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Poll Watch

Will you play Grimoire?
Moving to Australia for the first copy
4%

Waiting in my bunker to play it
4%

I upgraded to a 1MB Trident card for it
8%

Oh Yes
6%

Too busy playing Duke Nukem
2%

I'm hiding in my bunker from it
12%

My PC has only 640K of RAM
12%

Oh No
8%

I'll wait for the first patch in 2020
30%

What is Grimoire?
14%

Vote

Thursday - May 18, 2017

Kynseed - Updated Prototype

by Silver, 10:41

Kynseed has 15 days to go and only 6K left to reach its goal. An update for Kickstarter mentions an updated prototype if anyone wants to try it out.

Prototype Update Notes

We've been hard at work making updates to the Kynseed prototype and despite being very busy with responding to issues, feedback, and so on, we have managed to add in some rather cool stuff for you to enjoy. Saddle up, because here comes the list of changes!

  • New music for Nook (plus a new pass of music compression to keep file sizes manageable). Very lovely stuff!
  • New area in Nook (mechanism to get there is a very basic rough first pass!). We'll be expanding this area in future updates.
  • Named insects plus a new insect collecting mechanic using glass jars. Insects are shown on a new tab in the inventory which is a very basic rough first pass.
  • Added a new trait along with a new recipe. Can you find how to get to it?
  • The magic bean prize from the mini-game now has a new use!
  • Lots of level tweaks and collision fixes.
  • Player sprite's graphics and animations have been slightly updated. We've listened to criticisms of the big stylised hands and even though we plan on eventually having an artist do a proper update to the character we thought it best to make a few small tweaks for now to help ease the eyes.
  • Player running animations have been tweaked as well. These, like many areas of the game's art, are temporary and will be getting updated significantly as development continues.
  • We've smoothed out how the game responds to audio problems so that instead of crashing it shows a warning message and continues the game without audio. (This is still relatively untested so feel free to let us know if you run into any problems.)
  • Screens with player’s items now have a title to better explain what you can do!
  • New icon for feeding creatures (thanks Deb!).
  • Glass jar is now carried out in front when going left.
  • Fixed a sign to show keyboard/mouse or controller instructions instead of just controller instructions.
  • When a creature (bee, etc.) leaves the glass jar, they no longer leave a weird mess.
  • Escape on menu screens now exits the menu first and then goes to the options screen when pressed.
  • Changed the trough task to mention water.
  • Quite a bit of backend work to ease the process of making released builds.
  • Various other fixes (including fixing bugs created with the new features).

You can download the latest version of the prototype directly over here or it's also available over on itchio here. We hope you enjoy this new update and encourage you to go exploring to find that new area that's been added in, not to mention finding the new trait which we think is pretty great even in its first pass form. If you have any feedback or issues with this update please mail the gnomes at Feedback@Kynseed.com.

 

Gameplay Tips

Lastly, here's some tips that we think might be handy when playing the prototype.

  • Level up the fishing rod by catching fish.
  • You can hold items on X, B, Y (1, 2, 3 on keyboard) and tap those buttons to put the item away while keeping it assigned to its button position. Simply tap to bring the item out again.
  • Pay attention to proverbs - they contain very useful hints.
  • You can stay awake past 11pm if you find the way...
  • You can find out info about items with the query option. Just interact with the father and select the question mark icon (the right option).
  • If an animal won't leave you alone, it's probably been set to following you. To tell it to go away just interact with it and select 'unfollow' (the right option).
  • You can aim with the right stick on gamepad. This is useful for the slingshot, fishing rod, throwing, and making a spotlight with the lantern.
  • When you get the Darklight augment for the lantern you can toggle between it and the normal lantern.
  • When playing the minigame, use the lines of the stonework to better line up your shots!
  • Holding Left Trigger shows the status of all living and growing things - and even their names!
  • Look for a digging particle effect when the dog has said 'Woof Woof'. Make sure you have a shovel!

Kickstarter Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Kingmaker - Announced

by Silver, 09:14

Pathfinder: Kingmaker has been revealed as the mystery game being developed by Owlcat Games with narrative design by Chris Avellone.

Explore, Conquer, Rule!

Journey to the Stolen Lands

Welcome to the Stolen Lands, contested territory for centuries. Defend yourself against the threats of wilderness and rival kingdoms as you explore a world rich with history, magic, and conflict.

