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Expected Releases

Jul: Immortal Planet
Jul: Startrail HD
Aug: Hero-U
Aug: InSomnia
Aug: Luckless Seven

Monday - July 17, 2017

Peregrin - Announced

by Hiddenx, 19:41

Neptune Games reports that Peregrin - a puzzle adventure with RPG elements has been announced:

Peregrin: puzzle-adventure with RPG elements Gets New Screens

[...]

According to developers, the story of Peregrin is a moving take on the struggle to overcome both personal and collective loss, beautifully realised in an epic mythical style. Peregrin’s art department and play mechanics seem to be like a hybrid between Below and The Flame in the Flood

During the adventure we will take control of Abi as she leaves her scavenger tribe to embark upon an epic journey into the wastelands of the divide. Mysterious monoliths and strange artefacts await her there, revealing the secrets of these fallen lands. Peregrin’s absorbing gameplay revolves around the use of Abi’s arcane powers. Use them to take temporary control of the creatures you encounter – from simple animals to the divide’s hostile guardians. Turn the unique abilities of each creature to your advantage in solving puzzles and surviving battles.

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[...]

Thanks Farflame!

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

General News - Dan Abnett: Story should be the Spine of your Game

by Hiddenx, 19:33

Farflame spotted an interesting article about story-writing in RPGs on Gamesindustry:

Dan Abnett: “Story should be the spine of your game”

The best-selling novelist and writer for both comics and video games discusses the increasing importance of a solid narrative

[...]

While Abnett believes the quality of current games writing is "high, with a great deal of imaginative and clever new approaches being devised" - especially within the indie space, he observes - the author also warns there are some major challenges to overcome and a lot of room for improvement.

"The sheer popularity of the biggest games - although not all of them - tends to force over-simplicity in story," he tells GamesIndustry.biz. "[There's] the notion that if the visuals are amazing and the action plentiful, you can get by on a very rudimentary story. The same criticism might be levelled at blockbuster movies - the whole notion that a big 'wow factor' can excuse lapses in logic, continuity or even sense. That underestimates badly the interest and involvement of many players."

[...]

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Witcher - Witcher as Diablo Clone?

by Silver, 12:44

@GamePressure The first Witcher could have been a hack n'slash game according to Sebastian Zielinski, former head of CD Projekt Red.

Here’s a chance we don’t get often. Thanks to Sebastian Zielinski we played the 15-year-old demo of The Witcher game by CD Projekt RED that… had nothing in common with the RPG title eventually released in 2007. Would this game become a hit as well?

That’s right, folks, here’s yet another article about the history of The Witcher series. Today’s menu, however, is different. We go back 15 years, to the very beginnings of CD Projekt RED – and no, it’s not about some long-forgotten interviews or dusty old discoveries from the ancient depths of the Internet. Today, we are dealing with living history. Courtesy of Sebastian Zielinski, former head of CDPR, we were given a playable demo version of the first Witcher game, created shortly after the dev team was conceived, but long before it became the biggest Polish game developer, and one of the most notable ones in the world.

And once again, no, this is not the same build our fellow editors from the Polish website tvgry.pl presented some time ago along with Ryszard “Ryslaw” Chojnowski (you can watch it here in Polish). What we got our hands on is the 2003 version. What’s so different about it compared to the title that hit the shelves four years later? Almost everything. And did it also have the potential to become a worldwide hit? Well, about that…

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[...]

Witcher

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

KotOR - Postmortem @Gamasutra

by Silver, 08:33

Gamasutra looks back at a Star Wars: Knights of the Old Republic postmortem from 2003.

The article "Combat System Development on BioWare's Star Wars: Knights of the Old Republic" initially appeared in the December 2003 issue of Game Developer magazine.

CASEY HUDSON | Casey was producer and project director on Star Wars: Knights of the Old Republic.

RAY MUZYKA | Ray was joint-CEO of BioWare Corp. and was executive producer of Star Wars: Knights of the Old Republic.

JAMES OHLEN | James was the lead designer of Star Wars: Knights of the Old Republic.

GREG ZESCHUK | Greg was joint-CEO of BioWare Corp. and was executive producer of Star Wars: Knights of the Old Republic

Many of the design decisions made, and project management methodologies used at BioWare during the development of Star Wars: Knights of the Old Republic (KOTOR) were built on the experience of our exceptional staff from our past projects such as Baldur's Gate 1 and 2, Neverwinter Nights, and MDK2. We set our high goals for the combat system: first, we wanted our system to leverage the fun of BioWare's past RPGs and the experience we gained from them. In addition, the combat system needed to look as exciting as the battles in the Star Wars movies. Finally, the combat system and the game in general had to feature an interface that was very accessible; we wanted any player who likes Star Wars, likes playing Xbox or PC games, or likes console or PC RPGs, to have fun with the combat techniques in KOTOR.
[...]

Thanks rjshae!

KotOR

SP/MP: Single-player
Setting: Sci-Fi
Genre: RPG
Platform: PC, Xbox
Release: Released

Details

Sunday - July 16, 2017

Jotun - Review @ Bleeding Cool

by Hiddenx, 09:30

Bleeding Cool has reviewed the action adventure Jotun:

Jotun Review: A Broody, Atmospheric Treasure Of A Game

With Thunder Lotus Games’ Jotun being free to own this weekend, we decided to go ahead and give it a review, even though it’s been out since September of 2015. The free part makes it kind of newsworthy, right? OK, fine, so we’re just trying to clear a backlog of games and this weekend was as good a time as any.

Right off the bat, Jotun strikes you as an incredibly gorgeous game. The levels are all hand-drawn, and include an absurd amount of gorgeous detail in the background designs. The animations are deceptively simple-looking, but work in a smooth sort of coordination. Sure, things are a little less crisp now, but this is a game from 2015, so that’s pretty understandable.

[...]

Overall, I found Jotun to be an absolute pleasure. While some will find the game’s lack of dialogue, cutscenes, and hand-holding to be boring and directionless, I really appreciate that Thunder Lotus Games have given us Jotun as is. We can go in and get what we personally want out of the game. If that’s atmosphere and art, story and theme, or just general boss killing, Jotun has a lot to offer — as long as you’re willing to give it the time. Jotun is a broody, atmospheric treasure of a game. I didn’t want to turn away from the screen, and I’m glad I didn’t.

Score: 8.5/10

Jotun

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Demiurgos - Kickstarter Update

by Hiddenx, 09:18

In Kickstarter update #2 for Demiurgos the results of the Vote of Truth are shown:

Update II: First results of our "Vote the Truth" experiment

We have now finally released the first results of our "Vote the Truth" experiment. They can be found in the campaign description. Watching the development over the last few days was exciting. It seems like most of our backers lean towards a more collectivistic social system that perceives society not just as a "purpose-alliance" of individuals but as part of a greater task. The general welfare of the righteous is clearly central for all of the voters.

  • Liberalists: 17%
  • Socialists: 49%
  • Imperialists: 34%

[...]

 

Kickstarter Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Children of Zodiarcs - Preview @ Worthplaying

by Hiddenx, 09:08

Worthplaying checked out the upcoming tactical J-RPG Children of Zodiarcs:

PS4/PC Preview - 'Children of Zodiarcs'

Children of Zodiarcs is a tactical JRPG with collectible cards and craftable dice combined with classic tactical gameplay, rich story, and memorable music.
A genre usually reserved for home consoles and handhelds, the Japanese style of strategy-RPG has seen some recent action on the PC. Most of the games are ports of older titles from the PlayStation family, but the representation is appreciated nonetheless. In a few weeks, we'll see Children of Zodiarcs, a game that breaks the genre mold in several different ways. For one, it comes from Canada and is published by Square Enix under its Collective umbrella that supports indie titles. It also happens to be released day and date with its console counterpart, and the gameplay mechanics make this feel distinct.

The story has a number of beats you'd expect from anything influenced by Japanese storytelling methods. You play as a band of thieves, mostly comprised of kids from the slums who want to rob the rich and kill anyone in their way. The specific targets of wealth are the Zodiarcs, relics from an ancient time that grant the user power if they know how to wield it. As in many RPGs, the characters are engaging. There's a caring brute who acts as the caretaker of the kids, and there's a fan of the thief who's gotten herself in a sticky situation. The concerns of the two main children give the story some depth in small snippets without being preachy.
[...]
Based on the battle system alone, Children of Zodiarcs provides an interesting spin to the strategy RPG. Though you aren't expecting crazy combo action or complicated teamwork when taking out enemies, the use of dice and card mechanics adds enough of a difference to make things feel complex while remaining accessible. It'll be interesting to see how the final product fares when the game releases.

Children of Zodiarcs

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Hate Free Heroes - Released

by Hiddenx, 08:58

The J-RPG Hate Free Heroes has been released on Steam:

Hate Free Heroes is a modern day role playing game that takes the player into the role of an H.F.H agent and researcher dedicated to decreasing the rise of "Aggromites" in the city.

Aggromites/Aggromite (definition) [ag-roh-myht] [noun]: A mischievous entity that influence a person's aggression levels through the "dream world" or altered reality.

