Black Desert Online
Black Desert Online Review
Aubrielle sets out to uncover why Black Desert Online isn't your average MMO.
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Asheron's Call: Throne of Destiny
Asheron's Call Retrospective
Fluent takes us back to the past in his new retrospective article for Asheron's Call.
» Read the article
Expected ReleasesDec: The Exiled
MMORPG News - Darkfall: New Dawn
Ub3ergames released their MMO Darkfall: New Dawn:
Darkfall: New Dawn
A game’s redemption release, after nearly 2 years of development
The French startup Ub3rgames just announced the successful launch of their MMORPG: Darkfall: New Dawn. It was a challenging release that happened on the previous weekend. Three days only after launch the server is holding strong despite player counts raising by the day.
Originally developed by Aventurine in 2009, Darkfall Online was one of the most highly anticipated MMORPG, first and only MMOFPS with large scale combat, full loot system, and no tab targeting. DFO left thousands of fans mourning when the server closed in 2012, putting the game to its end.
Since February 2016, the indie studio, who took over the old and beloved game, has been working on unleashing a new and improved version of the MMORPG, under the name Darkfall: New Dawn, targeting both the veterans and new gamers.
“We always wanted to share this historical moment with our community who supported us for two years, so we were, - and still are - here, on the battlefield 24/7.” said GM Paul, one of the developers and game masters.
The players were longing for two big features finally introduced in the last patch before launch:
- the local banking system - allowing for a player-driven economy.
- the title system - giving the user the ability to choose their own specialization in the forms of perks and skills, offering diversity in a classless game.
These two changes created a real difference and are an improvement over the original game.
“Darkfall had such high expectations during the lead up to its original launch, and we feel we can eventually make good on all the promises made back then while correcting the original’s flaws. We’ll start with one of the most unique conquest games out there, and as time goes on, increase its depth to satisfy all kind of players. Darkfall: New Dawn is about redemption. ” said Ub3rgames CEO, Marc Thompson.
In an attempt to celebrate the launch, Ub3rgames released a surprise trailer for the players on the day before. The video published on Youtube is more technical and outlines the differences between DND and the original Darkfall Online.
MMORPG NewsSP/MP: Massive
Release: In development
Elder Scrolls Online - Dragon Bones DLC released
The first ESO-DLC of 2018 is out now - the Dragon Bones DLC:
Ancient monsters rise to plague Tamriel anew in Dragon Bones, The Elder Scrolls Online's newest DLC game pack. Check out everything you need to know about this new adventure and Update 17 in our launch article!
We are thrilled to announce that the Dragon Bones DLC game pack and Update 17 are both live on PC/Mac. This new adventure and base-game update includes:
- Two new dungeons: Scalecaller Peak and Fang Lair
- The Outfit System
- Home Storage
- A new Level-Up Experience
- Combat improvements
- Two new Battlegrounds: Deeping Drome and Mor Khazgur
This new DLC is available free-of-charge for all ESO Plus™ members or for purchase with crowns from the in-game Crown Store. The Update 17 base-game patch arrives free for all ESO players. Want to celebrate the release of Dragon Bones with us? Download the official wallpaper.
Elder Scrolls Online - Dragon Bones DLC
The Elder Scrolls Online will get a major update and a new DLC in February:
Dragons in ESO! Well … technically, undead dragons in ESO!
Zenimax Online Studios has revealed details on the first major update of 2018 for The Elder Scrolls Online – a two-dungeon DLC Game Pack called Dragon Bones, and Update 17, a free addition for everyone which includes a slew of new features and upgrades that make ESO better than ever. Dragon Bones and Update 17 are expected to launch in February.
The Dragon Bones DLC Game Pack will include two new dungeons – Scalecaller Peak and Fang Lair – available in both normal and veteran modes, with a veteran Hard Mode for each final boss. These new dungeons pit players against new and returning enemies, including plague-ridden ogres, powerful sorcerers and their undead creations, and even the reanimated bones of an ancient dragon.
Players will be rewarded with new items and monster sets, collectibles, and achievements, as well as a Renegade Dragon Priest mask, awarded just for entering one of the dungeons. The Dragon Bones DLC Game Pack will be free for ESO Plus members, and available for purchase from the Crown Store for non-members.
