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Picture Watch

Might & Magic VII: For Blood and Honor
Box Art

Poll Watch

Do yout think we need a new design?
No, keep it as it is
57.8%

Oh yes, I'll show you...
22.02%

I want Little Ponies
10.09%

I don't care
10.09%

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Expected Releases

Dec: Arcadian Atlas
Dec: Arcane Raise
Dec: Prevent The Fall
Dec: Seven
Dec: Shenmue 3

Sunday - November 12, 2017

Starpoint Gemini Warlords - Patch 1.500 is live

by Hiddenx, 12:09

Patch 1.500 for Starpoint Gemini Warlords is live and the whole Starpoint Gemini franchise is on a deal:

Update time! The 1.500 patch is live!

Attention captains!

We do listen and we do care! We have been quite busy during the past few weeks with fixes and updates for Starpoint Gemini Warlords, and the result is the newest game update which brings the following content:

  • Polish language is now supported
  • Memory optimization
  • Manual Tactical overlay is now added
  • Scripting fixes for Ancient Ruins side mission chain
  • Some people couldn't progress past the tutorial(mission 6) this should be fixed now
  • Installation defence freelance mission fixes
  • Campaign specific-case related fixes
  • Various other scripting fixes
  • Records panel cursor hover over text is now fixed
  • Razer Chroma engine is completely redone and now brings more colors, and brings additional effect while Starchart is opened
  • Game Launcher initialization has been reworked to prevent crashing on some computers
  • Numerious localization fixes

As usual, if you notice any issues with the game, problems with the stability and crashing, please follow these steps:

Check if anyone has posted a similar problem in the Bugs & Technical Support section of the forum
If you're unable to identify your problem on the forum, send us an email at customersupport at starpointgemini dot com

Thank you!

Starpoint Gemini franchise on a Weeklong Deal!

If you're craving for some space freelancing, exploring, trading, swashbuckling, building or conquering, we have great news for you.

Starting November 6th, to November 13th, the whole Starpoint Gemini franchise is on a massive Steam Weeklong Deal, during which you can grab all the titles on huge discounts!

Starpoint Gemini Warlords

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

SP: The Fractured but Whole - Review

by Hiddenx, 12:00

Mancunion has reviewed South Park: The Fractured But Whole:

Review: South Park: The Fractured But Whole

A love letter to South Park fans that doesn’t disappoint

Having played the first South Park game, The Stick of Truth, sporadically over summer 2014, I had high expectations for the sequel. As an avid South Park fan, I tried to be as objective as possible, but believe me: it was no easy task, as this is truly a game built for the fans.

The premise of the sequel is essentially a spoof of modern superhero movie franchises. A key difference from the off is how this game embeds itself into an already established narrative within the show; the equally inappropriately titled ‘Coon and Friends’ plot, which has been the focus for a number of episodes already.
[...]
Regardless, these issues are not so problematic that it takes away from the game as a whole; it is a genuinely memorable game — if not simply because of how ridiculously funny it is. With multiplayer existing almost as a must-have in many games these days, it’s good to see a game still delivering on a detailed single-player experience, and one that is so different to anything else you’ll find right now. With enough run-time and replay value, it certainly warrants the purchase.

Score: 7.5/10

SP: The Fractured but Whole

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: Released

Details

Hand of Fate 2 - Review @ PushSquare

by Hiddenx, 11:56

PushSquare has reviewed Hand of Fate 2:

Review: Hand of Fate 2 (PS4)

A mysterious dealer sits in a rickety wagon, casting your fate across the table in an ominous game of cards. He offers cryptic insight into the game itself while dictating your destiny as if it were preordained.

This is the basic premise of Hand Of Fate, Defiant Development’s brawler cum tabletop RPG. The dealer presents your hero's journey as a cosmic sequence of chance; familiar fantasy tropes, dice rolls, branching decisions, and random encounters litter your quest through series of increasingly fiendish levels. An ornate map in the corner of wagon contains 22 challenges, each of which forms a level of multi-tiered card mazes to traverse.
[...]

Conclusion

Your fate is decided by a scattering of cards across a table; dice rolls mean death or fortune and your next step could warp you to an insurmountable brawl. Hand Of Fate’s mix of strategic planning, random chance, and meaty combat is both rewarding and addictive. Fighting lacks complexity and doesn't quite stand up to the eventual repetition, but this game within a game is still well worth your time overall.

Score: 8/10

Hand of Fate 2

SP/MP: Single-player
Setting: Fantasy
Genre: Card-Based RPG
Platform: PC
Release: Released

Details

Cyberpunk 2077 - Online Elements confirmed

by Hiddenx, 11:40

Techraptor reports that Cyberpunk 2077 will include some online elements:

Cyberpunk 2077 to Contain 'Online Elements'

CD Projekt Red’s CEO Adam Kiciński has mentioned that the next major game for the studio, the highly anticipated Cyberpunk 2077, will contain ‘online elements’ of some capacity.

