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Sunday - February 16, 2020
Saturday - February 15, 2020
Friday - February 14, 2020
Thursday - February 13, 2020
Wednesday - February 12, 2020
Tuesday - February 11, 2020
Monday - February 10, 2020
Sunday - February 09, 2020
Saturday - February 08, 2020
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Picture Watch

Shadowrun: Dragonfall
Box Art

Poll Watch

What combat system do you prefer?
Turn-based
40.43%

Time-based turns
2.13%

Real-time
6.38%

Real-time with Pause
12.77%

UgoIgo (copyright Chien)
0%

I don't care, I like them all
36.17%

I don't like combat
2.13%

Vote

Sunday - February 16, 2020

Operencia: The Stolen Sun - Releasing March 31st

by Silver, 06:38

Operencia: The Stolen Sun is coming to Steam, GOG, PS4,and Switch March 31st.

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Zen Studios’ modern homage to classic first-person dungeon-crawlers takes you to the land of Operencia, an unconventional fantasy world inspired by a faraway land referenced in countless Central European folktales. An old-school turn-based battle system combines with inspiration from unexplored mythology to offer an RPG experience that feels unique yet also familiar.

Thanks Couchpotato!

Operencia: The Stolen Sun

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Saturday - February 15, 2020

UldreVoid - Early Access coming soon

by Hiddenx, 21:29

The action RPG UldreVoid will be released as Early Access version in the first quarter of 2020:

UldreVoid

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UldreVoid

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Urtuk: The Desolation - Early Access Release

by Hiddenx, 16:46

The Early Access version of Urtuk: The Desolation is now available on Steam:

Urtuk: The Desolation

Urtuk is an open-world RPG with tactical turn-based battles in a dark, low fantasy world.

Journey with a band of adventurers across an old, destroyed world. Fight your way through harsh environments. Recruit new followers, loot gear. Try to survive.

Features

  • Survival RPG with focus on combat and world exploration in a dark fantasy world
  • Tactical turn-based combat with large maps, and environmental tactical options and carefully throughout class/skill system
  • Procedurally generated survival campaign
  • Upgrade your characters with extracts from fallen enemies
  • Hand-drawn graphical assets, from the world-map to battlefield, along with all characters and map objects

Story

The world in the game is a place of pain, suffering and darkness, set with (light) fantasy features. Urtuk is the name of main character. His story begins when he escaped from the Senatorium, a place where medical experiments take place on common people.

Urtuk has suffered a mortal disease, a mutation in the Senatorium. With every day, his health condition worsenes.. Now he searches for a cure in the world. It's only a matter of time, when his mutation evolves to a level, when he finally dies.

The world is set into dark, grimy theme. There are no classic fantasy beings like elfs, dwarfs or dragons, nor powerful magic, although there are some light magical features involved.

Many centuries ago, there were powerful Giants roaming the world. They lived peacefully with humans until a war between Man and Giant began.

Now the Giants are extinct. Some years ago, few librarians studied the bones and remains of ancient Giants. They did experiments and found out, they can extract a mystical fluid from their remains - Life Essense. With this, they could add many beneficial elements into human body. Not yet known, what exact impact this fluid on a human has, the experiments continue.. Very often, instead of improving the health condition of the targe, an opposite effect would take place, inflicting a mutation or lethal disease. This was the case of Urtuk.

Urtuk: The Desolation

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Banner of the Maid - English Version available

by Hiddenx, 16:41

The English version of Banner of the Maid is now available on Steam:

Valentine's Day update! The English localization is now available!

English localization available:

Bonjour révolutionnaires! The time has finally come: Banner of the Maid is now available in English! The English localization is immediately available as a free major update: if you already own the game, it will update automatically; if you purchase it now, it will be already in English.

But that's not all, we've got a surprise for you: The Oriental Pirate, the second DLC (and the first paid DLC) of Banner of the Maid that also releases today, is already localized to English. You won't have to wait to have Mu Zhiyun the Piratess leading her Oriental Pirates to battle!

We want to thank our community for their help beta-testing the localization. We are a small indie dev team, and all this would have been just impossible without your help! If you want to send us any feedback or suggestion, join our community in the official Steam forums or our Discord channel, or ping us on Twitter or Facebook.


Click here to learn:How to transfer your beta save files to release version.

New DLC - The Oriental Pirate:

Adds a new playable character, Mu Zhiyun, and a new unit, the oriental pirates, to your roster. The pirates can use both musket and blade in battles.
The pirates can loot extra treasures (collector's items & special weapons) from certain enemies with their Heroic Attacks.
Purchase the DLC and check out the new quest "The Oriental Pirate" in the salon. Complete the quest to unlock Mu Zhiyun and her pirates.

