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-   -   The Witcher - Atari Signs up for NA (https://www.rpgwatch.com/forums/showthread.php?t=1285)

Dhruin February 5th, 2007 23:36

The Witcher - Atari Signs up for NA
 
Atari and CD Projekt have signed a distribution deal for The Witcher in NA with the release due in the Fall:
Quote:

NEW YORK, February 5, 2007 – Atari, Inc. (Nasdaq: ATAR), one of the world’s most recognized brands and a third-party video game publisher, and game developer CD Projekt Sp. z.o.o. today announced that the companies have entered into a publishing agreement for The Witcher, whereby Atari will market and distribute CD Projekt’s upcoming fantasy role-playing game (RPG) throughout North America. The Witcher is scheduled for release on Games for Windows, the new brand optimized for Windows XP and Windows Vista, in North America in Fall 2007.

The Witcher transcends traditional fantasy role-playing by throwing players into a unique world rife with political intrigue, in which the lines between good and evil are blurred. Based on the world created by best-selling Polish author Andrzej Sapkowski’s novels, The Witcher casts players as Geralt, a legendary monster slayer and master swordfighter with supernatural abilities and reflexes. The Witcher presents a fresh approach to traditional role-playing, blending an expansive, twisting plotline – in which the impact of individual decisions can drastically alter the outcome of the game – and fast-paced combat against a wide variety of foes. Using advanced graphics and physics systems, The Witcher delivers brutal action, multi-faceted RPG options and an intriguing story to engulf all players who dare.

“The Witcher is a tremendous game that has been on everyone’s radar since CD Projekt began development,” said Jeremiah Cohn, Product Manager, Atari, Inc. “With this publishing deal, Atari continues its quest to bring highly impressive titles to North America and we have our sights set on making The Witcher one of the most anticipated RPGs of the year.”

“We are delighted to begin a mutually beneficial relationship with Atari, a publishing partner that shares our commitment to delivering a top-quality role-playing game,” said Michal Kicinski, Joint CEO of CD Projekt. “We are very much looking forward to working with Atari to bring this distinctive fantasy world that we love to a broad audience.”

For more information about The Witcher visit www.thewitcher.com and for more details about Atari’s entire product line up visit www.atari.com.
More information.

txa1265 February 5th, 2007 23:36

That's really great news! Now we can start to dig in and get ready for this!

Acleacius February 5th, 2007 23:56

I was really worried when I saw this earlier, since atari has not pulled their head out of their butt yet, and they have yet to let a game get close to finishing before forcing it out prematurely, at least recently.

Then I remembered they didn't finace this at all so they have no say about pushing it out the door too early, woot. :)

So congrats, CD Projekt. ;)

Dagon February 5th, 2007 23:59

It's shame that you will have this game in autumn,
we here at europe will be able to play this in spring.
I think it's time to get some work for money to make comp. upgrade ;)
Can't wait!

magerette February 6th, 2007 00:12

Well, there is one advantage to getting it late--it ought to have at least one patch by then ;)

@AC Yes, I also had a kneejerk reaction when I saw the Atari thing--left over from ToEE, etc---but hopefully not having the developers under their financial thumb will help. I would bet on some pretty heavy censorship,tho.

Corwin February 6th, 2007 01:25

Yeah, but who's releasing it in Australia!! :)

Dr. A February 6th, 2007 04:33

Quote:

Originally Posted by magerette (Post 18511)
Well, there is one advantage to getting it late--it ought to have at least one patch by then ;)

@AC Yes, I also had a kneejerk reaction when I saw the Atari thing--left over from ToEE, etc---but hopefully not having the developers under their financial thumb will help. I would bet on some pretty heavy censorship,tho.

I had exactly the same reaction!

Censorship? But The Witcher has tons of adult themes… :uhoh:

All in all, I'm pretty sure The Witcher won't end up like poor TOEE *prays fervently*

zakhal February 6th, 2007 05:02

Funny how you never have to eat in these game but alcohol and other liquid drugs are always featured. It would be more refreshing to get boosts from veggies than drugs.

txa1265 February 6th, 2007 05:13

Quote:

Originally Posted by Corwin (Post 18523)
Yeah, but who's releasing it in Australia!! :)

There are people living in Australia?