In an interview with Polish investment site Strefa Inwestorow, Kiciński discussed all of the current projects from the studio, including the future of the Witcher franchise, the card game Gwent, and of course, Cyberpunk.  Kiciński primarily discussed the future of the company, citing Gwent and Cyberpunk as the driving mechanisms going forward.

“We want to experiment in new fields that were not yet explored in the Witcher,” says Kiciński. “I can’t say much about Cyberpunk, although our ambitions are set really high because that is our style of work. We want to go even higher, and especially seeing how we’re having a business chat, we’re interested in Cyberpunk being commercially even more significant.”

[...]

Cyberpunk 2077

SP/MP: Single + MP
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development

Details

Super Dungeon Master - Released

by Hiddenx, 11:08

A free top-down version of the classic dungeon crawler Dungeon Master has been released on Steam:

Super Dungeon Master

You were not the chosen one.

No prophecy foresaw the unleashed chaos and many died.
You are a ghost, a lost soul wrought from your body.
And yet, the man who captured your soul saved your life too - as you too will soon save others.

Many years ago, the lands turned dark around Mount Anaias as a maestrom of chaos was summoned there; towns were destroyed, cities were besieged and chaos ruled the land.
Many were called to defeat this terrible evil as an enraged beast-army rampaged the lands. Champions arrived with powerful weapons, magickal artefacts, chosen prophets, powerful charms, big axes, tiny time prisms, a dragon companion, even working close enough to Lord Chaos so as to betray them - they all failed.
For years after, there was nothing but desolation as the kingdom collapsed and the people and beasts disbanded into tribes.

You are Theron, student to the departed Grey Lord. At the time of the cataclysm, the Grey Lord protected your soul, even though he could not save your body. Only now has he been able to approach you and offer you the power to embark on an epic quest.
Granted with the power to raise four lost champions, your assembled team must find the fabled Firestaff deep inside the Dungeons of Mount Anaias to defeat Lord Chaos. On the way, you will learn as much of the Champions as you will of the Dungeon Master.

Seek balance. Bring the world back to life. Win.

Features:

  • all 14 levels of the original 1987 classic dungeon-crawler
  • many secret areas and hidden levels!
  • incredible soundtrack from many contemporary game musicians
  • all 24 original characters from the Dungeon Master game
  • 7 additional brand new playable characters
  • all new artwork, replicating the original game-world
  • tutorial to showcase all features
  • 9 extra quests to discover atop Oracle Mountain!
  • detailed world-map illustrating origin of champions
  • original backstories to all original game characters
  • discover the secret of Lord Chaos
  • ...why did the beasts join Lord Chaos?
  • ...why didn't Lord Chaos have the Firestaff?
  • ...why is Gothmog so mysterious?
  • ...and why is Tiggy so outrageous?
Learn all the secrets to know all the answers...

Beat it once in three hours,
become Dungeon Master in a week.

Super Dungeon Master

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Low Magic Age - Patch v085.12 released

by Hiddenx, 10:29

Patch v085.12 for the Early Access turn based D&D game Low Magic Age is out:

v0.85.12 Patch Notes

  • New item type - Potion. Added 12 kinds of potions:

       - Heal Potion
       - Remove Fear Potion
       - Shield Of Faith Potion
       - Mage Armor Potion
       - Bull's Strength Potion
       - Cat's Grace Potion
       - Bear's Endurance Potion
       - Fox's Cunning Potion
       - Owl's Wisdom Potion
       - Eagle's Splendor Potion
       - Aid Potion
       - Heroism Potion

    • Added Heal Potion x2 to player party's starting assets
    • Have a chance to obtain various potions after winning new challenges
    • Have a chance to purchase various potions in Shop
    • New standard action: Use Item
    • Boots of Levitation functions correctly now (thanks orensatov)
      - Treats all difficult terrains, including caused by spells or creatures, as normal terrains
      - Immune to Web, Grease
    • When Helpless, treat Str score as 0 in Combat Maneuver Defense formula (thanks tudou684)
    • When Helpless or Grappled, doesn't provoke opportunity attacks by Irresistible Dance
    • More serious conditions (Helpless, Paralyzed, Irresistible Dance, etc.) cancel Defending and Grappling (thanks tudou684)
    • Removed incorrect Full Attack bonus for Irresistible Dance, Power Word Stun, Power Word Kill (thanks zyzy66)
    • Adjusted temporary HP provided by Aid, False Life, Death Knell, Divine Power, and Greater Heroism
    • Backup saves automatically before load and convert old version saves
    • Optimized rewards UI

    Low Magic Age

    SP/MP: Single-player
    Setting: Fantasy
    Genre: Strategy-RPG
    Platform: PC
    Release: In development

    Details

    Saturday - November 11, 2017

    Willy-Nilly Knight - Released

    by Hiddenx, 12:36

    The tactical RPG Willy-Nilly Knight has been released - the first Steam reviews are very positive:

    Willy-Nilly Knight

    loading...

