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Dungeon Lords
Box Art

Poll Watch

Do yout think we need a new design?
No, keep it as it is
57.41%

Oh yes, I'll show you...
22.22%

I want Little Ponies
10.19%

I don't care
10.19%

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Expected Releases

Dec: Arcadian Atlas
Dec: Arcane Raise
Dec: Prevent The Fall
Dec: Seven
Dec: Shenmue 3

Friday - November 10, 2017

Ash of Gods - Steam Page Live

by Silver, 22:56

Ash of Gods now has a Steam page.

About This Game

Ash of Gods: Redemption is a turn-based RPG that combines tactical combat, CCG elements, and a constantly evolving story in which no one is safe from death, including the main characters.

GAMEPLAY

Ash of Gods is the story of three separate protagonists rising in response to a centuries-old menace once thought to be mere folklore.

Ash of Gods' storyline is constantly evolving in response to players' choices, sometimes even resulting in death. But, the death of a character is not game over. Instead, the story moves forward with the death of that character and previous choices continuing to impact future events.

Combat in Ash of Gods is a blend of both traditional turn-based strategy and CCG gameplay. While individual tactics will depend upon the skills and classes of your characters, you will unlock and accumulate cards that have the power to unleash powerful abilities, sometimes altering the course of an entire battle.

[...]

Ash of Gods

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Dishonored 2 - New Patch fixes framerate

by Silver, 22:43

@DSOGaming A new patch for Dishonored 2 brings UI optimization and fixes framerate hitching.

Dishonored 2 Update 5 Release Notes:

PC ONLY

  • Fixed various UI crashes
  • UI optimization
  • Fixed a bug when ALT-TAB on Windows 10 RS3 causes issues.
  • Added Dishonored: Death of the Outsider link to Steam page on main menu
  • Fixed a bug where creating new user name with the special Russian ? character is giving "insufficient storage" message when starting a new game on Windows 10.
  • Fixed a bug where AMD Eyefinity and nVidia Surround causes difficulty navigating to some UI elements with mouse.
  • Fixed a bug where framerate sometimes drops heavily during a short time when switching equipment especially while moving
  • Fixed a bug where game can stay stuck on the loading screen before the main menu when plugging a screen on an integrated chipset instead of the video card.

GENERAL

  • Fixed a bug where keyhole Peek prompt produces inconsistent muffling of sound for the player
  • Fixed an audio bug where position and orientation were wrong in keyhole peeking

Dishonored 2

SP/MP: Single-player
Setting: Steampunk
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Vampyr - Interview @MCVUK

by Silver, 22:35

A MCVUK interview with the developers of Vampyr brings news that the game will not receive any DLC.

...

What features of the game are you most proud about?

The ‘Citizens' system, which fits the curse aspect of the vampire, is very original. The player is doomed to kill in order to survive and become stronger. Players won't just feed on unnamed prey. They will make difficult choices, as the main character is a doctor as much as a vampire. They save lives, but also kill to survive. By investigating potential victims, it's up to the player to inform themselves on whether a character ‘deserves' to be fed on or not. The impact of every choice will be felt through the story and the game's various districts. It is very captivating and adds a lot to the experience.

How long are you going to support the title?

This is a purely solo experience; we did not plan DLC. We would prefer, if the reception of the game justifies it, to think about a sequel. We and Dontnod already have some ideas, as there's so many incredible things to offer in such a universe.

Vampyr

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: In development

Details

RPGWatch - A New Design Poll

by Myrthos, 15:49

In our latest poll we are wondering if  you feel we should be getting a new design or not. The current one has been around for 11 years now, so perhaps it is time to do something about that.... or not.

As usual we might do something with the results of the poll Wink

RPGWatch

Details

Obsidian Entertainment - DLC Survey Results

by Silver, 10:45

Obsidian has published the results of their DLC Survey on their forums.

Hey everyone! Your friendly, neighborhood, marketing drone here with what I hope will be an eye-opening insight into gamers' thoughts on DLC. First off: a big thank you to everyone who participated in our survey. Hearing your thoughts helps us understand your opinions better, and make better games.