Story Mode:

Added a new, easier mode for players who focus on the story rather than the combat.
In the Story Mode, you start the game with more resources and start each mission with a boost effect.

Miscellaneous:

  • [NEW] Added emotional voices to dialogues and city interfaces.
  • [NEW] Added subtitles for in-combat voices.
  • [NEW] Added dialogues for side quest: "The Merchant, the Drunk and the Food", "A Defeated Opponent", "Journal of the Nameless" and "Enemy of the People".
  • [NEW] Added achievements for completing the main campaign in Officer and General modes. You'll automatically receive these achievements if you have a saved data with the main campaign completed.
  • [NEW] Added a language selection interface for first-time players. You can change the language setting later in the Options menu.
  • [NEW] Added an entrance for the Credits interface.
  • [Change] The advantage and disadvantage chart is now shown when you deploy units.
    [Change] Some enemy reinforcements that appear during the Enemy Phase will not take action immediately.
  • [FIX] Fixed Paulette's in-combat voices.
  • [FIX] When the saved data is broken due to accidental termination of the game, you can still read the unbroken saves.

 

Banner of the Maid

SP/MP: Single-player
Setting: Historical
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Friday - February 14, 2020

Wasteland 3 - Happy Valentine's Day, Rangers!

by Silver, 21:19

A new video for Wasteland 3 shows some new areas.

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Let's not WASTE any words today: Happy Valentine's Day, Rangers! ❤️ Pre-order now: www.wasteland3.com

Wasteland 3

SP/MP: Single + MP
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Star Control: Origins - Earth Rising Part 4 Announced

by Myrthos, 11:42

The final part of the four part Earth Rising expansion for Star Control: Origins has been announced.

Stardock announced the final installment of its 4-part expansion to Star Control®: Origins™ today. Earth Rising - Part 4: Earth Rises introduces players to exciting new adventures, including bar fights at Kapteyn's Bar, the reluctant return of a God, a search for a missing Commander, and more.
 
Star Control: Origins is set in the late 21st century. The player is the Captain of Earth's first interstellar starship with the mission to explore the galaxy, find allies to help protect Earth from hostile aliens, and find the resources necessary to help Earth expand to the stars.
 
Earth Rises is the final part in a four-part expansion pack called Earth Rising. The expansion adds a host of new aliens, ships, adventures and destinations to the already rich universe introduced in Star Control: Origins. Because Star Control is a non-linear action/RPG game, the new content does not require the player to have already completed the main story arc from the base game.
 
Highlights of Earth Rises include:
  • New Missions & Quests - Search for the missing Commander Magara, keep an eye on the humans developing a deadly Terran Battlecruiser, and stop the Measured from harvesting a sun and killing an entire civilization.
  • New Location - Visit Kapteyn's Bar to hear the latest gossip, triumph in a bar fight, and pick up bounty hunting quests.
  • New Battles - Lead your fleet into epic battles against massive space stations.
  • New Weapons - Take on enemies with an arsenal of new weapons like the Black Hole Array or the Charged Warhead.
Star Control: Origins - Earth Rising is now available for purchase for $19.99 on Steam. Currently, the first 3 parts are available to play until part 4 arrives.

Star Control: Origins

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released

Details

Bloom - Slowly Marches On

by Myrthos, 11:33

Development on Bloom is still moving forward, slowly.

Hey everyone, figured it was time for another update. 

Since the failed KSer to get a bit of extra support... I've continued to just chug away at the project. Crowdfunding has changed a lot (games in general have changed a lot!) over the last few years, and visibility is tougher than ever.

Heck, even the way Steam works now aday is completely different (with a huge emphasis on wishlists, as I've probably mentioned before). 

I'm still navigating through it all and trying not to make the  same mistakes I've made in the past (like with Labyrinth). 

Then there are topics on development, what still needs to  be done, the perils of making your game known and money.

4) Money money money.

This is constantly the big hurdle. None of this would be that difficult with some types of funds. It just becomes exponentially more difficult when trying to do a game like this with nothing (not just in execution, but personally). The big question is just how to navigate it all with such limitations.

At this point the game is actually worth "something", so it makes less and less sense to go find other work and come back in a couple years or something (that approach would make life easier in the short term, but more difficult longer term I suspect). 