    Do you ever dream of being a real hero from a fairy-tale about dragons, sorcerers and knights? If the answer is yes, then you're in luck. Because you are in a fairy-tale right now! Moreover, you are the Knight by yourself! You are fearless, you have sharp sword and your destiny awaits you. But… There is always a catch.

    First of all, you don't know what's going on. Secondly, local Gods have a plan for you. They want you to be their living weapon. To be someone who shall carry their will upon this world. Yes, it's unfair. It's absolutely, completely unfair.

    So this is where your journey begins. In Willy-Nilly Knight you have to be a knight in the middle of strange and unpredictable events. If you want to find out the truth, then you should do your best in fighting and tactics. At least it's a tactical RPG.

    What should you expect from Willy-Nilly Knight? It's a great story. It takes place in a wonderful world. You will meet many attractive NPCs and build friendships with them. You will master a unique tactical battle system and crafting. And it's just the tip of the iceberg. Really.

    Exciting adventure of the true hero:
    You will be a vital part of the great adventure and witness many different things. Do you want an example? What about confrontation with Gods? Or do you want to be a part of English folklore? Anyway, this journey will last more than 20 hours of gameplay so there will be plenty of events for sure.

    It's real-time and turn-based all in one:
    You could discover points of interest in this world in real time. But then it's time to fight game switches in turn-based mode. So you could keep your pace and plan your action carefully. Your action points is your only restriction there.

    Surprises and references:
    There are so many surprises and references... Could you catch 'em all?

    Friends Will Be Friends:
    In this journey you will meet many different characters. Some of them will be your enemies, but you could find friends too. Even a true love! All your companions will have unique skill-set so it's your right to choose with whom you want to be on one side.

    Real handyman:
    There are so many useful things in Willy-Nilly Knight… Armours, helms, boots, gloves, weapons, scrolls, potions. You could buy it. You could loot it. You could craft it! Take your chance to let your imagination run wild!

    Willy-Nilly Knight

    SP/MP: Single-player
    Setting: Fantasy
    Genre: Tactical RPG
    Platform: PC
    Release: Released

    Details

    VtM: Bloodlines - The Endless Quest to fix it

    by Hiddenx, 11:52

    PCGamesN pennend down an interesting article about Werner Spahl - the man behind the unofficial patch for Vampire: The Masquerade - Bloodlines.

    One man's endless quest to fix Vampire: The Masquerade - Bloodlines

    Vampire: The Masquerade - Bloodlines has grown into something of a legend among PC gamers. You will hear whispers on subreddits about its troubled development and what a technical disaster it was upon release in 2004, even though relatively few people actually played it back then. You will read declarations on RPG forums that it is a masterpiece, perhaps even one of the best games ever made - with unforgettable quests, excellent writing, and diverse character customisation. But are they praising the game as it was or the game as it is now?

    The truth is that Bloodlines was lacking when it launched. It was full of unfinished quests, bugs, unbalanced abilities, and missing areas. Still, something at its heart was able to bewitch a small group of players; they saw in it a foundation on which to build. This band of acolytes devoted themselves to improving the game, and one devotee in particular - chemistry professor Werner Spahl - has spent the past 12 years stitching together Bloodlines with his unofficial patch.

    [...]

    Thanks Farflame!

    VtM: Bloodlines

    SP/MP: Single-player
    Setting: Modern
    Genre: RPG
    Platform: PC
    Release: Released

    Details

    The Great Whale Road - Review

    by Hiddenx, 11:34

    Explorminate checked out the tactical RPG The Great Whale Road:

    Monday eXcursion: The Great Whale Road

    The Great Whale Road (GWR) is a tactical RPG from Sunburned Games set way back in the good old Viking days that seem to be so popular lately (see also: The History Channel…). Your character starts as the newly minted, albeit unlikely, new village chief after the old chief got himself killed off by a group of Saxons while out on some raid or another. Oh, and almost every warrior in town was with him and they didn’t come back home either. Your mission is to guide your people to prosperity and seek revenge against the folks who robbed your village of all of its semi-competent members.

    The game moves through various phases as time passes. You do some village management to gather food and produce trade goods and resources. You sail around the North Atlantic and handle random events. Visiting other towns lets you buy and sell goods, engage in combat, and rest up before heading back home to prepare for another winter.

    [...]

    Thanks Farflame!

    The Great Whale Road

    SP/MP: Single-player
    Setting: Historical
    Genre: RPG
    Platform: PC
    Release: Released

    Details

    Fallout 4 - Mechromancer Mod

    by Hiddenx, 11:26

    Wanna build a mech? Then check out the Mechromancer Mod at One Angry Gamer:

    Fallout 4 Mechromancer Mod Adds Buildable And Usable Mechs

    Looking to build and ride your own mechs in Fallout 4? Modder Gou8137977 has a new mod for wastelanders to take advantage of that integrates mechromancer abilities in Bethesda’s Fallout 4.

