the co-founder of game studio Little Chicken Game Company, who might be known for his Skyrim Mod series: Moonpath to Elsweyr.

Set above The Great Ursee, prospective players can take their armed aerial mounts in third person to the skies as a Falconeer, an airborne warrior equipped with devastating ranged weaponry, to explore a bleak and hauntingly beautiful world, filled with wonderous locations and warmongering rival factions vying for the mysterious secrets hidden at the Ursee's unfathomable depths.

"The moment we saw The Falconeer, Tomas' passion and dedication stood out and we knew we wanted to bring it to the Wired family," said Leo Zullo, Managing Director, Wired Productions. "The Falconeer's stunning art style and ambitious design speak volumes about his individual talent as a developer and we're delighted to be supporting The Falconeer to market."

"Building worlds is my passion, creating epic landscapes and hidden stories within... just waiting to be found. I want future Falconeers to fight for the Ursee world I'm creating, to risk everything in breathtaking battles to understand its secrets," said Tomas Sala, the sole developer of The Falconeer. "I'm delighted to have joined forces with Wired Productions, to have secured the future survival of the Ursee and to join a line-up of stunning games with a publisher who understands my vision."

This new partnership reflects Wired's commitment to support creative ideas from truly talented and innovative developers, to help bring their game to market.

All that doesn't really say what type of game it is, but the video is a bit more informative.

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The Falconeer

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Nocked! True Tales of Robin Hood - Available on PC

by Myrthos, 10:22

If you are in to text driven RPGs then Nocked! True Tales of Robin Hood might be your thing. It is available on Steam and itch.io. The creator of the game describes his motivations for creating this game as follows:

I’m a Sci-Fi/Fantasy author with some D&D design credits; Nocked! is my love-letter to text-heavy, story-driven RPGs — from Baldur's Gate and Planescape to Shadowrun: Dragonfall and the Witcher series. I've wanted to create a video game for 26 years; this is that game. Everything I love about RPGs — base building, romance, resource management, and real story consequence — is here, bound in a text-based, multiple-choice interface.

And about the game itself:

The peasants of Nottingham bow under the weight of Prince John’s taxes; nobles fall to the Sheriff’s political machinations; deserters from the Crusades pillage the land; and fairies lure the unwary into the depths of mist-shrouded Sherwood Forest, never to be seen again. 

Step into the chaos of a magical England at the end of the Third Crusade.

Maid Marian hides breathless amidst the brambles after the sack of her father’s castle; Little John charges a bodyweight in gold to cross a lonely log; and Will Scarlet holds court in a brokedown tower surrounded by trees as tall as the sky, waiting for a king who will never come. 

The time is ripe, a spark is lit – from the ashes of your home, from the shadow of anonymity, step into legend. 

You are Robin Hood.

Nocked! is a lushly-illustrated, story-driven role-playing game. Define the deeds and identity of Robin Hood, outlaw of Sherwood Forest; recruit allies, forge alliances, find love; and chart a path between war, negotiation, and dangerous magics. Your choices are remembered and your actions shape the world, but you can’t do it alone.

Story and strategy collide as your reputation spreads and Merry Men join your band: Build and expand a base in the hidden deeps, manage your earnings from raids on tax collectors, and prepare for the coming of the Sheriff of Nottingham. There is no sure and easy path to victory, no one decision that will save your resistance; will you fall beneath the Sheriff’s boot heel, or will you build a movement to last the ages? The choice is yours.

Experience a lush and vibrant Sherwood Forest on desktop with art inspired by Lotte Reiniger - an early animator/director/artist - combined with traditional watercolor techniques; and original music drawn from medieval sources.

Features

  • Over 20 hours of gameplay incorporating more than a million words of text. No single playthrough is the same; this is interactive fiction on an epic scale!
  • Play as male or female Robin.
  • 9 romanceable characters, including both same and opposite-sex relationships.
  • 5 unique backstories that change the way the world responds to your actions.
  • 4 difficulty levels. Resource management can be an afterthought or a vital element in your decision-making.
  • 3 customizable bases, each with a unique look and play style. Build your base and see it reflected in the art and story.
  • 300+ pieces of hand-drawn art by Amanda Spaid.
  • Over an hour of medieval-inspired music by Ivan Oberholster; and featuring a new recording by Bellowhead frontman Jon Boden!
  • Dozens of different endings. See the culmination of your choices and their effect upon the world.
  • Play for minutes or hours at a time. A robust autosave keeps track of your progress.
  • Adjustable text size.
  • Built-in Twine and adapted for both desktop and mobile by Unmapped Path, specialists in narrative experiences, co-founded by Twine’s creator, Chris Klimas.
  • Originally launched on iOS in 2017, Nocked! has been lovingly expanded and refined for PC and Mac, with overhauled mechanics and additional art, music, and text.

For more information you can check out the developers' site and watch the following video.