Background

For those who don't know, on October 4, 2017, we published a survey, asking some key questions about players' preferences regarding DLC, and a bit about their backgrounds, as well. As anyone at Obsidian will tell you, I am big on data, and have been pushing for stuff like this for a while. So, hey, thanks for making me look good with the absolutely huge response we got to the survey:

Forecast Response: ~12,000 - 18,000
Actual Responses: 55,035
Sources: Kickstarter/Fig Backers, Obsidian Forums, Obsidian Newsletter, Reddit (big thanks to the awesome humans at /r/projecteternity and /r/Fallout!), Twitter, Facebook, and from many of our wonderful developer and publisher colleagues.

The survey ran until October 20, 2017, and we thank everyone who participated and all our partners who assisted us! For those who missed it, here is the amazing survey background art we used, as created by our Community Manager, Aarik Dorobiala (presented here in 1080p for those who want to use it as a wallpaper!):

A Note on Sampling Methodology

The statisticians among you will have noticed that our data-gathering methodology was not blind, and that's an important thing to call out. Because we didn't use a random sample of our customers or backers, but rather went to specific areas and allowed those populations to self select, we know that some of the data in this survey will be skewed toward those specific population groups.

For our purposes, however, that's fine. We are interested in engaged gamers who are likely to be interested in our DLC (and DLC secularly), and we were willing to sacrifice some methodological precision if it meant driving more participation in the survey for this go-round. The fact that the survey got more popular than we ever imagined is a bonus, but it also means we need to take these results as directional, rather than strictly determinative, since the populations who responded to the survey may or may not be representative of the total population of RPG fans out there.

[...]

Obsidian Entertainment

Details

Thursday - November 09, 2017

ELEX - More Reviews

by Hiddenx, 21:08

Two more (wannabe) reviews for ELEX - most reviewers out there simply can't handle the game and don't understand a non-auto-leveled open world:

Select Button: ELEX Review - 7/10

PC Gamer: ELEX Review - 64/100

ELEX

SP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC, PS4, Xbox One
Release: Released

Details

Nioh - Review @ Gaming Age

by Hiddenx, 20:54

Gaming Age reviewed the Complete Edition of Nioh:

Nioh: Complete Edition review for PC

The announcement that Nioh, the ultra-hard, Samurai action RPG from Team Ninja and Koei Tecmo was going to be released on PC came out of nowhere. The original game released in February of this year exclusively on the PlayStation 4. The Dark Souls/Ninja Gaiden inspired RPG was incredibly well received, but something that the community largely assumed would remain a PS4 exclusive, not unlike 2015s smash hit, Bloodborne. Then out of nowhere, they announce not only a port, but a “Complete Edition” coming to PC, and coming soon! The Complete Edition includes the base game, as well as the three-story expansions that came to the PS4. This looked to be the definitive version of an already amazing game, but I tempered my excitement, mostly due to being bit by PC ports too many times in the past. Unfortunately, I ended up getting about 50% of what I wanted here, with the game still being absolutely fantastic, but the port ending up with more issues that I had hoped.
[...]
Assigning a grade here is exceptionally difficult. I would like to judge the game based on its own merit, PC port notwithstanding, unfortunately, this is a review for the Complete Edition, which is the PC port. If you have ever praised the sun, or if you have any fear of the old blood, Nioh is an absolute must play. A fantastic and deep combat system, coupled with great boss design and a difficult yet fair effort/reward loop put Nioh right up there with its not so distant brothers in Dark Souls and Bloodborne. If I were to assign a score to the game, simply for its content it would absolutely be a solid “A”. Unfortunately, even though it is the Complete Edition, this is not necessarily the superior version of the game. If you only play games on PC, this game is still a no-brainer to pick up, but if you’re like me and have consoles as well as a computer, I think the PS4 may still be the place to play Nioh.

Grade: B-

Nioh

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: Released

Details

Divinity: Original Sin II - Review @ PC PowerPlay

by Hiddenx, 20:48

PC PowerPlay reviewed Divinity: Original Sin II:

Review: Divinity: Original Sin 2

Yet another game of the year contender arrives!

WILDGOOSE: I took your advice, Wilks. When I levelled up I took the Pet Pal talent. You said it would let me speak to animals and I’d reveal a bunch of new quests I couldn’t otherwise access. I knew I’d regret this choice as soon as I met the baby bear. I’d just met its mother moments earlier, you see, and I knew I’d have to tell its child what had happened. Tears welled in the baby bear’s eyes. It sobbed. I didn’t kill the mother - it was those cruel Magisters, and I made them pay, believe me - but I had now made a baby bear cry. And it’s all your fault.

