RPGWatch Forums

RPGWatch Forums (https://www.rpgwatch.com/forums/index.php)
-   The Precursors (https://www.rpgwatch.com/forums/forumdisplay.php?f=45)
-   -   Lockpicking Vehicles? (https://www.rpgwatch.com/forums/showthread.php?t=12706)

Grifman February 19th, 2011 22:21

Lockpicking Vehicles?
 
Sometime when I approach a vehicle it says something "Lock level 3, probability of opening 30%". What does that mean? I've never not been able to enter a vehicle or pull the tire out of it. Is there stuff in there I can access? If so, how? Thanks.

Wesp5 February 20th, 2011 01:22

Quote:

Originally Posted by Grifman (Post 1061051320)
Sometime when I approach a vehicle it says something "Lock level 3, probability of opening 30%". What does that mean? I've never not been able to enter a vehicle or pull the tire out of it.

That's a bug of the 1.0 version which is fixed by the official 1.1 patch.

Grifman February 20th, 2011 04:07

Quote:

Originally Posted by Wesp5 (Post 1061051353)
That's a bug of the 1.0 version which is fixed by the official 1.1 patch.

Hmmm, I'm pretty sure I'm using your 1.3 unofficial patch which says that it's been merged with the official 1.1 patch. So this should be fixed. Is there some way I can make sure I have that installed?

And thanks for answering all my questions! Much appreciated.

EDIT: Actually I know I have your 1.3 patch installed because I had English voiceovers with the cutscenes after installing the Russian language mod/fix. So it appears that this is not working correctly in the 1.3 version.

player1 February 20th, 2011 10:51

You shouldn't confuse official patch with unofficial one. Only official one changes executables and dll files, while unofficial can be applied either on 1.0 or 1.1.

Grifman February 20th, 2011 20:41

Quote:

Originally Posted by player1 (Post 1061051411)
You shouldn't confuse official patch with unofficial one. Only official one changes executables and dll files, while unofficial can be applied either on 1.0 or 1.1.

I'm not, I'm merely going on what the description of the unofficial 1.3 patch says in the link at the top of this page:

Quote:

Merged with 1.1 patch and enhanced the phrasing, thanks to badmofo.
Of when this says 1.1 it means the 1.1 Russian to English patch and not the 1.1 official patch?

player1 February 20th, 2011 21:21

^Maybe it just means that resource file is updated with everything added in 1.1.

badmofo February 20th, 2011 23:37

It means I took the resource file from the official 1.1 patch, and updated it with the English versions of the strings that Wesp5 and I had restored previously in the 1.0 version of the resource file.

Then Wesp5 re-applied his various fixes, etc.

So the resource file in Wesp5's 1.3 patch should contain all of the official 1.1 patch changes, and all of Wesp5's updates too.

Wesp5 February 21st, 2011 12:02

Quote:

Originally Posted by badmofo (Post 1061051488)
So the resource file in Wesp5's 1.3 patch should contain all of the official 1.1 patch changes, and all of Wesp5's updates too.

Exactly, but the 1.3 patch does not contain the fixed 1.1 executables. You need to install them separately because the copy protection would break the game otherwise.

Grifman February 21st, 2011 21:06

Quote:

Originally Posted by Wesp5 (Post 1061051548)
Exactly, but the 1.3 patch does not contain the fixed 1.1 executables. You need to install them separately because the copy protection would break the game otherwise.

Yes, installing 1.1 then 1.3 fixed this issue for me. Thanks.


All times are GMT +2. The time now is 01:12.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch