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-   -   Indie RPGs - Inaria - Officially Released (https://www.rpgwatch.com/forums/showthread.php?t=13736)

skavenhorde May 23rd, 2011 19:22

Indie RPGs - Inaria - Officially Released
 
The Ultima III-inspired RPG Inaria from Viridian Games is officially released. You can get it here for $4.99.
Go to Viridian Games' website to find out more about the game.
Inaria's features:
Quote:

- Classically inspired graphics
- Huge dungeons to exlore
- Tons of different enemies to fight
- RPG mechanics that reward you no matter how you choose to create your character
- A plot of intrigue and deception, where things aren’t as simple as they seem
- Superb retro-styled music courtesy of H. Arnold Jones
More information.

vidder May 23rd, 2011 19:22

I would like to buy the game, but as i have no credit card i normally use paypal. Sadly the buying platform does not offer paypal?
Alternatives?

Daroou May 23rd, 2011 20:47

I absolutely loved U3. But I can't even see a screenshot on their website. Also the site seems barren, just like my wife. One thing about U3, I didn't like the first person dungeon style. Much prefer tile-based. Which does Inaria offer?

vidder May 23rd, 2011 20:51

Quote:

Originally Posted by Daroou (Post 1061071254)
I absolutely loved U3. But I can't even see a screenshot on their website. Also the site seems barren, just like my wife. One thing about U3, I didn't like the first person dungeon style. Much prefer tile-based. Which does Inaria offer?

Found a solution. Bought it. Dungeons are the same as overland view, top-down tiles.

skavenhorde May 23rd, 2011 21:15

Some screenshots from the intro and the beginning of the game:

http://i244.photobucket.com/albums/g…/DD2_shot9.jpg

http://i244.photobucket.com/albums/g…ted/Inaria.jpg

http://i244.photobucket.com/albums/g…ed/Inaria3.jpg

Von Paulus May 23rd, 2011 21:29

How is the story/plot?

Viridian May 23rd, 2011 23:14

Noooo! You guys weren't supposed to see that yet! The website's not done! Avert your eyes, avert your eyes!

Seriously, I probably shouldn't have mentioned anywhere (even on Twitter) that the game was for sale until the website page was done.

Of course, since I Are No Artist, I Are No Web Designer, and I Are Broke, even when I'm done it'll probably look pretty bad. Hopefully the game itself will make up for it.

ANYway, thank you guys for noticing and talking about my game! If you have any questions about it, you can message me here or email me.

Thanks!

Khalus May 24th, 2011 00:18

Looks like a great game. May have to purchase it when I have the time to get into it!

vidder May 24th, 2011 00:34

This game has a nice "ancient school" vibe along with the modern UI features like "tooltips" well, even mouse usage in general.
I like the music and the simple but addictive rpg gameplay (goto dungeons, slay monsters and find treasures, level up, sell stuff, …) also the story seems to drag you further into the world.
I dont know yet if i like the dungeon resets, when you leave and reenter. I know that you need this to allow building up the hero, but it doesn´t give the feeling of accomplishment.
Maybe you could still do this, but more slowly and gradually after some turns passed, so this simulates monsters (+ treasures) moving in again after the hero left.

Viridian May 24th, 2011 01:49

Okay, NOW you can look. In fact, even if you've no desire to buy the game, critiques on my website would be much appreciated.

http://www.viridiangames.com/

vidder: The dungeon resets were kind of at necessity, first because of XP factor but also because the framework I was using doesn't support saving entire gamestates yet. Inaria II will be better :)

Michael Ellis May 24th, 2011 01:59

Quote:

Originally Posted by Viridian (Post 1061071308)
…Inaria II will be better :)

Will III/I2 import character from II/I1? :)
Thanks!

Viridian May 24th, 2011 02:14

Quote:

Originally Posted by Michael Ellis (Post 1061071309)
Will III/I2 import character from II/I1? :)
Thanks!

Uh…sure! Sure, I'll promise that! And it'll make your hair silky smooth, too!

skavenhorde May 24th, 2011 02:30

That's my bad about the website. I went there and saw that the first page was all done and had a link to a place where you can buy the game, but I didn't check out any of the other pages on your website. Sorry about that.

You did have the first page done which offered information on the game, so there was that at least :)

Saxon1974 May 24th, 2011 05:32

Looks cool. At 4.99 I bought it just to support these kind of games being made, might be a while before I can spend any time with it though.

Alrik Fassbauer May 24th, 2011 14:07

I like what I see on these screenshots. :)

Oh my, I just wish I was an indie distributor here … ;)

DR490N May 24th, 2011 19:18

Is there a demo somewhere ? Planned in the future ?

Dajjer May 24th, 2011 20:03

Get to working on that web page, Viridian, my man. You look to have some interesting games.

Viridian May 24th, 2011 20:55

Quote:

Originally Posted by DR490N (Post 1061071466)
Is there a demo somewhere ? Planned in the future ?

I'm sorry, no. There's an older version of Inaria that you can play (the original, 40-hour version) on my website.

Lurking Grue May 24th, 2011 22:33

Looks interesting. Really dig the Old Skool feel. I know it's only $4.99, but I'd still like to know a bit more. Anyone who's played it, I'd appreciate some comments.

Quote:

Originally Posted by Viridian (Post 1061071486)
There's an older version of Inaria that you can play (the original, 40-hour version) on my website.

How well does the older version represent the newer one? Same story? Same ruleset (i.e. the RPG rules by which character creation, combat, etc. work)? Same functionality (controls etc.)?

Viridian, just a friendly heads up, the link to Inaria Original does not yet have the download link to the older game. No rush, you just got the website up and running, I take it. When you got the time, I'd like to check out the older version (as a demo of sorts).

Viridian May 25th, 2011 00:37

Quote:

Originally Posted by Lurking Grue (Post 1061071511)
Looks interesting. Really dig the Old Skool feel. I know it's only $4.99, but I'd still like to know a bit more. Anyone who's played it, I'd appreciate some comments.


How well does the older version represent the newer one? Same story? Same ruleset (i.e. the RPG rules by which character creation, combat, etc. work)? Same functionality (controls etc.)?

Viridian, just a friendly heads up, the link to Inaria Original does not yet have the download link to the older game. No rush, you just got the website up and running, I take it. When you got the time, I'd like to check out the older version (as a demo of sorts).

Ah poop. Some stuff got broke when I started hacking up my own css/html. Let me fix that.

Original Inaria is going to look like a more primitive version of Inaria, but with only four spells, no special abilities, a completely different world/set of dungeons, etc. It was originally written as a challenge to see if I could write a "complete" RPG in one work week, 40 hours. And now it's blossomed into a retail release! I almost can't believe it myself.


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