I've also sent out an early build to publishers. So maybe some of them want to get behind the game? But, again, that sort of thing is a very long shot.

KSer didn't work out last time (like I mentioned before, KS visibility is a lot harder now aday. They even have a "wishlist' type feature now for pre-marketing!). But I guess that is still an option in the next months (maybe with an influencer build and longer pre-marketing thing?).

Hmmm, yea, just the same issues as always I guess. Year after year trying to get this thing funded (as you all know, the bit we got from this first KSer ended up being used by the time James left and I had to restart with someone else....since then it's been quite the journey). 

Bloom

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Kingdom Come - Free On Epic Store

by Myrthos, 11:28

To celebrate that Kingdom Come Deliverance has been released on the 13th of February 2018, The game is now free on Epic store for one week, is discounted on Steam for 50% untikl the 18th and the Original Sound Track has a 60% discount on Steam.

You can also get your own Codex poster.

If your game is pirated by Codex, it is like the award of the bad guys.
So we made it a poster and hang it on a wall in our office.
 
As this was a highly discussed topic on social media and Reddit, when you discovered about it, we decided to even go a step further, and make it available for everyone! You can get your own Codex Poster on Displate now.
 
And there are more motifs available as well.
Thanks Arahael!

Kingdom Come

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: Released

Details

Corruption 2029 - Gameplay Video

by Silver, 10:14

DSOGaming reports on a gameplay video for tactics game Corruption 2029.

The Bearded Ladies have released a first gameplay video of their new IP, the tactical strategy game CORRUPTION 2029. The video explains the background story set in a dystopian America and shows several ways to solve conflicts against the inhuman enemies that got infected by the CORRUPTION.

[...]

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Corruption 2029

SP/MP: Single-player
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Thursday - February 13, 2020

Pathfinder: Wrath of the Righteous - Its your Turn

by Silver, 19:57

A new update for Pathfinder: Wrath of the Righteous announces turn based will be apart of the game.

It’s Your TURN

Owlcat GamesCreator
February 14, 2020

Dear Pathfinders,

We know that many of you are eager to see a turn-based mode in our new CRPG. And though our creative vision for Pathfinder: Wrath of the Righteous is real-time with pause—we’ve designed and balanced the game to be played that way—we don't want to ignore the voices of a huge part of our community that is asking for turn-based mode. We see all your comments, and we know just how much you want this. The truth is that we’ve been working on this for quite some time already, and the plan was to announce it later once we had a playable demo. But with all the enthusiasm in the community, we decided to share it with you now.

It is official now: we will be introducing a turn-based combat option in Wrath of the Righteous!

The mod community is amazing, and we are thankful for all the work they did with Pathfinder: Kingmaker. We took inspiration from Hsinyu’s mod: https://www.nexusmods.com/pathfinderkingmaker/mods/109

Once again, we want to stress out that our new CRPG is designed and balanced for RTWP, but with that, we're aiming to develop a turn-based mode to bring the game closer to a tabletop experience and give more control over combat for those of you, who prefer to play turn-by-turn. You will be able to control every action your characters take. More than that, we want to give you more tools to plan ahead and employ tactics based on your party's unique composition and abilities. You will be able to switch between modes on the fly, without the need to reload the location, which will give you the ability to fight any encounter in either mode at any moment.

There is still much work to do: we took the user mod as a starting point, and then we spent a long time reconsidering the interface, and also adding some useful features—for example, we will add the ability to see the exact path your character will take toward their target, taking static obstacles and other characters into account. You will also be able to see any attacks of opportunity that enemies are going to make if the character takes this path.

More info on turn-based mode will be revealed later, after we finish the Kickstarter campaign.

To arms, crusaders! Now it’s your TURN.

Owlcats

Pathfinder: Wrath of the Righteous

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Innsmouth Case - Lovecraftian horror/adventure game coming to PC

by Silver, 06:33

TheGG reports that Lovecraftian horror/adventure game Innsmouth Case will be coming to PC.

WIESBADEN, GERMANY (JANUARY 30, 2020) — Publisher Assemble Entertainment, best known for point-and-click adventure Leisure Suit Larry – Wet Dreams Don’t Dry, and developer Robot Pumpkin Games, today announced “The Innsmouth Case“, a choose-your-own-adventure game set in the mysterious and foreboding Lovecraft universe. Scheduled for a Spring 2020 release on PC, Mac, iOS, and Android, The Innsmouth Case takes players on a truly harrowing and fantastical journey where nothing is what it seems.

To solve the enigmatic disappearance of little Tabitha Marsh, the most clever detective is not only wanted but desperately needed. Unfortunately, that particular detective is busy, so the case goes to you! Pack your belongings and prepare to head to the remote fishing village of Innsmouth, as The Innsmouth Case awaits!

[...]

Thanks Farflame!

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Tears of Avia - Launches this Summer

by Silver, 06:30

Gematsu reports that Tears of Avia will be releasing Summer 2020.

PQube will publish CooCooSqueaky-developed turn-based strategy RPG Tears of Avia for Xbox One and PC this summer, the company announced.

Here is an overview of the game, via its official website:

[...]

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Thanks Farflame!

Tears of Avia

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Beautiful Desolation - Releasing Soon

by Silver, 06:27

A recent update for post-apocalyptic adventure game Beautiful Desolation announces that it will be releasing soon.

Three years ago we came to you with an idea for an adventure game. You saw the potential in BEAUTIFUL DESOLATION and joined us in making it a reality. 

Enjoy the 2020 trailer below! 

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[...]

GOG has joined us as a DRM-free partner (Backers, don't forget to fill in your backer survey to make your choice).

You can wish-list on GOG here; 

https://www.gog.com/game/beautiful_desolation

Our Steam page is here:

https://store.steampowered.com/app/912570/BEAUTIFUL_DESOLATION/

Soon...

These extra two months grace from our planned release date has resulted in a huge amount of additional content and polish. We know it will be well worth it! Thank you for your patience. 

We are aiming for an end of February launch (isn't that exciting?!), although this entirely depends on any show-stopping bugs that may pop up. Rest assured though, we've already had our internal testers complete the game - and are personally testing it to the limits in studio.

Thanks Farflame!

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Harebrained Schemes - Working on New Projects

by Silver, 06:24

With the BattleTech expansion complete Harebrained Schemes announced it is working on two new projects in a recent update.

Now, with our season pass at an end, HBS is going to focus on two brand new non-BattleTech projects. Our last free update, BATTLETECH Update 1.9, will release in late February. After that, BATTLETECH will continue to maintain customer support. 

Here's a video of Mitch saying all this but with more "Mitch".

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Thanks Farflame!

Harebrained Schemes

Details

Wednesday - February 12, 2020

Urtuk: The Desolation - Preview

by Hiddenx, 19:35

Northernlion checked out Urtuk: The Desolation, which will enter Early Access on Friday:

Tactical Strategy RPG - Urtuk: The Desolation (Northernlion Tries)

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Urtuk: The Desolation

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Wolcen: Lords of Mayhem - Video Review

by Hiddenx, 19:31

Rhykker has reviewed Wolcen: Lords of Mayhem, which will be released tomorrow:

Wolcen Full Release: First Impressions (Gameplay Review)

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Wolcen: Lords of Mayhem

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

Geneforge - Live on Kickstarter

by Hiddenx, 19:10

The Kickstarter campaign for Geneforge 1 - Mutagen has been started:

Geneforge 1 - Mutagen

The groundbreaking indie cult classic returns remastered at last! Totally open role-playing fun with your own army of mutant monsters.

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The Geneforge Saga is a true cult classic of indie games, a groundbreaking role-playing series with ideas that are still fresh and bizarre today. We started it wayyyy back in the year 1999, with the goal of breaking every design rule we could think of.

Want to use trickery and diplomacy to win the game without ever even attacking a foe? Sure. Want to blast through the game barbarically killing every single person you meet? Seems reasonable. Want a ton of different factions to pick from to help, some of which are actually insane? Why not?

Want to meet the final evil boss of the game, find out he's actually reasonable, switch sides and join him, and still get a good ending to the game? You can do that!

And, of course, whatever you do, you can create your own army of custom-made mutant monsters. 

[...]

Geneforge

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Tuesday - February 11, 2020

Thea 2: The Shattering - Free DLC Wrath of the Sea released

by Hiddenx, 20:33

The free DLC Wrath of the Sea for Thea 2: The Shattering has been released:

Key Features:

  • Water demons faction as a guaranteed faction on Ice Biome,
  • New race: Blue Orc Pirates (with the corresponding new child growing up options),
  • New end game questline (not for the faint-hearted),
  • Several unique characters to be gained via the new questline,
  • New sea-based events,
  • Roaming sea enemies,
  • Additional land-based events,
  • Return of the goddess Mokosh,
  • Gathering and crafting on large boats,
  • Sea non-player settlements,
  • New food resource - seaweed,
  • Two new pets: the parrot and the crab,
  • Baby trolls will now have a chance to grow up into teenage trolls,
  • Pineconettes have a chance to become young leshy,
  • Loot from defeated pirates can include pirate ships,
  • Preview of enemy groups from the HUD,
  • End screen that sums up your quest choices.