Companion Focused Story

Experience the adventure alongside living and breathing companions, each with deep stories and decisions of their own. Love them, adore them or hate them for who they are.

Character development

Customize your character and companions with a multitude of options available in Pathfinder to make the perfect party capable of overcoming insurmountable challenges.

Kingdom

Establish your kingdom in Stolen Lands, claim new territories, and build towns and cities. Be a wise ruler or a heavy-handed tyrant.

[...]

Kingmaker

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: Unknown
Release: In development

Details

Wednesday - May 17, 2017

Children of Zodiarcs - Release Date: July 18

by Hiddenx, 19:43

The crowdfunded RPG Children of Zodiarcs will be released on July 18, 2017:

Release Day Announcement Trailer

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Children of Zodiarcs

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Fort Triumph - Kickstarter Update

by Hiddenx, 19:33

With 6 days to go the tactical RPG Fort Triumph is 2/3 funded on Kickstarter:

Greetings, fellow warriors!

We are gearing up for the final battle of our campaign and have just crossed the 50% mark! Your companionship on this path so far has been beyond anything we expected, and your help during these end times is even more valuable - Help us get the word out and make Fort Triumph as we envision it together.

[...]

Thank you for the info, Pladio!

Kickstarter Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Tyranny - Didn't sell well

by Hiddenx, 19:26

Alrik Fassbauer and Sir Brennus spotted an article about the struggles of Tyranny to hit the sales target on PCGamesN:

Why didn't Tyranny sell? Paradox on Obsidian's RPG "everyone was hoping would do better"

Obsidian’s Tyranny is destined to be remembered as one of the boldest RPGs of the decade - not that anything so rote as destiny would figure into a world ruled over by an all-powerful but unseen genderless communist. It also felt uniquely timely, releasing as it did right on top of the election of a US president many believed had the potential to become a tyrant.

 

But even the combination of those factors couldn’t translate into mad sales. Speaking at Paradox Con in Stockholm this weekend, the company’s top figures voiced disappointment over what they know was a brave and brilliant follow-up to Pillars of Eternity.

[...]

“Obsidian did a great job of capitalising on the timing of Kickstarter and the wave of nostalgia for these type of titles,” goes his hypothesis. “We've seen that most of the titles after Pillars of Eternity, if you look at Wasteland, Torment - they haven't been anywhere near that kind of success. So maybe it's that a lot of nostalgia fed into the initial bubble and that's why. These games have a market, but it's never gonna be that peak [again].”

 

Tyranny

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Regalia - Releases Tomorrow

by Myrthos, 11:48

Regalia of Men and Monarchs will be released tomorrow, so a launch trailer has been made available.

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Do you have the brains and brawn to save your kingdom from ruin? You'll find out soon enough - Regalia: Of Men and Monarchs releases on May 18th. Polish indie game publisher Klabater has released the latest trailer and invited players to a fantasy world full of weirdness, wonder, and tongue-in-cheek humor.

FOR IMMEDIATE RELEASE - May 16th, Warsaw, Poland.

Regalia: Of Men and Monarchs debuts in just two days! Klabater and Pixelated Milk are happy to reveal the launch trailer of the game - take a look at the beautiful kingdom of Ascalia. The publisher is offering digital and physical versions of the game. The box edition has a couple of very special gadgets.

Polish indie publisher Klabater has confirmed that the release of Regalia: Of Men and Monarchs is happening this Thursday, May 18th! You'll be able to find the digital version of the game on Steam for €22.99/$24.99. On top of that, Klabater has prepared a special edition of the game packed in a custom-made box. It will be available on Amazon for €25.99. You'll find a couple of pretty cool gadgets inside:

  • A 36-page artbook (19 x 13.4 cm)

  • A digital version of the codex containing information about the fantastical world of Ascalia and its history

  • A map of the kingdom (67 x 38 cm)

  • Two papercraft models for more creative players

About Regalia: Of Men and Monarchs

In Regalia: Of Men and Monarchs you will explore a fairytale world, experience a story full of twists and turns, and learn how to rule a kingdom. Take part in turn-based combat against a wide range of monsters and bandits, but remember that you'll need to use strategic thinking to ensure the prosperity of your land. You'll travel through six different regions packed full of missions, with over 30 hours of playtime in total. Meet companions, make friends, and forge enduring relationships - it is certain to pay off.