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Indie RPGs

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Tuesday - August 13, 2019

Rebel Galaxy Outlaw - Released

by Hiddenx, 19:12

Rebel Galaxy Outlaw has been released on the Epic Game Store:

Rebel Galaxy Outlaw

Getting started:

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Rebel Galaxy Outlaw

SP/MP: Single-player
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Streets of Rogue - Tabletop RPG in Disguise

by Hiddenx, 18:58

Rock Paper Shotgun checked out Streets of Rogue:

Streets of Rogue

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Streets of Rogue

SP/MP: Single + MP
Setting: Modern
Genre: Roguelike
Platform: PC
Release: Released

Details

Din's Legacy - Release Date: August 28

by Hiddenx, 18:30

Din's Legacy will leave Early Access on August 28:

Din's Legacy Overview

Din's Legacy is an action RPG with mutating characters, set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.

During the Orc Schism, the entire Orc race was violently split into Dark Orcs, Zombielords, and the Mutated. The Mutated are tainted with Orc blood, a zombie parasite, and necromancer magic. This makes people seriously mistrust and even fear them. The fact that they slowly mutate over time makes it even worse. Who is going to trust you when you grow horns overnight?

Despite all of this, the Mutated are actually more closely related to the Elves, both their behavior and physically. They want to prove this to the world, but they are facing a tremendous uphill battle.

The trickster god Din was intrigued by their chaotic mutations and burning desire to prove themselves to the world. Always in need of champions, he made a pact with the Mutated. Each volunteer would become one of his champions trying to save the world wherever Din sends them. In return, each time they die in his service he resurrects them to continue their service.

Din's Legacy, as well as the Mutated's and yours, are all in your hands! Can you be the Champion that is needed?

Din's Legacy is scheduled to be released on August 28th. We are currently in Early Access if you want to get in early!

Din's Legacy

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Emberlight - Launched Today

by Myrthos, 15:04

The dungeon crawler Emberlight has been released today on Steam, Itch.io and Discord.

Emberlight’s roguelike elements corrupt your soul as it lands on Steam and Discord

August 13, 2019 - Quarter Onion Games today announces that Emberlight, a roguelike dungeon crawler that combines classic gameplay with a novel twist, releases on Steam, Discord, and Itch.io.

The game trailer takes players on a journey through Emberlight as they attempt to accomplish the quests provided to them via the Grandmaster.  As they descend through the depths and absorb the powers of their enemies, the corruption gnaws at their soul and in the end causes them to destroy their former allies.  The victor then awaits the next batch of foolish Ember Knights sent via the Ember Order in a future quest.

Emberlight features the esteemed voice actress, Lani Minella, as the Grandmaster, as well as voice casting talent from No Studio In Particular produced by Reece Bridger.

Watch the trailer at https://youtu.be/4nYQ10qwK30

Players interested in purchasing Emberlight can purchase the game on Steam, Discord and Itch.io.

Co-Founders, William Phelps and Michael Hahn said: "Emberlight provides a unique take on both roguelike and turn-based games.  Absorbing abilities from fallen enemies and finding that preferred mix for the player’s styles makes the game is easy to learn, but hard to master.  Then when it’s all said and done, corruption throws a curveball into the mix that messes up all your planning and makes you have to react on the fly."

About Emberlight

Emberlight is a true roguelike dungeon crawler, set in a world where the Gods have given you a great gift - and a great curse. Explore procedurally generated dungeons as a Knight of the Ember Order. Conquer the quests set out before your party, and uncover the lore of the land.

ABSORB

As a Knight of the Ember Order, you have the ability to absorb the abilities used by your enemies. Every ability used by enemies has a chance to be learned. This allows customization of each character towards whichever goals you have. But each absorbed ability has a cost...

CORRUPT

Every absorbed ability will corrupt your soul. You will slowly lose yourself to evil as the quest progresses. This expresses itself in unstable corruption traits which leads to metamorphosis into an evil being (such as a lich). And you will lose yourself to the corruption...

REPEAT

Each run will last between 30-60 minutes. After completing the quest, the most corrupted will kill off his former allies in an epic battle. This corrupted being will then begin attracting evil around them and will act as a boss in a future quest once their influence has expanded enough. They will have all the powers you have provided them during the run, providing a never-ending challenge in future runs. For every corrupted boss, a stronger party is required to defeat them. And the cycle repeats......forever?

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Emberlight

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Greedfall - Game will be 30-45 hours

by Silver, 12:50

GamePressure reports on an Escapist interview about Greedfall where the game length was discovered and the number of endings.

There is no shortage of RPG fans in the world. Not everyone, however, is a fan of very long games. Some people may be discouraged by the fact that they will have to spend more than 100 hours on a title before they see the ending. Fortunately for such people, GreedFall will not be this type of production. As Jehanne Rousseau, president of Spiders studio, said in her interview for The Escapist magazine, it will take about 30 hours to complete the upcoming work of the Parisian team, if someone wants to finish only the main storyline, or 45 hours if the player tries to complete all the side tasks.