WILKS: I couldn’t be the only miserable one. For every crying bear though, there’s a very good dog, an overly officious fire slug, a crab that thinks he’s the greatest sourcerer (the whole kludging of source into words does grate a bit) in the land or a rat that wants you to come back and visit often so you can tell it the stories of your adventures and it can co-opt them as its own stories. It’s these little moments that make Original Sin 2 for me. The overall plot is a bit naff but the moment to moment events and the characters you interact or travel with make it constantly engrossing and often very funny.

[...]

Verdict:

Old-school charm with modern mechanics makes for one of the best RPG experiences in ages.

Score: 10/10

Divinity: Original Sin II

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Cogmind - Released on Steam Early Access

by Silver, 20:02

Cogmind is a science fiction roguelike that is available now on Steam early access or direct from the developers website.

ABOUT THIS GAME

Experience sci-fi tactical combat and exploration in a procedural world that combines traditional roguelikes with an immersive modern interface like no other. Build yourself from components found or salvaged from other robots. Attach power sources, propulsion units, utilities, and weapons to become a slow tank bristling with weapons, or a fast-moving flier zipping past enemies before they even have time to react, or a stealthy sword-wielding assassin/hacker, or whatever else you can come up with from the salvage you find. The situation can quickly change as you lose components and rebuild yourself from enemy remains. You are the Cogmind. Discover what that means as you explore a living, breathing world ruled by robots.

KEY FEATURES

  • Build and modify a unique robot from parts found, or enemies defeated
  • Dynamic character development without XP/grinding
  • Dozens of robot classes, each with unique behavior within the ecosystem
  • Procedurally generated world combined with hand-crafted content
  • Seven different animated endings to uncover
  • ASCII evolved: Most advanced terminal interface ever
  • Thousands of particle effects and SFX
  • Fully destructible environment

PROGRESS

Although currently in Early Access, Cogmind is mostly complete. There are over two-dozen map types, nearly a thousand items, thousands of sound and particle effects, multiple plot lines, hundreds of hand-made locations and encounters, thousands of lines of dialogue, and seven different animated endings to discover. That said, there are many plans to continue expanding the world with features and content, so for now we'll just call it EA :D

(Cogmind has been in full-time development for over four years.)

[...]

Thanks screeg!

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Obsidian Entertainment - Teasing a new game

by Silver, 11:22

On Twitter Obsidian Entertainment made a tweet hinting that the next game they are working on is soon to be revealed.

Obsidian Entertainment

Details

VtM: Bloodlines - Unofficial Patch 9.9

by Silver, 11:18

A new unofficial patch for Vampire the Masquerade: Bloodlines has been released.

Changelog:

v9.9 24.10.2017
----
+Provided shortcuts to skip most endgame fighting, see walkthrough.
+Added beheading blood and restored props to Chateau and junkyard.
+Improved rotate camera movement setup and SDK, thanks to Psycho-A.
+Restored Vision of Death and Suicide damages and Aggravated Soak.
+Added door trap to warrens shortcut and improved museum fire exit.
+Fixed casting hands, feeding histories and Pearl of Dubai effect.
+Restored Yukie animations, missing ambient schemes and Chang jump.
+Fixed bugs with Trip's drug and Gary's fleshy ball poster quests.
+Improved title menu and character sheet clan symbols, thanks IanW.
Fixed Hannah's appointment book date and more minor text details.
Restored basic pistol ammos and fixed tutorial bug, thanks Malkav.
Hid map bugs in SM hubs, clinic, museum, Society and Luckee Star.
Fixed blueblood, Bertram and Yukie dialogues and some map details.
Corrected hand and sound in Nines intro cutscene, thanks DLLullu.

Thanks Luj1!

VtM: Bloodlines

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: Released

Details

Wednesday - November 08, 2017

Odd Gods - Interview with Developer

by Silver, 21:10

PCGamer interviewed Gil Maclean who is director of Inn Between Worlds and asked about Odd Gods.

...
Which is about time-traveling kids from the '90s. Was Bill & Ted an influence? Is that a thing you're referencing?

GM: To a degree. I love Bill & Ted. In Bill & Ted they travel through time and collect famous historical characters to join their party, to save the world. That's cool, but for us that's not actually authentic to the '90s. In our game there is no chosen one. You're not a prophesied hero, you are literally just a kid from the '90s and you have to struggle as they fall through space-time portals and visit alternative realities. 