The kingdom of Ascalia needs your help. Not only is the royal vault empty, but it seems the rest of the city is... well, in ruin. To bring glory back to your family's name, you'll have to work hard, use diplomacy, and run the city like a true ruler!

FEATURES:

  • Robust turn-based combat full of challenges

  • 6 different regions to explore, each filled with battles, adventures, bosses, and more!

  • More than 20 unique characters to meet, recruit, and befriend. Foster relationships and create the ultimate team of misfits!

  • Everything you need to be a successful king: town management, diplomacy, expeditions, and more

  • A light-hearted story with tons of humor and a fair amount of epicness

  • Over 30 hours of gameplay

  • Huge replayability factor: You won't discover all the content in just one playthrough

  • Craft powerful new weapons

  • Beautiful graphics with hand-drawn 2D backgrounds

  • Orchestral soundtrack composed by Game Audio Factory, known for their work on Furi, Endless Legend, and Endless Space

  • Professional English voice acting

  • Samurai dwarves!

Regalia: Of Men and Monarchs will be released on Windows, OS X, and Linux on May 18th.

Regalia

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

Details

Colony Ship RPG - Gadgets & Grenades

by Myrthos, 10:44

In a new update for the Colony Ship RPG, the use of gadgets and grenades i sbeing discussed.

As mentioned in the previous updates, the gadgets and grenades will be used extensively, so let’s take an early look to gather feedback and suggestions.

Originally we planned to go with 10-12 gadgets but after some considerations we turned some gadgets into grenades and stimulants (i.e. turned them into ‘while supplies last’ items), so here are the semi-final categories:Gadgets aka upgradeable Earth-made tactical devices

  • Earth-made (i.e. high tech) grenades
  • Ship-made (i.e. low tech) grenades
  • Earth-made combat stimulants

Gadgets:

Energy Shield -  generates a shield acting as cover (this way you don’t need to look for cover but can create it yourself); the shield absorbs X damage per attack until depleted, so the stats are:
- damage absorbed
- shield’s HP
- recharge rate

Reality Distortion Field – deflects projectiles, making much harder to hit you (i.e. THC penalty)
- THC penalty
- chance to deflect projectiles
- duration (number of turns)

Hologram Projector aka DnD Simulacrum aka that thing Arnold used in Total Recall – creates a copy of your character, drawing enemy’s fire. Since even today we have small plasma holograms you can interact with, it’s safe to assume that in the future this tech will be a lot more advanced so…
- # of copies
- THC penalty against the copies (distortion field around them)
- copies’ HP

Cloaking Field – makes you very hard to detect
- chance that a guard won't see you if you're in his line of sight
- defense against electronic detection systems (rank-based)
- duration

Basically, the bunker (energy shield), commando (disruption field; for characters who have strong offensive (high rate of fire, high crits, etc) as when the effect wears off if you're still surrounded by enemies, you're dead), confusion (hologram projector, works best with grenades), ninja-assassin.

Only one gadget can be active at a time but you can activate a different gadget at any time. Keep in mind that activating a gadget will drain its power cell and you’ll have to recharge it which is costly, so you won’t be able to use all gadgets in every single fight. You will be able to upgrade your gadgets by acquiring higher quality power cells, emitters, pulsers, disruptors, reflectors, etc.

Thnaks Screeg.

Colony Ship RPG

SP/MP: Unknown
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development

Details

Torment:ToN - New Companion and 25% off

by Silver, 06:30

Torment: Tides of Numenera is on sale and has been patched to include new content including the companion Oom which you can find out about with the Kickstarter update.

tl;dr: Oom's debut, Content Update, new bonus rewards from Monte Cook Games, and a check-in on backer rewards.

Hey Exiles,

Eric Daily here. Since last we spoke, we put all our focus on the content update for Torment. Over March, April, and the beginning of May, those new elements took great, albeit blobby, shape. As you will discover below, today is the perfect time to share a first look at the new Torment update with you. This one is all about Oom, our Servant of the Tides... and first introduced back in 2013 as "The Toy".

We have more details on Oom below, but you might be wondering when you get to play this update? Well...
Servant of the Tides Update Out Now!
[...]

Torment:ToN

SP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: Released

Details

Chris Avellone - Teases mystery game

by Silver, 01:46

Chris Avellone is hinting at an upcoming game. Something cryptic about Kings and human nature.