[...]

Greedfall

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: In development

Details

Monday - August 12, 2019

Kickstarter Games - Alder's Blood

by Silver, 08:51

Alder's Blood is described as a turn-based, tactical stealth game with a dash of strategy. The game is back on Kickstarter and doing well so far.

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Alder's Blood is a grim and dark stealth tactical game set in a Victorian-Western universe. The combat is turn-based and focused on avoiding enemy ambushes and setting up your own

Ride with your crew of hunters on a quest to kill your god. Use stealth and tactics to overcome the never-ending onslaught of monsters, the manifestations of your god's decay. Manage your scarce resources, venture out with your fellow companions and explore the remnants of the world in search of the means for mankind's survival.

Kickstarter Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Monsters' Den Chronicles - Now on Steam

by Silver, 08:44

Monsters' Den Chronicles is a dungeon crawler from 2012 that is now available on Steam.

 

 

 

 

 

Originally released in 2012, the third entry in the classic Monsters' Den series has come to Steam- improved and remastered!

Monsters' Den Chronicles is a dungeon-crawling RPG with turn-based battles and an emphasis on advancing a persistent roster of heroes.

Form a party and undertake one of six different adventures. Procedurally generated dungeons mean that even the same scenario is different each time.

  • Six different story scenarios
  • Randomly generated dungeons add replayability
  • Endless dungeon and wave survival modes
  • Hundreds of loot items to find
  • Unlock additional items by completing in-game achievements
  • Includes the premium content from the original web game

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Gods of Havoc: Into the Void - Released

by Silver, 08:37

Gods of Havoc: Into the Void is a turn-based strategy god-game that recently released on Steam.

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Gods of Havoc heralds a return to the classic God-Game.

Gods of Havoc is a three-part series offering difficult, turn-based strategy. Each game places the player as a god in different eras of a planet’s history. 'Gods of Havoc: Into the Void' takes place on a galactic scale.

Gods of Havoc: Into the Void

You take the roll of a god, to a sentient, and self-governing populace. With no interference from you, your people will spread out to the stars, colonise new worlds, build fantastic structures, wage wars, and reshape the universe… that is, they would, if there weren’t other gods, and other races, waiting to stop them.As a god, you have the power to aid your people with powerful magics, and to guide their progress with suggestions and dreams. Even with your help, it may not be enough to defeat the brutal and magical forces building against them.

The Game

  • A turn-based strategy game.
  • Battle up to ten other gods and their peoples.
  • An intelligent simulation of space colonisation, exploration, and exploitation.
  • Use a ‘Pass-Time’ option to move the game forward,
  • And customise a log to alert you when certain events happen.
  • A fiendishly difficult AI with various difficulties.
  • Crafted from a love of Populous, Megalomania, and other ancient god-game classics!
  • 3 game-modes: standard solar systems, high density asteroids, and completely random placement. Each offers unique gameplay and strategies.

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

System Shock 2 Enhanced Edition - Announced

by Silver, 07:49

System Shock 2 Enhanced Edition has been announced by Nightdive Studios on twitter.

 

System Shock 2

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released

Details

Sunday - August 11, 2019

Dungeon Scavenger - Video Review

by Hiddenx, 09:15

Neyreyan checked out the dungeon crawler Dungeon Scavenger:

Dungeon Scavenger review - Dungeon Crawler RPG - turn based combat - old school feeling

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Dungeon Scavenger

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Streets of Rogue - Review @ Exophase

by Hiddenx, 08:39

Exophase checked out the roguelike Streets of Rogue:

Streets of Rogue Review: A Delightful, Ultra-Violent Sandbox

There was a time when Grand Theft Auto wasn’t a sprawling landscape for you to deal out unhinged destruction, but rather a top-down, more-confined-yet-still-open-ended sandbox… for you to deal out unhinged destruction. Those were simpler times — not necessarily better than what we have now because the current GTA playground is a sheer joy to visit, but great in their own right. Streets of Rogue is almost like a mix of both worlds with a bunch of other stuff thrown in to really dial up the insanity.

It’s so much fun!

[...]

The world of Streets of Rogue is pixelated, colorful, and cute. I’m serious. Those thugs, mobsters, drug dealers, and zombies are super adorable. The whole game has this quirky look to it, and its ultra-violence is stylistically contrasted by the intense visual charm.

The music is also good, with synth-y awesomeness thumping away in each of the game’s stages. You’ll hear these songs a lot, so it’s great that they’re all pretty catchy.

I’ll be the first to admit that the tutorial in Streets of Rogue made me groan. But once I was given free reign, I was all too excited to visit and revisit the game. Even after having spent so much time with it already, I’m still itching to return to it in my free time. Whether you’re playing in short bursts or making a day of it, Streets of Rogue is one of the most addictive and entertaining action games of the year, either solo or with a group of buddies.