You do collect historical characters along the way, you can meet people but it still ties back into our main theme. Subcultures in the '90s were pretty rebellious, so each historical timeline you visit has a twist on it. The basic twist is the other guys won, the rebels won. In the demo you travel back to the mid-1700s and you've got a Scottish Jacobite rebel, he's a well-trained musketeer. In the real timeline they lost, the English won. In Odd Gods they win that battle and they take over the UK, which is now a Scottish kingdom. Ditto one of our other characters...

The Spanish conquistador?

GM: There is a Spanish conquistador. He's a rebel as well. He was part of Cortez's crew going to the Americas very on. He was actually quite an ethical man, his brother was a priest, he actually didn't want to slaughter these people and take their gold. He rebels, joins the Incans, helps them against the Spanish. The Incan Empire survives. 

Our musketeer, we're still choosing a name but it might be Sabine. Sabine, she's a female musketeer, she comes from a timeline where Louis the Sun King was assassinated by his own sister Louisa, the Sun Queen, and they instituted a reign that was still an aristocracy but they did introduce some more freedoms for serfs allowing them to purchase land and actually improve the economy. They remained in power.

[...]

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Mass Effect - 10th year anniversary

by Silver, 21:02

@PCGamer November 7th was the 10 year anniversary for the Mass Effect franchise.

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Yesterday was November 7—N7 Day, in the parlance of Mass Effect fans, an occasion to celebrate all things about BioWare's hit sci-fi series. To mark the special day, BioWare released a "Ten Years of Mass Effect" video looking back on the history of the series and the things that made it special—and, despite the failure of Mass Effect: Andromeda to meet expectations, expressing hope for the future.

[...]

Mass Effect

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC, Xbox 360
Release: Released

Details

Vigilantes - Version 21 Released

by Silver, 20:44

The latest version of Vigilantes has been released which comes with some new features.

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Features

  • Gang lieutenants can set up ambushes for the player
  • Fuel barrels and gas canisters as objects can be activated to set an area on fire or explode
  • Characters with 2 or more adjacent enemies gain the surrounded status effect. Being surrounded causes them to pay less attention to active threats, and are easier to score hits against
  • Night missions now impose a 5% penalty to ranged CTH and cover is more effective at night... could be a good time to hit the survivalists
  • When fighting indoors, assault and precision rifles suffer a 5% CTH penalty due to being used in an enclosed space

[...]

Vigilantes

SP/MP: Single-player
Setting: Modern
Genre: Tactical RPG
Platform: PC
Release: In development

Details

RPGWatch Feature - Elex Review

by Myrthos, 11:05

Maylander has penned down a review of ELEX. A game that has received some unfavorable ratings on the internet. In our review of the game, Maylander feels the game is better than those ratings indicate.

Piranha Bytes, the developers of both the Gothic and the Risen series, have decided to create an entirely new series in a new setting: ELEX, set in the world of Magalan, a planet very similar to our own until a comet wiped out most of the civilization.

The comet not only brought destruction; it also brought a new element called Elex.  Elex, which is actually not spelled ELEX like the game title, is rather mysterious in nature, and has the ability to act as a power source for machinery, as a magic component if purified or as a form of performance enhancing drug if consumed. As a result, various factions were created among the survivors of the comet's impact, depending on their philosophy for handling Elex: The Albs want to consume it, the Berserkers want to purify it, the Clerics use it as an energy source and the Outlaws really couldn't care less as long as there's profit in it. These factions are currently vying for control of Magalan, or perhaps more importantly, of Elex, similar to the spice of Dune.

This post-apocalyptic setting with hints of Mad Max, magic and sci-fi may be vastly different from what we have seen in former Piranha Bytes titles, but ELEX is still very much a Piranha Bytes game. That means it is easy to recommend it to fans of their previous work, especially since ELEX represents their best work in years, but for everyone else I recommend reading more about it before deciding to buy it. It may seem like Skyrim meets Fallout, but that is not the case.

ELEX

SP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC, PS4, Xbox One
Release: Released

Details

Unsung Story - Design Update

by Myrthos, 10:54

In a new design update for Unsung Story, Little Orbit has checked out what the original design ideas were and what Playdeck made of them, noting that the original deisgn was for a mobile game and that many changes were made by Playdeck to transfer it to a PC game. Little Orbit wants to focus more on the original design ideas, without it becoming a mobile game only.

