Black Desert Online
Black Desert Online Review
Aubrielle sets out to uncover why Black Desert Online isn't your average MMO.
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Asheron's Call: Throne of Destiny
Asheron's Call Retrospective
Fluent takes us back to the past in his new retrospective article for Asheron's Call.
» Read the article
Expected ReleasesDec: The Exiled
Elder Scrolls Online - Summerset Review
Elder Scrolls Online: Summerset has been reviewed by RockPaperShotgun.
For a game all about fluttering flower fields, gleaming spires and aloof nobility, Summerset sure is busy. Playing with a brand new character (partly so I could begin directly in Summerset, partly because I couldn’t remember much about how to play) only granted me a few precious minutes of feeling that this was a brave, new and unspoilt world. Once the short’n’stabby tutorial quest – set in some spectral other-world – was over, I emerged into the green and pleasant land of Summerset proper. Everywhere I looked, I could see people wearing silver filigree armour or robes made from obsidian thorns, sprinting about the place atop flaming panthers and giant spiders. The cumulative effect of various pre-order bonuses, paid unlocks and cross-character trophies was that almost everyone here looked like a dark god from minute one.
Final Fantasy XI - HD Overhaul Mod
This graphics mod significantly improves the Final Fantasy XI’s textures, transforming its blurry and ugly visuals into something that is actually pleasing to the eye, that is actually able to compete with titles released a few years ago. This mod also includes optional HD Bump Maps which will greatly improve your gaming visual experience, though they require a beefy graphics card (according to the author).
Final Fantasy XISP/MP: Massive
Ultima Online - Endless Journey
Mortmal spotted the free MMO Ultima Online: Endless Journey:
Ultima Online™: Endless Journey
For over 20 years Ultima Online has given thousands the ability to live in a world born of mystic arts and ancient sorcery. Endless Journey will allow players past and present to return to Britannia and rekindle the magic of this venerable MMO!
Ultima Online: Endless Journey is a way for players to experience the core features of Ultima Online without a paid subscription. Endless Journey accounts will have access to all pre-existing and newly created characters on all shards.
To create a new Endless Journey account visit the account center.
To recover an existing account check out the UO Account Recovery Video Tutorial if you having issues. If you are continuing to have issues recovering your account contact support.
Please be sure to take a look at the Customer Support page for answers to some common issues and concerns..
The Ultima Store is full of helpful and vanity items to enhance your Endless Journey into the world of Britannia!
If these are your first steps in Britannia, or you are returning home from an extended absence the UO Player Wiki is an excellent resource to acquaint yourself with the realm!
Once in game, the Town Cryer News Network will keep you up to date with the latest goings on in the realm!
Vendor search will help you find other vendors who are selling useful items to assist in your adventures!
The Community in Ultima Online is its greatest resource, and there exist a variety of ways to interact including in game and Global Chat.
You can check out more information on Endless Journey here.
Frequently Asked Questions
What is Endless Journey?
Ultima Online: Endless Journey is a way for players to experience the core features of Ultima Online without a paid subscription. Endless Journey accounts will have access to all pre-existing and newly created characters on all shards.
Who is eligible for Endless Journey?
New accounts and previously paid subscription (veteran) accounts that have been closed for at least 120 days are eligible for Endless Journey.
What do I get with Endless Journey?
Endless Journey accounts receive complimentary access to all Ultima Online expansions through Stygian Abyss. Other expansions can be purchased and applied to an Endless Journey account. Endless Journey accounts have access to the Ultima Online core features and can enjoy exploring Britannia, training character skills, making friendships that will last a lifetime, and much more!
What types of gameplay can I experience on an Endless Journey account?
Endless Journey accounts can access Quests, Community Collections, The Virtue System (except Justice), City Loyalty (except elections), Bulk Order Deeds (except bribing), Cleanup Britannia, Zoo Donations, The Void Pool and much more! Most importantly, Endless Journey accounts can be a part of the
community that has allowed Ultima Online to endure for more than two decades!
What does Endless Journey cost?
Endless Journey accounts are free to access.
If I’m playing an Endless Journey account can I upgrade to a veteran account at any time?
Yes! You may upgrade your Endless Journey account to a full veteran subscription at any time.
Can an Endless Journey access the Ultima Store?
Yes! The Ultima Store can be used to purchase a variety of helpful and vanity items for use in game with sovereigns purchased from the Origin Store.
What are the restrictions on building my character’s skills and stats?
None. Characters on an Endless Journey account are eligible for up to the total of 720 skill points and follow the same stat restrictions of a veteran account. Endless Journey accounts may use Scrolls of Alacrity, Power, Stat, and Transcendence.
Can I use a character transfer with an Endless Journey account?
Yes, character transfer tokens can be used to transfer to all shards where character transfers are eligible. Endless Journey accounts may not character copy but can access TC1.
What kind of access to storage does an Endless Journey account have?
Endless Journey accounts have access to a standard player backpack and a bank box limited to 20 items ( storage expansions can increase the max item count to 28).
What happens to my bank if I am a veteran account and decide to close my account?
Nothing. Your bank will remain waiting for you until you decide to re-subscribe.
Housing & Vendors
Can Endless Journey accounts own a house?
Endless Journey accounts may not place, own, be traded, or co-own a house and may only enter public housing. Endless Journey accounts can be friended to a house for access to wall safes.
Are there other housing related restrictions to Endless Journey?
Endless Journey accounts cannot access mailboxes, locked down or secure containers, drop stackable items onto a locked down stack, or place auction safes. Endless Journey accounts cannot safe logout in housing and must use a city inn or tavern.
Can Endless Journey accounts access Vendor Search and interact with player vendors and auction safes?
Yes, Endless Journey accounts can access Vendor Search and freely purchase items from vendors and auction safes. However they may not place regular and rental vendors or auction safes.
Can Endless Journey accounts collect IDOC loot?
Endless Journey accounts are not able to pickup IDOC loot until a 30-minute cooldown period has passed.
Can Endless Journey accounts access chat?
Yes, Endless Journey accounts have access to General Chat and Global Direct Messaging.
Dungeons, Combat, and PvP
Can Endless Journey accounts participate in Champ Spawns?
Endless Journey can use Valor to start champion spawns and acquire valor while doing spawns but may not receive rewards or scrolls from Champions.
Can Endless Journey accounts participate in Vice vs Virtue and Player vs Player combat?
Yes, Endless Journey accounts may join guilds to participate in VvV, however are not eligible to create their own guild. While in VvVEndless Journey accounts do not gain town occupation points . Endless Journey accounts may freely participate in PvP however may not use or gain the Justice Virtue and cannot protect or be protected by another player via the Justice Virtue.
Expansions, Boosters, and Theme Packs
Can Endless Journey accounts access dungeons, the Stygian Abyss, and the Valley of Eodon?
Endless Journey accounts have full access to all Trammel and Felucca dungeons, The Second Age, and the Stygian Abyss. Endless Journey accounts may access the Valley of Eodon if they have purchased the Time of Legends expansion.
Are there restrictions on accessing expansions, boosters, and theme packs?
Endless Journey accounts include access to all content up to Mondain’s Legacy and Stygian Abyss. Access to High Seas, The Gothic & Rustic Theme Packs, The King’s Collection, and Time of Legends is available if purchased.
Are Endless Journey accounts eligible for veteran, promotional, holiday and Event Moderator rewards?
Endless Journey accounts may not claim veteran rewards and will not gain time towards veteran status, however they may use otherwise claimed and obtained veteran rewards. Endless Journey accounts may not claim promotional, holiday, or Event Moderator rewards and cannot attack Event Moderator creatures.
Can an Endless Journey account harvest resources from the world?
Endless Journey accounts may only harvest basic resources such as iron ore and regular lumbar and are not eligible for double resource bonuses in Felucca. Endless Journey accounts may use pack animals to assist in their harvesting efforts and can receive Mondain’s Legacy resource rewards. Endless Journey accounts may not use commodity deeds.
Can an Endless Journey account use the Pet Summoning Ball, Bracelet of Binding, and Bag or Chest of Sending?
Endless Journey accounts may use the Pet Summoning Ball and Bracelet of Binding, but may not use the Bag or Chest of Sending.
Can Endless Journey accounts board and place ships?
Endless Journey accounts may board regular and if purchased, High Seas ships. Endless Journey accounts may not place a ship.
What is Stygian Abyss?
Ultima Online Stygian Abyss features a new playable race, the Gargoyles, a new realm known as Ter Mur, and a new dungeon named Stygian Abyss. This dungeon is the largest in Ultima Online to date, with new monsters, tricks, and treasures. Ultima Online Stygian Abyss includes three new skills, pets, craftables, items and housing design tiles.
Ultima OnlineSP/MP: Massive
Shroud of the Avatar - Review @ Sirius Gaming
Sirius Gaming reviewed Shroud of the Avatar: Forsaken Virtues:
Shroud of the Avatar: Forsaken Virtues Review – Choose Your Path
Shroud of the Avatar is a role-playing game developed by Richard Garriot, Starr Long, Chris Spears, and Tracy Hickman. The game is depicted as the successor to the Ultima Series from Origin Systems, Inc.