Score: 8.5 out of 10

Streets of Rogue

SP/MP: Single + MP
Setting: Modern
Genre: Roguelike
Platform: PC
Release: Released

Details

Stone Story RPG - Early Access Release

by Hiddenx, 08:14

The ASCII-graphics game Stone Story RPG has been released as Early Access:

In a realm of perpetual evil, a single stone could change everything...

Stone Story is an RPG set in a dark and ominous world. Monsters and mysteries plague the realm. Embark on a quest to unite 9 magic Soul Stones and restore the light.

The game takes elements from various genres and repackages them into a wholly unique experience. One of Stone Story's defining mechanics is that you have no direct control of the player character, as an A.I. does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense, requiring quick item swaps if the boss changes patterns.

Your natural curiosity will be your greatest tool as you delve into the game and discover there's more beneath its deceptively simple surface.

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FEATURES

  • Stunning ASCII animation and gorgeous music
  • Robust player A.I. that combines with other game systems to offer a unique experience for gamers of all types
  • 8 unique Locations, each with their own meticulously detailed environments and intense boss fights
    Simple, but deep crafting system
  • Dozens of items that can be combined to facilitate new strategies
  • A rich fantasy world with eccentric enemies, amusing NPC encounters and engaging lore
  • 8+ hours of main story gameplay, in addition to procedurally generated content
  • Plenty of secrets!

 

Stone Story RPG

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Saturday - August 10, 2019

Deep Sky Derelicts - Review

by Silver, 07:43

Player2 shared their impressions of Deep Sky Derelicts.

Additionally, the sub-quests don’t yield anything in the way of engaging stories, highlighted by one tone-deaf attempt at criticising bureaucracy. This particular sub-quest sees you chasing an individual who is avoiding officials due to not completing their paperwork. Ultimately, you discover they would rather harm themselves than be subjected to seemingly endless paperwork. The unfocused, glib writing almost makes it sound like the punchline is the vulnerable people affected by bureaucracy, as opposed to the actual problematic bureaucratic systems at play. Poor treatment of welfare recipients is a continuing topic of national debate in Australia, so what Deep Sky Derelicts attempts to convey is somewhat true. However, the fact that the intention of this sub-quest is confusingly unclear reflects the rough writing on display. Beyond this example, I honestly cannot recall any story beats of note – a bummer considering a solid narrative can elevate an otherwise unspectacular RPG.

[...]

Thanks Farflame!

Deep Sky Derelicts

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released

Details

Haque - Video Review

by Hiddenx, 07:20

The RPG Crawler checked out the roguelike Haque:

Indie Game Friday - Haque

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Haque

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: Released

Details

Mass Effect: Andromeda - First Person Mod

by Silver, 06:13

@DSOGaming The new first person mod for Mass Effect: Andromeda comes with some fixes.

Modder ‘wavebend’ has released a new version of his cool first-person mod for Mass Effect: Andromeda. This mod lets you experience the latest Mass Effect game via a completely different camera perspective, supporting both exploration and combat scenarios.

Version 1.1f features a reworked sniper scoping camera for first person as the previous one had incorrect height while crouched and very badly positioned overall. Moreover, it removes head bobbing action while zooming/aiming down sights in all scenarios.

[...]

Thanks Farflame!

Mass Effect: Andromeda

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released

Details

Forged of Blood - Review

by Silver, 06:09

Thumbculture reviewed Forged of Blood and like it alot.

Forged of Blood is a very good Xcom-like game, using a lot of different new mechanics. Overall, I like the difficulty of the game, and the art style isn’t hard to look at, making for long sessions of “just one more turn”. A lot of the little things about it, really make it unique, from the spell crafting, to how you can level up using a classless system. The gameplay is very tough, but when you win, you have a feeling of satisfaction. I’m going to give Forged of Blood the Thumb Culture Gold award, as it may not appeal to a lot of people, but fans of tactical RPGs are going to love it.

Thanks Farflame!

Forged of Blood

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released

Details

The Last Spell - Announced for 2020

by Hiddenx, 05:03

The tactical RPG The Last Spell has been announced for 2020:

What if Final Fantasy Tactics & Dynasty Warriors had an illegitimate daughter?

The Last Spell is a turn-based tactical RPG immersed in roguelite mechanics in which you lead a team of hardened heroes to defend the last bastion of humanity against hordes of monsters.
A Dark Fantasy Tactical RPG with Rogue lite elements
This is the end. War and a bunch of crazy mages provoked The Cataclysm. A mysterious mist filled with hellish monsters enveloped most of the world. They said that those who entered the mist were killed, driven mad, or even turned into monstrous abonimations themselves. Only a few Havens keep up the fight against the Hordes of bloodthirsty monsters that come out at night from this strange purple mist.

Days were quiet and peaceful: they could take time to organize themselves, heal their wounds and search the surroundings for anything useful. But the nights… The mist thickened and from their bowels unleashes hordes of mutated monsters, craving for blood and magic.