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Tuesday - May 16, 2017

Battle Chasers: Nightwar - Preview

by Hiddenx, 19:02

Farflame spotted a Battle Chasers: Nightwar preview on Thumb Culture:

Battle Chasers: Nightwar – PC Preview

A fun isometric role playing game with turn based combat and an in depth crafting system. Classic combat featured in a technology infused fantasy land, is Battle Chasers: Nightwar everything that it promises to be?

Battle Chasers: Nightwar was originally funded by a kick starter project back in 2015 and is now available on Steam Early Access. The game is being made by Airship Syndicate, a company located in Austin Texas. Being a staff pick on Kickstarter and funding over $850,000 which was over $300,000 more than they needed, the games prospects are strong.

Gameplay

Having invested a couple of hours into the game, all I can say is that I wanted MORE! Inspired by classic JRPGs is clear from playing the game but the developers have only been inspired, everything is fresh, clean and crisp in terms of gameplay and mechanics and even after a couple of hours, I wanted to get even more into the game.

[...]

Battle Chasers: Nightwar

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: In development

Details

Steam Hammer - Hardcore Steampunk RPG

by Myrthos, 16:30

Steam Hammer, which is apparently a hardcore Steampunk RPG, is currently in Early Access on Steam.

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Hardcore Steampunk RPG Steam Hammer Storms into Early Access

New Trailer Reveals Highlights of Massive Sandbox World

Hello! We're indie developer Big Way Games, and we're proud to announce that our hardcore steampunk RPG, Steam Hammer, is now officially available in Early Access.

Offering a massive sandbox world, where jetpacks and airships meet a flexible open class system, Steam Hammer is an ambitious steampunk title featuring survival elements that has been two years in development following a successful Kickstarter campaign.

Key features of Steam Hammer include:
  • Open Class System: combine or switch skills between engineer, scientist, farmer, gunsmith, stormtrooper, sharpshooter and many more.
  • Victorian Steampunk Setting: wondrous mechanisms, machinery, weapons, armor and clothing all await.
  • Forge Weapons and Armor, Build Houses, Factories and Towers: use what you find to craft over 40 types of weapons and armor, or over 100 types of buildings and fortifications.
  • Action-Combat System: battle enemies without the aid of a targeting system, relying on skill to emerge the victor.
  • Fight on Land and in the Air: engage your foes, be they wild animals or other players, on the ground, or grab your steam jetpack and take to the skies to hijack an airship...
  • ...Or Build Your Own: create your own fleet of customised airships and show your rivals who's boss, assaulting otherwise impregnable fortresses from above.
  • Terraform the World: construct mines, tunnels, ditches, mounds - whatever you need to survive.
The game begins by creating your character using extensive customisation options and deciding upon appearance, crafting abilities and combat skills. From there, players venture into a world free from rules and restrictions, with no pre-defined roles and imposed goals.
Steam Hammer is currently available via Steam at $29.99/£22.99/€27.99.

Steam Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Stellar Tactics - Patch 0.072

by Myrthos, 14:14

A new patch for Stellar Tactics has been made available. next to bug fixes this patch also adds a Halamis faction merchant.

This update adds the Halamis faction merchant and the underlying code and systems for faction merchants in general. You can find the merchant near Zabin Morbain in the Halamis Facility Staging area. Faction merchants offer faction equipment and unique armor sets for tokens earned by completing missions throughout the universe. Faction armor is high quality armor and as such requires a good deal of effort to generate enough tokens to outfit your entire team. The Abandoned Research Facility is a great place to run missions and gain faction and tokens to outfit your crew. I'll be adding more equipment and faction armor to the faction merchants across the universe during Alpha. As the story evolves, you may or may not want to be seen wearing the armor of certain factions around the known universe.

Stellar Tactics

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

The Executioner - Global Variables

by Myrthos, 13:06

With 7 more days to go the Kickstarter campaign for The Executioner isn't really on track for reaching its $19K goal, but they are determined to finish the game regardless on the success of the campaign.
Their latest update is about the use of global variables in the game.

Our hero, Theodor Grim, the novice Royal executioner, is inclined to solipsism. A paradigm in which a person is convinced that only her consciousness, attitude, and perception really exist and that they determine reality.

Because of this as well as a socially isolated upbringing the Executioner's worldview is quite narrow and also unique — a picture only he can see. Given his synaesthesia (which means a mixture of perception channels), this picture is a completely incomprehensible phenomenon for ordinary people. They exist in this picture, but on the periphery. Theodor himself is the center.

And here’s the real kicker: it’s actually true. Theodor Grim’s solipsism has a very real footing (through we won’t explain what it is just yet).

How does it work?

“The Executioner” has seven global variables, six of them are paired:

  • Rational vs. Mystical,
  • Monarchy vs. Revolution,
  • and Humanity vs. Sociopathy.

The seventh is the all-encompassing Chaos — an embodiment of imbalance and unrest intrinsic to the world).

In the beginning those variables look like properties of the protagonist, his own characteristics. Grim raises the level of Humanity by committing humane actions, he grows the level of Sociopathy by refusing to interact with people. The Monarchy gets stronger when he obeys to the King, helping enemies of the Crown fuels the flame of the Revolution and so on.

Kickstarter Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

The Surge - Review Roundup

by Myrthos, 12:58

There are quite a number of reviews available for The Surge, ranging from bad to good.

No Rating, but positive:

The Surge

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released

Details

NieR: Automata - First DLC Review

by Hiddenx, 01:31

CogConnected has reviewed the first DLC of NieR: Automata:

NieR: Automata – 3C3C1D119440927 Review

It’s hard to tell these days whether a lot of DLC will be worth purchasing. Much of it comes across as something that should have been a part of the original package, or a trivial piece of digital content that isn’t worth the price. With NieR: Automata’s aptly titled 3C3C1D119440927 add-on, what you get feels a bit light, but quickly redeems itself by offering quality over quantity.
[...]
If more hard-hitting story is what you’re after, then surprisingly 3C3C1D119440927 might just be for you. It will come across as just another arena mode for many, but there are enough little details layered in to make this combat-centric content worthy of any fan’s time. It’s a little pricey being over ten dollars, but I assure you that this one is definitely worth it. - See more at:

Score: 85/100

Thanks Farflame!

NieR: Automata

SP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC
Release: Released

Details

StarCrawlers - Now Launching May 23rd

by Silver, 01:27

StarCrawlers release has been delayed a week due to a secret new system and some necessary tweaks.

Hi everyone!

We've decided to delay launch until May 23rd- there's a few more adjustments, fixes and tweaks to make (plus a brand new system we've been keeping secret) and we want to make sure everything is solid for launch.

Thank you for your patience and we'll be back in 7 short days with launch of version 1.0!

StarCrawlers

SP/MP: Single-player
Setting: Sci-Fi
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Prey - Reviews

by Hiddenx, 01:25

Farflame spotted more reviews and articles for Prey:

CulturedVultures: 7/10

Prey mixes BioShock with Dishonored and a dash of System Shock - the result is an engrossing setting with palpable tension, tons of reasons to explore and a compelling narrative that takes a couple surprising turns. It is marred rather significantly by stale combat, a few easily-broken quests that snuck by QC and a clear preference in its intended playstyle, but Prey's story, setting and unmistakable character nonetheless make it well worth a run through.

GoodIsAGeek: 8/10

Prey is a good game, a little confused by it’s own identity taking ideas from a variety of different games, but it meshes them all together into a game very much focused on exploration. The sound and level design is excellent, but where I do have hesitation is that by providing the player with so much freedom in how they play the experiences can vary wildly. By sticking to the main story and not choosing to explore you will miss an awful lot of what makes Prey such an enjoyable single player experience, and that potentially is a problem.

CramGaming: 8.5/10

Prey offers a neat multi-tiered free-form action first person adventure for players to dive in. Replay is high with the various options within the skill-tree advancement and personal choices made. After 30 hours and beyond it’s safe to say the finale is worth the price of entry and certainly has to be seen first hand. Prey is one very cool game which you might loathe at the beginning but eventually love after the end credits have rolled. It’s a mesmerising experience, cleverly crafted and worthy of your time and money especially if you’re a fan of stealth action games. Shooter fans with little patience might not make it to where the gameplay becomes more interesting, but if you persevere you’ll be rewarded with an enjoyable game that can be played with multiple styles.