Join the H.F.H agency, complete major missions and research missions to help the agency discover the reason behind the growing rise in "Aggro". Journey through the city of Newsport to find faithful agents that will join your cause as you begin to unravel the mystery behind the "Aggromite" influx.

Your Main Character:

Your main character is known as "The Professor", a former doctor and scientist now Meta Physician and researcher for the H.F.H. The Professor is rumored to be the one who discovered the existence of an altered reality which the agency's research is now currently based on. He decided to leave his former professions in order to help discover the source of the growing rise in "Aggro" within the "dream world".

Your Mission:

As a new agent to the agency, your mission will be to discover the source of the growing rise in "Aggro" within the city. This journey will take you within the heart of Newsport as you explore different locations and deal with diverse situations. As you engage the "Aggromites" in each location, you not only help reduce the "Aggro" in the city, you also help the agency's research in discovering the source of the city's "Aggro" influx.

Your Team:

As you complete major missions, you will assemble a team of loyal agents. Each one of your team members have unique skills and abilities that will help you engage "Aggromites" in the dream world. Each one of your team members also has a history and personality unique to the team as well.

  • Explore the Large City of Newsport
  • Major Missions and Research Missions to Complete
  • Upgradeable Gear with Gear Slots
  • Steam Achievements
  • Steam Trading Cards

Hate Free Heroes

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: Released

Details

Stellar Tactics - New Patch

by Hiddenx, 08:37

The Early Access game Stellar Tactics got a new patch:

First Aid and Hacking skills to level 60 - 0.091

A new content patch today with skill perks for First Aid and Hacking to level 60. Included are a few fixes for the game, updates to damage mitigation closely tied to the perk lines and proofread text for the logs. Hope you enjoy the patch.

As always, if you find any issues, please post them on the bug forums: https://steamcommunity.com/app/465490/discussions/7/

ADDED - Perks to level 60 for the First Aid skill line. You can select various perks at any time that give you bonuses to heal. All perks provide a chance to remove effects from yourself and team members. You have a chance to remove bleeding, poison, hobbled, crippled and stun.

ADDED - Perks to level 60 for the Hacking skill line. You can select various perks at any time that give bonuses to the amount of time you get to decode digits, bonuses to the number of looted items and loot quality of the hacked chest or locker, and bonuses for critical bypass of hacking.

ADDED - Added a new ship reset feature in space. If your ship is stuck for some reason, you can now press and hold the F1 key for six seconds to reset your ship to the nearest FTL point. I'll remove this when the FTL points open up in the future. This is a fairly rare occurrence, however, I thought I should add a way to recover if it happens.

UPDATED - Mitigation for status effects for all weapon perk lines adjusted to resist based on cumulative perk selections. In general:
--First, damage is mitigated by your shields for specific damage types as long as your shields are charged and the attack type does not bypass shields. Damage is reduced.
--Second, armor mitigates the remaining damage including additional AC from perks as long as the attack type does not bypass your armor. Damage is reduced.
--Finally weapon perks that provide effect resists stack and provide a chance to bypass secondary effects like stun, hobble, cripple, toxins and bleeding. These resists do not modify damage, so the damage after shields and armor are calculated and still applied. Grenade damage cannot be resisted at this time. The newly added First Aid skill perks allow you to remove secondary effects.

UPDATED
: Shaved a few seconds off loading times.
UPDATED: When rolling over portraits in the turn-order bar during combat, the info bar is now displayed at the top center of the screen. This will give you access to combatant status and detrimental effects without needing to rollover combatants.
UPDATED: All log entries proofread.
FIXED - Fixed a typo in tips related to single/crouched which should have been single/grouped.
FIXED - Fixed signs on crew deck which should have been "Cryo" not "Crio"
FIXED - Gas grenades now reset the DOT timer if combatants are in the area of effect. If you have been cured of toxins, or the DOT effect timer runs out and a combatant is still in the area of effect, your timer will be reset and you will continue to take damage.
FIXED - Grenade explosion material blending.
FIXED - Duplicate combatant selection cursors.
FIXED - Saved shadow settings are now set correctly when loading a game.
REMOVED - Removed screen lock for dual monitors. It was causing problems in cases where multiple monitors were running different resolutions. I'll look into a permanent solution in the future. For now, there are third party applications (some free) that you can download that solve the problem.

Stellar Tactics

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Saturday - July 15, 2017

Cyberpunk 2077 - Unconventional classes like Journalists

by Aries100, 14:26

According to Gameramt, Cyberpunk 2077, the game CD Project Red currently is working on,the game will have unconventional classes like executives, journalists etc.