    Despite the very service by Bethesda that has caused quite the ruckus, better known as Creation Club, many folks around and about still enjoy Fallout 4. The amount of people that still go out of their way to download mods for the game across PC, PS4 and Xbox One are still quite active.

    [...]

    Thank you for the info Farflame!

    Fallout 4

    SP/MP: Single-player
    Setting: Post-Apoc
    Genre: RPG
    Platform: PC
    Release: Released

    Details

    Elder Scrolls Online - Clockwork City Trailer

    by Hiddenx, 11:15

    Farflame spotted a trailer for the ESO expansion Clockwork City:

    The Elder Scrolls Online: Clockwork City – Official Trailer

    loading...

    A mysterious Daedric conspiracy threatens the Clockwork City. Enter Sotha Sil's realm and explore a mechanical world unlike anything else in Tamriel! Experience an all-new zone, a unique storyline, a new, challenging Trial, new daily quests, and more.

    Elder Scrolls Online

    SP/MP: Single + MP
    Setting: Fantasy
    Genre: MMORPG
    Platform: PC
    Release: Released

    Details

    Friday - November 10, 2017

    Seven - Has Gone Gold

    by Silver, 23:17

    @PCGamesN Seven: The Days Long Gone will release December 1st. Check out the Steam page here.

    ...

    Marcin Przybylowicz, who composed the soundtrack to the Witcher III, is also on board, and his soundtrack is one of the extras you can get in the game's collector's edition. That will cost you £37.99 or $39.99, whereas the base game will set you back £27.99, or $29.99.

    If you need a reminder - and who could blame you - Seven casts you in the role of Teriel, a master thief airshipped off to a prison island after a heist goes wrong. With the help of the ancient demon possessing your body (sure), you’ll unearth the island’s dark secrets, and discover a world-ending threat. Or more accurately, another world-ending threat: Seven is set in a post-apocalyptic world, full of mysterious, vaguely cyberpunk technology and Dark Age superstitions. And cel-shading.

    Seven

    SP/MP: Single-player
    Setting: Post-Apoc
    Genre: Action-RPG
    Platform: PC
    Release: In development

    Details

    Ash of Gods - Steam Page Live

    by Silver, 22:56

    Ash of Gods now has a Steam page.

    About This Game

    Ash of Gods: Redemption is a turn-based RPG that combines tactical combat, CCG elements, and a constantly evolving story in which no one is safe from death, including the main characters.

    GAMEPLAY

    Ash of Gods is the story of three separate protagonists rising in response to a centuries-old menace once thought to be mere folklore.

    Ash of Gods' storyline is constantly evolving in response to players' choices, sometimes even resulting in death. But, the death of a character is not game over. Instead, the story moves forward with the death of that character and previous choices continuing to impact future events.

    Combat in Ash of Gods is a blend of both traditional turn-based strategy and CCG gameplay. While individual tactics will depend upon the skills and classes of your characters, you will unlock and accumulate cards that have the power to unleash powerful abilities, sometimes altering the course of an entire battle.

    [...]

    Ash of Gods

    SP/MP: Single-player
    Setting: Fantasy
    Genre: Tactical RPG
    Platform: PC
    Release: In development

    Details

    Dishonored 2 - New Patch fixes framerate

    by Silver, 22:43

    @DSOGaming A new patch for Dishonored 2 brings UI optimization and fixes framerate hitching.

    Dishonored 2 Update 5 Release Notes:

    PC ONLY

    • Fixed various UI crashes
    • UI optimization
    • Fixed a bug when ALT-TAB on Windows 10 RS3 causes issues.
    • Added Dishonored: Death of the Outsider link to Steam page on main menu
    • Fixed a bug where creating new user name with the special Russian ? character is giving "insufficient storage" message when starting a new game on Windows 10.
    • Fixed a bug where AMD Eyefinity and nVidia Surround causes difficulty navigating to some UI elements with mouse.
    • Fixed a bug where framerate sometimes drops heavily during a short time when switching equipment especially while moving
    • Fixed a bug where game can stay stuck on the loading screen before the main menu when plugging a screen on an integrated chipset instead of the video card.

    GENERAL

    • Fixed a bug where keyhole Peek prompt produces inconsistent muffling of sound for the player
    • Fixed an audio bug where position and orientation were wrong in keyhole peeking

    Dishonored 2

    SP/MP: Single-player
    Setting: Steampunk
    Genre: Adventure-RPG
    Platform: PC
    Release: Released

    Details

    Vampyr - Interview @MCVUK

    by Silver, 22:35

    A MCVUK interview with the developers of Vampyr brings news that the game will not receive any DLC.

    ...

    What features of the game are you most proud about?

    The ‘Citizens' system, which fits the curse aspect of the vampire, is very original. The player is doomed to kill in order to survive and become stronger. Players won't just feed on unnamed prey. They will make difficult choices, as the main character is a doctor as much as a vampire. They save lives, but also kill to survive. By investigating potential victims, it's up to the player to inform themselves on whether a character ‘deserves' to be fed on or not. The impact of every choice will be felt through the story and the game's various districts. It is very captivating and adds a lot to the experience.

    How long are you going to support the title?

    This is a purely solo experience; we did not plan DLC. We would prefer, if the reception of the game justifies it, to think about a sequel. We and Dontnod already have some ideas, as there's so many incredible things to offer in such a universe.

    Vampyr

    SP/MP: Single-player
    Setting: Historical
    Genre: Action-RPG
    Platform: PC
    Release: In development

    Details

    RPGWatch - A New Design Poll

    by Myrthos, 15:49

    In our latest poll we are wondering if  you feel we should be getting a new design or not. The current one has been around for 11 years now, so perhaps it is time to do something about that.... or not.

    As usual we might do something with the results of the poll Wink

    RPGWatch

    Details

    Obsidian Entertainment - DLC Survey Results

    by Silver, 10:45

    Obsidian has published the results of their DLC Survey on their forums.

    Hey everyone! Your friendly, neighborhood, marketing drone here with what I hope will be an eye-opening insight into gamers' thoughts on DLC. First off: a big thank you to everyone who participated in our survey. Hearing your thoughts helps us understand your opinions better, and make better games.

    Background

    For those who don't know, on October 4, 2017, we published a survey, asking some key questions about players' preferences regarding DLC, and a bit about their backgrounds, as well. As anyone at Obsidian will tell you, I am big on data, and have been pushing for stuff like this for a while. So, hey, thanks for making me look good with the absolutely huge response we got to the survey:

    Forecast Response: ~12,000 - 18,000
    Actual Responses: 55,035
    Sources: Kickstarter/Fig Backers, Obsidian Forums, Obsidian Newsletter, Reddit (big thanks to the awesome humans at /r/projecteternity and /r/Fallout!), Twitter, Facebook, and from many of our wonderful developer and publisher colleagues.

    The survey ran until October 20, 2017, and we thank everyone who participated and all our partners who assisted us! For those who missed it, here is the amazing survey background art we used, as created by our Community Manager, Aarik Dorobiala (presented here in 1080p for those who want to use it as a wallpaper!):

    A Note on Sampling Methodology

    The statisticians among you will have noticed that our data-gathering methodology was not blind, and that's an important thing to call out. Because we didn't use a random sample of our customers or backers, but rather went to specific areas and allowed those populations to self select, we know that some of the data in this survey will be skewed toward those specific population groups.

    For our purposes, however, that's fine. We are interested in engaged gamers who are likely to be interested in our DLC (and DLC secularly), and we were willing to sacrifice some methodological precision if it meant driving more participation in the survey for this go-round. The fact that the survey got more popular than we ever imagined is a bonus, but it also means we need to take these results as directional, rather than strictly determinative, since the populations who responded to the survey may or may not be representative of the total population of RPG fans out there.

    [...]

    Obsidian Entertainment

    Details

    Thursday - November 09, 2017

    ELEX - More Reviews

    by Hiddenx, 21:08

    Two more (wannabe) reviews for ELEX - most reviewers out there simply can't handle the game and don't understand a non-auto-leveled open world:

    Select Button: ELEX Review - 7/10

    PC Gamer: ELEX Review - 64/100

    ELEX

    SP/MP: Single-player
    Setting: Post-Apoc
    Genre: Action-RPG
    Platform: PC, PS4, Xbox One
    Release: Released

    Details

    Nioh - Review @ Gaming Age

    by Hiddenx, 20:54

    Gaming Age reviewed the Complete Edition of Nioh:

    Nioh: Complete Edition review for PC

    The announcement that Nioh, the ultra-hard, Samurai action RPG from Team Ninja and Koei Tecmo was going to be released on PC came out of nowhere. The original game released in February of this year exclusively on the PlayStation 4. The Dark Souls/Ninja Gaiden inspired RPG was incredibly well received, but something that the community largely assumed would remain a PS4 exclusive, not unlike 2015s smash hit, Bloodborne. Then out of nowhere, they announce not only a port, but a “Complete Edition” coming to PC, and coming soon! The Complete Edition includes the base game, as well as the three-story expansions that came to the PS4. This looked to be the definitive version of an already amazing game, but I tempered my excitement, mostly due to being bit by PC ports too many times in the past. Unfortunately, I ended up getting about 50% of what I wanted here, with the game still being absolutely fantastic, but the port ending up with more issues that I had hoped.
    [...]
    Assigning a grade here is exceptionally difficult. I would like to judge the game based on its own merit, PC port notwithstanding, unfortunately, this is a review for the Complete Edition, which is the PC port. If you have ever praised the sun, or if you have any fear of the old blood, Nioh is an absolute must play. A fantastic and deep combat system, coupled with great boss design and a difficult yet fair effort/reward loop put Nioh right up there with its not so distant brothers in Dark Souls and Bloodborne. If I were to assign a score to the game, simply for its content it would absolutely be a solid “A”. Unfortunately, even though it is the Complete Edition, this is not necessarily the superior version of the game. If you only play games on PC, this game is still a no-brainer to pick up, but if you’re like me and have consoles as well as a computer, I think the PS4 may still be the place to play Nioh.

    Grade: B-

    Nioh

    SP/MP: Single-player
    Setting: Historical
    Genre: Action-RPG
    Platform: PC
    Release: Released

    Details

    Divinity: Original Sin II - Review @ PC PowerPlay

    by Hiddenx, 20:48

    PC PowerPlay reviewed Divinity: Original Sin II:

    Review: Divinity: Original Sin 2

    Yet another game of the year contender arrives!

    WILDGOOSE: I took your advice, Wilks. When I levelled up I took the Pet Pal talent. You said it would let me speak to animals and I’d reveal a bunch of new quests I couldn’t otherwise access. I knew I’d regret this choice as soon as I met the baby bear. I’d just met its mother moments earlier, you see, and I knew I’d have to tell its child what had happened. Tears welled in the baby bear’s eyes. It sobbed. I didn’t kill the mother - it was those cruel Magisters, and I made them pay, believe me - but I had now made a baby bear cry. And it’s all your fault.

    WILKS: I couldn’t be the only miserable one. For every crying bear though, there’s a very good dog, an overly officious fire slug, a crab that thinks he’s the greatest sourcerer (the whole kludging of source into words does grate a bit) in the land or a rat that wants you to come back and visit often so you can tell it the stories of your adventures and it can co-opt them as its own stories. It’s these little moments that make Original Sin 2 for me. The overall plot is a bit naff but the moment to moment events and the characters you interact or travel with make it constantly engrossing and often very funny.

    [...]

    Verdict:

    Old-school charm with modern mechanics makes for one of the best RPG experiences in ages.

    Score: 10/10

    Divinity: Original Sin II

    SP/MP: Single + MP
    Setting: Fantasy
    Genre: RPG
    Platform: PC
    Release: Released

    Details

    Cogmind - Released on Steam Early Access

    by Silver, 20:02

    Cogmind is a science fiction roguelike that is available now on Steam early access or direct from the developers website.

    ABOUT THIS GAME

    Experience sci-fi tactical combat and exploration in a procedural world that combines traditional roguelikes with an immersive modern interface like no other. Build yourself from components found or salvaged from other robots. Attach power sources, propulsion units, utilities, and weapons to become a slow tank bristling with weapons, or a fast-moving flier zipping past enemies before they even have time to react, or a stealthy sword-wielding assassin/hacker, or whatever else you can come up with from the salvage you find. The situation can quickly change as you lose components and rebuild yourself from enemy remains. You are the Cogmind. Discover what that means as you explore a living, breathing world ruled by robots.

    KEY FEATURES

    • Build and modify a unique robot from parts found, or enemies defeated
    • Dynamic character development without XP/grinding
    • Dozens of robot classes, each with unique behavior within the ecosystem
    • Procedurally generated world combined with hand-crafted content
    • Seven different animated endings to uncover
    • ASCII evolved: Most advanced terminal interface ever
    • Thousands of particle effects and SFX
    • Fully destructible environment

    PROGRESS

    Although currently in Early Access, Cogmind is mostly complete. There are over two-dozen map types, nearly a thousand items, thousands of sound and particle effects, multiple plot lines, hundreds of hand-made locations and encounters, thousands of lines of dialogue, and seven different animated endings to discover. That said, there are many plans to continue expanding the world with features and content, so for now we'll just call it EA :D

    (Cogmind has been in full-time development for over four years.)

    [...]

    Thanks screeg!

    General News

    SP/MP: Unknown
    Setting: Unknown
    Genre: RPG
    Platform: Unknown
    Release: In development

    Details

    Obsidian Entertainment - Teasing a new game

    by Silver, 11:22

    On Twitter Obsidian Entertainment made a tweet hinting that the next game they are working on is soon to be revealed.

    Obsidian Entertainment

    Details

    VtM: Bloodlines - Unofficial Patch 9.9

    by Silver, 11:18

    A new unofficial patch for Vampire the Masquerade: Bloodlines has been released.