;)

Corwin February 6th, 2007 05:46

Yeah, we don't go around shooting each other down here like they do in many other parts of the world!! :)

Acleacius February 6th, 2007 08:43

Bah, no wonder nobody knows your there start showing some initiative! :biggrin:

txa1265 February 6th, 2007 11:13

Quote:

Originally Posted by Acleacius (Post 18610)
Bah, no wonder nobody knows your there start showing some initiative! :biggrin:

Really - you need some grandiose acts of international stupidity to get noticed, ad therefore get games published. I have just the guy for you - he'll become available in just over a year …

:D

nessosin February 6th, 2007 14:06

And here are 3 new screenshots form The Witcher:

http://www.gram.pl/news.asp?id=3472

Gorath February 6th, 2007 14:47

Atari in North America? I wish them more luck than Gothic 2 had …

txa1265 February 6th, 2007 15:11

Quote:

Originally Posted by Gorath (Post 18651)
Atari in North America? I wish them more luck than Gothic 2 had …

They did crap to promote Gothic 2 … but remember that they also did NWN & NWN2 and many other games …

Dagon February 6th, 2007 17:01

http://www.gram.pl/upl/news/120070205175301.jpg
This screenshot looks amazing.

Gorath February 6th, 2007 23:14

Quote:

Originally Posted by txa1265 (Post 18654)
They did crap to promote Gothic 2 … but remember that they also did NWN & NWN2 and many other games …

Their marketing of G2 made the impression on me as if they had decided to buy the rights to get a competing product out of the market.
NWN is their own game. Can you name one RPG Atari published in NA which they didn´t fund AND which was a success in the last few years?

txa1265 February 6th, 2007 23:27

Quote:

Originally Posted by Gorath (Post 18743)
Can you name one RPG Atari published in NA which they didn´t fund AND which was a success in the last few years?

I don't know what games they did or didn't fund … but guessing based on their catalog I'd say 'none' …

Lethal Weapon February 6th, 2007 23:59

Atari did also a very poor job with NWN1 and although I'm not inside Bio, I suspect that was one of the key reasons of their 'divorce'.

Dhruin February 7th, 2007 00:10

How do you figure that? I'm not an Atari fan but the multi-million unit sales of NWN and years of support suggests it wasn't that bad.

Lethal Weapon February 7th, 2007 00:22

I had an installation problem with NWN, so I visited the official forum only to discover a huge number of complaints and an Atari ignoring every single post. The only kind of support came from the Bioware site, as it turned out my problem was Starforce related and Bio actually released a patch removing the protection!

What made the most impression though was the kind of treatment from Atari, with responses like 'your copy is pirated' or 'update your drivers'. I'm not talking just about me but about hundreds of posts!

At some point Atari stopped supporting NWN alltogether and that was not long after the game's release. Maybe someone from Bio could give more details, but I have the feeling that NWN's success was no thanks to Atari.

Dhruin February 7th, 2007 01:26

NWN never had Starforce.

While Atari shouldn't have ignored your posts the Bio boards have always been the definitive location, so you were in the wrong place. I couldn't say to what extent Atari is responsible for NWN's success (presumably quite small since much of the development took place under Interplay) but I can't see where they didn't get the job done, as required.

Again, I'm not an Atari fan and I'd prefer CD Projekt had signed with someone else but I can't see NWN as a case for Atari's failure.

txa1265 February 7th, 2007 02:21

Quote:

Originally Posted by Lethal Weapon (Post 18760)
At some point Atari stopped supporting NWN alltogether and that was not long after the game's release. Maybe someone from Bio could give more details, but I have the feeling that NWN's success was no thanks to Atari.

?

Atari supported it right up until NWN2 came out - even with the 1.68 patch and Premium Modules.

As for Starforce problems and the attitude on the forums, that sounds more like Demon Stone …

Cormac February 7th, 2007 02:52

As for Atari and copy protection: they're using Securom with NWN2 and a lot of players havent been able to play the game because of it, as witnessed in this sticky thread in the official forums. I too have had that problem (although not before I completed the first act) and it took me some time before I figured out what caused it, but not everyone has been as lucky.
And that's what's annoying me with this announcement: The witcher will probably have Securom as its CP device.

Dhruin February 7th, 2007 02:58

Securom isn't Starforce and that difference is important. Securom is the largest disc DRM vendor and there's a good chance you'll get it with many major publishers, so let's not cloud the issue. Eidos, Take 2, Vivendi and Blizzard all use it.

Cormac February 7th, 2007 03:03

I know it's not Starforce, but when it actually prevents people from playing the game they've bought, it can become an issue.

Lethal Weapon February 7th, 2007 03:06

@Dhruin

You're right of course, my mistake, it was Securom not Starforce. But that hardly changes anything. This particular version was so bad that Bio removed it with a patch, see patch details here. Daemons home then accordingly updated their list, see here.

What's more interesting is that the entire NWN thread soon after strangely disappeared from the official Atari forums. Talk about supporting the game!

[edit]

after writing this post i revisited (after a long time) the Atari site and discovered this very interesting thread. 818 posts so far, the last posts being 'show some respect to your customers' and 'last time I buy an Atari game'. Certainly brings back memories.