In this glorious mix of pixel art and dark fantasy setting, you lead a group of hardened warriors whose only purpose in life is to desperately defend the last of the mages while they try to cast The Last Spell, and banish all magic from this world. And maybe save us all. Maybe.

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Features

Turn-Based Tactics:

  • Manage your squad of hardened heroes
  • Scarce resources: use Mana wisely to survive
  • Class-less skill trees and bonus perks

Hordes of Evil:

  • Tons of enemies to slay, burn, shock and slice!
  • Dozens of enemy types with different behaviors
  • Impressive skills to help you slaughter ’em all

Protect the City:

  • Rebuild a safe Haven from the remains of civilization
  • Build walls, traps and watchtowers
  • Protect the circle of magic at all costs!

Roguelite Elements:

  • You will fail… but everytime you do, you’ll grow stronger
  • Procedurally generated Enemy waves, Maps, Characters and Weapons
  • Nasty bosses

 

The Last Spell

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Friday - August 09, 2019

Titan Outpost - Released

by Hiddenx, 16:12

The adventure RPG Titan Oupost has been released today:

Titan: Outpost

It is the year 2077. Humanity is in the midst of an energy crisis and the future of civilisation is in peril.

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Your mission is a last-ditch effort at satiating your species’ ever-growing thirst for fuel. With unmitigated growth, environmental change was inevitable. Earth’s equator is slowly becoming a lifeless desert. Endless fields of solar arrays gave us some breathing room, but collective efforts at temperature regulation only compounded our energy problems. We colonized the moon in 2060 and the demand for energy only grew larger.

In crisis, people united. Europe, West-Russia, The United States, Japan and most South American countries united to form the International Autonomous Space Association. You work for this supranational organisation.

A cold war has arisen between your employers and the economically powerful Chinese, who are working on colonising Mars and also have a presence in the Saturnian system. On frosty Titan, this war will literally be very cold indeed.

Harvest the moon’s abundant hydrocarbon resources and uncover its mysteries. Explore the orange moon, visit lakes of methane and establish a mining operation. The extremely cold climate will be your biggest enemy. Or will it?

Titan Outpost

SP/MP: Single-player
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Queen's Wish - Launches September 11

by Myrthos, 11:44

Jeff Vogel has tweeted that Queen's Wish will launch on September 11 for PC and Mac.

We've announced the release date for Queen's Wish: The Conqueror, our next all-new, indie, retro RPG! It's coming to Windows and Mac on Sept. 11, 2019, with the iOS version out in late 2019.

store.steampowered.com/app/1058130

RTs and wishlists are greatly appreciated!

— Jeff Vogel (@spiderwebsoft) August 8, 2019

Queen's Wish

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Thursday - August 08, 2019

Unworthy Life - Sci-Fi Shooter/RPG Announced

by Myrthos, 21:17

The 3D shooter-RPG Unworthy Life is coming to Indiegogo and Kickstarter in the coming months.

First Look at New Sci-fi RPG “Unworthy Life” Coming to PC

Unworthy Life takes place on the fourth planet in the Solar System, one hundred thousand years ago. A technologically advanced society is on the brink of collapse due to the severe and prolonged exploitation of their planet's resources. Ul155e5 is a “clockwork” a robot who works in a factory called “the Mother”.
A clockworks salary consists of “cyber-bucks” which is both their currency and what keeps them alive being that cyber-bucks are used as charge for their batteries and to purchase replacement parts. Any excess cyber-bucks a clockwork has they spend on simulations where they can escape their lives and be spirited away to a lush green planet. None of the clockworks are aware of what is produced in “the Mother” and they are too scared to ask. One day, by mistake, accident or fortune, an event occurs in the factory, which challenges the consciousness of Ul155e5 changing its life radically. Upon learning what is produced in “the Mother”, Ul155e5 heads down a path of resistance eventually leading it to join a squad of rogue revolutionaries which fight back against “the Mother”. Throughout this journey Ul155e5 will experience a number of challenging situations which can be tackled in several different ways. The greatest challenge that awaits Ul155e5 will be to take down the puppet master that controls all of society.

The two brothers behind Unworthy Life set out with the goal of raising the bar of what could be achieved by a two-person indie developer on a first game. Unworthy Life was developed in 3D in 4K within Unity. The game consists entirely of bespoke assets and features an in-depth levelling and upgrade system alongside realistic physics. Elements of the games design are informed by the computer coding, physics modelling and mathematics skills the brothers both picked up from their extensive backgrounds in Aerospace Engineering.

“When we set out to do this in 2014 we were learning from scratch,” said the brothers working under the moniker Mechanical Centurion. “There were areas that were entirely new to us and areas that are more similar than you would think. We were able to find answers to problems and ways to supplement our respective skillsets with what we know about mathematics and coding. We designed a software to manipulate existing plants and animals to supplement our drawings and artwork for the Flora and the Fauna. Whilst an understanding of physics, trajectories and simulations helped us in the design of the gameplay and hacking mini-games. Furthermore, we have also been able to use executables, procedural generation and mathematic processes to ensure that gameplay is lightweight and efficient enough for older systems.”