    Changelog:

    v9.9 24.10.2017
    ----
    +Provided shortcuts to skip most endgame fighting, see walkthrough.
    +Added beheading blood and restored props to Chateau and junkyard.
    +Improved rotate camera movement setup and SDK, thanks to Psycho-A.
    +Restored Vision of Death and Suicide damages and Aggravated Soak.
    +Added door trap to warrens shortcut and improved museum fire exit.
    +Fixed casting hands, feeding histories and Pearl of Dubai effect.
    +Restored Yukie animations, missing ambient schemes and Chang jump.
    +Fixed bugs with Trip's drug and Gary's fleshy ball poster quests.
    +Improved title menu and character sheet clan symbols, thanks IanW.
    Fixed Hannah's appointment book date and more minor text details.
    Restored basic pistol ammos and fixed tutorial bug, thanks Malkav.
    Hid map bugs in SM hubs, clinic, museum, Society and Luckee Star.
    Fixed blueblood, Bertram and Yukie dialogues and some map details.
    Corrected hand and sound in Nines intro cutscene, thanks DLLullu.

    Thanks Luj1!

    VtM: Bloodlines

    SP/MP: Single-player
    Setting: Modern
    Genre: RPG
    Platform: PC
    Release: Released

    Details

    Wednesday - November 08, 2017

    Odd Gods - Interview with Developer

    by Silver, 21:10

    PCGamer interviewed Gil Maclean who is director of Inn Between Worlds and asked about Odd Gods.

    ...
    Which is about time-traveling kids from the '90s. Was Bill & Ted an influence? Is that a thing you're referencing?

    GM: To a degree. I love Bill & Ted. In Bill & Ted they travel through time and collect famous historical characters to join their party, to save the world. That's cool, but for us that's not actually authentic to the '90s. In our game there is no chosen one. You're not a prophesied hero, you are literally just a kid from the '90s and you have to struggle as they fall through space-time portals and visit alternative realities. 

    You do collect historical characters along the way, you can meet people but it still ties back into our main theme. Subcultures in the '90s were pretty rebellious, so each historical timeline you visit has a twist on it. The basic twist is the other guys won, the rebels won. In the demo you travel back to the mid-1700s and you've got a Scottish Jacobite rebel, he's a well-trained musketeer. In the real timeline they lost, the English won. In Odd Gods they win that battle and they take over the UK, which is now a Scottish kingdom. Ditto one of our other characters...

    The Spanish conquistador?

    GM: There is a Spanish conquistador. He's a rebel as well. He was part of Cortez's crew going to the Americas very on. He was actually quite an ethical man, his brother was a priest, he actually didn't want to slaughter these people and take their gold. He rebels, joins the Incans, helps them against the Spanish. The Incan Empire survives. 

    Our musketeer, we're still choosing a name but it might be Sabine. Sabine, she's a female musketeer, she comes from a timeline where Louis the Sun King was assassinated by his own sister Louisa, the Sun Queen, and they instituted a reign that was still an aristocracy but they did introduce some more freedoms for serfs allowing them to purchase land and actually improve the economy. They remained in power.

    [...]

    General News

    SP/MP: Unknown
    Setting: Unknown
    Genre: RPG
    Platform: Unknown
    Release: In development

    Details

    Mass Effect - 10th year anniversary

    by Silver, 21:02

    @PCGamer November 7th was the 10 year anniversary for the Mass Effect franchise.

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    Yesterday was November 7—N7 Day, in the parlance of Mass Effect fans, an occasion to celebrate all things about BioWare's hit sci-fi series. To mark the special day, BioWare released a "Ten Years of Mass Effect" video looking back on the history of the series and the things that made it special—and, despite the failure of Mass Effect: Andromeda to meet expectations, expressing hope for the future.

    [...]

    Mass Effect

    SP/MP: Single + MP
    Setting: Sci-Fi
    Genre: Shooter-RPG
    Platform: PC, Xbox 360
    Release: Released

    Details

    Vigilantes - Version 21 Released

    by Silver, 20:44

    The latest version of Vigilantes has been released which comes with some new features.

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    Features

    • Gang lieutenants can set up ambushes for the player
    • Fuel barrels and gas canisters as objects can be activated to set an area on fire or explode
    • Characters with 2 or more adjacent enemies gain the surrounded status effect. Being surrounded causes them to pay less attention to active threats, and are easier to score hits against
    • Night missions now impose a 5% penalty to ranged CTH and cover is more effective at night... could be a good time to hit the survivalists
    • When fighting indoors, assault and precision rifles suffer a 5% CTH penalty due to being used in an enclosed space

    [...]

    Vigilantes

    SP/MP: Single-player
    Setting: Modern
    Genre: Tactical RPG
    Platform: PC
    Release: In development

    Details

    RPGWatch Feature - Elex Review

    by Myrthos, 11:05

    Maylander has penned down a review of ELEX. A game that has received some unfavorable ratings on the internet. In our review of the game, Maylander feels the game is better than those ratings indicate.

    Piranha Bytes, the developers of both the Gothic and the Risen series, have decided to create an entirely new series in a new setting: ELEX, set in the world of Magalan, a planet very similar to our own until a comet wiped out most of the civilization.

