![]() |
Solasta - Future Adventures Survey
Tactical Adventures has set up a survey to get a better idea of our preferences for their next product. The survey ends November 30th.
Quote:
|
Gave my answers and I doubt it will contribute to anything good. All I want is a better campaign and story in their future projects. So no more combat simulators please.:p
|
I hoped it was for "future adventures" with the Solasta engine. That's really what I wish. It's a great tactical engine.
|
Quote:
Quote:
|
I added that they need to get full rights from WotC and make it more open-world with a greater variety of monsters. It's not D&D if there's no giants or trolls :)
|
Quote:
«Which type of game would you be interested in? (No D&D Ruleset!)» Overall, it seems like they are looking to do something entirely different. |
Quote:
Unrelated, but I found the question on the "tone" a little surprising with its list (Light-hearted, Serious, Comedy, Horror, Mystery, Tragedy, Heroic). They are very exhaustive. |
I told them that I want something like Baldurs gate or Fallout.:biggrin:
Epic story and great companions. Atom RPG and Pathfiner are nice in that way. |
Quote:
Quote:
Their survey questions are so broad, I can't really tell if they started to plan something new out at all. |
Not that I don't support other genres and play styles, but it seems like playing a hero in a high fantasy setting is the most likely format to turn a profit and keep a game company solvent. Perhaps that will change at some point…
|
Quote:
But I don't see why they'd change the game genre if they can't get the licence, both are unrelated. At worst, the SRD is plenty enough and available to everyone. In any case, I'm curious to see if they can get a licence from WotC. |
Quote:
Anyway, interesting set of questions but I suspect most of their fans would have voted similar style RPG to Solasta (strategic TB RPG). I voted for more story focused but I'd assume I'm in minority. |
Quote:
|
Quote:
|
You're not hopefully ;)
|
Quote:
|
A better story gives a greater insensitive to move forwards in a game.
A solid combat system is great but in my opinion, a RPG needs more than this to be truly successful. Character development, interactions with NPC, Exploration and yes, a great story… |
Done, ty!
|
Filled it out. 0 for story, 5 for gameplay and wish there was a lower option than 0 for deck based rougelites.:biggrin:
I don’t dislike story in video games but I feel it’s done better in virtually all other mediums. If the game is story heavy I prefer it to be linear. Open world games where you get pulled away from the story for hours at a time doing other things just makes it unenjoyable for me. I value gameplay over all else. It is a game after all. |
Quote:
|
All times are GMT +2. The time now is 17:04. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by
DragonByte Security (Pro) -
vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by
Advanced User Tagging (Lite) -
vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch