Feargus Urquhart did a short interview on Ploygon along with the three from last week, but this time he talks about how D&D has lost its way with the new edition.
More information.Dungeons and Dragons is dear to Feargus Urquhart's heart.
But ask the man behind so many adaptations of D&D video games to ignore his emotions and he'll tell you that the '70s fantasy tabletop role-playing game may have lost its way.
In part, that's why Obsidian Entertainment recently cut a deal with Paizo to create games based not on D&D, but tabletop RPG competitor Pathfinder.
"I think for Pathfinder as a whole it's going to be very interesting over the next 12 months to see what happens," the head of Obsidian told Polygon in a recent interview.
The tumult in the tabletop Dungeons and Dragons space can be traced back to the 2007 release of the 4th edition of the game by Wizards of the Coast. The release, its rules and how the release was handled, fractured the audience and led to previous supports, like Pathfinder, creating direct competitors.
But it was last year's final release of the 5th edition that led some, including Urquhart, to question the tabletop's future.
"The new version of D&D came out last year and people are thinking about what is ultimately going to happen with D&D," he said. "One of the reasons we actually went with Pathfinder was … how do you say it? I'll just say it: We were having a hard time figuring out how to move forward with Dungeons and Dragons."