Fable 3 - Molyneux Returns to His Roots @ 1Up

Dhruin

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1Up's RPG blog The Grind looks at the design of Fable III:
Sounds like an Industrial Age SimCity more than anything else, right? This is what Molyneux has wanted for Fable from the very beginning. The fact that you're vying to be a king in Fable III, and that the level-ups are determined by the number of minions you command, is only a natural extension of that desire. With Molyneux removing RPG trappings like experience and even the heads-up display, I feel like we're at last coming to the real point of the series, which is to be a ground-level Populous.
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I liked Powermonger even more. Give us something like that, on PC.
 
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Best thing Bullfrog did was Syndicate - and Molyhype wasn't the lead guy on that one...
 
I loved Dungeon Keeper 1 and 2. If Fable 3 becomes a new Dungeon Keeper (which I highly doubt), it would probably end up being better than Fable 1 and 2.
 
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