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-   -   Pathfinder: Kingmaker Question/Tips & Tricks Thread (https://www.rpgwatch.com/forums/showthread.php?t=40946)

purpleblob July 17th, 2019 13:49

I'm loving my party's current outfit - I tried to match it to each of their portrait :)

https://imgur.com/g71dxDx.jpg
https://imgur.com/g71dxDx.jpg

wolfgrimdark July 20th, 2019 14:22

Quote:

Originally Posted by purpleblob (Post 1061575794)
I'm loving my party's current outfit - I tried to match it to each of their portrait :)

https://imgur.com/g71dxDx.jpg
https://imgur.com/g71dxDx.jpg

That's a fine looking party!

I have been modding the game this time around (its my third play through) so I would have more control over appearances. Plus a cool mod that tracks all your stats like BG did - like kills, hit rates, best hitter, # of X completed, etc., plus some mods that free up the camera and zoom more, and the visual adjustments mod of course. So can appreciate how nice it is when you get a cool group going!

purpleblob July 20th, 2019 14:33

Oohh, do show off your party outfit sometime as well!! :D

purpleblob July 21st, 2019 03:23

Another survey from Owlcats regarding dungeons in Kingmaker :)

https://docs.google.com/forms/d/e/1F…Hr6vg/viewform

Hastar July 21st, 2019 12:58

Nice, filled out the survey. Asked for more light sources in dungeons. Also, more natural and organic dungeons. The first dungeon with kobalds and mites should be less confusing and way too dark for a first dungeon. I was fine with the traps and puzzles but you can make newer players rage quit with that dungeon. It was too damn dark though even with the light spell.

Svartie July 21st, 2019 13:01

Quote:

Originally Posted by Hastar (Post 1061576133)
Nice, filled out the survey. Asked for more light sources in dungeons. Also, more natural and organic dungeons. The first dungeon with kobalds and mites should be less confusing and way too dark for a first dungeon. I was fine with the traps and puzzles but you can make newer players rage quit with that dungeon. It was too damn dark though even with the light spell.


Well, its a dungeon :p.
Immersion > convenience anytime imo. I ' d also prefer a few longer ones.

purpleblob July 21st, 2019 13:13

Quote:

Originally Posted by Hastar (Post 1061576133)
Nice, filled out the survey. Asked for more light sources in dungeons. Also, more natural and organic dungeons. The first dungeon with kobalds and mites should be less confusing and way too dark for a first dungeon. I was fine with the traps and puzzles but you can make newer players rage quit with that dungeon. It was too damn dark though even with the light spell.

I loved the Old Sycamore cave!! There's always the light spell available for casters :)

Hastar July 21st, 2019 14:35

I'm talking about newer players. I know many did not like Old Sycamore for the first dungeon. The light spell is crap in this game. When you can't even see the dungeon walls why pay an artist to do the work? I would like to enjoy the dungeon environment more.

At least have an improved light spell at 3rd lvl. I get tired at looking at black and gray blobs after awhile.

That's a great picture Purple. I think I will always have to have an Aasimar in my group to have the light halo.

purpleblob July 21st, 2019 16:17

I guess its differences in opinion but I felt the light spell provided enough vision in Sycamore cave :)

Thanks, thats my party for the Beneath the Stolen Lands! I've downed and collected 3 out of 4 mini bosses' special items. Only Fallen Enchantress' item left before I can face the final boss :D I'm on my 16th run now lol.

wolfgrimdark July 21st, 2019 21:05

Good survey. I like short to medium dungeons. Not a fan of huge multi-level dungeons in any game. Maybe one good big one and the rest a mix of medium and short.

purpleblob July 30th, 2019 09:50

Finally finished DLC3 - took me 19 runs to complete!!! :D

The final fight was a good fun, took me only 2 tries though since I went in there as max level and geared to teeth - it was a close call, all of my party was on very low HP (but so was the final boss), my crusader saved the day by casting mass heal just in time then the beast went down on next round! :D

Here's the screenshot of my proud heros:
https://imgur.com/xnq1DhW.jpg
https://imgur.com/xnq1DhW.jpg

you July 30th, 2019 10:06

Wait -- are you saying the endless dungeons are not endless ?

