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Legend of Grimrock - Experience and Classes
Almost Human is pumping out the Grimrock updates with a new post on Experience and Classes. Here is the entire post:
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Huh. For some reason I expected this to be further along.
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This sounds like the result of a 10-minute brainstorm.
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These sound fine to me. Been dry here this year so the ten min brainstorm is welcome.
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Thanks stranger, for that in-depth analysis. |
The game is basically in the concept stage, so it's not even a game yet; just a wet dream. Will it become a game? Beats me.
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Er… No healers?
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They've got a video --- and it looks like they do have the basic technology running. So not quite just a "concept" stage. They've got the foundation laid. But they do have a ways to go yet. |
I thought it was single-player.
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That's good to know, RC. A veteran led project does indeed give one a little more hope that it'll reach fruition. To me, it seems a waste of time to try and generate buzz when there's nothing on the horizon. We've had Cleve Blakemore and Vince Dweller promising games for many, many years and seen nothing. It gets a little tiring. I'm not saying Grimrock will be the next laughingstock, but I'd keep it under wraps until there is a LOT more finished. Just my 2¢ though.
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Indie games do need to start beating the publicity drum a lot earlier than mainstream games. They need to make up with persistence what they lack in volume. But even so, they started a bit earlier than I would be comfortable with.
Okay, yeah, I did that for Frayed Knights, but it was a requirement for a contest I was in at the time. |
A developer who kicks up a couple of screens and a blog on their class design thoughts is trying to generate "buzz"? Reality check: *we* are creating the "buzz" because someone sent in the website to me, you guys posted a bunch of shit, encouraging me to check the site again, and you guys posted more shit, so I check it daily now.
Side comment: I'll never, ever, ever understand why gamers get confused, upset, over-hyped, angry, mislead - or any other emotion - about marketing. |
@Dhruin-we all get upset about different things. I'll never, ever, ever understand why someone would get upset about a forum post :D I think what I missed in all this, was the fact that you were grabbing information from their website. I thought they were promoting the game already, but it's basically you grabbing stuff from their site and posting it here. That was my mistake.
I still promise to hyperventilate over most anything though. Otherwise, why come here? :D |
I wasn't aiming that at you - it was just somewhere to express that point. I regularly see posts something like "I won't buy xxx because they over-hyped it!", which I find ridiculous.
As a different perspective, someone emailed me this today (fake email address, so I can't reply directly): "I'm surprise your not tracking grimlock (or at least I havent' seen ti mentioned)". Maybe they need more hype. :) |
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