Unworthy Life is a story driven 3D RPG/ 3 rd Person shooter with 15 – 20 hours of gameplay. The game is 80% complete and is in the process of being beautified, receiving a custom soundtrack and recording voice acting. The game will be coming to PC soon. Other platforms will depend on the success of crowdfunding and the games PC launch.

“We will be launching an early bird campaign on Indiegogo this August which will be your first opportunity to secure a copy of the game, followed by a Kickstarter late in September. The game will receive a full release in 12 – 18 months depending on the success of our crowdfunding efforts.” Said Producer Callum Dougherty.

Here is one of the videos that are available:

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Unworthy Life

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development

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Gamedec - Cyberpunk RPG Announced

by Myrthos, 20:57

Today Gamedec has been announced, an isometric cyberpunk game, where you play a detective.

Gamedec is an adaptive, cyberpunk RPG game from Anshar Studios. This brand new project is based around a private detective who solves crimes committed in virtual game worlds. The title will debut in 2020.

FOR IMMEDIATE RELEASE – August 8th, Katowice, Poland.
It's Warsaw City in the 22nd century, and thanks to the existence of virtual worlds, "reality" is a relative concept, and "life" and "death" have many meanings. New worlds, however, give rise to new problems. Desire, jealousy, greed, and lust for power are ever present. Many things have changed, but human nature is not one of them. That's why society in the 22nd century needs Gamedecs – detectives who handle frauds, crimes, and conspiracies committed in virtual worlds. Child slavery in F2P games, the suicide of a professional player – cases like that are what they deal with on a daily basis. In the new Anshar Studios game, the player becomes one of these detectives.

In Gamedec, decisions are important, and the game world constantly adapts to them and to the hero, who changes as the story progresses. The consequences of choices made, like in "real" life, can be immediate, long-term, or hidden - the latter most often surfacing at unexpected moments. Regardless of the decisions made, however, the game always remains neutral towards them. It's up to the player to evaluate them, bearing in mind the saying "you are the sum of your choices."

The studio's new game returns to the foundations of the RPG genre by adding Deduction, Codex, and Aspects mechanics to allow for complex discussions, as the players create or expose networks of intrigues and conspiracies, while discovering unusual relationships between virtual worlds. Gamedec's paper-based RPG mechanics give players the freedom to approach things from multiple perspectives, rather than finding a single solution - the choice is ultimately theirs.

Gamedec is currently under development. The game is planned to be released in 2020. 

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Gamedec

SP/MP: Single-player
Setting: Cyberpunk
Genre: RPG
Platform: PC
Release: In development

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Immortal Realms: Vampire Wars - Closed Beta

by Hiddenx, 19:02

BloodyDisgusting reports that a closed beta is now available for Immortal Realms: Vampire Wars:

Closed Beta Access Available Now For Immortal Realms: Vampire Wars

On the heels of the announcement for Kalypso Media and developer Palindrome Interactive’s upcoming strategy title Immortal Realms: Vampire Wars, the devs have announced a closed beta for the title. The beta is available now to all pre-orders of the PC version through the Kalypso Shop, ahead of its full release on PC this Fall. The PlayStation 4, Nintendo Switch and Xbox One versions are slated for Spring 2020.

[...]

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Immortal Realms: Vampire Wars

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

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Vagrus: The Riven Realms - Devblog #23 - Trade System

by Myrthos, 14:24

The trade system in Vagrus has been developed to be elaborate and dynamic. In this devblog they explain why and how it is implemented.



Ever since we came up with the idea of Vagrus, a game where you manage a comitatus, we knew we needed to develop an elaborate, dynamic trade system that would serve as one of the major features of the game and would also aid in fleshing out a living world.

Basic Premises

While trading was always to be one of the main sources of income for the player, we also wanted to avoid creating a pure trading simulator game. It's not that those are not fun for the right people - stories about Gabor dominating the Auction House on our server in World of Warcraft for a period of time still surface in conversations among friends - but because our strengths lie elsewhere. Our unique setting, The Riven Realms, and telling stories with memorable characters was the first and foremost motivation to create Vagrus, so it was also much more likely to excel in that rather than in a simulation - which we knew relatively little of.

For the same reason, our goal was to come up with a game design for trading that supported story-telling and wasn't gonna overshadow it. Hence, trading in Vagrus is just profitable enough to keep you going, to cover the upkeep and consumption of your crew but not much else, making the player look for additional opportunities in the form of Events, carrying passengers and news, or taking on contracts or tasks (a feature we plan to add later on).

Many players highlighted how deep yet consistent the lore and general workings of The Riven Realms felt to them. With a setting so strongly established and transmittable, the challenge of game design is how to integrate other more 'gamey' features into it without breaking immersion too much. With trading, the idea was to create the feel of a natural flow of goods from where they produce them to where others consume those.