KeenGamer - Answer to IGN's 4.0 Review

GameSpew - Prey Proves that Sci-fi Shouldn’t Always be Melded with Horror

Prey

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released

Details

The Surge - Released

by Hiddenx, 01:10

The Sci-Fi Action RPG The Surge has been released. Farflame spotted two gameplay videos that compare the game with Dark Souls:

Skillup:

The Surge vs Dark Souls | A Detailed Comparison of Structure, Setting & Mechanics (25 hours in)

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TheSixthAxis:

Six Ways The Surge Is More Than a Dark Souls Clone

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The Surge

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released

Details

Monday - May 15, 2017

Endless Space 2 - Expand

by Hiddenx, 20:20

Farflame spotted a video that explains how to expand your civilization in Endless Space 2:

Endless Space 2 - EXPAND

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Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Shiness - Review @ Old Man Mordaith

by Hiddenx, 20:04

Old Man Mordaith has reviewed the Action RPG Shiness: The Lightning Kingdom:

Shiness: The Lightning Kingdom – A Troubled World

An Embattled Beauty

Shiness: The Lightining Kingdom was created by the French indie studio Enigami. While published by the well recognized company that is Focus Home Interactive, this would be the ambitious first project for Enigami. Going to Kickstarter in May of 2014, the game eventually earned a bit over 130,000 dollars, surpassing it’s 100,000 goal.

This impressive-looking game would follow a fellowship of mixed creatures, mostly focused on the character Chado, a Waki – a furry, bipedal creature that may be part squirrel, but I was never really sure. Chado has a chip on his shoulders, but is never really angst-ridden like many JRPG protagonists, and he has the rare ability to see spirit creatures called the Shiness. Getting advice and often talking with his Shiness pal Terra, Chado eventually feels like an outcast in his own town, so he grabs an airship and takes off with his mechanic pal Poky. Eventually you meet more characters to add to the party as the gang quests to find The Lands of Life.

The game promised to be a strange hybrid. A few parts arena fighting game, a splash of manga, and a dose of JRPG. For what it’s worth, Enigami delivered on the intention. After having its release date pushed back several times, Shiness: The Lightining Kingdom finally arrived in April of 2017 at the price of $29.99 USD – and is available on Steam, Xbox One and PS4.

[...]

The Room From Hell

So there was a room. A room that nicely sums up my experiences with Shiness: The Lightning Kingdom. I will avoid posting in-depth spoilers, but in one of the later areas of Act I you come to a room where you need to climb a ladder, traverse an obnoxious path that is easy to fall from, and need to get the right angle to do a puzzle. Each time you fell, you would need to once again find the sweet spot to be able to interact with the ladder.

Then endure the slow climbing animation only to carefully try to traverse the platform again.

Then, maybe you’ll luck out with your angle and get the simple puzzle to work.

Oh, did I mention, sometimes if you fell there were monsters waiting for you? Sometimes three – three hard ones.

And being the terrible noob I am, I fell often.

And that is a summary of my experience with the game: Struggling to interact with it, slowly climbing above painful and poorly executed combat mechanics, only to be suddenly and irritatingly be brought back down to them. All the while trying very hard to get to the brief moments of worthwhile exploration and puzzles.

While I do not know the under-the-hood mechanics of the game, there is a lot of tweaking here that could be done. In my review I made several observations that if even one was followed, would have made the game a much more enjoyable experience for myself.

This game has some very loud and proud fans, and good for them. I, however, am not one of them.

Rating 5.5/10

 

Shiness

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

Details

Destiny Chronicles - Kickstarter soon

by Hiddenx, 19:50

Visual Noveler announced their Fantasy Action J-RPG Destiny Chronicles. A Kickstarter campaign will follow soon:

Description

Inspired by classic action JRPGs, Destiny Chronicles is an action role-playing game about a squire named Celeste who begins a journey to prove herself worthy of becoming a true knight. Her quest takes her far from her home, across the continent in pursuit of a thief whose actions stem from a sinister plot.

Its character-driven plot focuses on the interactions between Celeste and her companions as they hunt down the thief. Our goal is to make the game lighthearted and humorous, yet still tell a compelling story. 

Destiny Chronicles features an exciting and fast-paced action combat system like that of Kingdom Hearts and Celeste’s fighting style can be customized to suit your playstyle with a talent tree and upgrade system.

Features

  • Exciting, Dynamic Battles – Take on a variety of enemies with an exciting action combat system. Plan your battles, unleash special attacks, and devastate your foes.
  • Beautiful, Mysterious World – Explore fields, towns, and dungeons across a strange world still haunted by its elusive past.
  • Customization – Use an expansive talent tree to customize Celeste’s fighting style.
  • Quests – In addition to the main story, side quests and optional activities allow you to further explore the world and characters of Destiny Chronicles.
  • Party Interactions – The three main characters learn and change throughout their journey and humorous banter fills their interactions as they come to know each other. Optional conversations add greater depth to their friendship.
  • Enchanting – Upgrade your gear and boost your skills by enchanting them with magical relics.
  • Character-Driven Story – As Celeste travels across the continent with her companions Valana and Ruby, they’ll learn more about the world and its history, as well as a sinister plot about to unfold.

