RPGWatch Forums

RPGWatch Forums (https://www.rpgwatch.com/forums/index.php)
-   News Comments (https://www.rpgwatch.com/forums/forumdisplay.php?f=10)
-   -   Matt Chat - George Ziets Interview about Ravenloft, Arcanum, BG3 and More (https://www.rpgwatch.com/forums/showthread.php?t=44055)

Silver November 4th, 2019 08:22

Matt Chat - George Ziets Interview about Ravenloft, Arcanum, BG3 and More
 
Matt Chat interviewed George Ziets about Ravenloft, Arcanum, Baldur's Gate 3 and more.

Quote:

loading…


George talks more about his plans for Digimany and the kind of games he'd most like to make. Loom, anyone? We also talk about BG3, Disco Elysium, and The Outer Worlds.

More information.

Couchpotato November 5th, 2019 08:02

Don't forget the last episode as he talks about Beambog cancelling games and focusing on MP games from now on. Bummer as they had a new Planescape RPG in development.

Link - https://rpgcodex.net/article.php?id=11271
Quote:

The fifth and final episode of Matt Barton's interview with Trent Oster begins with a couple of pertinent questions from Codex user Micoselva. Regarding Siege of Dragonspear, without going into specifics Trent says the expansion suffered from poor scope management and a lack of oversight. As for Beamdog's mysterious Planescape project discovered by the Codex back in 2017, he confirms the widely held suspicion (also recently confirmed by David Gaider at PAX Australia) that the game was cancelled due to a failure to secure funding.

Eventually the interview gets around to the topic of Beamdog's latest project Axis & Allies 1942 Online, though it quickly turns into an extended rumination on Trent's game development philosophy and Beamdog's feature. He aims to keep the company small and also wants to do more multiplayer games going forward. It seems like the era of Edition Enhancing is well and truly over.The fifth and final episode of Matt Barton's interview with Trent Oster begins with a couple of pertinent questions from Codex user Micoselva. Regarding Siege of Dragonspear, without going into specifics Trent says the expansion suffered from poor scope management and a lack of oversight.

As for Beamdog's mysterious Planescape project discovered by the Codex back in 2017, he confirms the widely held suspicion (also recently confirmed by David Gaider at PAX Australia) that the game was cancelled due to a failure to secure funding. Eventually the interview gets around to the topic of Beamdog's latest project Axis & Allies 1942 Online, though it quickly turns into an extended rumination on Trent's game development philosophy and Beamdog's feature. He aims to keep the company small and also wants to do more multiplayer games going forward. It seems like the era of Edition Enhancing is well and truly over.

Carnifex November 5th, 2019 17:42

I personally think Beamdog's recent decisions haven't been good ones. I wish them only the best of luck, but some of their choices run opposite to what drew me to the company in the first place.

On the other hand, listening about some of these older, great games brought back the nostalgia in a big way. Thanks for bringing this to our attention.

crpgnut November 5th, 2019 18:34

I always wondered where Ferris Buehler's buddy ended up.


All times are GMT +2. The time now is 07:24.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
Copyright by RPGWatch