Instead of traditional character types one would see in a typical science fiction game such as soldier or scientist, Cyberpunk 2077 will have classes like journalist, executive, rock star, and more..........Similar to the actual attributes they will contain, their names are a bit unorthodox, too, as the classes are Cop, Corporate, Fixer, Media, Netrunner, Nomad, Rockerboy, Solo, Techie, and Med-Tech.

As of now this game has not recieved an official release date nor has it been mentioned what platforms it wil be released on.

 

 

Cyberpunk 2077

SP/MP: Single + MP
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development

Details

Catacombs 1: Demon War - Released

by Hiddenx, 08:59

The first part of oldschool Adventure RPG Catacombs 1: Demon War has been released:

Catacombs 1: Demon War

You have lived in the village of Glendoe your entire life. Little did you know there were evil forces at work that have cursed your family for generations, and now after your father's passing, you must discover the dark past of your home and defeat the corruption that threatens everything you hold dear.

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Catacombs 1: Demon War is the first of a 3-chapter odyssey that puts you into the shoes of a brave young hero, building your strength to face long-buried secrets, deception and betrayal.

Features:

  • High-res 720p (1280x720) graphics, maps, monsters and backgrounds, and customizable options menu includes lots of font and window graphic choices along with easy mouse or keyboard controls, so you can play the way you like.
  • Stirring high-quality original orchestral music score and sound effects throughout the game.
  • Over 300 different weapons, armor and items to find, with over 160 prefixes and suffixes for each, making for hundreds of thousands of possible combinations.
  • Loot, gameflow and encounters are randomized each and every game for strong replayability. Customize your character with a point-based system. Build the character you want!
  • Novel-quality writing and professional voice acting to draw you into the story.
  • Easy to learn, slick combat interface gives you lots of options yet isn't overwhelming.
  • Over 35 quests to complete, companions to find and join your quest, and over 60 different monsters to fight keep things varied.
Explore the world of Catacombs in this thrilling RPG/Adventure game today!

Catacombs 1: Demon War

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Two Worlds II - Call of the Tenebrae released

by Hiddenx, 08:40

The standalone version of Two Worlds II HD - Call of the Tenebrae has been released:

Two Worlds II HD - Call of the Tenebrae

THIS IS A STAND ALONE SINGLE PLAYER VERSION OF THE DLC "Call of the Tenebrae" for "Two Worlds II" (It does not require the main game and no prior experience with Two Worlds titles is needed, but it is only recommended for experienced RPG Players)

At long last, it’s time to revisit the sprawling lands of Antaloor for another thrilling chapter in the Two Worlds saga! After the high-flying adventure of TW2: Pirates of the Flying Fortress, leave the skies behind and return to Antaloor in this exciting , Two Worlds 2 HD: Call of the Tenebrae!

In this new RPG adventure, the shocking murder of DarPha sets in motion a chain of events that reveals a powerful new magic and a creeping evil with sinister designs for the populace of Antaloor. Drawn into a battle between two warring leaders of a savage tribe of rat-like creatures, this horrific new enemy has managed to complete the bulk of its grotesque plan while the citizens of Antaloor have remained completely unaware. With only a few short days until their diabolical scheme is complete, the hero must act fast and defeat this new evil before the light of Antaloor is extinguished!

Team up with familiar faces and new allies alike as you unravel a genocidal plot that will destroy the harmony of Antaloor and leave its people and lands in ruins. Solve the mystery of the Elves’ disappearance and uncover powerful relics of a time passed as new revelations lead to shocking discoveries that will change the face of Antaloor forever.

Find sturdy new armor, powerful new weapons, brand-new locations and battle a fearsome new race in your quest to uncover the hidden secrets of Antaloor. Harness new crystals, upgrade your weapons and armor, brew new potions with an expanded alchemy system and battle new enemies and boss characters. New combat techniques and enemy behaviors will keep you guessing and brand new locations await you, from haunted graveyards and crypts to dank swamps and dark forests swarming with vicious enemies.

The fate of Antaloor’s people hangs in the balance and the stakes have never been higher. Uncover the nefarious plot against her citizens and discover the powerful secret that will rock Antaloor to its core. Welcome back to Two Worlds!

[...]

Two Worlds II

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC, Xbox 360, PS3
Release: Released

Details

Devoid of Shadows - Released

by Hiddenx, 08:30

The Action RPG Devoid of Shadows hs been released on Steam:

Devoid of Shadows

Galidon is a vampire kingdom. You’re a lawful heir. The power struggle and an intriguing plot are in place. 21 levels contain quests and crafting. The gameplay is rapid, bloodthirsty and intransigent and doesn't forgive a single mistake. Devoid of Shadows is a heat in the chill dungeons of the Labyrinth!