The free-for-everyone Update 17 will release simultaneously with Dragon Bones, and will include:
- The Outfit System: allows players to customize the look of their equipment, regardless of equipped gear
- Two New Battlegrounds: the Orc Stronghold of Mor Khazgur and the Dwarven ruins of Deeping Drome bring 2 new arenas for 4v4v4 multiplayer mayhem (Battlegrounds PvP requires ESO: Morrowind)
- Home Storage System: this highly anticipated feature provides players the opportunity to lock items away safely in their homes via the Homestead housing system
- Additional Gameplay Features: new quality of life additions will help new and experienced players get the most out of ESO, including the new Level Up and Skills Advisors, guiding players to the best upgrades when they level up; and improvements to combat, making it easier to identify and activate ability synergies.
The additions and improvements included in Update 17 will be available free of charge for all players.
For all of the details on both the Dragon Bones DLC Game Pack and Update 17, please read the article on The Elder Scrolls Online website.
Shroud of the Avatar - Set to Launch March 27 2018
@MassivelyOP Shroud of the Avatar is set to launch March 27th 2018.
If you’re a Shroud of the Avatar player, you’ve just gotten the last major update of the year. Release 49 rolled out ahead of the holidays last week as planned, but that’s far from the biggest news that came over the weekend. Indeed, Portalarium announced the game’s launch date: March 27th, 2018. That coincides with R52, for those of you keeping score at home.
“So what does that mean exactly for a game that has been both persistent for over a year and been doing monthly releases for over 4 years? Well, for us it means that we are delivering the list of features, including physical goods, promised during the Kickstarter albeit with a few exceptions and/or replacements (see below). It also means that we are going to grow our community through marketing campaigns. As we have stated previously, we intend to publish quarterly schedule updates detailing our monthly releases and those monthly releases will continue.”
Star Citizen - Being Sued by Crytek
@Gamespot Cloud Imperium Games is being sued by Crytek over a breach of contract and copyright infringement.
German game developer and publisher Crytek is suing the developer of the ambitious PC space game Star Citizen over breach of contract and copyright infringement claims. Specifically, Crytek is suing Cloud Imperium Games on the claim that the the Star Citizen studio did not live up to the promises it made for using Crytek's CryEngine.
According to the complaint filed December 12 (via PC Gamer), Crytek agreed to a below-market rate for Cloud Imperium to use CryEngine with the agreement being that Cloud Imperium would prominently display the CryEngine logo in the game. The lawsuit says Crytek knew that displaying the CryEngine's logo was a "critical component" of the agreement between the two companies. The lawsuit goes on to say that Cloud Imperium founder Chris Roberts "publicly sought to minimize Crytek's contribution to Star Citizen."
Thanks for the news Lucky Day!
Elder Scrolls Online - Clockwork City Review
PC Aficionado has reviewed the ESO expansion Clockwork City:
Elder Scrolls Online: The Clockwork City Review
The Clockwork City is an expansion to the Elder Scrolls Online taking us to a steampunk realm that Dwemer lovers will feel right at home in. The city is constantly moving and taking different forms, clockwork buildings made up of cogs, gears and various other pieces of mechanical contraptions assemble around you. With a large new area to explore and a large quest to embark on. The Clockwork City adds a fantastic new world to explore and interact with.
You were able to explore the Clockwork City before, in the Tribunal expansion of The Elder Scrolls III: Morrowind. However the world has not been seen in this much detail and with such rich story telling before. The world has been created from the ground up and has a lot to discover.
The Clockwork City is a fantastic addition to an ever expanding game. It bring us a rich new adventure to embark on, as well as many interesting activities to partake such as trials, side quests and new features. The vast amount to do will give you a lot to do and see while exploring the city and will not leave you dissatisfied.
Star Citizen - Gameplay from 3.0
DSOGaming reports on some gameplay video from the soon to be released version 3.0 of Star Citizen.
YouTube’s ‘Xenthor Xi’ has shared a video, showing one hour of gameplay footage from Star Citizen 3.0 in 4K. According Cloud Imperium, Star Citizen 3.0 is available on the PTU and the first wave of testers got their hands on it.
The goal of this initial PTU release is to increase its total player count in an effort test concurrency. The team also needs players to focus on testing the traversal system by quantum traveling and landing on moons. Furthermore, players should locate and visit Levski, and just explore the space around Crusader.
Elder Scrolls Online - Clockwork City Trailer
Farflame spotted a trailer for the ESO expansion Clockwork City:
The Elder Scrolls Online: Clockwork City – Official Trailerloading...
A mysterious Daedric conspiracy threatens the Clockwork City. Enter Sotha Sil's realm and explore a mechanical world unlike anything else in Tamriel! Experience an all-new zone, a unique storyline, a new, challenging Trial, new daily quests, and more.
Elder Scrolls Online - Clockwork City
MMO Games checked out the new Elder Scrolls Online addon Clockwork City:
The Elder Scrolls Online: A Look at the Clockwork City
The Elder Scrolls Online has been kind in offering us lore that we never thought we’d get to see, and this brand new foray into the Clockwork City is no different. For those of you who don’t know, the Clockwork City is a miniature metropolis located deep beneath Ebonheart, unknown to most of those living in Tamriel. The city was created by Sotha Sil as his ideal image of Tamriel, though after losing Sunder and Keening at Red Mountain, he retreated into his creation and lost touch with the outside world. Your journey through the Clockwork City will be highly eventful, whether you want to explore the rich environment and take in the extensive lore or you wish to take on some of the world bosses. Either way, this is one DLC that’s going to blow your mind as you explore a miniaturized version of Tamriel.
MMORPG News - Possible DMCA Exceptions
Massivelyop report that the US government is considering a DMCA exception for archived online games.
Back in 2015, an exception was made to the Digital Millennium Copyright Act to allow for archival of aging video games that were otherwise inaccessible. This sort of exception needs to be periodically reviewed, it got a review, and no changes were made yet. That’s all very normal. But here’s the part that’s very relevant for fans of MMOs: the government is also considering whether or not that exception applies to online games that have been shut down.
MMORPG NewsSP/MP: Massive
Release: In development
Elder Scrolls Online - Clockwork City: October 23
PC Gamer reports that the ESO-expansion Clockwork City will be available on October 23:
The Elder Scrolls Online Clockwork City release date announced
The brass fortress awaits.
The Elder Scrolls Online is heading to Sotha Sil's Clockwork City for a ten-hour expansion, due out on October 23. The update is included as part of the ESO Plus membership, and otherwise costs 2000 crowns in the in-game Crown store. That's roughly $20 / £15 worth of crowns once you've converted the amount from real money.
Shroud of the Avatar - C3PO look alike
Shroud of the Avatar, but the game’s new automaton sure looks a lot like him (minus his silver leg!). He’s one of the golden clockwork critters and automatoi included as an investor perk from the game’s recent SeedInvest campaign.
Star Citizen - Demos
Elder Scrolls Online - Horns of the Reach DLC released
Two new dungeons are available for The Elder Scrolls Online:
Horns of the Reach DLC Game Pack
Bloodroot Forge and Falkreath Hold, two new challenging dungeons, pit four-player groups against the menacing hordes of the Dreadhorn Clan. Both dungeons contain unique item sets, monster masks, achievements, and collectibles. For more details on the lore, enemies, and rewards, please see the preview articles for Bloodroot Forge and Falkreath Hold on the ESO web site.
Horns of the Reach is also available in a special Collector’s Bundle, which offers a unique selection Horns of the Reach-themed items in addition to the DLC game pack, including the Karthwolf Charger mount, Karthwolf Shepherd pet, and five Crown Experience Scrolls. This exclusive bundle is available for a limited time in the Crown Store for 3,500 crowns.
Update 15 Details
Alongside Horns of the Reach, ZeniMax Online Studios has also released Update 15 for PC and Mac, delivering a host of overall game improvements that are free for everyone, as well as major additions to ESO’s fast-moving new Battlegrounds PvP, which are free for all owners of ESO: Morrowind.
Battlegrounds additions include a new arena – Arcane University – set in the heart of Cyrodiil’s ruined university, as well as a new game mode, Chaosball, in which players must capture and protect a “ball” to earn points for their team. For more information, please see the ESO web site’s Battlegrounds preview.
Update 15’s general game updates -- free for all players -- includes fixes, balance changes, additions, and improvements that everybody can enjoy. For a complete list of changes and additions, please see the base game update preview on the ESO web site.
Secret World - Quest Design @ Angry Duck Gamer
Angry Duck Gamer aka GabrielMP_19 takes a closer look at the quest design of The Secret World:
The investigation quest’s design in The Secret World
MMORPGs are generally not very well regarded in their quest design. Generally full of fetch and “kill X enemies” quests, many of them tend to be boring grinds until the endgame. In such a context, The Secret World’s (more recently relaunched as Secret World Legends) investigation quests are quite a breath of fresh air.
The Secret World was originally launched in 2012 as a story-focused MMORPG. Instead of medieval fantasy or science fiction, the two most popular RPG scenarios, TSW wanted to be different, focusing in conspirations in a lovecraftian urban fantasy. You control a person that has recently awakened magic powers and is called by a mysterious organization (which can be the Illuminati, Templars or the Dragons, it’s up to you). You are soon called to Solomon Island, a place in Maine where a zombie outbreak has begun (yeah, so much for originality).