I don’t feel comfortable sharing the actual initial design without Matsuno’s permission, but I think it is important to understand the main focus, because that has formed an important starting point for us. The key note is that his first design was for a mobile game. So many of his decisions were based on simplicity to match that platform. It wasn’t until the Kickstarter that Playdek massively increased the scope of the game to the spiritual successor of Final Fantasy Tactics. At that point, we see lots of changes that attempt to retrofit the original ideas into a larger framework.

Here is an overview of Matusno’s original design goals:

  • A traditional epic fantasy theme 
  • Original notes talk about a war with an invading “demonic” force 
  • The story is focused through Story Characters and Chapters 
  • The player controls “Unsung Heroes” who are the true heroes but lost to history
  • Instead of using a main map or any concept of linear time, the player chooses to play key battles during the war that they could replay at any time 
  • Unsung units have classes like Knight, Archer, Priest, Wizard, and Pioneer 
  • More classes for the Unsung units unlock based on leveling up that give new abilities and slightly modify power or speed
  • Players can switch classes from the base class to new classes as they unlock
  • Use group-based skill points to level up or improve skills
  • Height and incline affect movement speed and attack
  • No complicated stats

We agreed internally that we needed to focus on a couple goals to help focus Unsung Story:

  • Preserve most of Matsuno’s original design and narrative 
  • Combine those ideas with the scope of what backer’s paid for in Kickstarter
  • Combine those ideas with the extra features added by Playdek if possible

With this base, we spent some time analyzing how to meet these goals.

And they found out the following:

1. PLAYDEK'S WORLD LACKS MANY OF MATSUNO'S IDEAS

2. PLAYDEK'S LINEAGE, CLASS, AND PROFESSION SYSTEM IS OVERLY COMPLEX

3. MAGIC IS NOT DESIGNED

4. PROBLEMATIC PROGRESSION FOR UNITS

Which are things that Little Orbit is planning to change in the game. I wonder if Little Orbit knew what they were getting themselves in to.

Unsung Story

SP/MP: Single + MP
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: In development

Details

System Shock - November Update

by Silver, 01:59

The November update for the System Shock Remake shows off Mutant dismemberment and much more. The update also includes a FAQ section.

November Update

Hey there Hackers!

We’re going to try something new (for us) and show A LOT of what we’re working on… even stuff that’s a work in progress. We appreciate everyone’s patience with us as we find the best way to reveal things we’re working on. If folks like this format, we’ll try to do more of these in the future. Please let us know what you think:

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[...]

System Shock

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development

Details

Tuesday - November 07, 2017

Ghost Story - Working on Immersive Sim

by Hiddenx, 20:34

PC Gamer reports that Ghost Story is working on an Immersive Sim:

Ghost Story Games, formerly Irrational Games, is making an immersive sim

Former Bioshock developer hiring for its art team.

In February, 12 former developers from Irrational Games—of System Shock 2 and Bioshock—announced their new studio, Ghost Story. It later emerged that the they were working on a "small-scale open world" game that drew inspiration from Shadow of Mordor's Nemesis system, and now we know that the title will be a first-person immersive sim.
[...]

Thanks henriquejr!

Ghost Story

Details

Darkmere - Action RPG from the Amiga

by Silver, 13:40

@IndieRetroNews Darkmere is an action RPG from the Amiga that has been repackaged to be playable on modern PCs.

A bit of a slow news day to start Monday so kick it up a notch here's a lovely game you might want to play, and that's Darkmere ( Prequel to Dragonstone ), which was released way back in 1993/4 developed by Zero Hour Software and published by Core Design. This game classed as an action adventure RPG that has very decent Amiga graphics and a dark overtone, has since been packaged together with an emulator by Gamesnostalgia and can be launched on a PC or Mac without having to be set up!

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[...]

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Nioh - Released

by Silver, 13:24

Nioh has been released on Steam.

About This Game

Ready to die? Experience the newest brutal action game from Team NINJA and Koei Tecmo Games. In the age of samurai, a lone traveler lands on the shores of Japan. He must fight his way through the vicious warriors and supernatural Yokai that infest the land in order to find that which he seeks.