 

Destiny Chronicles

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: In development

Details

Kickstarter - Is Kickstarter for videogames dead?

by Silver, 14:22

Eurogamer asks the question 'Is Kickstarter for videogames dead?'

Do you remember the excitement? It was like an air horn went off in the night. Games we only dreamed about suddenly looked like possibilities. A new point-and-click adventure game by Tim Schafer? A new Wasteland by Brian Fargo? An old-school role-playing game by Obsidian, a spaceship game by Chris Roberts? Honk!

From everywhere came yesteryear's finest names sifting for a share of the gold, and as the excruciating wait for new consoles scraped on, Kickstarter overflowed with opportunity. But when was the last time Kickstarter made headlines like that? When was the last time a video game raised multiple millions there?

A couple of months ago, Kickstarter reached 10,000 games funded, a wonderful milestone. How far we've come since Steve Jenkins managed to convince 36 people to back his 12-bit adventure game High Strageness in August 2009. More than 10,000 games, nearly two-and-a-half million people and close to $170m. Staggering.

But cracks are starting to appear. In 2016, video game pledges on Kickstarter were by a clear margin their lowest in five years - their lowest since the Kickstarter fairytale really began. Nearly $18m compared to more than $43m the year before, according to numbers supplied to me by Kickstarter. And the knock-on effect was a first ever year of decline for Kickstarter overall.

It begs the question: are the glory days over? Is Kickstarter for video games dead?
[...]

Kickstarter

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Sega - to revive old IP

by Silver, 14:13

Gamebanshee noticed that Obsidian Entertainment tweeted in response to Sega planning to revive some of its old IPs, "You don't say. What if...?". This has led to speculation that Alpha Protocol 2 could be revived. Gematsu has the rundown on Segas plans called the road to 2020.

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A "major issue" Sega says it will tackle is to "create titles that will become global hits." To do this, they plan on reviving past IPs and actively utilizing existing IPs, new IPs, and external IPs, and maximizing the value of said IPs by expanding development channels (mobile devices, PC, and game consoles) and regions of the respective IPs' development for a global simultaneous release.

Elsewhere in the report, Sega said that sales of Persona 5 and Total War: Warhammer performed well in the fiscal year ended March 31, 2017, and total unit sales were 10.28 million, surpassing the figure in the previous fiscal year. For the fiscal year ending March 31, 2018, Sega plans to further develop sales of Persona 5 overseas, and plans unit sales of 11.6 million with titles like Warhammer 40,000: Dawn of War III, Endless Space 2, and Total War: Warhammer 2 set to release.

Sega

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Rail Theory - Kickstarter July 18

by Hiddenx, 01:20

The action RPG Rail Theory will be on Kickstarter in July:

Description

Rail Theory is an action RPG with an innovative dynamic difficulty system. The game features several innovations designed around randomized enemy components and open level design. A Kickstarter will be launching for the project  July 18th, 2017. 

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Feature Overview

  • Randomized Enemy Components - Hand designed assets are randomly assigned to enemies to vary game-play. This applies to enemies offensive and defensive capabilities.
  • Dynamic Difficulty - The statistical likelihood of certain randomized elements change in real time depending on player statistics such as accuracy and damage taken. The system uses these stats to adapt to play styles, keeping combat dynamic and fresh.
  • Innovative Health System - A unique health system comprised of armor, trauma, and stamina. Damage taken decreases armor while increasing trauma. Stamina occupies the same gauge as trauma, so high trauma results in less available stamina. The different randomized enemy weapons do different amounts of damage to armor and trauma depending on their properties.
  • Unique, Multi-Purpose Weaponry - The Foyl Dredge is a multi-purpose weapon that can be used for both melee and ranged attacks. The randomized elements of the enemies will be designed around engaging uses of the Foyl Dredge.
  • Cause and Effect Environments - Rail Theory will have branching, open level design. The order in which the player completes areas will effect surrounding areas, changing the environments, enemy properties, and boss fights of respective regions.