Acleacius February 7th, 2007 05:45

Well we could all get the EU version instead of giving atari our money. ;)

Dhruin February 7th, 2007 08:43

Nope. I guess CD Projekt will publish in Poland, perhaps Czech, but Atari was announced as the publisher for EU and Asia last year. ;)

txa1265 February 7th, 2007 11:05

Quote:

Originally Posted by Lethal Weapon (Post 18795)
after writing this post i revisited (after a long time) the Atari site and discovered this very interesting thread. 818 posts so far, the last posts being 'show some respect to your customers' and 'last time I buy an Atari game'. Certainly brings back memories.

This is really off-topic, but this *is* the internet - visit ANY game company forum and you'll find similar threads :)

Wulf February 7th, 2007 12:12

From the main holding of Infogrames downwards there are several Atari subsidiary companies as can be seen on this organisation chart… http://corporate.infogrames.com/IESA…ion_chart.html

Atari,inc….although a subsidiary, is a *separate company* together with CD Projekt they should work well for 'The Witcher" :)

Lethal Weapon February 7th, 2007 12:27

Quote:

Originally Posted by txa1265 (Post 18840)
This is really off-topic, but this *is* the internet - visit ANY game company forum and you'll find similar threads :)

Really? Give us a link from the Jowood Gothic3 forum then. The only thread I could find was the collective 'Official complaints thread' which was far from being a set of posts by infuriated customers. And we all know the problems that the game had out of the box. Also Jowood made it a sticky instead of deleting it. I also found many threads providing technical support.

When a publisher decides upon deleting all threads relating to a specific game - and that was *long* before the arrival of NWN2, I can hardly describe this as usual.

@Wulf

Those are not subsidiary companies, those are subdivisions of the same company. Big difference. And the way that Atari has mishandled several titles, Gothic 2 NOTR included, has led major players like Bioware and PB to disengage. Others like TROIKA were not so lucky and had simply to shut down.

txa1265 February 7th, 2007 15:03

Quote:

Originally Posted by Lethal Weapon (Post 18856)
Really? Give us a link from the Jowood Gothic3 forum then.

I can't access their site from work for some reason … but that wasn't my point. My point is that finding a huge customer complaint thread isn't all that uncommon- even without pulling references I can recall them from tons of products from Palm and Newton to Oblivion and Half-Life 2 and on and on …

Lethal Weapon February 7th, 2007 16:48

Still, my personal experience with Atari has been so bad that I can't be optimistic. To this day I can't understand why the company that chose a particular copy protection system failed to provide any kind of technical support for it and instead treated me like I was an idiot.
Atari also made me purchase NOTR twice, first the German edition which I played with a fan translation mod (having to tolerate the audio constantly switching between languages, since my original G2 was English), then the English Gold edition by Aspyr which appeared 2 years (!) later if I'm not mistaken.

When ToEE was released I refrained from buying simply because of the fact that the publisher was Atari. A brief visit to the forums only to see the usual complaints *again* made me not to regret my decision.

It seems that with NWN2 history kind of repeats itself. To me its sort of another version of my NWN1 experience. A difference is that Obs is not Bio and I doubt they will release a patch removing copy protection any time soon.

zakhal February 7th, 2007 17:22

Quote:

Originally Posted by Lethal Weapon (Post 18892)
Still, my personal experience with Atari has been so bad that I can't be optimistic. To this day I can't understand why the company that chose a particular copy protection system failed to provide any kind of technical support for it and instead treated me like I was an idiot.

Old news. Inforgames who bought the name Atari (to clear up bad rep) has been in bad situation for many years now. They made som bad games (MoO3/etc) in the past and aqcuired a major debt which they are desperately trying to repay. I expected them to go belly up long time ago allready but somhow they still float.

Quote:

Posted Jun 15, 2006 4:22 pm PT

Atari reported its year-end financial figures yesterday, the results of which were keenly felt by parent company Infogrames today. According to a Reuters report, the French publisher today addressed its current financial state in a news conference.

"We are not changing our course," Infogrames chief executive Bruno Bonnell told the conference. "Our priority is to pursue debt reduction…the second priority is to work on the recovery of the US operations, which are far from being dead or in a desperate situation."

While Infogrames said it posted modest operating profits in Europe and Asia for the year ended March 31, its American operations more than offset those, leaving the publisher with an operating loss of 154 million euros ($194.6 million) for the year. The year before, it posted a loss of 33.9 million euros ($42.8 million).