More at the link and in this video:

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Vagrus: The Riven Realms

SP/MP: Single-player
Setting: Post-Apoc
Genre: Strategy-RPG
Platform: PC
Release: In development

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RPGWatch - Going to Gamescom

by Myrthos, 10:45

This year we are going to be at Gamescom again and at the moment the following games are on the schedule:

  • Children of Morta
  • Conglomerate 451
  • Dark Envoy
  • The Dark Crystal: Age of Resistance Tactics
  • Dolmen
  • Gamedec
  • Legend of Keepers
  • Paranoia: Happiness is Mandatory
  • Starpoint Gemini
  • Stygian
  • Unannounced RPG (1C)
  • The Waylanders

That is definitely a list with some non-high profile indie games there :)

What I have requests for, but still no responses up to now are:

  • Bloodlines 2
  • Cyberpunk 2077
  • Greedfall
  • Wasteland 3

Some of the publishers for these I have contacted in various ways and still have no response, so I doubt they will all materialize (if any). Either the mails are going into their spam folder, are rejected by their server, sent to the wronf recipient or is just ignored.

Larian has no presence on Gamescom. Swen isn't going, some others are, perhaps I can talk to someone else about BG3, but I have no response about that either.

RPGWatch

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The Outer Worlds - Interview about Companions, Exploration and more

by Silver, 08:44

Twinfinite interviewed senior designer Brian Hines about The Outer Worlds and asked about companions, exploration and killing every NPC.

Hayes: And how do you design around being able to kill any NPC in the game? How do you stop players from pushing themselves into a corner by killing everyone?

Brian Hines: So we try to find, like look at, okay who is actually critical and what information do players actually have to know?  So if this person gets killed, how else can we convey that information to keep the quest moving forward?

Whether that’s like in a terminal, or on a note on their body that would give you that information, and then if there’s just no elegant way to do it that’s when the quest fails, and that’s kind of the consequence of choosing to slaughter everyone. 

Hayes: I did notice in the save that I loaded into, in the journal, there was a failed quest section. How does failing quests affect your progress in the story? Are there any ramifications that will come later down the line?

Brian Hines: It can. So for example, in some areas you need to do a certain amount of quests in order to achieve maximum reputation with the group who’s running the area, in order to really get the most beneficial max reward, or the final quest for the faction line. 

If you fail some of those quests, then you’re not going to be able to achieve that best result with that faction or that group. 

[...]

Farflame has also summarised some gameplay details here.

World and Quests

- Monarch is just one planet you visit in the game. Terraforming went wrong there so it’s filled with strange rock formations and geology.
- Monarch appears to have four major towns; Cascadia - Fallbrook, Amber Heights, and Stellar Bay.
- The two cities I visited, Fallbrook and Stellar Bay, both had a rustic feel to them. They were definitely sci-fi, but still managed to have that kind of retro 50s feel as well.
- Loading screens have a wealth of in-game lore, from pictures of the anatomy of alien creatures to posters for fictional in-universe movies.
- There are plenty of terminals to look at, providing little clues and context for locations and characters, similarly to the Fallout games.
- Companions will often comment on locations/objects, like talking about Fallbrook’s reputation when you enter the city - Companions will interject in conversation if they know a character.
- You can talk to your companions at any time, and sometimes this will open up a new quest specifically for them. For example, at one point I talked to Nyoka and received a quest where I had to track down the grave of an old ally of hers, to dig up a precious item. The quest let me learn a bit more about Nyoka, but ultimately I wasn’t able to finish it as the next step required me to go to a different planet, something I didn’t have time for.

Thanks Farflame!

The Outer Worlds

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: In development

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Deus Ex: MD - Jensen Actor Interview

by Silver, 08:30

VG24/7 interviewed the actor behind Jensen in Deus Ex: Mankind Divided who almost wasn't in it. They discuss his career and some behind the scenes things.

“So if you go watch the performance captured scenes in Mankind Divided, they’re my favourite,” Toufexis says. “Because they’re subtle, they’re realistic, every little movement I’m making is captured. It’s very human, and I love that about it. And it makes it much more engrossing, for me, than when I’m being very stoic and then another actor is capturing my body. Personally I think Human Revolution is the better game, but acting and performance-wise, I like Mankind Divided better.”

One of the things that makes Human Revolution the better game is that it feels like a proper, standalone experience. Mankind Divided feels like the first two acts in a larger story and ends abruptly, cutting Jensen’s story short.

“Yeah, I’m not too ecstatic about that,” Toufexis admits. “What had happened was – and I don’t want to step on anybody’s toes, so I’m going to be vague – we had filmed about two months of an entire game, and it was going to be a completed game, if I remember correctly, and me and a couple other people had a big problem with where the story was going, and it wasn’t working. So they rewrote the entire thing, and they made it much bigger.”

[...]

Thanks Farflame!