Thanks Sztaszov!

Thea 2: The Shattering

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Anthem - Overhaul

by Hiddenx, 20:24

Bioware is overhauling Anthem:

Anthem Update 

Hey everyone!

One year ago, we were preparing to launch Anthem – a game that represented a big leap into new territory for us as a studio.  It was an exhilarating and terrifying experience to go out to the world with something new and different, and we are grateful to all the players who have come along with us on the journey.  It has been a thrill for us to see the creativity of our players in designing customized Javelins, and watching them master Anthem’s flying and fighting gameplay.  I am so proud of the work the team has put into this game, and at the same time there’s so much more that we – and you – would have wanted from it. 

Over the last year, the team has worked hard to improve stability, performance and general quality of life while delivering three seasons of new content and features.  We have also heard your feedback that Anthem needs a more satisfying loot experience, better long-term progression and a more fulfilling end game.  So we recognize that there’s still more fundamental work to be done to bring out the full potential of the experience, and it will require a more substantial reinvention than an update or expansion.  Over the coming months we will be focusing on a longer-term redesign of the experience, specifically working to reinvent the core gameplay loop with clear goals, motivating challenges and progression with meaningful rewards – while preserving the fun of flying and fighting in a vast science-fantasy setting.  And to do that properly we’ll be doing something we’d like to have done more of the first time around – giving a focused team the time to test and iterate, focusing on gameplay first.

In the meantime, we will continue to run the current version of Anthem, but move away from full seasons as the team works towards the future of Anthem. We’ll keep the game going with events, store refreshes, and revisiting past seasonal and cataclysm content – starting with our anniversary towards the end of the month. 

Creating new worlds is central to our studio mission, but it’s not easy.  Sometimes we get it right, sometimes we miss.  What keeps us going is the support from players like you.  Your feedback gives us guidance on how we can improve, and your passion inspires us with the courage to create.   I look forward to working together with your involvement and feedback towards the best possible future for Anthem. 

Casey Hudson (BioWare General Manager)

Thanks Lucky Day!

Anthem

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Non-RPG
Platform: PC
Release: Released

Details

Rune II - Roadmap for 2020

by Silver, 12:55

@TechRaptor Rune 2 now has a roadmap for 2020.

The development team are overhauling and presenting major improvements to several features and core game mechanics. Combat is set to receive a number of changes, namely in how players block incoming attacks, removing stamina drain when performing light attacks, and generally improving the way fights pan out. Rune II players will be happy to hear that the studio might bring back one of the Ages previously released. The studio is focused on continuously improving the quality of life of the currently available Ages of Ragnarok. The suggested changes include a "ton of visual polish," exploring the possibility of shifting the map and unlocking regions that weren't accessible in previous Ages, and even allowing the players to kick them off at their own pace.

[...]

Rune II

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Gamedec - Harvest Time

by Myrthos, 11:19

Harvest Time is one of the virtual worlds of Gamedec and it is featured in the most recent PR blurb about the game.

Halloween in February? No, just growing pumpkins in Gamedec’s Harvest Time, one of the virtual worlds available in this story-driven, cyberpunk-themed adaptive RPG. As a virtual detective, you investigate multiplayer games where an abuse of power or the exploitation of players may have occurred. In a farming game like Harvest Time, anything is possible behind the scenes. Check the developer diary to see what’s inside one of the worlds from the Gamedec multiverse. Catch a glimpse of what’s going on behind the curtain of the sole source of entertainment for people of the XXII century.
 
FOR IMMEDIATE RELEASE – February 7th, Katowice, Poland.  
You’ve seen these games before – you wake up every day to water your crops, weed them out, fertilize them. They're pretty addictive, right? The more efficient and faster you are, the more money you make. But this can prove fatal when unhealthy competition, game addiction, and drugs or other stimulants come into play. And what if someone higher in the hierarchy is pulling the strings, exploiting gamers against their will? It's a job for you, a game detective. Leave the harsh but real Warsaw City and enter the virtual, western world of Harvest Time.
 
Watch Gamedec’s Harvest Time Development Diary and investigate the case before it's too late.If you like what you see, you can add the game to your Steam Wishlist. Don’t miss any updates!
 