  • The Complete Edition contains the full game, as well as the three expansions with additional story chapters: Dragon of the North, Defiant Honor, and Bloodshed's End.
  • Dragon of the North
    This expansion opens up the Tohoku region, where the "one-eyed dragon" Date Masamune is secretly gathering spirit stones.
  • Defiant Honor
    Fight your way through the Siege of Osaka's winter campaign as you follow the story of one of Japan's greatest generals from the Warring States period, the brave Sanada Yukimura.
  • Bloodshed's End
    Join the summer campaign of the Siege of Osaka as the Warring States period draws to a close in this, the final chapter of William's tale.
  • Steam Exclusive Bonus
    Enjoy wearing the "Dharmachakra Kabuto," a helmet exclusive to the Steam version of Nioh! You can claim yours by selecting "Boons" from a shrine.

Nioh

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: Released

Details

Freaky Awesome - Roguelite about Mutations

by Silver, 13:19

@IndieGames Freaky Awesome can be described as a hectic action Roguelite about power altering mutations. You can play solo or in co-op on Steam.

Freaky Awesome tosses the player (and possibly up to four on- or offline co-op pals) into a randomly-generated factory, having them deal with an array of sickening mutants as they look for their dog. As enemies are defeated, each leaves behind a puddle of waste that players can pick up to heal themselves. However, each one of these they touch has a chance to mutate them, giving them different powers like throwing their own head to damage enemies, or creating vicious little clones of themselves.

[...]

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General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Odd Gods - 90s style isometric RPG

by Silver, 09:16

Odd Gods is a 90s-style RPG about the 1990s. An isometric tactical role playing game about subcultures, music, spacetime travel, and facing your pop culture demons.

Features

  • There is no chosen one. A grungy, low fantasy story set at the end of the 1990s.
  • Classic 'isometric' camera on 3D characters and scenes.
  • ​Colourful, 'low budget B-Movie' Art style
  • Subculture class system based on 1990s archetypes (Skateboarders, Goths, Ravers, Jocks, Nerds etc).
  • Music Genre 'alignment' system (Mainstream, Alternative, Underground).
  • Party-based turn-based combat system ('Same Phase' system with no RNG, no % to hit, just tactics).
  • Narrative features branching paths and multiple endings.
  • Hand-crafted exploration, narrative and combat content. No level-scaling, no procedural generation, no random encounters.
  • Original subculture soundtrack recorded with period instruments (where possible).
  • 90s-era difficulty. Odd Gods is not a game for the faint of heart, but the system is 'fair'. Friendly fire is on by default. No bullet sponges. Permadeath, mostly.
  • Take modern weapons back to older eras (Ancient, Medieval, Early Modern) and vice-versa, but keep an eye on your ammo count and penicillin, for example.
  • .... No elves, no magic swords, orcs, or any of that guff.

Estimated length: 12hrs including side content:
(a) we're a small indie studio and don't have the capacity for more
(b) we actually want players to finish the game.

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Monday - November 06, 2017

Sands of Space - In Development

by Silver, 20:51

@Indiedb Sands of Space is a turn based RPG set in an alternative future of the 1980s. Active space exploration in progress. Many planets are inhabited, and some have already been abandoned.

 

Hey!

1. Speech bubbles added! NPC shows random phrases now!
2. Added path highlighting and path cost. I mean it's in combat mode of course.
3. Dialogs! We have a dialogs! But UI will be modified in a future, but functionality now working properly.
4. Added action pie menu! Do you likes pies?
5. Combat mode improvement - now you can hit the enemy throught a window, glass etc. Yeah!
6. Barrels now are explosive and it's your friend in combat. Just hit them and it will show the holy fire!
7. Fixed bugs. You really don't want to know what it was.

Just check it out on this video:

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General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Hand of Fate 2 - First Reviews

by Hiddenx, 20:14

Hand of Fate 2 will be released tomorrow - here are two pre-release reviews:

Gameplanet:

Hand of Fate 2 improves on its solid predecessor, but it's a couple of cards from a royal flush.

Score: 7/10 "Draw"

Finder:

Defiant Development has proven that the first Hand of Fate was far from a fluke. Hand of Fate 2 one-ups its predecessor in every way, delivering a unique and enthralling role-playing adventure that easily sits among the best games this country has produced.