Quote:

Originally Posted by purpleblob (Post 1061576910)
Finally finished DLC3 - took me 19 runs to complete!!! :D

The final fight was a good fun, took me only 2 tries though since I went in there as max level and geared to teeth - it was a close call, all of my party was on very low HP (but so was the final boss), my crusader saved the day by casting mass heal just in time then the beast went down on next round! :D

Here's the screenshot of my proud heros:
https://imgur.com/xnq1DhW.jpg
https://imgur.com/xnq1DhW.jpg


purpleblob July 30th, 2019 11:46

Quote:

Originally Posted by you (Post 1061576912)
Wait -- are you saying the endless dungeons are not endless ?

It is endless - you can continue to play after you defeat the "final boss" for the DLC3, which is what I'm doing.

How it works as a "stand alone" DLC is:

You need to find all "lore items" of mini bosses (Weary Traveler, Fallen Priestess, Wicked Chanter, Captor and Captive) before you can open up a portal for the "final" boss.

There are 4 "lore items" per mini boss - once you collect all 4, the mini boss will drop a "special item". So all up, you need 16 lore items and 4 special items before facing the final boss.

Only 1 mini boss spawns per run, then you need to import the save to carry over the lore/special items to the next run - this also reward you special randomised boon.

On average, 1 item dropped for me - sometimes I got 2 in one run, sometimes none. So it took me 19 runs to face the final boss.

My party is max level (20) but I'm only up to 36th level of the dungeon, and there's an achievement for 50th level, so I'm continuing on :)

I think it works a bit differently in the main campaign.

purpleblob August 3rd, 2019 14:09

Yay, I reached dungeon level 50!

https://imgur.com/TXC9X7B.jpg
https://imgur.com/TXC9X7B.jpg

Finally going to take break from Kingmaker (I think… we shall see - maybe will start another run in main campaign lol)

xSamhainx August 3rd, 2019 15:07

nice shot!!
they look awesome :)

It's the next RPG I'm going to do after Tyranny, excited to start

purpleblob August 3rd, 2019 16:12

Quote:

Originally Posted by xSamhainx (Post 1061577301)
nice shot!!
they look awesome :)

It's the next RPG I'm going to do after Tyranny, excited to start

Thanks! I hope you enjoy Kingmaker - its one of my top 5 favourite!!

purpleblob August 24th, 2019 05:19

Another survey is out to improve Kingmaker and Owlcat's future games - this time around on sound quality!

https://forms.gle/kzG1zcMBiihEURBR9

:)

purpleblob August 29th, 2019 09:18

I'm trying out a whole bunch of new classes:

Kineticist Knight (Earth) tank, Slayer with glaive, and Mystic Theurge (cleric/empyreal sorceress).

I have no idea what I am doing with KK tank but I seem to survive well enough. I have an off-tank (crusader) just in case but haven't had much difficulty so far :D

Slayer is pretty cool as well, studied target ability is insane!

On the other hand, MT thus far been meh… maybe because I'm not high enough level to take advantage of the class. At low level (currently level 10 - cleric 3/sorcerer 4/MT 3) I'm just busy managing all the spells without much benefit :(

Gwydden August 31st, 2019 02:39

My apologies for barging in, but I'm thinking of picking this up next time it goes on sale. I am utterly illiterate in Pathfinder, however, and was wondering how applicable a-not-very-extensive knowledge of D&D 5th Edition would be.

purpleblob August 31st, 2019 05:42

Quote:

Originally Posted by Gwydden (Post 1061579983)
My apologies for barging in, but I'm thinking of picking this up next time it goes on sale. I am utterly illiterate in Pathfinder, however, and was wondering how applicable a-not-very-extensive knowledge of D&D 5th Edition would be.

I wish I can answer that question but I haven't played D&D 5e… :(

All I can tell you is that the Pathfinder is derived from D&D 3.5e, some people like to call it D&D 3.75e. I was wondering about how D&D 5e differs to 3.5e and did some reading, and to simply put it appears that 5e is a lot more streamlined compared to 3.5e. But that's really all I got… sorry :(


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