Like every month The Turn Based Lovers checked out the upcoming tactical / turn-based games:
More information.On The Radar - June 2021
"There's always room for a story
that can transport people to another place."
- J.K. Rowling
A few days ago - at least, at the time of writing - it has been released one of the most promising turn-based games of the year: Solasta Crown of the Magister.
I haven't played it yet, but, in the meantime, I've read the accurate and well-written Doubt's review. Even if, overall, Solasta is described as a great game, among its few flaws, Doubt have listed one particular downside that has caught my attention: the story.
In fact, although Solasta seems to excel in most sectors (from its dynamic combat to the innovative use of the environment), the story is described as "unremarkable at best, confusing and nonsensical at worst (...) even the NPCs are boring and relatively lifeless".
Well, in my modest opinion, this one of the biggest problem of the entire "fantasy genre".
To better express my thoughts, I can simply refer to a question I recently wrote for one of my upcoming interviews (a very big one, trust me!).
Thinking about the evolution of the fantasy genre through the recent years, I wrote that, in almost every single fantasy RPG, you will always find at least two or three of these random story elements: a) the rise of a great evil; b) a man who loses his memory; c) the "chosen one", usually the man without memory as before, which is the medieval version of a superhero; d) a journey through places that necessarily include: deserts, ice lands and volcanoes; e) a conflict between races. Those elements are so strong embedded into the genre that it is almost impossible to consider "fantasy" a game whose story is missing one of them.
[...]
- INFINITE DUNGEON CRAWLER - 1st June
- SLIPWAYS - 3rd June
- EDGE OF ETERNITY - 8th June
- WILDERMYTH - 15th June
- ROGUEBOOK - 17th June
- FATE OF WINDSHIFT E.A. - 22th June
- LIVE BY TH SWORD: TACTICS E.A. - 23rd June
- COMBAT MISSION COLD WAR - June