The game environment is not that bad, it has a weather and night/day system. The snowy part of the map needs improvement though, as well as smoother trees and rocks. Because even when my graphic settings are at the highest setting, the low quality shows. The graphics aspect of the game needs to be improved as it will also be a huge factor in the game aside from the combat dynamics and interface.
All in all, this game is okay but really needs improvement when it comes to the user interface and the combat dynamics as what I have mentioned earlier. In spite of that, I would still play it because there are still more in this game that I need to explore.
- Weather system
- Good crafting system
- Interesting map travel
- Trading system
- Good loading screen artCons
- Lack of combat dynamics
- Weapons not showing when stowed
- Old school damage floaters
- Mediocre graphics
Shroud of the Avatar - Richard Garriott Interview
Dualshockers interviewed Richard Garriot about Shroud of the Avatar:
Shroud of the Avatar Interview – RPG Legend Richard Garriott talks Ultima’s Spiritual Successor
Richard Garriott, the legendary Lord British from the Ultima series, is back with Shroud of the Avatar, that will feel very familiar to the fans, and yet new.
Today legendary Ultima creator Richard Garriott and his team at Portalarium finally brought a five-year-long journey to fruition with the release of Shroud of the Avatar: Forsaken Virtues.
In order to know more about the game, I had a chat with Garriott himself, who also showed me the really impressive improvements the game received over the past several months.
Shroud of the Avatar is the spiritual successor of all things Ultima, with a complex story based on the virtues, deeply interconnected roles like Ultima Online did, and a detailed world simulation.
The world itself has a day/night cycle, movements of the starts, and orbiting moons. The alignment of those moons with the constellations actually creates gameplay, so learning the astronomy of the world is relevant.
The game has evolved massively in its visuals compared to what we saw in early footage. According to Garriott, this is due to the fact that the first 80% of the game is made of creating systems. Only during the final 20% of development, those systems are connected and the true quality of the title really gets exposed.
Elder Scrolls Online - Summerset Previews
Farflame spotted a lot of ESO-Summerset previews:
- Game Watcher - The Elder Scrolls Online: Summerset
- COG - The Elder Scrolls Online: Summerset Preview – Majestic Fantasy Experience for Dedicated Players
- Wccftech - The Elder Scrolls Online: Summerset Hands-On Preview – Exploring Foreign Lands
- Hardcore Gamer - Set Course for Summerset Isle in The Elder Scrolls Online
- Fextralife - Elder Scrolls Online Summerset: 5 Major Changes
Shroud of the Avatar - Release Day
Launch is Here! Release 52 This Tuesday
Welcome to the launch of Shroud of the Avatar: Forsaken Virtues (Episode 1)! After a successful Kickstarter and several years of amazing open development with our community we are finally ready to leave Early Access! The launch build (aka Release 52) goes live this Tuesday, March 27, at 10:30 AM US Central Daylight Time (15:30 UTC).
Release 52 is the third, and final, release in which we focused on the current iteration of our Top 10 Priorities for Launch (from Q1 2018 post). Once again, we were able to address almost every single item on that list in some fashion. We made incredibly strong progress on performance, player direction, story polish, enemy behaviors, and UI polish. We also finished more physical goods, including the certificates and runic card. Simultaneous to all of this, we had our launch event and participated in SXSW with a booth and numerous talks.
Elder Scrolls Online - Summerset Expansion Announced
@Dualshockers A new expansion for The Elder Scrolls Online is set in the Summerset Isles.
This week, Maryland-based studio Bethesda Softworks announced that the next expansion for The Elder Scrolls Online would take place in Summerset, the ancestral home of Tamriel’s Altmer—the High Elves.
According to the press release, the Summerset DLC will wrap-up the story that initially started back in 2015 with the Orsinium expansion. Aside from wrapping up a narrative, the Summerset DLC will also introduce new content, including a new zone, a new jewelry crafting skill, and new Delves, Boss battles, a brand-new 12-player Trial called Cloudrest, as well as the Psijic Order faction and skillset.
Shroud of the Avatar - Housing Not Impossible
@MassivelyOP Shroud of the Avatar housing is not impossible to acquire but will take a lot of grinding.