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Spend Your Summer in the Chill Dungeons of the Labyrinth! Devoid of Shadows is a vampire saga inspired by the sentiments taking us back to the 2000’s.

  • The graphics of the game locations is dark.
  • It is a true АRPG with roguelike elements.
  • There are three types of the characters and advanced crafting.
  • You will have dozens of skills based on the Power of Blood.
  • The game has 21 levels of dungeons with random world generation.
  • A magic painting depicting the Royal castle. One can move there from any location and relive, improve the workshops and craft the weapon, armours, potions, combat scrolls and everything that helps you survive. All this is accompanied by sweet sounds of guitar strings.
  • Galidon is a powerful vampire kingdom. You are a lawful heir to the throne. The power struggle and an intriguing plot are in place.
  • Each level contains quests.
  • The gameplay is rapid, bloodthirsty and intransigent that does not forgive a single mistake. It is the same feeling when there is little left to live being surrounded by merciless enemies.

Devoid of Shadows

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Friday - July 14, 2017

Tower of Time - Early Access Version launched

by Hiddenx, 19:11

The Early Access version of the real time strategy RPG Tower of Time has been released:

Tower of Time had arrived !

We have launched on time and so far so good. No critical bugs reported. (we will release a patch shortly with few minor ones)

Thanks to everyone who decided to give a chance to an early access title. !

Please use REPORT ISSUE tool, available via SETTINGS - for an easy report in-game, whether you have encountered a bug or have a suggestion or comment. Whatever you report, we see it instantly in our system.

 



For long ages past, Artara was a place of great peace and beauty. Then, a mysterious event took place. Within a few generations, the land was broken and the skies darkened. More than a thousand years of decline has passed since then.

As a young boy, you came upon the base of an immense Tower, uncovered by yet another violent earthquake. Deep below sleeps an ancient power. Since that day, you have been drawn inexorably to this place. Your task is to lead a group of champions and reach whatever resides in the depths of the Tower. There you will face the ultimate choice…

Tower of Time is a classic RPG with a few added novelties. It has hand-crafted levels filled with various enemies, challenging puzzles, and engaging story-lines. Its dynamic real-time combat with slow mode requires tactical awareness and careful preparation of the party.

Features:
  • Engaging story, set in a world where technology met magic with devastating consequences. Hundreds of lore books and scattered pieces of information slowly reveal the history of Artara as the protagonist approaches his fate.
  • You must explore the Tower, buried underground for millennia. Find secret locations, cleverly hidden in the environment. Travel through hand-crafted levels where every single place is carefully designed. Discover forgotten scrolls and guess their powers based on the cryptic description. Meet various NPCs, some native to the world and some coming from… strange places.
  • Advanced combat system – unique real-time action with a slow-time feature, where each match is played on one of many separate tactical maps and where even most powerful champions can fail without refined tactics. Plan ahead and position your party accordingly. Use slow-time to react to new threats or negate enemy skills. Converse your magic energy and survive all enemy waves. No two encounters are ever the same.
  • There are seven classes to choose from, and your party can be adjusted at will and anytime, depending on the challenges you face. Each champion has unique skills that can be upgraded and re-trained at will. Those upgrades often change the nature of the skills. For example, your Summon Elemental skill can either be a durable melee Ent with high health and armor or fragile Water Elemental with devastating range attack.
  • New character progression system: there is no experience to gain. Instead, discover ancient knowledge to unlock new skills and carefully design your characters. Each character could be turned into a powerful and durable attacker or skill-based champion.
  • Defeat powerful elite enemies wielding diverse skills and spells. Assess their strengths and weakness carefully to succeed. Complete combat challenges for item rewards and unique enchanting recipes, or just to test your new party setup.
  • Gather crafting crystals of various types to create items of different power. Discover ancient enchanting recipes that, while very expensive, can change the nature of the combat, granting regeneration aura or immunity to special effects.
  • Upgrade your city as the main training/equipment hub and repository of all the lore you find.

Tower of Time

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

XCOM 2 - 12 new Features in War of the Chosen

by Hiddenx, 19:00

PC Gamer reports that the XCOM 2 expansion War of the Chosen comes with 12 new features:

12 new features in XCOM 2 expansion War of the Chosen

Hero characters, new enemies, personality traits, and more.

I recently sat down with XCOM boss Jake Solomon and played through a mission from War of the Chosen. This expansion adds an enormous amount of new stuff—both frivolous and game-changing—to Firaxis’ brilliant sci-fi strategy game, to the point where it almost feels like a sequel.