There are many fetch quests in The Secret World, as it is in most MMORPGs. Still, while you’ll get plenty of “kill 10 zombies” quests, there is a special kind of quest that really sets the game apart: investigation quests. While in most quests you have clear objectives and a question marker to guide you, investigation quests are generally full of riddles and exploration without markers. While some of them can be criticized for their difficulty, they reward out of the box thinking and observation. To explain what sets some of the investigative quests in Secret World apart from other games, I’ll talk about four quests in the first area of the game, Kingsmouth Town.
While The Secret World is filled with trash mobs and fetch quests, as any MMORPG is, really, those quests really stand out. Quests like The Kingsmouth Code, even with their difficulty, flesh the world and the lore more than any dialogue and they do so by gameplay, in which the player has to be active in this world. That is great quest design and should be adopted by more games. The Secret World may be an uneven game and even those quests are, but they show steps into the right direction.
Secret WorldSP/MP: Massive
Shroud of the Avatar - Now Story Complete
Portalarium has partnered with Travian games for Shroud of the Avatar.
Travian Games and Portalarium Partner for Shroud of the Avatar as it Reaches Story Complete Milestone
AUSTIN, Texas, July 31, 2017 - Portalarium®, an Austin, Texas based game developer, and Travian Games, a Munich, Germany based publisher and developer, are pleased to announce today a formal partnership to bring Shroud of the AvatarTM, the much-anticipated fantasy role-playing game from legendary game designer Richard "Lord British" Garriott to Europe, South America, Central America, the Middle East and North Africa. Travian Games will be coming on board as a partner immediately as Shroud is moving closer to the game's commercial launch later this year.
"We were looking for the best upcoming MMORPGs in our industry as well as a strong cultural fit, so we are truly excited about the opportunity to work with Richard and the Shroud of the Avatar team on bringing another great game to our community," notes Lars Janssen, CEO of Travian Games. "Portalarium's vision is very similar to ours and we believe this is the start of a long-term relationship between our two teams."
"Europe has always been a strong market for the Ultima games so we wanted to be sure we found the very best partner who could who truly understands what we wanted to accomplish with Shroud," explains Richard Garriott.
"Travian Games is that partner because they really understand community and development which has allowed them to build a huge base of millions of players."
To date, backers of Shroud have logged more than three-million hours of game testing, and the latest update, Release 44, now permits backers to complete the entire Episode 1 story, from beginning to end.
Shroud of the Avatar, the spiritual successor to Garriott's Ultima series of fantasy role-playing games, is a "selectively multiplayer" game, and includes a deep story crafted by Garriott and New York Times bestselling author, Tracy Hickman ( Dragonlance series). The game combines a detailed sandbox style Massively Multiplayer Online Role-Playing Game (MMORPG) with a single player narrative mode. With Release 44, players can now complete the paths of Truth, Love and Courage and ultimately discover the secrets of the Shroud of the Avatar.
"The story craft is not at an end," said Garriott. "More side quests and revisions to improve quality, will continue to be added to the game month after month, yet this is the first time the full plot has been playable, and is among the last major milestones needed for a commercial launch later in the year."
The remainder of the game is already in what would traditionally be considered a beta state. There are some skill trees and recipes still needing to be completed, and plenty of balance and debugging remains, but Portalarium is now shifting its team and company into the stance of a publisher as the commercial release approaches.
"This marks the 44th monthly release for Shroud of the Avatar," exclaimed Garriott. "And these updates have occurred on the last Thursday of the month on time, and the servers have had nearly four years of continuous software stability. In Release 45, players actively testing the game will receive the ability to ‘reset' their story status, and thus be able to get a fresh run through the now completed main quests, without having to start a new character."
Shroud of the Avatar's original crowdfunded campaign began in 2013. Currently with more than $11.8 million in crowd funding, Shroud is the second highest fully crowd funded game ever. More information about the crowdfunding campaign and the game can be accessed at www.ShroudoftheAvatar.com .
Recently Portalarium extended their crowdfunding efforts to include equity crowdfunding using the SeedInvest platform. This allows people to invest in Portalarium while backing the project. To learn more go to www.seedinvest.com/portalarium/series.b .
At this year's Gamescom in Cologne, journalists have the opportunity to interview Richard "Lord British" Garriott and Lars Janssen about the game and the new partnership.
Shroud of the Avatar - Interview @ Shane Plays
Shane interviewed Starr Long and Mathew Anderson from Portalarium about Shroud of the Avatar:
Shroud of the Avatar! - Shane Plays Radio Ep. 108loading...
Highlights: Portalarium's Starr Long and Mathew Anderson join to talk about Richard "Lord British" Garriott's fantasy MMO Shroud of the Avatar!