The bad news is that you need a lot of gold. The player did a test run hunting bandits for cash and found that he was able to make around 4000 gold per hour, meaning that by conservative estimate it’d take him about 78 hours to earn enough to buy a small housing plot. But that number assumes all other things being equal, and they’re not. You’d be leveling up, getting lucky drops, improving your merchanting, and most likely eventually figuring out that there are better ways to make bank, like hunting resources. It also assumes a stable price for Crowns (apparently the market is fluctuating wildly right now ahead of launch).
If you’re accustomed to getting an MMO house for nothing, that’s going to seem like a lot, to be sure, but old-school Ultima Online players probably aren’t even going to flinch at that kind of grind.
MMORPG News - Darkfall: New Dawn
Ub3ergames released their MMO Darkfall: New Dawn:
Darkfall: New Dawn
A game’s redemption release, after nearly 2 years of development
The French startup Ub3rgames just announced the successful launch of their MMORPG: Darkfall: New Dawn. It was a challenging release that happened on the previous weekend. Three days only after launch the server is holding strong despite player counts raising by the day.
Originally developed by Aventurine in 2009, Darkfall Online was one of the most highly anticipated MMORPG, first and only MMOFPS with large scale combat, full loot system, and no tab targeting. DFO left thousands of fans mourning when the server closed in 2012, putting the game to its end.
Since February 2016, the indie studio, who took over the old and beloved game, has been working on unleashing a new and improved version of the MMORPG, under the name Darkfall: New Dawn, targeting both the veterans and new gamers.
“We always wanted to share this historical moment with our community who supported us for two years, so we were, - and still are - here, on the battlefield 24/7.” said GM Paul, one of the developers and game masters.
The players were longing for two big features finally introduced in the last patch before launch:
- the local banking system - allowing for a player-driven economy.
- the title system - giving the user the ability to choose their own specialization in the forms of perks and skills, offering diversity in a classless game.
These two changes created a real difference and are an improvement over the original game.
“Darkfall had such high expectations during the lead up to its original launch, and we feel we can eventually make good on all the promises made back then while correcting the original’s flaws. We’ll start with one of the most unique conquest games out there, and as time goes on, increase its depth to satisfy all kind of players. Darkfall: New Dawn is about redemption. ” said Ub3rgames CEO, Marc Thompson.
In an attempt to celebrate the launch, Ub3rgames released a surprise trailer for the players on the day before. The video published on Youtube is more technical and outlines the differences between DND and the original Darkfall Online.
MMORPG NewsSP/MP: Massive
Release: In development
Elder Scrolls Online - Dragon Bones DLC released
The first ESO-DLC of 2018 is out now - the Dragon Bones DLC:
Ancient monsters rise to plague Tamriel anew in Dragon Bones, The Elder Scrolls Online's newest DLC game pack. Check out everything you need to know about this new adventure and Update 17 in our launch article!
We are thrilled to announce that the Dragon Bones DLC game pack and Update 17 are both live on PC/Mac. This new adventure and base-game update includes:
- Two new dungeons: Scalecaller Peak and Fang Lair
- The Outfit System
- Home Storage
- A new Level-Up Experience
- Combat improvements
- Two new Battlegrounds: Deeping Drome and Mor Khazgur
This new DLC is available free-of-charge for all ESO Plus™ members or for purchase with crowns from the in-game Crown Store. The Update 17 base-game patch arrives free for all ESO players. Want to celebrate the release of Dragon Bones with us? Download the official wallpaper.
Elder Scrolls Online - Dragon Bones DLC
The Elder Scrolls Online will get a major update and a new DLC in February:
Dragons in ESO! Well … technically, undead dragons in ESO!
Zenimax Online Studios has revealed details on the first major update of 2018 for The Elder Scrolls Online – a two-dungeon DLC Game Pack called Dragon Bones, and Update 17, a free addition for everyone which includes a slew of new features and upgrades that make ESO better than ever. Dragon Bones and Update 17 are expected to launch in February.
The Dragon Bones DLC Game Pack will include two new dungeons – Scalecaller Peak and Fang Lair – available in both normal and veteran modes, with a veteran Hard Mode for each final boss. These new dungeons pit players against new and returning enemies, including plague-ridden ogres, powerful sorcerers and their undead creations, and even the reanimated bones of an ancient dragon.
Players will be rewarded with new items and monster sets, collectibles, and achievements, as well as a Renegade Dragon Priest mask, awarded just for entering one of the dungeons. The Dragon Bones DLC Game Pack will be free for ESO Plus members, and available for purchase from the Crown Store for non-members.