Are you heading to PAX East in Boston this year? If yes, you’ll be able to meet the developers and try a hands-on demo of Gamedec. The game will be at the Indie Games Polska (Indie Games Poland Foundation) stand, booth 24071, nearby the Indie MegaBooth.
 
Harvest Time is a free-to-play western farming game. In the Gamedecverse as much as our own, there’s a unique appeal to farming games – growing and caring for plants is magical, and a real treat for garden lovers. Gardens in the Gamedecverse exist only for the wealthiest citizens. The Wild West environment and cheerful atmosphere are what players love, or so it seems. At first glance, Harvest Time is an idyllic game, perfect for people who want to relax after a long and industrious day. And it is – unless you approach it too seriously, or take advantage of the game’s mechanisms to make money. People react to hierarchies automatically, always trying to improve one’s position – and the game designers exploit this. You start grinding, without always knowing why. And if there’s any chance of earning real money, players will take advantage of it, too.
 
ABOUT GAMEDEC:
In Gamedec, every decision is important. The world always adapts to the decisions you make. As the story progresses, your hero adapts as well. Just like in “real” life, the consequences of your choices can be immediate, long-term, or stay hidden, surfacing when least expected. Whatever you decide, the game will remain neutral. It’s up to you to evaluate what you’ve done, bearing in mind that you are the sum of your choices. Anshar Studios’ new game returns to the foundations of the RPG genre while adding mechanics like Deduction, a Codex, and Aspects. These allow for complex discussions, as players create or expose networks of conspiracies while discovering unusual relationships between virtual worlds. Gamedec’s paper-based RPG mechanics give players the freedom to approach situations from multiple perspectives. There is no single solution, and the choice is yours to make.
 
YOU ARE THE SUM OF YOUR CHOICES Your goal is to hunt down the criminals of virtual worlds. Rich and spoiled businesspeople, parents who want better lives for their children, or corporations with plans to rewrite history. Are they acting alone, or are they mere puppets? What does a "happy ending" mean to you? And to them? Each decision you make changes the world around you and your character’s personality. Some decisions will feel right and others unexpected. The game continually adapts to your choices and never judges – only you can judge yourself.
 
EXPLORE THE CYBERPUNK OF THE  XXII CENTURY Welcome to Warsaw City in the XXII century, where "real" is relative and "life" and "death" have many meanings. Virtual worlds give rise to real problems: lust, sloth, pride, and envy. That’s why the citizens of these virtual worlds need specialists, or gamedecs, who discover and exploit weaknesses hidden in their clients’ realities. Whether it’s the Wild West or a prehistoric amusement park, these and many other worlds confront what it means to be human. And despite some changes, human nature has remained all too familiar…
 
EXPERIENCE THE ESSENCE OF ROLE-PLAYING Fight conversational duels, discover or create deceptive schemes, save lives, and investigate the extraordinary relationships between virtual worlds and their inhabitants. Gamedec emulates the nature of tabletop RPGs by focusing on character development through decision making. Like in classic tabletop RPGs, you’re given the freedom to approach situations from multiple angles rather than forcing a single solution – the choice is yours and yours alone. Gamedec is currently under development. Its release date will be announced shortly.

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Gamedec

SP/MP: Single-player
Setting: Cyberpunk
Genre: RPG
Platform: PC
Release: In development

Details

Wasteland 3 - Collector's Edition Revealed

by Myrthos, 11:12

The Collector's Edition of Wasteland 3, looks like this:

A full explanation of what the CE contains, can be found here.

Wasteland 3

SP/MP: Single + MP
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: In development

Details

System Shock - February Update

by Myrthos, 11:08

The February update for System Shock remake, brings us more art work images and character proxy models, like this strange looking plant.

System Shock

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development

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Monday - February 10, 2020

The Dark Crystal - Review @ The Digital Fix

by Hiddenx, 17:38

The Digital Fix checked out The Dark Crystal: Age of Resistance:

The Dark Crystal: Age of Resistance Tactics Review

For readers who do not know what Dark Crystal is, it was originally a film made by the legendary Jim Henson in 1982. It released in an era where puppet fantasy films were big, films like Labyrinth starring David Bowie and Never Ending Story were very popular. I for one, remember watching them all as a kid and loving them dearly.

This tactical RPG closely follows the new Netflix series, The Dark Crystal: Age of Resistance, which is a prequel to the aforementioned Jim Henson Movie. The new series still used puppets but also used CG, it was very well received by the general populace and long time fans alike. The fact this game follows the Netflix series so closely is both a blessing and a curse.

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Overall

While I enjoyed my time with The Dark Crystal: Age of Resistance, I felt it was a bit too simplistic. Especially in comparison to games like Disgaea, which in my opinion is the leading game in this genre. This game is enjoyable, especially later on where more tactical options are unlocked. It is pleasing on the eyes, ears and it does its source material justice. However, I do wish more was done to help new players and players who have not watched the Netflix series. They may feel a bit lost with some of the story details.

Score: 7/10

The Dark Crystal

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

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Tears of Avia - Summer Release

by Hiddenx, 17:32

The turn-based strategy RPG Tears of Avia will be released this summer:

Tears of Avia - Announcement Trailer

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Tears Of Avia is a Strategy RPG and turn-based tactics game set in the beautiful world of Estera. Build a party of charismatic allies and utilise the vast skill-tree system to combine classes and skills in a limitless number of ways. Lead your party across Estera in search of the lost city of Avalon, engaging in thrilling turn-based battles in this unique tactical experience.

 

Tears of Avia

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Sunday - February 09, 2020

Blue Protocol - Upcoming Action RPG from Bandai Namco

by Silver, 20:37

DSOGaming reports on action RPG Blue Protocol.

Bandai Namco has released a brand new trailer for its upcoming PC action RPG, Blue Protocol. Blue Protocol will be using Unreal Engine 4, will feature a third-person perspective and anime-like visuals.

Furthermore, the game will feature real-time combat mechanics and a new beta phase will begin soon. This closed beta phase will begin in March, and registrations will open on February 12th.

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General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Skyrim - Apotheosis Mod

by Silver, 20:34

DSOGaming reports on a large mod for Skyrim called Apotheosis.

Apotheosis will feature a dark, epic story set across hand crafted worlds, sprawling dungeons and exotic locations. Players will scour the 16 Realms of Oblivion, Dreamsleeve, home of the forgotten dead, and Battlespire.

This mod will have unique setpiece boss encounters with challenging mechanics. It will also have fully voice-acted quests with memorable characters and personal stories.

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Skyrim

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Battle Brothers - The Ifrit

by Silver, 06:21

A new developer blog for Battle Brothers talks about The Ifrit.

Dev Blog #125: The Ifrit

We’re back with another dev blog to take a closer look at what the upcoming ‘Blazing Deserts’ DLC for Battle Brothers brings to the table. As we’ve established last time, the world map will be expanded with new lands to the south. Even though the focus of the DLC will be on fighting human opponents, those new southern deserts wouldn’t feel quite complete without their own bestiary loosely based on middle-eastern mythology. The Ifrit is one such beast that you’ll soon be able to face, so let’s delve in!

The Ifrit

The south is a harsh land, and the southern city states do not tolerate dissent. Criminals, expended slaves and bothersome political rivals all may find themselves expelled to the blazing deserts without a drop of water. There, so folklore claims, the sun shall burn away their impurities and distill their spirits to their very essence. Forged by fire and tempered with heat, every once in a while, an Ifrit is born. A cursed creature, if folklore is to be believed, a spirit saved by basking beneath the gilded shine of the eternal sun, if the priests speak true, and a strange and alien creature in any case. Made not of flesh and blood, but of rock and stone, of shifting sands, it roams endlessly where the blistering heat of the sun has baked the land into endless barren wastes that stretch between the horizons.



In battle, the Ifrit comes in three sizes of living rock. The larger, the more dangerous. Unique among all creatures in Battle Brothers, several smaller Ifrits can assemble into one larger one, and several larger ones can assemble into one gargantuan. These shuffling behemoths are slow, but they can strike powerful blows in melee, and they can also rip out parts of themselves and fling them at enemies. Not only is getting a living rock thrown at you a dangerous ranged attack, but whether the attack hits or misses, the rock thrown is itself a small Ifrit that can attack in melee once it has crashed at its destination - which may well be at your backline. Worse yet, if there’s three or more smaller Ifrits being thrown around, they can then assemble again into a larger one elsewhere!


If your men manage to destroy an Ifrit, it will crumble into two smaller parts with one part lost, until it is down to the smallest size where destroying it will end its existence permanently. If there happens to be a third part around of a fitting size, however, the Ifrit can again assemble itself to a rocky monstrosity, so fighting it is as much about dealing damage as it is about smart positioning and denying access to tiles. While large Ifrits are too heavy to be pushed around, smaller ones can be both pulled and knocked back to your advantage.

