Knights of the Chalice II - Kickstarter Date Announcement Video

Silver

Spaceman
Staff Member
Joined
February 13, 2014
Messages
9,314
Location
New Zealand
Joined
Feb 13, 2014
Messages
9,314
Location
New Zealand
I'm really excited about this, especially with the editor opening up the potential for lots more modules. I'm quite keen to see how the editor works! Hopefully the Kickstarter will be a success.

Edit: Kickstarter campaign starts on May 26th
 
Last edited:
Joined
Apr 13, 2012
Messages
1,901
Location
UK
Joined
Oct 18, 2006
Messages
3,119
Location
Sigil
I don't think this is a good video, all I see is multiple confusing screens, many menus and buttons, coloured tokens moving around, and swirling text.

It evokes no imagination of any fantasy world or game, no lore, no back story ..etc.
 
Joined
Feb 2, 2011
Messages
2,818
Location
United Kingdom
If they reach that goal and replace the icons with real character art I'd be interested. Otherwise...not too much. But as I doubt with these tokens it will have enought appeal to even reach that stretch goal I don't thinkt hat's going to happen.

I actually find C64 graphics more appealing than that (and looking forward to Skald!)
 
Joined
Jun 2, 2012
Messages
4,699
Nothing will convince me to pledge, but good luck to those interested.
 
Joined
Oct 1, 2010
Messages
36,338
Location
Spudlandia
I think it looks good, better with the character models, but I can see a lot of detail in the characters and enemies.

I spent a lot of time on the first game.
 
Joined
Apr 17, 2007
Messages
5,749
This is very likely my next kickstarter. I can well live with icons instead of sprites, but I'm pretty sure this will get to some strechgoals anyway.

I summon the power of the forbidden Codex!
 
Joined
Feb 21, 2015
Messages
2,170
Location
BW, Germany
I'm not really sure if I can get immersed in this tabletop/board game look, but I'm willing to give it a try.
 
Joined
Dec 13, 2010
Messages
620
The icons completely ruin any feel of being inside a living game world. Basically turns it into a pseudo-tabletop combat simulator.
 
Joined
Sep 26, 2007
Messages
3,469
This transcendent level of eccentricity must be rewarded.
 
Joined
Nov 8, 2014
Messages
12,085
Why do we have to have bad UX design in this day and age :/

Not pledging that's for sure
 
Joined
Nov 16, 2014
Messages
155
The sprites from KotC1 are available to use instead of the tokens in the editor. The top left window of the video shows this in action in the new game (look at 40 seconds in)

From his Q&A:
http://www.heroicfantasygames.com/FWE/Pages/FWE_FAQ.htm

"Will the game have animated sprites?

That’s the plan. Please refer to the stretch-goals chart.

However, the first adventure, Augury of Chaos, currently is based on tokens. That being said, the sprites from KotC 1 are already available in the editor. They can also be used as player-character sprites."
 
Joined
Apr 13, 2012
Messages
1,901
Location
UK
Hmmm, if I'm looking to play a game like this, I'm more likely to just spin up a solo game of the board game Mage Knight or Gloomhaven.
 
Joined
Sep 3, 2016
Messages
1,353
Location
A Misty Island
Supposed to be super easy to swap out the entire tileset.

It's fine if KotC1 (static) sprites are available, but there's 10x as many classes in this game, different monsters, etc.
 
Joined
Oct 18, 2006
Messages
2,473
Location
USA
I loved the first game so much that I will help out this Kickstarter. It needs to make the stretch goal so it's not just tokens. I would play anyway with just tokens.
 
Joined
Aug 28, 2010
Messages
2,859
Location
Wolf Light Woods
I do recommend watching the pitch video on the KS page.

https://www.kickstarter.com/projects/1848628223/947609585?ref=8amqiu&token=df2b2dd2

I was sold by the bagpipes of pain, and Pierre's demonic challenge to we mortals.

Thanks for that…note you get a copy of the 1st module at the completion of the campaign…..with the editor….

Hmm someone should reach out to him to get a review copy for the watch?

I'm so going to back this....at the paladin level you get a steam key as well as the digital download.
 
Joined
Apr 17, 2007
Messages
5,749
Looked like he had a PayPal option to back the game directly with him. Think I'll go that route, as I hope he is eating better than gathered roots these days.
 
Joined
Sep 16, 2010
Messages
4,813
Thanks for the link Ripper. The character screens looked packed with info and all the different races and classes are fantastic. That will have me up my pledge.
 
Joined
Aug 28, 2010
Messages
2,859
Location
Wolf Light Woods
Back
Top Bottom