In Atari's annual report, it blamed its results in part on poor retail performances by The Matrix: Path of Neo and Marc Ecko's Getting Up: Contents Under Pressure. As part of its turnaround effort, the company has said it is shifting its focus away from internal development. Earlier this year, it cut about 20 percent of its workforce and sold off the rights to a pair of games in development: TimeShift and Stuntman.

Infogrames stock closed the day trading down more than 11 percent to .47 euros ($.59). Shares of Atari slid almost 5 percent today, down $.03 to $.58.
Seems like they are still struggling.

txa1265 February 7th, 2007 17:29

Quote:

Originally Posted by Lethal Weapon (Post 18892)
Still, my personal experience with Atari has been so bad that I can't be optimistic.

Not disagreeing - in fact I think I referenced Demon Stone earlier in the thread … the problems and terrible support were rampant on that one. There is also the hysteria - if tech support didn't answer within an hour you'd be sure to read a 'OMG teh lawsute!' post!

Then look at Boiling Point and the glacial pace of Atari releasing patches to the US on *that* game - in fact, I think they *never* got to the latest patch!

Quote:

Originally Posted by Lethal Weapon (Post 18892)
When ToEE was released I refrained from buying simply because of the fact that the publisher was Atari. A brief visit to the forums only to see the usual complaints *again* made me not to regret my decision.

That is a great example of where they completely failed to support a product they funded and released.

Quote:

Originally Posted by Lethal Weapon (Post 18892)
Atari also made me purchase NOTR twice, first the German edition which I played with a fan translation mod (having to tolerate the audio constantly switching between languages, since my original G2 was English), then the English Gold edition by Aspyr which appeared 2 years (!) later if I'm not mistaken.

I'm having a hard time seeing this as anything but nonsense. PB got a lame English release from Atari with no support or marketing - that much is clear and true. PB failed to get an English publiser for the NotR expansion, and many bought the German release when a fan-made language mod came out. Then Aspyr released the whole G2 + NotR for a budget price of $20 (less than most expansion packs) in anticipation of releasing Gothic 3. So at what point is Atari to blame for your purchasing decisions?

Gorath February 7th, 2007 17:44

Quote:

Originally Posted by txa1265 (Post 18902)
I'm having a hard time seeing this as anything but nonsense. PB got a lame English release from Atari with no support or marketing - that much is clear and true. PB failed to get an English publiser for the NotR expansion, and many bought the German release when a fan-made language mod came out. Then Aspyr released the whole G2 + NotR for a budget price of $20 (less than most expansion packs) in anticipation of releasing Gothic 3. So at what point is Atari to blame for your purchasing decisions?

Easy to explain. From what we´ve heard - which is not much I admit - JoWooD had an international partner for TNotR. Atari. Who decided not to release it.
This doesn´t explain the 2nd half of the delay though. JoWooD could have put a higher priority on finding another partner a year earlier than they did.

txa1265 February 7th, 2007 17:48

Quote:

Originally Posted by Gorath (Post 18907)
Easy to explain. From what we´ve heard - which is not much I admit - JoWooD had an international partner for TNotR. Atari. Who decided not to release it.
This doesn´t explain the 2nd half of the delay though. JoWooD could have put a higher priority on finding another partner a year earlier than they did.

Thanks for clearing that up! Apologies to Lethal Weapon!

As for the further delays, perhaps there were no 'bites' publishing a > year old expansion to a > 2 year old game which hadn't sold well outside of the original territory anyway … ?

magerette February 7th, 2007 18:14

This subject was talked to a hysterical death on the Atari forums of ToEE at the time, and I can testify that no one from Atari had any interest in supporting the product. Period. They handed off all responsibility to Troika, who was in no position apparently to be able to do much about it, being involved in VTM: Bloodlines production as their only hope of survival at the time.
Atari could have had a very profitable franchise from this game --and MOO3 as well IMO-- and basically they just couldn't be bothered. Their interest in the consumer after purchase was nil.
The forum didn't even have a moderator most of the time(one mod for about 20 fora-and his interest was fps)so the flame wars were unbelievable--tho it was also pretty amusing as well ;) I believe there were about 4 or 5 total posts that came from an Atari employee, and they were plugging Demonstone.

Atari has a well-deserved reputation for lack of post-release support. However, they do have a marketing and distribution system that will serve CD Projekt's interests, and hopefully they as developers will be more conscientious about the fate of the game once it hits the shelves.

Dhruin February 7th, 2007 23:14

To get this back on track - I don't think too many people are arguing that Atari's reputation deservedly sucks - I just got stuck on using NWN as an example, which I think is probably some of their best work.

At any rate, while I'd probably prefer Ubisoft, magarette is right that CD Projekt really just want good distribution and visibility in the shops. CD Projekt is well-financed and own the IP, so they should be able to provide adequate support themselves.


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