The Ifrit is a powerful opponent best taken on by experienced companies towards the later parts of a campaign. There's a new contract dealing with Ifrits, but there's also incentive to challenge them on your own terms, and perhaps even earlier in a campaign. Ifrits drop rare and expensive ingredients which can be used to craft some of the powerful alchemical contraptions that are coming with the ‘Blazing Deserts’ DLC - including one shown in this wallpaper.

Battle Brothers

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Sinister Design - Announces Together in Battle!

by Silver, 06:11

Sinister Design, makers of Telepath Tactics, have announced their next game Together in Battle!

Today, I am pleased to announce Sinister Design’s next video game: Together in Battle!

Set in the Telepath universe, Together in Battle is a strategy RPG and team management game of love, friendship, and turn-based tactical combat.

You’ve arrived in the island kingdom of Dese with a sack of coins and a secret mission to enter the gladiatorial games to find loyal fighters under the guise of competing.

Recruit and manage charming characters with their own distinct personalities, interests, and histories. Each day, you’ll have the chance to field them in glorious turn-based tactical battles; and each night, they’ll build relationships with each other, face personal crises, and come to you for advice.

You must manage your group’s resources. Stay stocked on food, maintain enough money to make payroll, and ensure that your characters practice regularly to continue improving. But beware: they have feelings! Allow their friends to fall in battle, and they may become depressed. Fail to address their needs, and you’ll risk resentment and desertion. Keep them happy, however, and they will grow close to one another, form fond memories, give each other nicknames–even share their special combat skills! With skill and patience, you will emerge victorious…together in battle.

Key Features

An evolution of the lauded Telepath Tactics combat engine!

With a simple deterministic core that never wastes your time, combat in Together in Battle nonetheless features dizzying tactical depth. Shove enemies into environmental hazards, off of cliffs, or into each other; take up defensive positions in tall grass, or hack it down to deny that same advantage to the enemy; set traps and detonate explosives; build bridges and barricades; freeze water; burn down trees. The battlefield environment is yours to command!

Tons of content!

Together in Battle features dozens of random events and side quests; six different playable species; two dozen base classes with branching promotion options for a total of 72 distinct character classes; more than 150 different character skills; and hundreds of thousands of possible procedurally generated weapons and pieces of armor. Oh, and then there’s the characters…

Deep procedurally generated characters!

Every character has a distinct personality, appearance, stat line, skill progression, personal history, named family members, religious beliefs, life skills, hobbies, physical traits, romantic preferences, preferred gifts, hidden secrets–even non-verbal tics and ways of laughing!

These details are not just for flavor: they also have consequences for how characters behave in their free time. A baker may use up some of your food to produce cookies and cakes you can eat or sell; a jokester may do funny impressions to boost morale; a blacksmith may repair the group’s weapons. Dancers are nimble; sailors are superior swimmers. Some characters will even undertake long-term projects like growing food, making dolls, or writing a novel!

A campaign creation suite!

Together in Battle comes with a very capable campaign creation suite to let you build your own full-fledged SRPG campaigns! Build characters in the character creator; place them in cut scenes using the cut scene editor; add branching dialogue trees using the dialogue editor; sculpt battlefields and place armies in the map editor; create skills for your characters to learn in the skill editor, and items for them to loot in the item editor.

Want to get really fancy? Construct your own scripts, then assign them to items and character skills for whatever custom effects you can dream up!

When is it coming out?

Together in Battle is planned for release in 2021.

Sinister Design

Details

Saturday - February 08, 2020

Gloomhaven - Community Challenge achieved

by Hiddenx, 14:36

Henriquejr spotted that the first community challenge of Gloomhaven has been achieved:

Gloomhaven’s First Community Challenge: ACHIEVED

Find out which skin will be unlocked first!
Greetings mercenaries!

We're happy to announce that the goal of 250,000 kills has been achieved within the allotted time, you have actually managed to kill more than 265,000 monsters in the dungeons of Gloomhaven!

That's a lot of monsters, but who killed the most? Cragheart, Mindthief, Spellweaver, Brute or Tinkerer? Below you can see which mercenary achieved the most kills to know not only which skin will be released in the upcoming patch, but also the order the skins will be released for the future Community Challenges!

  • 1st place: Brute Boneguard
  • 2nd place: Spellweaver
  • 3rd place: Cragheart
  • 4th place: Mindthief
  • 5th place: Tinkerer

As Brute has the most kills, their skin will be unlocked soon in an upcoming patch release. But because we know you want to see exactly what that skin looks like, let's show off this awesome picture!

Gloomhaven

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details