And while I was taking notes on my laptop as Solomon explained the expansion’s new features, I noticed he seemed to be remembering something new every few minutes. So here are as many things as I managed to scribble down during my demo, between actually trying to play the thing.

If you want to read a thorough rundown of everything I got up to in my playthrough, diving deep into the new enemies and altered campaign structure, you can read all about it in the next issue of PC Gamer.

  1. The Chosen are crazy powerful
  2. Assassins can kidnap your soldiers
  3. The Chosen have traits
  4. There are friendly heroes too
  5. Heroes have their own upgrade tree
  6. Your soldiers will have more personality
  7. Soldiers can form bonds
  8. Sitreps make things more interesting
  9. There’s a new enemy type called The Lost
  10. There are three kinds of Lost
  11. The Lost are neutral
  12. You can create your own propaganda

[...]

Thanks henriquejr!

XCOM 2

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Copper Dreams - Ads and Infiltration

by Silver, 14:10

Whalenought Studios has been showing off parts of Copper Dreams on its twitter channel.

Copper Dreams

SP/MP: Single-player
Setting: Modern
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Grim Dawn - The Inquisitor

by Silver, 13:18

@massivelyop The Grim Dawn Inquisitor will feature in the as yet unnamed expansion. The developers demonstrated the class in a recent stream. Spoiler Warning.

...
The dev team isn't being completely silent on the expansion, however. A new video takes players on an hour-and-a-half tour with the new Inquisitor class, and a blog post this week announced that every celestial proc in the game is scheduled to get five additional ranks when the expansion releases.

Go on a journey with the Inquisitor and hear what the devs do have to say about the expansion after the break!

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Grim Dawn

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

IGN Unfiltered - Warren Spector

by Silver, 09:34

IGN interview Warren Spector about his career in gaming.

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The creator of Deus Ex, System Shock, Ultima Underworld, Epic Mickey, and more sits down for an hour-long interview about his entire fascinating career.

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Underrail - Expedition Gameplay

by Silver, 09:30

The latest development update for Underrail: Expedition shows off some gameplay. Spoiler Warning.

Hi guys.

Just wanted to let you all know that, even though we've been quiet, we're working hard on getting all the content for the expansion done, now that all the new mechanics have been implemented. The good news is that the the bulk of the main quest, including all the heavy scripting, c&c, etc, is complete and functioning (for the most part, it needs further testing, of course).

For those who just can't wait to get to explore the Black Sea themselves, here's a short video from the recent internal testing that we've done (this is NOT a trailer). It does contain some spoilers, though we tried to censor the important stuff, so be warned.

 

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Underrail

SP/MP: Single-player
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: Released

Details

Thursday - July 13, 2017

Kenshi - Early Access Review

by Hiddenx, 18:59

Selectbutton has reviewed the Early Access RPG Kenshi, which is in development for several years now:

Kenshi Early Access Review

Kenshi is a game. That I'm sure about. Kenshi is a lot of things within a game. This is something else I'm sure about.

Kenshi feels like the amalgamated material of Mount & Blade, The Elder Scrolls, and several survival games all thrown in for good measure. This brutal game is a challenge from the start, either from possible starvation, bandit attacks, or sheer bad luck. While there are tooltips and some helpful guides along the way (it's always worth asking around), the game drops you in and sets you loose without much else.

Before being dropped into the world though, there are things to attend to. These include what kind of scenario you're playing, character customization, and advanced option tweaking (highly recommended) that can give you a slight edge in your early games. The scenarios change the overall framework of the game, subtly influencing your gameplay to be more RPG-like or more crafting/trading oriented. One even puts an interesting spin on a more RTS-like experience within the confines of this game. The customization is also a nice treat as it offers a large variety of options such as everything from character race to individual traits. On your group experiences, you're able to fully customize every member of your group. They still come out looking like poor and haggard bums when you first hit the dusty world, but the sheer variety is impressive.

[...]

Simply Put

Kenshi is a lot of ideas thrown together. A lot. I'm interested to see what a final version might look like. While Chris Hunt, founder of Lo-Fi Games developed the game himself over the course of six years, the team grew upon the game's success on Steam Greenlight. With that said, even I found there may just be too much going on at once. Kenshi has quite a steep learning curve, but I know there are many willing to enjoy the kind of freedom featured in the game.