Kickstarter Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Sunday - May 14, 2017

Total War: Warhammer 2 - Lizardmen In-Engine Trailer

by Silver, 13:06

Total War: Warhammer 2 shows off a big battle scene between Lizardmen and High Elves.

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It is time to march on the Fallen Gates. The Elf servants have blasphemed not just by leaving Ulthuan, but by daring to interfere with the Cosmic Gates - an ancient device that can open a portal into the Realm of Chaos. For such a heinous transgressions, the Elves must be punished as decreed by Mazdamundi, the Lord of the Solar City.

For more information about Total War: WARHAMMER II - http://store.steampowered.com/app/594...

Total War: Warhammer

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Thea: The Awakening - 50% off on Steam

by Silver, 12:58

Thea the Awakening is currently 50% off on Steam to celebrate the games imminent release on consoles. The Kickstarter for Thea 2 has been announced for September.

It's been a long road, but we've finally arrived. The full, single-player, version of Thea: The Awakening is coming to consoles.

You can pre-order on XBox One from May 17th as well.

Now, this is a Steam forum, yes, but if you have friends who only play consoles (yeah, I know...) or you fancy having a copy of Thea to play in the living room, spread the word!

Cheers!

P.S. In other news, development of Thea 2 is going well. We have set a date for Thea 2's Kickstarter to September 2017, and we've booked a space for the EGX Birmingham, also in September, so keep your eye out for more news coming soon.

Thea: The Awakening

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Ash of Gods - On Steam Greenlight

by Silver, 12:49

Ash of Gods is on Steam Greenlight and is expected to release by the end of 2017.

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Ash of Gods is launched on Steam Greenlight but it needs your help to become greenlit. We are working on this project for almost a year, all this time we are very motivated by your support. But now it is even more important. Vote for the game (we really need it) and add it to your favorites to be updated. And spread the word among your friends, of course!

Ash of Gods is a mix between a roguelike role-playing visual novel and an online turn-based strategy game. It has been heavily inspired by The Banner Saga series and The Darkest Dungeon.

The days of mankind are numbered. Terrible tales of the past come to life, and monstrous creatures known as reapers return to the world to drown it in blood and awaken the sleeping gods. Retired captain Thorn Brenin, bodyguard Lo Pheng and errant scribe Hopper Rouley try to avoid the great harvest and save the people who entrusted their lives to them.

Limited resources leads to a difficult choice: you will have to sacrifice your party members to save the lives of others. Each decision you make affects the world of the game and the development of the plot, and even the death of one of the protagonists will not lead to a load of conservation, but will also have consequences.

The game is being developed with Unity and will be available in the end of 2017.

Ash of Gods

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Runic Rampage - Unleashed May 17th

by Silver, 12:29

@IndieRetroNews Runic Rampage is a dungeon brawler featuring a bloodthirsty dwarf which will release May 17th on Steam.

Have you ever wanted to do a bit of dungeon brawling, smashing up the place and everything around while playing as a Dwarf? Well soon you will be able to, as Electrocosmos's ' Rune Rampage ' is coming to Steam for PC, MAC and Linux 17th May. In the game you play as Grimbard, the last champion of the dwarfs on a quest to collect the missing rune stone fragments, to bring peace to the kingdom and to find the truth about your kingdoms downfall.

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General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

The Long Journey Home - Launches May 30th

by Silver, 12:22

@PCGamesN The Long Journey Home will release May 30th.

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An average journey home should take your average space captain about six to eight hours to complete, with one successful run showing you about 20% of the game's content according to Daedelic. With players gaining mastery of their ship's controls and learning how to schmooze aliens from here to Betelgeuse, each successive journey back to Earth should reveal new content for players to enjoy.

The Long Journey Home will launch May 30 on Steam, going for $39.99.

The Long Journey Home

SP/MP: Single-player
Setting: Sci-Fi
Genre: Roguelike
Platform: PC
Release: In development

Details

S.T.A.L.K.E.R.: CoP - Time Travelling Mod

by Silver, 12:06

@PCGamer Stalker: Call of Pripyat now has a time travelling mod called Wind of Time which sends you back to 2014 to prevent the apocalypse. You can find the mod at Moddb.

"The main action takes place in 2014 and represents the continuation of the original trilogy," explains akmc47u on the mod's ModDB page. "The plot of modification does not lead a player on rails. When you complete the basic tasks, new levels open with additional tasks, some of which [take] players to unique locations."

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S.T.A.L.K.E.R.: CoP

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released

Details