Score: 9/10 "Amazing"

Hand of Fate 2

SP/MP: Single-player
Setting: Fantasy
Genre: Card-Based RPG
Platform: PC
Release: Released

Details

The Crown Stones Mirrah - Demo Available

by Silver, 01:54

@IndieRetroNews The Crown Stones Mirrah is a Metroidvania type game based on an RPG book called 'Spiritum o Reino dos Mortos.' The game currently has an indiegogo campaign with a demo available here.

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I know some of you don't like the term 'Metroidvania', a cross between Metroid and Castlevania, but how about if the game is of a similar type but is also inspired by Demon's Crest and even Blackthorne, would you be interested? Well if you are, this is ' The Crown Stones Mirrah '; a very gory looking action platformer that doesn't just have lovely pixelated graphics but is inspired by an RPG book called "Spiritum o Reino dos Mortos", with the game set in the same universe of that book.

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General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Gothic 2 Gold - Complete Remaster

by Silver, 00:17

@SinitarGaming Gothic 2 is getting a complete remaster via a mod called Returning 2.0 which means new mechanics, quests, areas and more.

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Welcome folks! Description & links below. Our Discord: https://discord.gg/NpRg9Yy
If you can spare a dollar or more, please consider becoming my patron at https://www.patreon.com/SinitarGaming. It cost you little, but helps me significantly. Rewards include early access to videos, video calls with me, discord rewards, HD wallpapers and more. Gothic 2 "Returning" is a biggest gothic mod ever created.

Returning 2.0 is completely overhauling whole game in lore-friendly way, adds dozens of new locations, quests, items, new factions, story chapters and much more, giving 250+ additional gameplay hours in total.
Gothic 2 Returning 2.0 original forums(complete english installation guide coming soon):
http://rpgrussia.com/index.php?topic=...

https://rpgrussia.com/index.php?topic...
Returning 2.0 wiki: https://rpgrussia.com/returning-onlin...
Gothic 2 Returning 2.0 english forums:
https://goo.gl/7sDdHz
Latest Kai Rosenkranz music:
https://www.youtube.com/watch?v=NiWrN...
Me on other resources:
Twitch: https://go.twitch.tv/sinitargaming
Twitter: https://twitter.com/SinitarGaming
Background music - amazing Kai Rosenkranz

Cheers!

Gothic 2 Gold

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Sunday - November 05, 2017

Deus Ex - Deus Ex Revision Expands

by Silver, 23:46

@PCGamesN Deus Ex Revision has a new massive update that expands many areas of the game like Area 51 and is now available on Steam, GOG and Moddb.

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As you can see from the trailer above, Revision applies a generous lick of paint to the 17-year-old game, but the changes are far more than cosmetic. A lot of maps have been expanded to feel more like real-life spaces, allowing them to fit in a lot of extra combat encounters, secrets and areas to explore. Some rushed-feeling later areas such as Area 51 have been enormously expanded, making them feel almost entirely new.

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It's been just over two years since the initial release of Deus Ex Revision, and developers Caustic Creative haven't been resting on their laurels. To celebrate the second anniversary of their launch, they released a massive update, entitled Mystic, with a smaller update this week polishing it up even further.

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Deus Ex

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released

Details

Non-RPG General News - Free StarCraft 2

by Hiddenx, 21:49

Rock Paper Shotgun reports that a free version of StarCraft 2 will be available later this month:

StarCraft 2 launching generous free version this month

A huge chunk of StarCraft II is going free later this month as a sort of big ‘ol demo for the wider trilogy. From November 14th, everyone will be able to play the full Terran story campaign from the original Wings of Liberty, the competitive multiplayer including units from all three chapters, and — with some limitations — the cooperative mode too. If you dig it, you’ll be able to buy the other bits of SC2 separately or in one big lump.

Oh, and people who own Wings of Liberty but skipped Heart of the Swarm will be able to get that Zergy instalment free – if they claim it in time.

So! Free SC2, eh? Yup, Blizzard are turning the heart of it free, with one of the three big story campaigns, all the competitive multiplayer, and most of the co-op. There are, of course, restrictions.

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Thanks henriquejr!

 

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Nioh - Launch Trailer

by Hiddenx, 21:42

Henriquejr spotted the launch trailer for the upcoming Action RPG Nioh:

Nioh Steam Trailer

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The game will be released on November 7.

Nioh

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: Released

Details