I'm still finding out new things here and there as I play and considering the large size of the map, I'm positive I'll continue to do so. My only concern is the noted steep learning curve: it was a bit of a turn off when I initially started the game. I was appreciative of the tool tips and small guidance points the game provided, but there's so much out there even then. Some will also find this to be an issue when starting the game up, but for those looking to play something a little like Mount & Blade set in a fantasy type world with an incredible challenge, Kenshi might be a great fit.

Kenshi

SP/MP: Single-player
Setting: Steampunk
Genre: Strategy-RPG
Platform: PC
Release: In development

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Expeditions: Viking - Review @ PC PowerPlay

by Hiddenx, 18:54

PC PowerPlay has reviewed Expeditions: Viking:

Review: Expeditions: Viking

Nordic by nature.

The clue’s in the name. No, not the Viking bit. Though it does accurately describe the amount of beards and longships awaiting you. It’s the other bit, the bit before the colon.
Expeditions is the name of the series which began a few years back with Expeditions: Conquistador. Both games lean heavily into ideas of travel, of trekking to new places and returning home, of time passing. This is the kind of RPG that’s less about quests and more about journeys.

[...]

From the outset your goal isn’t to embark on a quest to save the world; rather you must prove yourself a worthy leader, navigate political instability and earn the respect of your people. This journey takes you all over northern Europe, but you keep returning to your home. Every time you do, you chat to your family and friends and realise how far you’ve come.

Score: 8/10 - A deep tactical - and strategic - RPG.

Expeditions: Viking

SP/MP: Single-player
Setting: Historical
Genre: Strategy-RPG
Platform: PC
Release: Released

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The Surge - Getting a demo next week

by Silver, 13:13

@PCGamer The Surge will get a demo next week.

The future-apocalypse action-RPG The Surge is a flawed but interesting game: "Dark Souls in a junkyard," as we called it in our review, although lacking in some of the touches and polish that make Dark Souls stand out. A solid 60/100 review score is a tough place for a game to be, especially one that costs $50. It's too good to easily ignore, but a hard buy at the price without trying it first. So Deck13 and Focus Home Interactive have come up with a plan. A demo!

[...]

The Surge

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released

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XCOM 2 - War of the Chosen Gameplay

by Silver, 13:10

Eurogamer tried out XCOM 2: War of the Chosen in this 80 min video.

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XCOM 2: War of the Chosen gameplay with Eurogamer's Chris Bratt and the game's designer, Jake Solomon.

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XCOM 2

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: Released

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Vigilantes - Upcoming Changes

by Myrthos, 12:19

A video has been made available that shows the upcoming changes in the next version of Vigilantes, like these combat changes:

  • Less, relatively more powerful enemies in combat. Currently there can be up to 20 characters in combat. The result is long turns, with many enemies getting to act between your characters' turns.
  • Less stat points. The current system of one stat point every level was created with quickly building test characters in mind. With less enemies, the player team must be balanced in relation to the opposing force. The ability to build stat increasing facilities will recoup some of these "lost" stat points.
  • Ally skill points. You will now get some skill points to allocate for your allies, providing better control over their development.
  • Less perk points, but more powerful perks. Underpowered perks is an other issue brought up by testers. We feel less perk points which unlock more powerful perks would be beneficial.

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Vigilantes

SP/MP: Single-player
Setting: Modern
Genre: Tactical RPG
Platform: PC
Release: In development

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Kingmaker - Wrapping it Up

by Myrthos, 12:14

In the most recent update for Pathfinder: Kingmaker some statistics are shared about the campaign, that the alpha is scheduled for this fall and there is a thank you video.

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Kingmaker

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

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Wednesday - July 12, 2017

Empyre: Lords of the Sea Gates - Announced

by Hiddenx, 20:27

The developer Coin Operated Games announced their new RPG today:

Empyre: Lords of the Sea Gates is a top-down isometric RPG that takes place in a Neo-Victorian New York circa 1911.

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Featuring a top-down isometric presentation, Empyre: Lords of the Sea Gates will rekindle old-school PC RPG fans with feelings of some of the classic story driven RPGs of the 90s. While the combat should feel familiar to veteran players, there’s a new twist in that the game uses a hybrid Real Time/Turn-based System. Players can enter a “Planning Mode” where they choose actions for each character in their party while combat is paused, and when entering into the “Action Mode” all characters will perform simultaneously, giving players complete control over their party while presenting a streamlined combat system that eliminates waiting for each character to act in sequence.

Empyre: Lords of the Sea Gates is the story of an alternate New York in which the entire city is flooded by rising oceans and the citizens must learn to live in a new reality where there is water everywhere, but none of it possible to drink. The player must make their way in search of a fresh water supply source, picking up companions along the journey. But the trip won’t be easy, as there are many threats both human and inhuman that players will encounter.

“One of the things we strove for when designing Empyre is authenticity during an ‘Age of Technical Wonder’ in the United States, the Gilded Age,” said John Randall, Creative Director of Empyre. “For example, the New York City we all know is the city in this game, and history buffs will recognize many iconic locations that existed in the city during the 1910s, but with a unique, waterlogged twist. People and society exist and act as they did in the early 20th Century. We feel this level of detail will give players a one-of-a-kind experience that they haven’t seen anywhere before.”

Empyre: Lords of the Sea Gates pays homage to historic accounts by adding authentic items such as patent medicines including poisons or tonics made from dangerous ingredients. Many of the games’ objectives and side quests will tie directly into the experiences that someone in the 19th century would have. The game’s authenticity reflects scenes from New York during the 1900s, while tying the storyline to current day themes such as global warming and the rising of the oceans.

Thank you for info, TechRaptor!

Empyre: Lords of the Sea Gates

SP/MP: Single-player
Setting: Steampunk
Genre: RPG
Platform: PC
Release: In development

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Devoid of Shadows - Release: Mid-July

by Hiddenx, 20:04

The vampire action RPG Devoid of Shadows will be released mid-July on Steam:

Devoid of Shadows

Galidon is a vampire kingdom. You’re a lawful heir. The power struggle and an intriguing plot are in place. 21 levels contain quests and crafting. The gameplay is rapid, bloodthirsty and intransigent and doesn't forgive a single mistake. Devoid of Shadows is a heat in the chill dungeons of the Labyrinth!

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Spend Your Summer in the Chill Dungeons of the Labyrinth! Devoid of Shadows is a vampire saga inspired by the sentiments taking us back to the 2000’s. The graphics of the game locations is dark.

  • It is a true АRPG with roguelike elements.
  • There are three types of the characters and advanced crafting.
  • You will have dozens of skills based on the Power of Blood.
  • The game has 21 levels of dungeons with random world generation.
  • A magic painting depicting the Royal castle. One can move there from any location and relive, improve the workshops and craft the weapon, armours, potions, combat scrolls and everything that helps you survive. All this is accompanied by sweet sounds of guitar strings.
  • Galidon is a powerful vampire kingdom. You are a lawful heir to the throne. The power struggle and an intriguing plot are in place.
  • Each level contains quests.
  • The gameplay is rapid, bloodthirsty and intransigent that does not forgive a single mistake. It is the same feeling when there is little left to live being surrounded by merciless enemies.

Thank you for the info, Marina!

Devoid of Shadows

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

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Brigand: Oaxaca - Released on Steam

by Hiddenx, 19:37

The FPS/RPG hybrid Brigand: Oaxaca launched on Steam:

Boom

It is finally up. Please buy my game and help me support my many addictions.

I am planning to release an update in about 2 weeks that will include the world editor, higher resolution options, and hopefully any bug fixes that you report to me.

I'm confident that there are no bugs left in the core engine. However, there may be some mistakes remaining in the game scripts, but those are easy to fix as they are just text files -- it won't require a new compile and it won't require you to start a new game. Please don't hesitate to send me any bugs you find.



Brigand: Oaxaca is a highly difficult post-apocalyptic RPG/FPS set in Mexico. The story will take you from a banana plantation to dark toxic caverns, to the sprawling city of Pochutla, to the flooded coastline, to deadly demon-infested jungles, and more.

There are 14 unique skills to upgrade with skill points, ranging from agility to firearms, hacking, hardware, voodoo. Unlock up to 80 special abilities that allow you to do things such as throw your weapon, upgrade your guns, and control the weather.

Dangers include rival tribes fighting for fertile land, mutated ghouls that emerge from their caverns at night, vicious demons that hunger for your flesh, a flooded and irradiated coastline that eats away at civilization, disease, insanity, and hunger.

You will die often, and you will like it.


Key Features:
  • Branching story with dynamic characters, dialogue trees, and multiple endings
  • Total freedom of movement and action: jump from roof to roof, steal things, blow things up, or murder friendly characters (if that's your thing)
  • Extensive character customization with 14 skills to upgrade and over 80 abilities to unlock, ranging from firearms to crafting, hacking, and voodoo
  • Crafting system largely based on the Anarchist's Cookbook: make various grenades from empty beer cans and the proper chems, etc.
  • Explore a vast region of Oaxaca, taking you from a banana plantation, into toxic caverns, bustling cities, disease-ridden jungles, and a flooded coastline

Thanks Neon!

Brigand: Oaxaca

SP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC
Release: Released

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