Deus Ex: MD

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released

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Mount & Blade II - Beta Skirmish Gameplay

by Silver, 08:22

A beta gameplay video for Mount & Blade II: Bannerlord.

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Skirmish gameplay from the Mount & Blade II: Bannerlord beta.

Thanks Farflame!

Mount & Blade II

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

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Wednesday - August 07, 2019

System Shock - August Update

by Myrthos, 14:14

This month's update for the System Shock remake shows a number of images about level design, character design, environment props,GamePig and this video about a toilet break.

System Shock

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development

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Greedfall - Gameplay Overview Trailer

by Myrthos, 14:06

A new trailer for Greedfall showing some gameplay has been made available.

GreedFall shows off RPG features in massive Gameplay Overview trailer

August 07,2019 GreedFall shows off RPG features in massive Gameplay Overview trailer GreedFall, the latest RPG from Spiders studio, takes you on a journey to the mysterious and uncharted Island of Teer Fradee. Forge your own destiny when the game releases September 10 on PlayStation 4, Xbox One, and PC. In a new Gameplay Overview Trailer, Spiders and Focus Home Interactive give you a tour of the numerous features that mark GreedFall as a core RPG with player choice at its heart.

Creating your character and picking your starting skills, attributes, and talents is just the beginning when it comes to carving your own path on Teer Fradee, whether you choose to specialize or be a jack-of-all-trades. In addition, the deep crafting system allows you to customize equipment, tailoring their look and stats to suit your playstyle.

When resorting to combat, you can approach it in your own way: subdue foes with heavy weapons, use your rapier to parry and riposte with flair, or control the battlefield using traps and magic. The optional tactical pause menu allows you to choose your next moves strategically. Your party members will follow you into battle, but keep in mind that they are people with their own hopes, goals and motives. Say or do the wrong thing and their loyalty to you could waver, or even turn entirely.

Your decisions will shape the future of the new world and the old, and so GreedFall provides you with the freedom to make them. Don the armor of an enemy faction to pose as one of their own or use your diplomatic talents to influence the powerful elite; these are just some of the opportunities you’ll be given in GreedFall.

GreedFall releases 10 September 2019 on PlayStation 4, Xbox One, and PC. Pre-orders are live now on all platforms.

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Greedfall

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: In development

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Children of Morta - Launches October 15

by Myrthos, 14:01

The roguelike RPG Children of Morta will launch on the 15th of October.

Join an Epic Family of Heroes as Children of Morta Reveals its Release Date and a New Trailer

Warsaw, Poland - August 7th, 2019 — Publisher 11 bit studios and developer Dead Mage are thrilled to announce the highly-anticipated roguelike RPG, Children of Morta will be arriving on PC this September 3, 2019. The Nintendo Switch, Xbox One, and PlayStation 4 versions of the game will launch on October 15, 2019.

Corruption has spread, morphing the once peaceful Mount Morta into a violent and monster-infested nightmare. Will you be able to sacrifice everything to save the ones you care for? Children of Morta is a story-driven action RPG about a valiant family standing together while the world around them is devoured in darkness. Lead the Bergsons, with all their flaws and virtues, and experience what it means to be in a family of heroes.

Children of Morta copes with themes closer to our daily lives than one would expect. It is a story of the simple emotions we all know so well — and value more than sometimes we dare to admit — love and hope, longing and uncertainty, ultimately loss and the sacrifices we are willing to make to save the ones we care the most for.

Children of Morta will be available digitally on Xbox One, Nintendo Switch, PlayStation 4, and PC at 21.99 USD/EUR. The boxed editions from Merge Games will be released on Nintendo Switch, PlayStation 4 and PC (in Europe

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Children of Morta

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: Unknown
Release: In development

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Forged of Blood - Indie Showcase / Forged of Blood

by Myrthos, 12:12

Forgottenlor had the opportunity to ask a number of questions about Forged of Blood as pasrt of the Indie Showcase feature.

RPGWatch: Obviously the focus in Forged of Blood is on the tactical combat. The game also has strategic elements. Does Forged in Blood feature any classic crpg elements such as choice and consequences, branching dialogue, in depth character development, or exploration?

Choice and consequence is a pretty big feature that we tout, and it permeates throughout the game. Permadeath and the insta-loss on the protagonist's death, means that character building is pretty darn important. In the game's narrative, we have branching dialogue and branching story arcs for each of the main factions, and the side quests can have standalone stories with particularly special rewards as well. In all, we have over 64 ending combinations that are derived from the player's choices in their campaign and are directly tied to the tri-axis philosophical index feature we have in Forged of Blood. 

As for character development, your character Tavias will develop by your choices, and the world of Attiras will too as a direct result of your actions. The recruits you will hire and the special characters you will meet are yours to customize when you get them under your command as well.

In terms of exploration, there isn't the traditional exploration in this game as it's more about conquest, however going to the various regions will spawn various quests in the world and there are many standalone special quests hidden throughout the land. 

Forged of Blood

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released

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