The free-for-everyone Update 17 will release simultaneously with Dragon Bones, and will include:
- The Outfit System: allows players to customize the look of their equipment, regardless of equipped gear
- Two New Battlegrounds: the Orc Stronghold of Mor Khazgur and the Dwarven ruins of Deeping Drome bring 2 new arenas for 4v4v4 multiplayer mayhem (Battlegrounds PvP requires ESO: Morrowind)
- Home Storage System: this highly anticipated feature provides players the opportunity to lock items away safely in their homes via the Homestead housing system
- Additional Gameplay Features: new quality of life additions will help new and experienced players get the most out of ESO, including the new Level Up and Skills Advisors, guiding players to the best upgrades when they level up; and improvements to combat, making it easier to identify and activate ability synergies.
The additions and improvements included in Update 17 will be available free of charge for all players.
For all of the details on both the Dragon Bones DLC Game Pack and Update 17, please read the article on The Elder Scrolls Online website.
Shroud of the Avatar - Set to Launch March 27 2018
@MassivelyOP Shroud of the Avatar is set to launch March 27th 2018.
If you’re a Shroud of the Avatar player, you’ve just gotten the last major update of the year. Release 49 rolled out ahead of the holidays last week as planned, but that’s far from the biggest news that came over the weekend. Indeed, Portalarium announced the game’s launch date: March 27th, 2018. That coincides with R52, for those of you keeping score at home.
“So what does that mean exactly for a game that has been both persistent for over a year and been doing monthly releases for over 4 years? Well, for us it means that we are delivering the list of features, including physical goods, promised during the Kickstarter albeit with a few exceptions and/or replacements (see below). It also means that we are going to grow our community through marketing campaigns. As we have stated previously, we intend to publish quarterly schedule updates detailing our monthly releases and those monthly releases will continue.”
Star Citizen - Being Sued by Crytek
@Gamespot Cloud Imperium Games is being sued by Crytek over a breach of contract and copyright infringement.
German game developer and publisher Crytek is suing the developer of the ambitious PC space game Star Citizen over breach of contract and copyright infringement claims. Specifically, Crytek is suing Cloud Imperium Games on the claim that the the Star Citizen studio did not live up to the promises it made for using Crytek's CryEngine.
According to the complaint filed December 12 (via PC Gamer), Crytek agreed to a below-market rate for Cloud Imperium to use CryEngine with the agreement being that Cloud Imperium would prominently display the CryEngine logo in the game. The lawsuit says Crytek knew that displaying the CryEngine's logo was a "critical component" of the agreement between the two companies. The lawsuit goes on to say that Cloud Imperium founder Chris Roberts "publicly sought to minimize Crytek's contribution to Star Citizen."
Thanks for the news Lucky Day!
Elder Scrolls Online - Clockwork City Review
PC Aficionado has reviewed the ESO expansion Clockwork City:
Elder Scrolls Online: The Clockwork City Review
The Clockwork City is an expansion to the Elder Scrolls Online taking us to a steampunk realm that Dwemer lovers will feel right at home in. The city is constantly moving and taking different forms, clockwork buildings made up of cogs, gears and various other pieces of mechanical contraptions assemble around you. With a large new area to explore and a large quest to embark on. The Clockwork City adds a fantastic new world to explore and interact with.
You were able to explore the Clockwork City before, in the Tribunal expansion of The Elder Scrolls III: Morrowind. However the world has not been seen in this much detail and with such rich story telling before. The world has been created from the ground up and has a lot to discover.
The Clockwork City is a fantastic addition to an ever expanding game. It bring us a rich new adventure to embark on, as well as many interesting activities to partake such as trials, side quests and new features. The vast amount to do will give you a lot to do and see while exploring the city and will not leave you dissatisfied.
Star Citizen - Gameplay from 3.0
DSOGaming reports on some gameplay video from the soon to be released version 3.0 of Star Citizen.
YouTube’s ‘Xenthor Xi’ has shared a video, showing one hour of gameplay footage from Star Citizen 3.0 in 4K. According Cloud Imperium, Star Citizen 3.0 is available on the PTU and the first wave of testers got their hands on it.
The goal of this initial PTU release is to increase its total player count in an effort test concurrency. The team also needs players to focus on testing the traversal system by quantum traveling and landing on moons. Furthermore, players should locate and visit Levski, and just explore the space around Crusader.
Elder Scrolls Online - Clockwork City Trailer
Farflame spotted a trailer for the ESO expansion Clockwork City:
The Elder Scrolls Online: Clockwork City – Official Trailerloading...
A mysterious Daedric conspiracy threatens the Clockwork City. Enter Sotha Sil's realm and explore a mechanical world unlike anything else in Tamriel! Experience an all-new zone, a unique storyline, a new, challenging Trial, new daily quests, and more.