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[Upcoming] Puzzle Quest
An interesting game to come - a puzzle/RPG hybrid based on the Warlords series to come March 2007 to the PSP and DS and later on X-Box Live Arcade and PC. For now it seems pretty good, having an epic single player campaign and multiplayer as well. This preview and interview are a nice read, as well as the official site - http://www.infinite-interactive.com/index.php
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The PC demo is out. Game should be released next week for DS and PSP.
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Very interesting--sounds like the kind of game I might need a twelve step program to quit playing ;)
Thanks for the info. :) |
Si, muchas gracias!
Just "tried out" the demo.. for a couple hours! Puzzle Quest seems like a real gem! :D |
Needless to say, I'll be all over either the DS or PSP … haven't decided which yet.
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This is great news, I did not expect a PC demo for a few more months!
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Ooooh, I'm a Diamond Mine addict. Must download this demo immediately!
And yes, I used to be a Warlords addict as well… |
I loved the demo. Can't wait for the full version to come out.
As I read in a recent preview, it resembles an RPG that uses the "connect 3" type puzzle for its combat mechanics. I've never seen such an amount of different options in a puzzle game before, that's for sure. There is map travel, different quest, my own citadel … Did I mention the storyline? Even cutscenes. The art is fantastic, though some might not like the closer to anime approach. There is even item crafting, skill capture and sieges! It might get repetitive a bit after time, as all of the minigames use the same basic puzzle but with various objectives, but for a casual game it is certainly more than enough. |
I´ve added a few newsbits about Puzzle Quest. No idea if we´ll really cover it, because it´s a console game.
edit: Seems it´s unofficially clear that a PC version will come out around June. |
Actually I2 have stated (on the forums at least) that the PSP and DS versions are first to come, with a PC version following later an possibly X-Box Live version as well.
edit : Here is an actual post from I2's lead designer Steve Fawkner on the subject Quote:
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Okay, then you´re volunteer to update the DB entry. ;)
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That's the way to do it Gorath, you're learning son; pass the buck to old Mike!! :biggrin:
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I got mine today … I was leaning to get the DS version, but one of the other guys at GamerDad already ordered it so I grabbed the PSP version. There is a known bug in the PSP version with companion abilities not working. Oh well.
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I was keeping an eye on this game. The puzzle genre seems almost like a natural thing for the DS hardware and I can never get enough of my DS. Just finished downloading the PC demo, may play it sometime later to get an idea of how gameplay actually is. |
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I would second Cormac's impressions. Since I've not hit the bug yet it is all upside for me! The PSP version looks and sounds gorgeous, and there is no issue with limited save slots (though I'm just using Wizard for the moment). The effects are there in full and look great.
The load times are quite 'PSP-ish' … and that ain't good. |
Thanks for the impression, Cormac and txa. Appreciate it :)
Now it's a trade-off… Work more to afford games but less time to play them. |
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