    The comet not only brought destruction; it also brought a new element called Elex.  Elex, which is actually not spelled ELEX like the game title, is rather mysterious in nature, and has the ability to act as a power source for machinery, as a magic component if purified or as a form of performance enhancing drug if consumed. As a result, various factions were created among the survivors of the comet's impact, depending on their philosophy for handling Elex: The Albs want to consume it, the Berserkers want to purify it, the Clerics use it as an energy source and the Outlaws really couldn't care less as long as there's profit in it. These factions are currently vying for control of Magalan, or perhaps more importantly, of Elex, similar to the spice of Dune.

    This post-apocalyptic setting with hints of Mad Max, magic and sci-fi may be vastly different from what we have seen in former Piranha Bytes titles, but ELEX is still very much a Piranha Bytes game. That means it is easy to recommend it to fans of their previous work, especially since ELEX represents their best work in years, but for everyone else I recommend reading more about it before deciding to buy it. It may seem like Skyrim meets Fallout, but that is not the case.

    ELEX

    SP/MP: Single-player
    Setting: Post-Apoc
    Genre: Action-RPG
    Platform: PC, PS4, Xbox One
    Release: Released

    Details

    Unsung Story - Design Update

    by Myrthos, 10:54

    In a new design update for Unsung Story, Little Orbit has checked out what the original design ideas were and what Playdeck made of them, noting that the original deisgn was for a mobile game and that many changes were made by Playdeck to transfer it to a PC game. Little Orbit wants to focus more on the original design ideas, without it becoming a mobile game only.

    I don’t feel comfortable sharing the actual initial design without Matsuno’s permission, but I think it is important to understand the main focus, because that has formed an important starting point for us. The key note is that his first design was for a mobile game. So many of his decisions were based on simplicity to match that platform. It wasn’t until the Kickstarter that Playdek massively increased the scope of the game to the spiritual successor of Final Fantasy Tactics. At that point, we see lots of changes that attempt to retrofit the original ideas into a larger framework.

    Here is an overview of Matusno’s original design goals:

    • A traditional epic fantasy theme 
    • Original notes talk about a war with an invading “demonic” force 
    • The story is focused through Story Characters and Chapters 
    • The player controls “Unsung Heroes” who are the true heroes but lost to history
    • Instead of using a main map or any concept of linear time, the player chooses to play key battles during the war that they could replay at any time 
    • Unsung units have classes like Knight, Archer, Priest, Wizard, and Pioneer 
    • More classes for the Unsung units unlock based on leveling up that give new abilities and slightly modify power or speed
    • Players can switch classes from the base class to new classes as they unlock
    • Use group-based skill points to level up or improve skills
    • Height and incline affect movement speed and attack
    • No complicated stats

    We agreed internally that we needed to focus on a couple goals to help focus Unsung Story:

    • Preserve most of Matsuno’s original design and narrative 
    • Combine those ideas with the scope of what backer’s paid for in Kickstarter
    • Combine those ideas with the extra features added by Playdek if possible

    With this base, we spent some time analyzing how to meet these goals.

    And they found out the following:

    1. PLAYDEK'S WORLD LACKS MANY OF MATSUNO'S IDEAS

    2. PLAYDEK'S LINEAGE, CLASS, AND PROFESSION SYSTEM IS OVERLY COMPLEX

    3. MAGIC IS NOT DESIGNED

    4. PROBLEMATIC PROGRESSION FOR UNITS

    Which are things that Little Orbit is planning to change in the game. I wonder if Little Orbit knew what they were getting themselves in to.

    Unsung Story

    SP/MP: Single + MP
    Setting: Fantasy
    Genre: J-RPG
    Platform: PC
    Release: In development

    Details

    System Shock - November Update

    by Silver, 01:59

    The November update for the System Shock Remake shows off Mutant dismemberment and much more. The update also includes a FAQ section.

    November Update

    Hey there Hackers!

    We’re going to try something new (for us) and show A LOT of what we’re working on… even stuff that’s a work in progress. We appreciate everyone’s patience with us as we find the best way to reveal things we’re working on. If folks like this format, we’ll try to do more of these in the future. Please let us know what you think:

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    [...]

    System Shock

    SP/MP: Single-player
    Setting: Sci-Fi
    Genre: Shooter-RPG
    Platform: PC
    Release: In development

    Details

    Tuesday - November 07, 2017

    Ghost Story - Working on Immersive Sim

    by Hiddenx, 20:34

    PC Gamer reports that Ghost Story is working on an Immersive Sim:

    Ghost Story Games, formerly Irrational Games, is making an immersive sim

    Former Bioshock developer hiring for its art team.

    In February, 12 former developers from Irrational Games—of System Shock 2 and Bioshock—announced their new studio, Ghost Story. It later emerged that the they were working on a "small-scale open world" game that drew inspiration from Shadow of Mordor's Nemesis system, and now we know that the title will be a first-person immersive sim.
    [...]

    Thanks henriquejr!

    Ghost Story

    Details